OotiniCast Episode 251

Game Update 4.2: Disavowed is here! We talk (spoiler-free) about our experiences with Chapter 11. We also cover the March Producer Livestream, where we find out more about all that’s coming in Game Update 4.3 and Chapter 12.

1. Introduction

Charlie (Kraniko) has published another pack-opening video in which he opens a Hypercrate of the Disavowed Cartel Packs.

If you use Twitter, follow Dan’s @SWTORTracker (now powered by OotiniCast!) to get the latest posts from the devtracker.

2. Tip of the week

Congratulations to this week’s winner, Mark! Thanks to Vas’rod, Blay, Brian and Hansel for entering.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

4. Community

Thanks to our latest Ootini Patrons: KDbecause and Sean K!

DreamingGeisha (@metalgeisha) is the creator of the SWTOR story progression 1-60 infographic.

Djredd continues the Ootini Events fun into March, this time on the Empire side! To find out more, see his post on our forums.

We have a new competition! Record your own take on our “Ootini Rage” (which we use at the end of every show) as an MP3, and send it to ootinicast@gmail.com. We will use them on future shows, and the best will win 1050 Cartel Coins, with the runners-up getting 450 Cartel Coins each.

5. The Academy

This week on The Academy, Swtorista will give us the rundown on combat mechanics.

6. Force Feedback

Here’s Dekion’s calculations on SWTOR’s value for money:

Dekion - is it worth it

7. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge), Charlie (@Kranitoko, youtube.com/KranitokoGames) and Swtorista (@swtorista, swtorista.com, swtorstrongholds.com).

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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OotiniCast Episode 250

Game Update 4.3 is on the PTS, bringing The Odessan Proving Ground, an 8v8 warzone, and the Rishi Cove Arena. There’s also the new Gameplay Focus Area feature which removes the need for separate PvE and PvP servers. Lots to talk about this week as we get into the details!

1. Introduction

Here’s the very special achievement earned by Jessie and Blachloch when surviving a particularly onerous PUG’d Flashpoint:

StickingWithIt

Chill provided this screenshot to show what an uncompletable, bugged mission looked like:

image02

Chill and Jessie have been nominated for awards in the Star Wars Podcast Awards. Go here to find out more.

2. Tip of the week

Congratulations to this week’s winner, Knite! Thanks to Garin, B’Mal Suj, Vanaheimr, BornToEatBacon and Iggnacio for entering.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

  • Those who somehow missed (or never received) the Valentine’s Day reward emails should have been sent a second copy.
  • Game Update 4.3 is now on the PTS, though there are some known issues.
  • Players are warned to NOT use their insta-60 tokens on the PTS, as this will cause the token to be consumed (and effectively wasted, as the characters on the PTS will be wiped once this round of testing is completed).
  • No class balance changes are planned for Game Update 4.
  • The warzone queue on the PTS will only serve up the Odessan Proving Ground and the Rishi Cove Arena.
  • The mechanics of the Odessan Proving Ground, which are based on the “King of the Hill” style, were explained in detail.
  • While some of the changes in Game Update 4.3 may suggest that megaservers are coming, Eric Musco (Community Manager) has explicitly stated that this is not the case.

4. Community

Thanks to our latest Ootini Patrons: Todd P, Mason R and Tinkywinky!

You can find the details of STI’s Charity Dueling Tournament 2016 here.

Djredd continues the Ootini Events fun into March, this time on the Empire side! To find out more, see his post on our forums.

5. The Academy

This week Swtorista tells us about legacy unlocks: what they are, how they work, and what are the best value for your hard-earned credits and/or Cartel Coins.

6. Force Feedback

Alex of The GeeK Podcast has brought his Trooper to join our own Ootini Knights on The Harbinger, celebrating his arrival with Jawas!

Alex - Celebrate with Jawas

Congratulations also to Alex for winning the race to the Makeb Datacron in the Ootini Cron event:

Alex - Winner of the Ootini Cron

Chinn’ook suggests we take a look at the Star Wars Humble Bundle II. Teo heartily endorses this!

