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	<title>OotiniCast &#124; A Star Wars: The Old Republic (SWTOR) podcast</title>
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	<link>http://ootinicast.com</link>
	<description>OotiniCast is a podcast for those interested in a little news and some interesting discussion about Star Wars: The Old Republic (SWTOR).</description>
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	<itunes:summary>OotiniCast is a podcast for those interested in a little news and some interesting discussion about Star Wars: The Old Republic (SWTOR).</itunes:summary>
	<itunes:author>OotiniCast</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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		<itunes:name>OotiniCast</itunes:name>
		<itunes:email>ootinicast@gmail.com</itunes:email>
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	<managingEditor>ootinicast@gmail.com (OotiniCast)</managingEditor>
	<copyright>Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License</copyright>
	<itunes:subtitle>OotiniCast is a podcast for those interested in a little news and some interesting discussion about Star Wars: The Old Republic (SWTOR).</itunes:subtitle>
	<itunes:keywords>SWTOR, BioWare, MMO, Games, Podcast, Old Republic, Old, Republic</itunes:keywords>
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		<item>
		<title>OotiniCast Episode 80</title>
		<link>http://ootinicast.com/2013/05/ootinicast-episode-80/</link>
		<comments>http://ootinicast.com/2013/05/ootinicast-episode-80/#comments</comments>
		<pubDate>Fri, 17 May 2013 02:56:18 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2217</guid>
		<description><![CDATA[Game Update 2.1: Customization is here! We discuss our initial impressions, and Moff Chong joins the regular crew to give some Seeker Droid tips and tricks. 1. Introduction Chong has used the Appearance Designer Kiosk to alter his PvP Sniper &#8230; <a class="more-link" href="http://ootinicast.com/2013/05/ootinicast-episode-80/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Game Update 2.1: Customization is here! We discuss our initial impressions, and Moff Chong joins the regular crew to give some Seeker Droid tips and tricks.</p>
<h3>1. Introduction</h3>
<p>Chong has used the Appearance Designer Kiosk to alter his PvP Sniper into a most fierce feline:</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-80/chongs-kitty-sniper/" rel="attachment wp-att-2265"><img src="http://ootinicast.com/wp-content/uploads/2013/05/Chongs-kitty-sniper-241x300.png" alt="Chongs kitty sniper" width="241" height="300" class="aligncenter size-medium wp-image-2265" /></a></p>
<h3>2. Trivia Question</h3>
<p>Congratulations to this week&#8217;s winner, Voyak!</p>
<h3>3. Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/2.1.0/customization">Game Update 2.1: Customization</a> was deployed on Tuesday. Cory Butler provided an introduction in a <a href="http://www.swtor.com/info/news/blog/20130514">developer blog</a>, and there is the <a href="http://www.swtor.com/info/news/news-article/20130514">usual trailer</a> (also on <a href="http://www.youtube.com/swtheoldrepublic">YouTube</a>).</li>
<li>There were a couple of glitches: a very long load time for some players, <a href="http://www.swtor.com/community/showthread.php?p=6294622#edit6294622">quickly resolved</a>, and a <a href="http://www.swtor.com/community/showthread.php?p=6303335#edit6303335">crash to desktop for Windows XP users</a>, fixed in the client-side only <a href="http://www.swtor.com/patchnotes/2.1.0a/5152013">Patch 2.1.0a</a> deployed on Wednesday.</li>
<li>All subscribers will receive <a href="http://www.swtor.com/community/showthread.php?p=6268366#edit6268366">one complimentary Character Rename per account</a> sometime soon.</li>
<li>The somewhat odd price for species change (792 Cartel Coins) was <a href="http://www.swtor.com/community/showthread.php?p=6293721#edit6293721">explained</a> by Eric Musco.</li>
<li>To get an item to appear in your Collections interface, you&#8217;ll have to have <a href="http://www.swtor.com/community/showthread.php?p=6289720#edit6289720">equipped it at least once</a> (so it&#8217;s bound to a character). You may also have to log into the character with the item.</li>
<li>While the Dye Modules sold by the CE (Collector&#8217;s Edition) vendor are currently not bind-on-pickup, <a href="http://www.swtor.com/community/showthread.php?p=6293337#edit6293337">the ones sold in future will be</a>.</li>
</ul>
<h3>4. Community</h3>
<p>Thanks to @TheTurg (Terg) for his most generous donation!</p>
<p>Kuze is still working on his instructional video on platforming. You can find his existing guides in <a href="http://ootinicast.com/tag/kuzes-korner/">Kuze&#8217;s Korner</a>.</p>
<p>Dulfy&#8217;s <a href="http://dulfy.net/2013/05/14/swtor-dye-modules-guide/">SWTOR Dye Modules guide</a> is well worth perusing!</p>
<p>For those interested in joining Ootini Fight Club for some endgame PvP, please contact Chong by email (<a href="mailto:empiredivider@gmail.com">empiredivider@gmail.com</a>).</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @Jayconnell, @TheTurg (Terg), @EmpireDivider (Chong), @JediKrackr, @KairiahMedens (David), @ForceChuckle, @roguish98 (Matt Roberts), @ChazLobo, @rclemons77 (Brian Clemons), @grimrok (Grim), @joseph_foran, @HamSammich509, @IzaakTheMad, @mmartong (Markos Martong), @rocketman003 (Ki&#8217;el), @weihanthekidsun (Weihan Sun), @masterbearjedi (Raz), @therealHausman (Jacob), @GrahamMSellars, @RoughneckRoy, and an email from Green Armadillo, the author of the most excellent <a href="http://playervsdeveloper.blogspot.com/">Player vs Developer</a> blog.</p>
