PvE and PvP 2-piece and 4-piece set bonuses for all classes (2.0)

(This is based directly on Chill’s original post, updated for the set bonus changes introduced in Game Update 2.0. No further set bonus changes have been as of Game Update 2.7.)

It seems every time I look for one of these online I end up with a dead link or a random reference that doesn’t help. So here they are.

Note that they use the same general name for both PvE and PvP gear; for instance, the Vindicator gear name is used for Sith Warriors and Jedi Knights for both PvP and for PvE sets. But the sets do not mix and match; 3 pieces of PvE Vindicator and 1 of PvP Vindicator will not give the 4-piece bonus from either set.

The name (example: Vindicator) will appear in the name of every item of the set. This includes items (like belts) which don’t count towards the set bonus; they share the name because they generally are itemized for the same use. Only head, chest, leg, feet, and hand pieces will count towards 2- and 4-piece bonuses.

The 2-piece and 4-piece information below is from information found in-game, and is copyright BioWare.

Sith Warrior (Marauder and Juggernaut) and Jedi Knight (Sentinel and Guardian)

Vindicator PvE 2-piece Reduces the minimum range of Saber Throw by 10 meters.
4-piece Increases the damage dealt by Force Scream or Blade Storm by 8%.
PvP 2-piece Intercede or Guardian Leap heals you for 8% of your total health.
4-piece Increases all damage dealt by 10% for 5 seconds after using Force Charge or Force Leap.
War Leader PvE 2-piece Increases the duration of Blade Turning by 1 second, and the duration of Invincible or Warding Call by 2 seconds.
4-piece Increases the amount of damage absorbed by Sonic Barrier or Blade Barrier by 20%.
PvP 2-piece Increases the duration of Force Choke or Force Stasis by 1 second.
4-piece Increases your damage dealt to players by 5% while you Guard another player.
Weaponmaster PvE 2-piece Increases the damage dealt by Ravage or Master Strike by 8%.
4-piece Reduces the cooldown of Frenzy or Valorous Call by 15 seconds. Additionally, activating Berserk or Zen increases all damage dealt by 4% for 15 seconds.
PvP 2-piece Reduces the cooldown of Undying Rage or Guarded by the Force by 15 seconds and increases their duration by 1 second.
4-piece Increases all damage dealt by 10% for 5 seconds after using Force Charge or Force Leap.

Sith Inquisitor (Assassin and Sorcerer) and Jedi Consular (Shadow and Sage)

Force-Master PvE 2-piece Reduces cost of Lightning Strike and Force Lightning or Disturbance and Telekinetic Throw by 2 and reduces the cooldown on Polarity Shift or Mental Alacrity by 15 seconds.
4-piece Affliction or Weaken Mind damage has a 30% chance to increase alacrity by 5% for 15 seconds. Cannot occur more than once every 20 seconds
PvP 2-piece Reduces cooldown of Crushing Darkness or Mind Crush by 1.5 seconds. Crushing Darkness or Mind Crush damage heal you for 0.5% of max health.
4-piece Increases range of Shock and Jolt or Project and Mind Snap by 5 meters.
Force-Mystic PvE 2-piece Reduces cooldown of Innervate or Healing Trance by 1.5 seconds.
4-piece Increases total Force by 50.
PvP 2-piece Reduces the lockout debuff duration of Static Barrier or Force Armor by 1.5 seconds
4-piece Consumption or Noble Sacrifice restore 3% of max health over 6 seconds.
Stalker PvE 2-piece Saber Strike hits restore 1 Force.
4-piece Increases the critical chance of Thrash and Voltaic Slash or Double Strike and Clairvoyant Strike by 15%.
PvP 2-piece Increases range of Force Slow and Jolt or Mind Snap by 5 meters.
4-piece Increases Recklessness or Force Potency charges by 1 and reduces its cooldown by 15 seconds.
Survivor PvE 2-piece Increases shield chance by an additional 5% during Dark Ward or Kinetic Ward.
4-piece Increases Elemental, Internal, Kinetic and Energy damage reduction by 2%.
PvP 2-piece Reduces cooldown of Spike or Spinning Kick by 10 seconds.
4-piece Increases your damage dealt to players by 5% while you Guard another player.