If you ever need to move SWTOR to a new computer, our guide could help.

7. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge), Dekion (@therealDekion) and Jessie (@UnholyAlliances, UnholyAlliance.org, Passionately Casual podcast).

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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OotiniCast Episode 249

We cover the news, and discuss some great tips on how to be the best raider (operationer?) you can be!

1. Introduction

Jeremy’s post on the official forums lists his ideas for things to improve in SWTOR.

If you’re interested in joining Jeremy’s raid team (Australian east coast evenings), contact Jurrasto on The Harbinger (Empire), send him a PM on their guild site or apply to join.

Here is Teo’s Eternal Empire Recon Walker, a rare drop from the Exarch in all the Star Fortresses:

Teor - Recon walker

Chill pushed his stream from our Ootini Race onto YouTube.

2. Tip of the week

Congratulations to this week’s winner, Garin! Thanks to Java Doggy, Gilront, Jessa’k, Drnaturalist, Kahz and Iggnacio for entering.

The mount manager mentioned by Swtorista can be found here.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

  • There was server-only maintenance on Tuesday, with no announced change to the game.
  • As predicted by Andrew in last week’s show, BioWare are under-promising and hoping to over-deliver: there is the possibility that the boss-turning issue in some Operations and Flashpoints will be fixed in Game Update 4.2 (early March), rather than the previously announced Game Update 4.3 (early April).
  • If you haven’t received your Valentine’s gift from BioWare (code for 1050 CC and a friend referral code to trial Chapter 1 with an insta-60), check your email again, especially your spam folder!
  • While the Producer Livestreams with Ben Irving and Eric Musco will continue, the story livestreams will not; instead, there will be story vlogs posted to YouTube.
  • Team Negative1 has restored the original theatrical release from 1977 of Star Wars (not yet identified as episode 4 or named “A New Hope”).
  • Apeiron is a reboot of KOTOR (Knights of the Old Republic), being built from the ground up using the Unreal Engine 3.

4. Community

All the details about the remaining Ootini Event that Djredd has organised for February can be found in his forum post.

5. The Academy

This week Swtorista explains all about companions in SWTOR.

6. Force Feedback

The various desktop backgrounds referred to us by Dekion can be found here.

There are various guides about HK-55’s gift preferences, including from Dulfy and Jedipedia. In summary, he loves Military Gear!

Vas’Rod sent in this preview of the new Darth Revan Black Series 6″ action figure:

Darth Revan action figure

7. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge), Jeremy (@Darksplat) and Swtorista (@swtorista, swtorista.com, swtorstrongholds.com).

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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OotiniCast Episode 248

Plenty to cover this week including the February Producer Livestream, Patch 4.1a and its issues, and more. Then in the Academy, we help you to choose what class to start playing, or to play next.

1. Introduction

Blay (Blachloch) has found a look that matches our new HK-55 Jetpack:

Blay - HK55 jetpack look 1

Blay - HK55 jetpack look 2

2. Tip of the week

Congratulations to this week’s winner, Uwen! Thanks to Grez’ly, Einrow’keeg, Jessa’k, Pevarmel, Draebob and Blay for entering.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

BioWare Austin new IP lead engineer role

4. Community

Thanks to our latest Ootini Patron: Scott C!

All the details about the remaining Ootini Events that Djredd has organised for February can be found in his forum post. Dekion has posted the details of the mini-event to win yourself a podracer.

5. The Academy

In this week’s installment of The Academy, Swtorista joins us once again to help you choose which class to play.

6. Force Feedback

DorjeeVajra’s Reddit post on how to get the Republic Fleet +10 datacron solo refers to this video guide.

Master Liu sent us this example of Star Wars humour inspired by The Force Awakens:

Master Liu - Star Wars humour

7. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge), Andrew (@SWTOREconomics, swtoreconomics.com) and Blay (@Blachloch).

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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OotiniCast Episode 247

Plenty to talk about this week with the deployment of Game Update 4.1, which includes Chapter X: Anarchy in Paradise, many crafting changes and a few most welcome quality of life improvements.