<h3>6. Sarlacc Digest</h3>
<p>Chong gives some expert advice on how best to utilise one&#8217;s Seeker Droid.</p>
<p>We also mention the <a href="http://www.swtor.com/community/showthread.php?p=6266006#edit6266006">known issue (and its workaround)</a> for the final mission in the Macrobinocular chain.</p>
<h3>7. Outro</h3>
<p>Thanks to Moff Chong (<a href="http://twitter.com/EmpireDivider">@EmpireDivider</a>), Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<slash:comments>0</slash:comments>
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		<itunes:subtitle>Game Update 2.1: Customization is here! We discuss our initial impressions, and Moff Chong joins the regular crew to give some Seeker Droid tips and tricks. 1. Introduction Chong has used the Appearance Designer Kiosk to alter his PvP Sniper into a m...</itunes:subtitle>
		<itunes:summary>Game Update 2.1: Customization is here! We discuss our initial impressions, and Moff Chong joins the regular crew to give some Seeker Droid tips and tricks.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:37:21</itunes:duration>
	</item>
		<item>
		<title>Ham&#8217;s Back-alley Brawl (26 May)</title>
		<link>http://ootinicast.com/2013/05/hams-back-alley-brawl/</link>
		<comments>http://ootinicast.com/2013/05/hams-back-alley-brawl/#comments</comments>
		<pubDate>Fri, 10 May 2013 03:19:00 +0000</pubDate>
		<dc:creator>chong</dc:creator>
				<category><![CDATA[Guild]]></category>
		<category><![CDATA[Special]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2202</guid>
		<description><![CDATA[Attention fellow guildies, would you like to win credits, and some sweet, sweet, prizes? If so, sign up for &#8220;Ham&#8217;s Back-alley Brawl&#8221;, to be held on Sunday, May 26, 6:00pm PST (time and/or date are subject to change). This will &#8230; <a class="more-link" href="http://ootinicast.com/2013/05/hams-back-alley-brawl/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img alt="" src="https://pbs.twimg.com/media/BJvj5MxCcAAlUgB.jpg" /></p>
<p dir="ltr">Attention fellow guildies, would you like to win credits, and some sweet, sweet, prizes? If so, sign up for &#8220;Ham&#8217;s Back-alley Brawl&#8221;, to be held on Sunday, May 26, 6:00pm PST (time and/or date are subject to change).</p>
<p dir="ltr">This will be a tournament based guild event to test your skills and aptitude for combat without relying on gear. You will be pitted against each other to duke it out for dominance. There will be two different tournaments, but you can enter both. By the end of the day there will be 3 winners.</p>
<p dir="ltr">Your only requirement is to bring with you EMPTY moddable (Orange) Gear; especially an off-hand but crystals are exempted. All participants will be rewarded with a (one) Cartel Market pack weapon while supplies last.</p>
<p dir="ltr">If you plan to partake in this event, please email Moff Chong (<a href="mailto:empiredivider@gmail.com">empiredivider@gmail.com</a>), and let me know what character you plan to bring so that I can prepare your complimentary weapon before the event. Further details are below, and if you have questions please also add that in the email.</p>
<p><span style="line-height: 1.4em;">This is a one day event on May 26, 6:00pm PST (date and time subject to change); So get your datacrons and character to 55 beforehand.</span></p>
<h3><span style="line-height: 1.4em;">First event prizes (2v2)</span></h3>
<p dir="ltr">2v2 winners&#8217; prize will be two of the newest Cartel Market packs, 2 Gurain Lightning mounts, and 200,000 credits.</p>
<h3><span style="line-height: 1.4em;">Second event prizes (1v1)</span></h3>
<p dir="ltr">1v1 winner&#8217;s prize will be two of the newest Cartel Market packs, 1 Gurian Lightning mount, and 200,000 credits.</p>
<p><span style="line-height: 1.4em;">Just for playing, you will be given a Cartel Market weapon usable by the character you bring.</span></p>
<h3 dir="ltr"><span style="line-height: 1.4em;">Rules and Restrictions</span></h3>
<p><span style="line-height: 1.4em;">Tournaments will be bracketed. The placement in the brackets will be randomly assigned for both 2v2 teams and 1v1 combatants. Note that your teammate for 2v2 will be randomly selected.</span></p>
<p><span style="line-height: 1.4em;">For fairness, only characters at level 55 will be allowed to participate.</span></p>
<p><span style="line-height: 1.4em;">Fighters will not use or equip Relics, Implants, Earpieces or Head armor.</span></p>
<p><span style="line-height: 1.4em;">Consumables and Adrenals will be banned and if found, you and/or your team will be disqualified, forfeiting that round to the other player or team.</span></p>
<p><span style="line-height: 1.4em;">Fighters will be required to bring any type of orange (customizable) gear with no modifications for their own use during the matches. This means armor, mod, augment and enhancement slots must be empty.</span></p>
<p><span style="color: #ff0000;"><strong><span style="line-height: 1.4em;">NOTE: You will be responsible for your own offhand (shield, lightsaber, pistol, vibroknife, etc.). All offhands must have all modifications slots empty, aside for color crystals, which are permitted.</span></strong></span></p>
<p><span style="line-height: 1.4em;">You will also be supplied with 1 health pack and 1 fortitude stim before each fight.</span></p>
<p><span style="line-height: 1.4em; color: #ff0000;"><strong>NOTE: Only these given items may be used during the fight</strong>.</span></p>
<p><span style="line-height: 1.4em;">1v1 matches will be played in a safe area with the use of duel mechanics. No companions are allowed.</span></p>
