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OotiniCast Episode 245 — 2 Comments

  1. One thought on the new accuracy stims: since we only need 110 accuracy for tough operation bosses we can now change our gear mods to have more DPS stats for higher DPS with a mastery stim, and switch to accuracy stims for bosses only. It effectively lets us not have to spec in as much accuracy on our gear when we only really need it for about 1% of the time we’re playing.

  2. Hey guys, thanks for another good show. I haven’t played the game in a few weeks but still gotta listen to my fav SWTOR podcasts!

    It’s good that BW have finally backed off the nightmare loot idea. I always had a feeling they would eventually come back and play the “companion nerf reversal card” and give themselves a pat on the back for how much they listen to the players. Given how long it took them to reverse on loot-gate I think that BW deep down thought this was still a great idea; especially given their reasoning that they were gating and slowing down 224 gear progression. That doesn’t make sense to me if you’re targeting the guys who can clear NiM they most likely can farm HM on multiple toons and send the gear through legacy so that point is moot. Allowing 224 to drop from HM, I’m looking at you: KP and EV – those are snoozes and give the best gear? Doesn’t add up. I’m glad they made the choice but it just seems so long for such an easy call.

    In regards to future group content – I have suspected we won’t be seeing any new ops until 2017 since this dev post back in December. http://www.swtor.com/community/showpost.php?p=8692294&postcount=783 Factoring this post with what they told us back during the KotFE buzz: ‘There will be no new operations with KotFE’ and the announcement the operations team lead leaving it became apparent to me that ops content wouldn’t even be considered until August or September when they finish the “story, story, story”. I think alot of us hoped against hope that, ‘There will be no new operations with KotFE’ meant … “at launch” and hoped they’d have something out early 2016 — clearly not the case. The best case scenario is that the new operations are completed and they’re sitting on them until August or september and the operations are the close of the KotFE story. Worst case is they’re totally done creating operations and we get no more ever (and we could speculate to eternity about the possibilities inbetween).

    Before I heard the podcast I had glanced over the thread you were referencing of removing raids from MMOs and I thought this guy was a total troll. I agree with alot of what y’all said – if there is no group content why have MMOs? There are plenty of games that are much cheaper to play alone. I don’t think you can get rid of raids or group content and still have an MMO, at least that I want to play. I think there might be an argument to be made that there will be a reduction in scale. That is, games focusing on smaller and smaller groups. Perhaps anecdotal but you can all ready see it with WoW moved away from 40 mans and SWTOR was always a 16/8 man set up. Perhaps the next gen of group content (read raids) will be 5 – 6 man content or even scaleable depending on group size.

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