1. Introduction

2. Tip of the week

Congratulations to this week’s winner, Kuze! Thanks to Blay and Jessa’k for entering.

Blay’s videos demonstrating his tip in fights with Arcann can be found here and here.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

4. Community

Thanks to our latest Ootini Patron: Bill Looper!

Congratulations to Sukai for winning the Ootini Hunt! You can see Chill’s own participation in this video.

All the details about the remaining Ootini Events that Djredd has organised for February can be found in his forum post.

Our PvE and PvP 2-, 4- and 6-piece set bonuses for all classes guide has been updated for Game Update 4.0.

5. The Academy

swtor-the-academy-logo-small

This week Swtorista answers the question “I want to do a hard mode Flashpoint or Operation. What do I need to know?”

6. Force Feedback

Alex discovered a new kind of pet: Raklings!

Alex - Raklings

Dekion obtained this achievement out of nowhere:

Dekion - hidden achievement

Blay’s Ootini Rage shirt made it all the way to Wales:

Blay - Ootini Rage shirt in Wales

Some more Star Wars humour via Dekarch:

Dekarch - But is this your card

7. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge) and Swtorista (@swtorista, swtorista.com, swtorstrongholds.com).

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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PvE and PvP 2-, 4- and 6-piece set bonuses for all classes

Updated for Game Update 4.0!

(This is based directly on Chill’s original post, that was subsequently updated for the set bonus changes introduced in Game Update 2.0 and updated in Game Update 2.7, and further updated for the changes in Game Update 3.0)

It seems every time I look for one of these online I end up with a dead link or a random reference that doesn’t help. So here they are.

In Game Update 3.0, 2-piece, 4-piece and 6-piece bonuses were introduced. This means that there are now 7 item slots (head, chest, hands, waist, legs, feet, wrist) with gear that can have a set bonus.

Also in Game Update 3.0, the set bonuses for PvE and PvP were made the same. However, the sets do not mix and match; 3 pieces of PvE Vindicator and 1 of PvP Vindicator will not give the 4-piece bonus (instead, only the PvE 2-piece bonus will be active).

In Game Update 4.0, there were no major changes (still 2-piece, 4-piece and 6-piece bonuses, and PvE and PvP bonuses are the same). However, there were some minor tweaks to the various bonuses.

The 2-, 4- and 6-piece information below is from information found in-game, and is copyright BioWare.

Sith Warrior (Marauder and Juggernaut) and Jedi Knight (Sentinel and Guardian)

Vindicator 2-piece Sundering Assault or Sundering Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Increases the critical chance of Ravage or Blade Dance by 5%.
6-piece Activating Force Scream or Blade Storm will grant Vindicator’s Critical Bonus making your next Impale and Furious Strike or Overhead Slash and Concentrated Slice critically hit. This effect cannot occur more than once every minute.
War Leader 2-piece Crushing Blow or Guardian Slash increases damage reduction by 2% for 4 seconds.
4-piece Force Scream or Blade Storm reduces the cooldown of Taunt and Challenging Call or Threatening Scream by 2 seconds per activation.
6-piece Increases the duration of Blade Turning by 3 seconds, and the duration of Invincible or Warding Call by 5 seconds.
Weaponmaster 2-piece Battering Assault or Zealous Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the cooldown of Frenzy or Valorous Call by 15 seconds. Additionally, activating Berserk or Zen increases all damage dealt by 3% for 10 seconds.
6-piece Activating Ravage, Blade Dance, Duel Saber Throw, or Twin Saber Throw will grant Weaponmaster’s/Challenger’s Critical Bonus making your next Vicious Throw, Furious Strike and Annihilate or Dispatch, Concentrated Slice and Merciless Slash critically hit. This effect can’t occur more than once every minute.