<p><span style="line-height: 1.4em;">2v2 matches will be battled in PvP areas (probably Outlaw&#8217;s Den). You will invite your teammate and battle the other team to the death. The last man standing wins for their team. Again, no companions are allowed.</span></p>
<p><span style="line-height: 1.4em;">Each match will be the best of three scenarios, first to win two matches moves ahead in the tourney.</span></p>
<p><span style="color: #ff0000;"><strong><span style="line-height: 1.4em;">Due to the nature of open world PvP, if the battle is interrupted by an NPC or another player, the fight will be stopped and reset. If the match was interrupted by a participant of the event itself the match will be reset and the person who interrupted the fight will be banned from both tournaments (1v1 and 2v2).</span></strong></span></p>
<p><span style="line-height: 1.4em;">Fights will be watched by judges, and players will be inspected to make sure gear is on the up and up. This is also a guild event, so please be respectful to your guildies, and try to play in the spirit of the event.</span></p>
<p><span style="line-height: 1.4em;">I do plan to record and edit the fights for posterity and bragging rights. If this is successful more events will be planned in the future.</span></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2013/05/hams-back-alley-brawl/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>OotiniCast Episode 79</title>
		<link>http://ootinicast.com/2013/05/ootinicast-episode-79/</link>
		<comments>http://ootinicast.com/2013/05/ootinicast-episode-79/#comments</comments>
		<pubDate>Fri, 10 May 2013 03:17:33 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2113</guid>
		<description><![CDATA[We cover the rest of what&#8217;s in Game Update 2.1: Customization, and complete our series of quick guides with the other two level 55 hard modes, Hammer Station and Mandalorian Raiders. 1. Introduction Hyp provides a few choice screenshots from &#8230; <a class="more-link" href="http://ootinicast.com/2013/05/ootinicast-episode-79/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We cover the rest of what&#8217;s in Game Update 2.1: Customization, and complete our series of quick guides with the other two level 55 hard modes, Hammer Station and Mandalorian Raiders.</p>
<h3>1. Introduction</h3>
<p>Hyp provides a few choice screenshots from Baldy&#8217;s adventures. First we have Baldy showing a little tough love:</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-79/baldy-justice/" rel="attachment wp-att-2220"><img class="aligncenter size-medium wp-image-2220" alt="Baldy justice" src="http://ootinicast.com/wp-content/uploads/2013/05/Baldy-justice-1024x576.jpg" width="300" height="268" /></a></p>
<p>This is Baldy&#8217;s frowny face:</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-79/baldy-frowny-face/" rel="attachment wp-att-2219"><img class="aligncenter size-medium wp-image-2219" alt="Baldy frowny face" src="http://ootinicast.com/wp-content/uploads/2013/05/Baldy-frowny-face-1024x917.jpg" width="300" height="268" /></a></p>
<p>A nice bit of scenery from the prison world of Belsavis:</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-79/somewhere-on-belsavis/" rel="attachment wp-att-2224"><img class="aligncenter size-medium wp-image-2224" alt="Somewhere on Belsavis" src="http://ootinicast.com/wp-content/uploads/2013/05/Somewhere-on-Belsavis-1024x576.jpg" width="300" height="268" /></a></p>
<p>Redna&#8217;s in-progress UI update, with his action bars arranged to mimic the layout on his new Razer Naga:</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-79/redna-ui/" rel="attachment wp-att-2223"><img class="aligncenter size-medium wp-image-2223" alt="Redna UI" src="http://ootinicast.com/wp-content/uploads/2013/05/Redna-UI-300x168.jpg" width="300" height="168" /></a></p>
<h3>2. Trivia Question</h3>
<p><em>(We are continuing the question from last week.)</em></p>
<p>Our question is all about New Hollywood. New Hollywood is a period of moviemaking from the mid-60s to the very early 80s. It is usually marked as beginning with &#8220;Bonnie and Clyde&#8221;, a surprising hit of a movie where the main characters die, and ends with the overpriced flops &#8220;Heaven&#8217;s Gate&#8221; and &#8220;One from the Heart&#8221;.</p>
<p>New Hollywood was marked by a period of time where filmmakers were still part of the studio process, but allowed greater freedom. So they were a mix of the two things we have today—generally big-budget movies with tight studio control and smaller indie films with low budgets but tons of creative freedom. The occasional big-budget movie with filmmaker control, like Peter Jackson&#8217;s &#8220;Lord of the Rings&#8221; movies, can be seen as a product of this time.</p>
<p>New Hollywood proved that movies could be big successes without being cookie-cutter films, like the musicals, war movies, and horse operas of the 50s and early 60s. They also legitimized the sequel with the critical and successful “Godfather Part II,” brought us the summer blockbuster with “Jaws,” and showed that fantasy and sci-fi could have wide audience appeal with “Star Wars.”</p>
<p>Of course, their successes sowed the seeds of the movement&#8217;s failure; more money was thrown their way, which both increased the risk if a movie was a flop, and caused the studios to demand more control over their big bets.</p>
<p>But what made New Hollywood really successful was that this was the first generation of moviemakers who had grown up watching movies. They loved movies and they knew movies. They put references to great earlier movies in their movies, both as a nod to films they loved and also quite frankly to uplift their own films.</p>