Bounty Hunter (Mercenary and Powertech) and Trooper (Commando and Vanguard)

Combat Medic PvE 2-piece Increases the duration of Supercharged Gas and Supercharge Cells by 3 seconds.
4-piece Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds and the cooldown of Emergency Scan or Bacta Infusion by 3 seconds.
PvP 2-piece Reduces the cooldown of Hold the Line or Hydraulic Overrides by 5 seconds.
4-piece Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds and the cooldown of Emergency Scan or Bacta Infusion by 3 seconds.
Combat Tech PvE 2-piece Reduces the cooldown of Explosive Fuel or Battle Focus by 15 seconds.
4-piece Increases the damage of Rail Shot and High Impact Bolt by 8%.
PvP 2-piece Increases the duration of Carbonize or Neural Surge by 0.5 seconds, and reduces the cooldown of Determination or Tenacity by 15 seconds.
4-piece Increases the critical chance of Rocket Punch or Stockstrike by 15%.
Eliminator PvE 2-piece Increases the critical chance of Power Shot and Tracer Missile or Charged Bolts and Grav Round by 15%.
4-piece Increases the damage of Rail Shot or High Impact Bolt by 8%.
PvP 2-piece Reduces the cooldown of Jet Boost or Concussion Charge by 5 seconds.
4-piece Increases the critical chance of Rail Shot or High Impact Bolt by 15%.
Supercommando PvE 2-piece Increases the duration of Oil Slick or Riot Gas by 2 seconds and the duration of Energy Shield or Reactive Shield by 3 seconds.
4-piece Increases Melee, Range, Tech and Force defense by 2%.
PvP 2-piece Reduces the cooldown of Heat Blast and Jet Charge or Energy Blast and Storm by 1.5 seconds.
4-piece Increases your damage dealt to players by 5% while you Guard another player.

Imperial Agent (Operative and Sniper) and Smuggler (Scoundrel and Gunslinger)

Enforcer PvE 2-piece Increases the critical chance of Shiv or Blaster Whip by 15%.
4-piece Increases maximum energy by 5.
PvP 2-piece Increases the duration of Infiltrate or Smuggle by 5 seconds and Evasion or Dodge by 1 second.
4-piece Increases max energy by 5.
Field Medic PvE 2-piece Increases the healing done by Recuperative Nanotech and Kolto Cloud by 15%.
4-piece Increases maximum energy by 5.
PvP 2-piece Increases the damage absorbed by Shield Probe or Defense Screen by 10%.
4-piece Increases max energy by 5.
Field Tech PvE 2-piece Reduces the cooldown of Target Acquired or Illegal Mods by 15 seconds, and activating either ability restores 15 energy.
4-piece Reduces the energy cost of Takedown and Quickdraw by 7.
PvP 2-piece Increases the range of Distraction and Takedown or Quickdraw by 5 meters.
4-piece Increases the duration of Orbital Srike or XS Freighter Flyby by 3 seconds.
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PvE and PvP 2-piece and 4-piece set bonuses for all classes (2.0) — 13 Comments

  1. Pingback: PvE and PvP 2-piece and 4-piece set bonuses for all classes (1.0) | OotiniCast | A Star Wars: The Old Republic (SWTOR) podcast

  2. A few weeks ago I was googl’ing around for a quick reference just like this. I didn’t even have to ask the internet, you guys put this up psychically. Thanks for being in my head

  3. This is awesome! I’m a bit psyched that the sentinel bonuses have stopped sucking – but then sad that I’ll have to actually try for tier pieces.

  4. Have you guys experimented with double dipping of 2 piece bonuses? Not sure if this is intended or an exploit but you can double the effect of any two piece bonus by retaining 2 armoring from the dread guard/ campaign sets and then using two pieces of arkanian/ underworld set gear. For instance, a two piece bonus that gives +15% crit chance to tracer missle will now give +30%. The sorc/ sage 2 piece pve set bonus to reduce the cooldown of innervate from 9sec -> 7.5 sec -> 6 sec. I’ve done the sorc one and it seems a little OP/ busted but it’s also a durn good time .

    • We actually discuss it on episode 78, out later today! We’re assuming this isn’t intended… but while it lasts, no reason not to make the most of it. 🙂

  5. Pingback: OotiniCast Episode 79 | OotiniCast | A Star Wars: The Old Republic (SWTOR) podcast

  6. Pingback: Arena Series #2: Get the Gear | Deltia's Gaming Blog

  7. Pingback: OotiniCast Episode 127 - OotiniCast | A Star Wars: The Old Republic (SWTOR) podcast

  8. Pingback: PvE and PvP 2-piece and 4-piece set bonuses for all classes (1.0) - OotiniCast | A Star Wars: The Old Republic (SWTOR) podcast

  9. Pingback: PvE and PvP 2-, 4- and 6-piece set bonuses for all classes - OotiniCast | A Star Wars: The Old Republic (SWTOR) podcast

  10. Pingback: PvE and PvP 2-, 4- and 6-piece set bonuses for all classes - OotiniCast | A Star Wars: The Old Republic (SWTOR) podcast

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