Sith Inquisitor (Assassin and Sorcerer) and Jedi Consular (Shadow and Sage)

Force-Master 2-piece Turbulence or Force Serenity and Thundering Blast or Force Leech increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces cost of Lightning Strike and Force Lightning or Telekinetic Burst and Telekinetic Throw by 2 and reduces the cooldown of Polarity Shift or Mental Alacrity by 15 seconds.
6-piece Increases Recklessness or Force Potency charges by 1.
Force-Mystic 2-piece Activating a healing ability has a 15% chance to grant Force-Mystic’s Critical Bonus which causes your next Dark Infusion or Deliverance to be a critical. This effect can only occur once every 30 seconds.
4-piece Consuming Darkness or Vindicate restore an additional 5 Force.
6-piece Reduces cooldown of Innervate or Healing Trance by 1.5 seconds.
Stalker 2-piece Ball Lightning and Leeching Strike or Psychokinetic Blast and Serenity Strike increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the cooldown of Recklessness or Force Potency by 15 seconds.
6-piece After activating Voltaic Slash and Thrash or Clairvoyant Strike and Double Strike your next Assassinate and Maul or Spinning Strike and Shadow Strike will critically hit. This effect can only occur once every minute.
Survivor 2-piece Wither or Slow Time increases damage reduction by 2% for 3 seconds.
4-piece Wither or Slow Time reduces the cooldown of Mind Control and Mass Mind Control by 2 seconds per activation.
6-piece Deflection’s duration is increased by 3 seconds and its cooldown is reduced by 10 seconds.

Bounty Hunter (Mercenary and Powertech) and Trooper (Commando and Vanguard)

Combat Medic 2-piece Activating a healing ability has a 15% chance to grant Combat Medic’s Critical Bonus which causes your next Rapid Scan or Medical Probe to be a critical. This effect can only occur once every 30 seconds.
4-piece The duration of Supercharged Gas and Supercharge Cell is increased by 4 seconds for Combat Support Cylinder or Combat Support Cell.
6-piece Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds.
Combat Tech 2-piece Flaming Fist and Magnetic Blast or Shockstrike and Tactical Surge increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Flaming Fist and Rocket PUnch’s heat is reduced by 2 or Shockstrike and Stockstrike energy cells is reduced by 2.
6-piece Activating Flame Burst and Magnetic Blast or Ion Pulse and Tactical Surge will grant Combat Tech’s Critical Bonus making one of your next Energy Burst and Immolate or Cell Burst and Fire Pulse critically hit. This effect can’t occur more than once every minute.
Eliminator 2-piece Heatseeker Missile and Serrated Shot or Demolition Round and Serrated Bolt increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Energy Shield or Reactive Shield’s cooldown is reduced by 15 seconds.
6-piece Activating Unload and Blazing Bolts or Full Auto and Boltstorm will grant Eliminator’s Critical Bonus making your next Heatseeker Missile and Mag Shot or Demolition Round and Mag Bolt critically hit. This effect can only occur once a minute.
Supercommando 2-piece Heat Blast or Energy Blast increases damage reduction by 2% for 5 seconds.
4-piece While Ion Gas Cylinder or Ion Cell is active, Rocket Punch or Stockstrike reduce the cooldowns of Neural Dart and Sonic Missile or Neural Jolt and Sonic Round by 2 seconds.
6-piece Increases the duration of Oil Slick or Riot Gas by 3 seconds and the duration of Energy Shield or Reactive Shield by 4 seconds.

Imperial Agent (Operative and Sniper) and Smuggler (Scoundrel and Gunslinger)

Enforcer 2-piece Laceration and Corrosive Assault or Sucker Punch and Brutal Shots increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Backstab and Leathal Strike or Backblast and Point Blank Shot’s energy cost is reduced by 2.
6-piece Activating Shiv and Veiled Strike or Blaster Whip and Bludgeon will grant Enforcer’s Critical Bonus making your next volatile Substance and Corrosive Assault or Blood Broiler and Brutal Shots critically hit. This effect can only occur once every minute.
Field Medic 2-piece Activating a healing ability has a 15% chance to grant Field Medic’s Critical Bonus which causes your next Kolto Injection or Underworld Medicine to be a critical. This effect can only occur once every 30 seconds.
4-piece Reduces the energy cost of Kolto Infusion or Kolto Pack by 2.
6-piece Reduces the cooldown of Recuperative Nanotech or Kolto Cloud by 3 seconds.
Field Tech 2-piece Activating Explosive Probe, Ambush and Lethal Shot or Sabotage Charge, Aimed Shot and Dirty Blast increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the cooldown of Target Acquired or Illegal Mods by 15 seconds, and activating either ability restores 15 energy.
6-piece Laze Target or Smuggler’s Luck now has 2 charges and its duration is doubled.
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PvE and PvP 2-, 4- and 6-piece set bonuses for all classes (3.0)