<p>Now, we&#8217;ve used the Trivia Question to explore Lucas&#8217;s influences before. So let&#8217;s set aside the movies of Kurosawa. But let&#8217;s find as many other examples as we can of famous movie scenes being referenced, either in dialogue, shot selection etc. in the six &#8220;Star Wars&#8221; movies.</p>
<p>I&#8217;ll get you started. (This example won’t count.) The famous Greedo cantina scene is a reference to the wonderful western &#8220;The Good, the Bad and the Ugly&#8221;, where Tuco is caught by an armed man who has been hunting him. He is in the bath, apparently unarmed, and his hunter waves his pistol in his face and gloats over how happy he is to have caught him. But then Tuco, or Han, fires a hidden pistol and kills his opponent. While Han&#8217;s scene has become known as &#8220;Han Shot First&#8221;, Tuco&#8217;s line at the end of his scene is appropriate to both: &#8220;When you have to shoot, shoot! Don&#8217;t talk&#8221;.</p>
<p>Please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Whoever gets the most references to earlier movies by next Wednesday will be put in a drawing to win a Taun Fawn code courtesy of BioWare and one of the latest full-size Cartel Packs (or if you&#8217;re on The Harbinger, a very special mount!).</p>
<h3>3. Holofeed</h3>
<ul>
<li>Disney and EA <a href="http://ea.newshq.businesswire.com/press-release/company-news/walt-disney-company-and-ea-announce-multi-year-star-wars-games-agreement">announced</a> a multi-year agreement for EA to produce Star Wars games. This includes BioWare&#8217;s ongoing production and support of SWTOR!</li>
<li>EA had its <a href="http://ir.ea.com/eventdetail.cfm?EventID=129275">Q4 FY13 conference call</a> for investors, during which the EA leadership said some positive, encouraging and supporting things about SWTOR. Polygon <a href="http://www.polygon.com/2013/5/7/4309866/star-wars-the-old-republic-revenue-doubled-free-to-play">summarises</a> what was said.</li>
<li>The rest of <a href="http://www.swtor.com/gameupdates/customization">Game Update 2.1: Customization</a> was unveiled, and <a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/">our overview</a> has been updated with the new features: character/legacy/guild renames, escrow deductions for Free and Preferred players, and Collections.</li>
<li>Eric Musco, Community Manager, <a href="http://www.swtor.com/community/showthread.php?p=6259667#edit6259667">allays concerns</a> that there is no actual content in Game Update 2.1 by firstly announcing it&#8217;s going to arrive this coming Tuesday (14 May), and secondly revealing that Game Update 2.2 (which presumably will contain content!) is coming on Tuesday 11 June, 8 weeks after the launch of the expansion.</li>
<li>Not only that, but he <a href="http://www.swtor.com/community/showthread.php?p=6260144#edit6260144">tells us</a> the Gree will be back sometime before Game Update 2.2!</li>
<li>The known exploits in the bolster mechanic <a href="http://www.swtor.com/community/showthread.php?p=6260308#edit6260308">will be fixed</a> in Game Update 2.1.</li>
<li>Amber Green <a href="http://www.swtor.com/community/showthread.php?p=6236223#edit6236223">lets us know</a> that most known crew skill issues will be addressed in Game Update 2.1, though some will have to wait until the following patch 2.1.1.</li>
<li>Rob Hinkle, Senior Designer responsible for PvP, <a href="http://www.swtor.com/community/showthread.php?p=6256136#edit6256136">explains the rationale</a> behind 2.0&#8242;s upgraded bolster, and why it&#8217;s worth sticking it out as they iron out the issues.</li>
<li>There is a <a href="http://www.swtor.com/community/showthread.php?p=6261901#edit6261901">known bug</a> with healing companions, which causes them to stop healing players if a cosmetic pet you have out takes damage!</li>
</ul>
<h3>4. Community</h3>
<p>We recommend <a href="http://hawtpantsrepublic.com">hawtpantsrepublic.com</a>, which includes a <a href="http://hawtpantsrepublic.com/sentinel-2-0/">most excellent guide for Sentinels</a> updated for Game Update 2.0. You can follow the site&#8217;s author via <a href="http://twitter.com/HawtRepublic">@HawtRepublic</a> on Twitter.</p>
<p><a href="http://ootinicast.com/2013/05/pve-pvp-2-piece-4-piece-set-bonuses-classes-2-0/">Our guide on 2- and 4-piece set bonuses</a> for all PvE and PvP gear has been updated with the new set bonuses made available in Game Update 2.0.</p>
<p>A very useful summary of endgame (or &#8220;elder game&#8221;) content from BioWare can be found at <a href="http://www.swtor.com/info/eldergame">www.swtor.com/info/eldergame</a>.</p>
<p>If you live in the US and don&#8217;t mind paying for shipping, you can <a href="http://www.sideshowtoy.com/?page_id=38671&amp;utm_source=Swtor.com&amp;utm_medium=Press&amp;utm_content=1000801_TORMalgus_Giveaway&amp;utm_campaign=press_Swtor.com">enter a competition</a> to win a 1/6 scale replica of Darth Malgus!</p>
<p>In <a href="http://ootinicast.com/tag/kuzes-korner/">Kuze&#8217;s Korner</a> this week, Kuze provides some extremely useful tips on platforming. These and more will feature in his platforming video, which is coming soon.</p>
<p>For those interested in joining Ootini Fight Club for some endgame PvP, please contact Chong by email (<a href="mailto:empiredivider@gmail.com">empiredivider@gmail.com</a>). Chong and HamSammich are also planning a PvP tournament on The Harbinger; Moff Chong will be on episode 80 to tell us all about it! You can preview the rules <a href="http://ootinicast.com/2013/05/hams-back-alley-brawl/">here</a>.</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @ForceChuckle, @Weihanthekidsun (Weihan Sun), @hadrian9 (Mikhael Lombard), @TheTurg (Terg), @bytorsnowdog (Snowy), @copythat22 (Lance of the Coffee Talk with Lance and Niq podcast), @terencemyers (Terence Myers), @KairiahMedens (David), @JediKrackr and @IzaakTheMad (Izaak), and emails from Oxi-jin, Middle&#8217;guard, Rendrin, Graham Sellars, Dri, Hansgruber, Madmar, Socordia, Matt Roberts and Jacob Hausman (Deltia).</p>
<p>Middle&#8217;guard provided a <a href="http://youtu.be/-IpBbWyLxs8">YouTube video</a> that he did that shows his UI with the action bars configured to mimic the location of the buttons on a Logitech G600 or Razer Naga mouse.</p>
<p>Matt Roberts (@Roguish98) referred to a couple of forum threads regarding how installing DirectX 9 drivers may improve your performance (<a href="http://www.swtor.com/community/showthread.php?t=65992">fix</a>, <a href="http://www.reddit.com/r/swtor/comments/p38lx/official_tip_on_vastly_improving_your_framerate/">CS confirmation</a>). He also recommends <a href="http://www.swtor.com/community/showthread.php?t=114264">this forum thread</a> that discusses general performance improvements.</p>
<p>Oxi-jin&#8217;s post-+10-endurance-datacron party on Makeb!</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-79/oxi-jin-datacron/" rel="attachment wp-att-2222"><img class="aligncenter size-medium wp-image-2222" alt="Oxi-jin datacron" src="http://ootinicast.com/wp-content/uploads/2013/05/Oxi-jin-datacron-1024x576.jpg" width="300" height="268" /></a></p>
<h3>6. Sarlacc Digest</h3>
<p>We cover the other two of the level 55 hard mode Flashpoints, Mandalorian Raiders and Hammer Station. Athiss and Cademimu were discussed <a href="http://ootinicast.com/2013/05/ootinicast-episode-78/">last week</a>.</p>
<p><span style="text-decoration: underline;">Hammer Station</span> (<a href="http://dulfy.net/2013/04/09/swtor-hardmode-hammer-station-flashpoint-guide/">Dulfy&#8217;s guide</a>)</p>
<ul>
<li>trash—some nasty packs, mostly easy</li>
<li>DN-314 Tunneler (droid with the laser):
<ul>
<li>cleanse stacks during tunneling laser (when it reaches 4 or so)</li>
<li>avoid exploding droids, no need to DPS them</li>
</ul>
</li>
<li>Vorgan the Volcano (three guys)
<ul>
<li>tank Vorgan and 2R-CH (torch)</li>
<li>kill Sawbones (on the right) first</li>
<li>we kill Vorgan then finally the Torch (torch, frontal conal damage, can be interrupted)</li>
</ul>
</li>
<li>Asteroid Beast (bonus boss)
<ul>
<li>tank with back to orange force screen</li>
<li>healer and DPS stack immediately behind boss for AoE healing</li>
<li>periodic rampage which stuns everyone</li>
</ul>
</li>
<li>Battlelord Kreshan (guy with the adds):
<ul>
<li>sweeping gunfire (tank steps out of way)</li>
<li>knockback is nasty (tank has back to console)</li>
<li>blue circles which stick around</li>
<li>adds need to be killed, can be knocked off</li>
</ul>
</li>
</ul>
<p><span style="text-decoration: underline;">Mandalorian Raiders</span> (<a href="http://dulfy.net/2013/04/10/swtor-hardmode-mandalorian-raiders-flashpoint-guide/">Dulfy&#8217;s guide</a>)</p>
<ul>
<li>trash—those dogs hurt!</li>
<li>Braxx the Bloodhound (guy with the two dogs)
<ul>
<li>tank Braxx away from the two dogs, who&#8217;ll switch between the DPS and healer</li>
<li>imperative dogs don&#8217;t get into Braxx&#8217;s periodic red circle (it buffs them)</li>
<li>kill dogs first, then Braxx</li>
</ul>
</li>
<li>Boarding party
<ul>
<li>kill order: scoundrel/operative, sentinel/marauder, sage/sorcerer, commando/mercenary</li>
<li>Sentinel/Marauder can&#8217;t be tanked, will constantly switch between party members</li>
</ul>
</li>
<li>Gil (bonus boss)
<ul>
<li>periodic circle around him, make sure to stay out of it</li>
<li>knockback, so stay away from the opening into space!</li>
</ul>
</li>
<li>Mavrik Varad (guy with the turrets)
<ul>
<li>follow him into three corners of the room</li>
<li>in each corner, destroy the turrets that come up (tank will need to hold aggro on them)</li>
<li>stay out of the red circles</li>
</ul>
</li>
</ul>
<h3>7. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2013/05/ootinicast-episode-79/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-079.mp3" length="68786352" type="audio/mpeg" />
		<itunes:subtitle>We cover the rest of what&#039;s in Game Update 2.1: Customization, and complete our series of quick guides with the other two level 55 hard modes, Hammer Station and Mandalorian Raiders. 1. Introduction Hyp provides a few choice screenshots from Baldy&#039;s ...</itunes:subtitle>
		<itunes:summary>We cover the rest of what&#039;s in Game Update 2.1: Customization, and complete our series of quick guides with the other two level 55 hard modes, Hammer Station and Mandalorian Raiders.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:07</itunes:duration>
	</item>
		<item>
		<title>PvE and PvP 2-piece and 4-piece set bonuses for all classes (2.0)</title>
		<link>http://ootinicast.com/2013/05/pve-pvp-2-piece-4-piece-set-bonuses-classes-2-0/</link>
		<comments>http://ootinicast.com/2013/05/pve-pvp-2-piece-4-piece-set-bonuses-classes-2-0/#comments</comments>
		<pubDate>Sun, 05 May 2013 07:13:39 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Guide]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2168</guid>
		<description><![CDATA[(This is based directly on Chill&#8217;s original post, updated for the set bonus changes introduced in Game Update 2.0. All alterations are italicized.) It seems every time I look for one of these online I end up with a dead &#8230; <a class="more-link" href="http://ootinicast.com/2013/05/pve-pvp-2-piece-4-piece-set-bonuses-classes-2-0/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><em>(This is based directly on <a href="http://ootinicast.com/2013/02/pve-pvp2-piece-4-piece-set-bonuses/">Chill&#8217;s original post</a>, updated for the set bonus changes introduced in Game Update 2.0. All alterations are italicized.)</em></p>