(This is based directly on Chill’s original post, that was subsequently updated for the set bonus changes introduced in Game Update 2.0 and updated in Game Update 2.7.)

It seems every time I look for one of these online I end up with a dead link or a random reference that doesn’t help. So here they are.

In Game Update 3.0, we now have 2-piece, 4-piece and 6-piece bonuses. This means that there are now 7 item slots (head, chest, hands, waist, legs, feet, wrist) with gear that can have a set bonus.

In Game Update 3.0, the set bonuses for PvE and PvP were made the same. However, the sets do not mix and match; 3 pieces of PvE Vindicator and 1 of PvP Vindicator will not give the 4-piece bonus (instead, only the PvE 2-piece bonus will be active).

The 2-, 4- and 6-piece information below is from information found in-game, and is copyright BioWare.

Sith Warrior (Marauder and Juggernaut) and Jedi Knight (Sentinel and Guardian)

Vindicator 2-piece Sundering Assault or Sundering Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the minimum range of Saber Throw by 10 meters.
6-piece Activating Saber Throw will grant Vindicator’s Critical Bonus making your next Impale and Furious Strike or Overhead Slash and Concentrated Slice critically hit. This effect cannot occur more than once every minute.
War Leader 2-piece Crushing Blow or Guardian Slash increases damage reduction by 2% for 4 seconds.
4-piece Aegis Assault or Warding Strike reduces the cooldown of Taunt and Challenging Call or Threatening Scream by 2 seconds per activation.
6-piece Increases the duration of Blade Turning by 1.5 seconds, and the duration of Invincible or Warding Call by 3 seconds.
Weaponmaster 2-piece Battering Assault or Zealous Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the cooldown of Frenzy or Valorous Call by 15 seconds. Additionally, activating Berserk or Zen increases all damage dealt by 3% for 10 seconds.
6-piece Activating Ravage or Master Strike will grant Weaponmaster’s/Challenger’s Critical Bonus making your next Vicious Throw, Furious Strike and Annihilate or Dispatch, Concentrated Slice and Merciless Slash critically hit. This effect can’t occur more than once every minute.

Sith Inquisitor (Assassin and Sorcerer) and Jedi Consular (Shadow and Sage)

Force-Master 2-piece Turbulence or Force Serenity and Thundering Blast or Force Leech increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces cost of Lightning Strike and Force Lightning or Disturbance and Telekinetic Throw by 2 and reduces the cooldown of Polarity Shift or Mental Alacrity by 15 seconds.
6-piece Lightning Strike and Lightning Bolt or Disturbance and Telekinetic Burst reduce the cooldown of Recklessness or Force Potency by 1 second.
Force-Mystic 2-piece Activating a healing ability has a 15% chance to grant Force-Mystic’s Critical Bonus which causes your next Dark Infusion or Deliverance to be a critical. This effect can only occur once every 30 seconds.
4-piece Consumption or Noble Sacrifice no longer removes any health when used with a stack of Force Surge or Resplendence.
6-piece Reduces cooldown of Innervate or Healing Trance by 1.5 seconds.
Stalker 2-piece Ball Lightning and Leeching Strike or Psychokinetic Blast and Serenity Strike increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the cooldown of Recklessness or Force Potency by 15 seconds.
6-piece After activating Voltaic Slash and Thrash or Clairvoyant Strike and Double Strike your next Assassinate and Maul or Spinning Strike and Shadow Strike will critically hit. This effect can only occur once every minute.
Survivor 2-piece Wither or Slow Time increases damage reduction by 2% for 3 seconds.
4-piece Wither or Slow Time reduces the cooldown of Mind Control and Mass Mind Control by 2 seconds per activation.
6-piece Dark Ward’s or Kinetic Ward’s duration is increased by 3 seconds and charges are increased by 3.

Bounty Hunter (Mercenary and Powertech) and Trooper (Commando and Vanguard)

Combat Medic 2-piece Activating a healing ability has a 15% chance to grant Combat Medic’s Critical Bonus which causes your next Rapid Scan or Medical Probe to be a critical. This effect can only occur once every 30 seconds.
4-piece While in Combat Support Cylinder or Combat Support Cell the duration of Supercharged Gas and Supercharge Cells is increased by 5 seconds.
6-piece Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds.
Combat Tech 2-piece Flaming Fist and Magnetic Blast or Shockstrike and Tactical Surge increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Flaming Fist and Rocket PUnch’s heat is reduced by 2 or Shockstrike and Stockstrike energy cells is reduced by 2.
6-piece Activating Flame Burst and Magnetic Blast or Ion Pulse and Tactical Surge will grant Combat Tech’s Critical Bonus making one of your next Energy Burst and Immolate or Cell Burst and Fire Pulse critically hit. This effect can’t occur more than once every minute.
Eliminator 2-piece Heatseeker Missile and Serrated Shot or Demolition Round and Serrated Bolt increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Power Surge or Tech Override’s cooldown is reduced by 5 seconds.
6-piece Activating Unload and Blazing Bolts or Full Auto and Boltstorm will grant Eliminator’s Critical Bonus making your next Heatseeker Missile and Mag Shot or Demolition Round and Mag Bolt critically hit. This effect can only occur once a minute.
Supercommando 2-piece Heat Blast or Energy Blast increases damage reduction by 2% for 5 seconds.
4-piece While Ion Gas Cylinder is active, Rocket Punch or Stockstrike reduce the cooldowns of Neural Dart and Sonic Missile or Neural Jolt and Sonic Round by 2 seconds.
6-piece Increases the duration of Oil Slick or Riot Gas by 3 seconds and the duration of Energy Shield or Reactive Shield by 4 seconds.

Imperial Agent (Operative and Sniper) and Smuggler (Scoundrel and Gunslinger)

Enforcer 2-piece Laceration and Corrosive Assault or Sucker Punch and Brutal Shots increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Backstab and Leathal Strike or Backblast and Point Blank Shot’s energy cost is reduced by 2.
6-piece Activating Shiv and Veiled Strike or Blaster Whip and Bludgeon will grant Enforcer’s Critical Bonus making your next volatile Substance and Corrosive Assault or Blood Broiler and Brutal Shots critically hit. This effect can only occur once every minute.
Field Medic 2-piece Activating a healing ability has a 15% chance to grant Field Medic’s Critical Bonus which causes your next Kolto Injection or Underworld Medicine to be a critical. This effect can only occur once every 30 seconds.
4-piece Reduces the energy cost of Kolto Infusion or Kolto Pack by 2.
6-piece Reduces the cooldown of Kolto Waves by 1 second.
Field Tech 2-piece Activating Explosive Probe, Ambush and Lethal Shot or Sabotage Charge, Aimed Shot and Dirty Blast increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
4-piece Reduces the cooldown of Target Acquired or Illegal Mods by 15 seconds, and activating either ability restores 15 energy.
6-piece Laze Target or Smuggler’s Luck now has 2 charges and it’s duration is doubled.
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OotiniCast Episode 246

Plenty of news this week, including February’s story livestream, EA’s quarterly earnings call, the mission crew skill changes coming in Game Update 4.1, and the mechanics and rewards planned for the Eternal Championship in Game Update 4.2.

1. Introduction

2. Tip of the week

Congratulations to this week’s winner, DorjeeVajra! Thanks to Mark, Jessa’k and Uwen for entering.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

4. Community

All the details about the Ootini Events that Djredd has organised for February can be found in his forum post.