<p>It seems every time I look for one of these online I end up with a dead link or a random reference that doesn’t help. So here they are.</p>
<p>Note that they use the same general name for both PvE and PvP gear; for instance, the Vindicator gear name is used for Sith Warriors and Jedi Knights for both PvP and for PvE sets. But the sets do not mix and match; 3 pieces of PvE Vindicator and 1 of PvP Vindicator will not give the 4-piece bonus from either set.</p>
<p>The name (example: Vindicator) will appear in the name of every item of the set. This includes items (like belts) which don’t count towards the set bonus; they share the name because they generally are itemized for the same use. Only head, chest, leg, feet, and hand pieces will count towards 2- and 4-piece bonuses.</p>
<p>The 2-piece and 4-piece information below is from information found in-game, and is copyright BioWare.</p>
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<h3>Sith Warrior (Marauder and Juggernaut) and Jedi Knight (Sentinel and Guardian)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Vindicator</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus"><i>Reduces the minimum range of Saber Throw by 10 meters.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus"><i>Increases the damage dealt by Force Scream or Blade Storm by 8%.</i></td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Intercede or Guardian Leap heals you for 8% of your total health.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases all damage dealt by 10% for 5 seconds after using Force Charge or Force Leap.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">War Leader</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Blade Turning by 1 second, and the duration of Invincible or Warding Call by 2 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the amount of damage absorbed by Sonic Barrier or Blade Barrier by 20%.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Force Choke or Force Stasis by 1 second.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases your damage dealt to players by 5% while you Guard another player.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Weaponmaster</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus"><i>Increases the damage dealt by Ravage or Master Strike by 8%.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus"><i>Reduces the cooldown of Frenzy or Valorous Call by 15 seconds. Additionally, activating Berserk or Zen increases all damage dealt by 4% for 15 seconds.</i></td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Undying Rage or Guarded by the Force by 15 seconds <i>and increases their duration by 1 second.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus"><i>Increases all damage dealt by 10% for 5 seconds after using Force Charge or Force Leap.</i></td>
</tr>
</tbody>
</table>
<h3>Sith Inquisitor (Assassin and Sorcerer) and Jedi Consular (Shadow and Sage)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Force-Master</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cost of Lightning Strike and Force Lightning or Disturbance and Telekinetic Throw by 2 <i>and reduces the cooldown on Polarity Shift or Mental Alacrity by 15 seconds.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Affliction or Weaken Mind damage has a <i>30%</i> chance to increase alacrity by 5% for 15 seconds. Cannot occur more than once every 20 seconds</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cooldown of Crushing Darkness or Mind Crush by 1.5 seconds. Crushing Darkness or Mind Crush damage heal you for 0.5% of max health.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases range of Shock and Jolt or Project and Mind Snap by 5 meters.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Force-Mystic</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cooldown of Innervate or Healing Trance by 1.5 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases total Force by 50.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the lockout debuff duration of Static Barrier or Force Armor by <i>1.5</i> seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Consumption or Noble Sacrifice restore 3% of max health over 6 seconds.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Stalker</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Saber Strike hits restore 1 Force.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Thrash and Voltaic Slash or Double Strike and Clairvoyant Strike by 15%.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases range of Force Slow and Jolt or Mind Snap by 5 meters.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases Recklessness or Force Potency charges by 1 and reduces its cooldown by 15 seconds.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Survivor</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases shield chance by an additional 5% during Dark Ward or Kinetic Ward.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases Elemental, Internal, Kinetic and Energy damage reduction by 2%.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cooldown of Spike or Spinning Kick by 10 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases your damage dealt to players by 5% while you Guard another player.</td>
</tr>
</tbody>
</table>
<h3>Bounty Hunter (Mercenary and Powertech) and Trooper (Commando and Vanguard)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Combat Medic</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Supercharged Gas and Supercharge Cells by 3 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds and the cooldown of Emergency Scan or Bacta Infusion by 3 seconds.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus"><i>Reduces the cooldown of Hold the Line or Hydraulic Overrides by 5 seconds.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds and the cooldown of Emergency Scan or Bacta Infusion by 3 seconds.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Combat Tech</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Explosive Fuel or Battle Focus by 15 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the damage of Rail Shot and High Impact Bolt by 8%.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Carbonize or Neural Surge by 0.5 seconds, and reduces the cooldown of Determination or Tenacity by 15 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Rocket Punch or Stockstrike by 15%.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Eliminator</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the critical chance of Power Shot and Tracer Missile or Charged Bolts and Grav Round by 15%.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus"><i>Increases the damage of Rail Shot or High Impact Bolt by 8%.</i></td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Jet Boost or Concussion Charge by 5 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Rail Shot or High Impact Bolt by 15%.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Supercommando</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Oil Slick or Riot Gas by 2 seconds and the duration of Energy Shield or Reactive Shield by 3 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases Melee, Range, Tech and Force defense by 2%.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Heat Blast and Jet Charge or Energy Blast and Storm by 1.5 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases your damage dealt to players by 5% while you Guard another player.</td>
</tr>
</tbody>
</table>
<h3>Imperial Agent (Operative and Sniper) and Smuggler (Scoundrel and Gunslinger)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Enforcer</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the critical chance of <i>Shiv or Blaster Whip</i> by 15%.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases maximum energy by 5.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Infiltrate or Smuggle by 5 seconds and Evasion or Dodge by 1 second.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases max energy by 5.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Field Medic</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus"><i>Increases the healing done by Recuperative Nanotech and Kolto Cloud by 15%.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus"><i>Increases maximum energy by 5.</i></td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus"><i>Increases the damage absorbed by Shield Probe or Defense Screen by 10%.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases max energy by 5.</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Field Tech</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus"><i>Reduces the cooldown of Target Acquired or Illegal Mods by 15 seconds, and activating either ability restores 15 energy.</i></td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the energy cost of Takedown and Quickdraw by 7.</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Orbital Srike or XS Freighter Flyby by 3 seconds.</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the range of Distraction and Takedown or Quickdraw by 5 meters.</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>OotiniCast Episode 78</title>
		<link>http://ootinicast.com/2013/05/ootinicast-episode-78/</link>
		<comments>http://ootinicast.com/2013/05/ootinicast-episode-78/#comments</comments>
		<pubDate>Fri, 03 May 2013 03:30:52 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2047</guid>
		<description><![CDATA[We discuss some of the content coming in Game Update 2.1: Customization, along with a quick guide to two level 55 hard modes, Athiss and Cademimu. 1. Introduction Hyp&#8217;s Marauder certainly hasn&#8217;t been getting much beauty sleep. Speaking of beauty, &#8230; <a class="more-link" href="http://ootinicast.com/2013/05/ootinicast-episode-78/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss some of the content coming in Game Update 2.1: Customization, along with a quick guide to two level 55 hard modes, Athiss and Cademimu.</p>
<h3>1. Introduction</h3>
<p>Hyp&#8217;s Marauder certainly hasn&#8217;t been getting much beauty sleep.</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-78/baldy-worse-than-ever/" rel="attachment wp-att-2121"><img class="aligncenter size-medium wp-image-2121" alt="Baldy (worse than ever)" src="http://ootinicast.com/wp-content/uploads/2013/05/Baldy-worse-than-ever-300x171.jpg" width="300" height="171" /></a></p>
<p>Speaking of beauty, Hyp&#8217;s Scoundrel, Pearlneck, has a new look.</p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-78/pearlneck-new-look-2/" rel="attachment wp-att-2123"><img class="aligncenter size-medium wp-image-2123" alt="Pearlneck new look 2" src="http://ootinicast.com/wp-content/uploads/2013/05/Pearlneck-new-look-2-300x191.jpg" width="300" height="191" /></a></p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/pearlnecks-new-look/" rel="attachment wp-att-2095"><img class="aligncenter size-medium wp-image-2095" alt="Pearlnecks new look" src="http://ootinicast.com/wp-content/uploads/2013/04/Pearlnecks-new-look-155x300.jpg" width="155" height="300" /></a></p>