5. The Academy

Thanks to Swtorista (@swtorista, swtorista.com, swtorstrongholds.com) for providing this week’s installment of The Academy, which discusses the Outfit Designer.

6. Force Feedback

Reest recommends that the Lando Calrissian Adventures by L. Neil Smith, and the Han Solo Trilogy (The Paraside Snare, The Hutt Gambit and Rebel Dawn) by A. C. Crispin, complement the Han Solo Adventures novels by Brian Daley which Teo is currently reading.

GasGuy referred us to the Machette order in which to watch the first six Star Wars movies.

7. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge), Dekion and Fyonha.

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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OotiniCast Episode 245

Plenty of news this week, including the joyous if belated end to Nightmare Lootgate, the change to the Cartel Packs in Game Update 4.1, and the upcoming conclusion of the KotFE revamp of crafting. We then debut our Academy segment for new players, and conclude with a discussion about whether raiding has a future in any MMO, especially SWTOR.

1. Introduction

Here is the special achievement that Blay created for his inaugural appearance on OotiniCast:

Blay - Run Jawa Run

2. Tip of the week

Congratulations to this week’s winner, Teadra! Thanks to Johnny (@BornToEatBacon), Styrka, ElionD and Uwen for entering.

Please send your tips to ootinicast@gmail.com by next Tuesday for a chance to win a Taunfawn or M8-3R droid code, courtesy of BioWare, and an OotiniCast-provided Cartel Market pack from the latest shipment.

3. Holofeed

  • There was a two hour server-side only (that is, no client patch) maintenance on Tuesday.
  • The gear sets that come with each Advanced Class will become Bind on Pickup (rather than Bind on Legacy) in Game Update 4.1. Those gear sets will be obtainable via Alliance Supply Creates or crafting.
  • In Game Update 4.2, all bosses in Nightmare Mode operations will drop rating 224 gear; in Game Update 4.1, only the last boss will be guaranteed to drop 224, with the other bosses only having a probability of dropping 224.
  • The changes to the Cartel Market coming in Game Update 4.1 have been revealed!
  • Crafting is also being overhauled, or perhaps updated to where it should have been when the KotFE expansion launched with Game Update 4.0. Note that the gathering nodes for the Grade 9 materials will be located in all “public” (non-instanced) areas of Fallen Empire, such as the Zakuul Swamp.

4. Community

Thanks to our latest Ootini Patron: Sean B, John L and Scott S!

You can find our OotiniCast shirts linked in our store.

All the details about the Ootini Events that Djredd has organised for February can be found in his forum post.

Lauren (@_BlushingFox, blushingfox.deviantart.com) drew this picture of Aaree’s main character (her Jedi Sage):

mirialan_jedi_sage_chibi_by_blushingfox-d9p9ecr

You can see Lauren’s creating this picture in this sped-up YouTube video.

5. The Academy

Our guest Swtorista answers the following question for returning and new players:

I’m a new player who’s got a character to 65, done with the story for now, and am doing the Alliance grind.. but what else is there to do? What do I do now?

6. Force Feedback

Here is Billy-sai enjoying a blue milk at the local cantina at Disneyworld:

Will - At the cantina

Stephen Cyr sent this video of he and his son joining forces as two unlikely, and overweight, Jedi heroes!

George Takei posted this example of not-too-bad Star Wars humour:

BH collected his Bounty

He’s collected his bounty.

7. Sarlacc Digest

We discuss the question raised in this thread on the official forums: does raiding have a future in any MMO, and SWTOR in particular?

8. Outro

On the show this week were Chill (@BrandonLStarr, twitch.tv/chillswtor), Teo (@jasonetheridge), Swtorista (@swtorista, swtorista.com, swtorstrongholds.com) and Blay (@Blachloch).

Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found here.

You can email questions and comments about the show to ootinicast@gmail.com. Follow us on Twitter via @OotiniCast. Check out our website, ootinicast.com, which has links to our presence on Google+ and Facebook. You can subscribe to us on iTunes, and listen to us on Stitcher and Spreaker. We record the show live every Wednesday at 4:30pm Pacific, goto ootinicast.com/live to find out how to join in!

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