<p><a href="http://ootinicast.com/2013/05/ootinicast-episode-78/pearlnecks-new-look-2/" rel="attachment wp-att-2124"><img class="aligncenter size-medium wp-image-2124" alt="Pearlnecks new look 2" src="http://ootinicast.com/wp-content/uploads/2013/05/Pearlnecks-new-look-2-300x174.jpg" width="300" height="174" /></a></p>
<h3>2. Trivia Question</h3>
<p>This week&#8217;s question is all about New Hollywood. New Hollywood is a period of moviemaking from the mid-60s to the very early 80s. It is usually marked as beginning with &#8220;Bonnie and Clyde&#8221;, a surprising hit of a movie where the main characters die, and ends with the overpriced flops &#8220;Heaven&#8217;s Gate&#8221; and &#8220;One from the Heart&#8221;.</p>
<p>New Hollywood was marked by a period of time where filmmakers were still part of the studio process, but allowed greater freedom. So they were a mix of the two things we have today—generally big-budget movies with tight studio control and smaller indie films with low budgets but tons of creative freedom. The occasional big-budget movie with filmmaker control, like Peter Jackson&#8217;s &#8220;Lord of the Rings&#8221; movies, can be seen as a product of this time.</p>
<p>New Hollywood proved that movies could be big successes without being cookie-cutter films, like the musicals, war movies, and horse operas of the 50s and early 60s. They also legitimized the sequel with the critical and successful “Godfather Part II,” brought us the summer blockbuster with “Jaws,” and showed that fantasy and sci-fi could have wide audience appeal with “Star Wars.”</p>
<p>Of course, their successes sowed the seeds of the movement&#8217;s failure; more money was thrown their way, which both increased the risk if a movie was a flop, and caused the studios to demand more control over their big bets.</p>
<p>But what made New Hollywood really successful was that this was the first generation of moviemakers who had grown up watching movies. They loved movies and they knew movies. They put references to great earlier movies in their movies, both as a nod to films they loved and also quite frankly to uplift their own films.</p>
<p>Now, we&#8217;ve used the Trivia Question to explore Lucas&#8217;s influences before. So let&#8217;s set aside the movies of Kurosawa. But let&#8217;s find as many other examples as we can of famous movie scenes being referenced, either in dialogue, shot selection etc. in the six &#8220;Star Wars&#8221; movies.</p>
<p>I&#8217;ll get you started. (This example won’t count.) The famous Greedo cantina scene is a reference to the wonderful western &#8220;The Good, the Bad and the Ugly&#8221;, where Tuco is caught by an armed man who has been hunting him. He is in the bath, apparently unarmed, and his hunter waves his pistol in his face and gloats over how happy he is to have caught him. But then Tuco, or Han, fires a hidden pistol and kills his opponent. While Han&#8217;s scene has become known as &#8220;Han Shot First&#8221;, Tuco&#8217;s line at the end of his scene is appropriate to both: &#8220;When you have to shoot, shoot! Don&#8217;t talk&#8221;.</p>
<p>Please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Whoever gets the most references to earlier movies by next Wednesday will be put in a drawing to win a Taun Fawn code courtesy of BioWare and one of the latest full-size Cartel Packs (or if you&#8217;re on The Harbinger, a very special mount!).</p>
<h3>3. Holofeed</h3>
<ul>
<li>Bolster in warzones still has issues, with <a href="http://www.swtor.com/community/showthread.php?p=6213946#edit6213946">another known bug</a> that allows players to increase their stats by 15% above what it should be. They are <a href="http://www.swtor.com/community/showthread.php?p=6234299#edit6234299">hoping to get it fixed</a> for the next patch.</li>
<li><a href="http://www.swtor.com/gameupdates/customization">Game Update 2.1: Customization</a> was announced, and some of its features have been unveiled. You can read <a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/">our overview</a>, and an <a href="http://ootinicast.com/2013/04/dye-modules-in-game-update-2-1/">extended feature</a> on Dye Modules which includes answers from Cory Butler.</li>
<li>There is a <a href="http://www.swtor.com/community/showthread.php?p=6227122#edit6227122">known problem</a> with purchasing Cartel Coins digitally from BestBuy.</li>
</ul>
<h3>4. Community</h3>
<p>We recommend <a href="http://hawtpantsrepublic.com">hawtpantsrepublic.com</a>, which includes a <a href="http://hawtpantsrepublic.com/sentinel-2-0/">most excellent guide for Sentinels</a> updated for Game Update 2.0. You can follow the site&#8217;s author via <a href="http://twitter.com/HawtRepublic">@HawtRepublic</a> on Twitter.</p>
<p>Our guildmate Krad highly recommends Geldarion&#8217;s various posts about Gunslingers. Probably best to start with his <a href="http://thefanaticalswordsman.com/2012/03/14/gunslingersniper-advanced-class-guide/">Gunslinger/Sniper Advanced Class Guide</a>.</p>
<p>Kuze is working on his instructional video on platforming, you can find his existing guides in <a href="http://ootinicast.com/tag/kuzes-korner/">Kuze&#8217;s Korner</a>.</p>
<p>For those interested in joining Ootini Fight Club for some endgame PvP, please contact Chong by email (<a href="mailto:empiredivider@gmail.com">empiredivider@gmail.com</a>).</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @heymason12, @Rrubb, @HamSammich509, @TheTurg (Terg), @roguish98 (Matt Roberts), @EmpireDivider (Moff Chong), @YojeVawree, @weihanthekidsun (Weihan Sun), @MrSteveVoss, @KairiahMedens (David), @ChazLobo, @terencemyers, @JediKrackr, @Lawilc01 (Laurie M), @rocketman003 (Ki&#8217;el), @ForceChuckle, @Watchman_Marek, @voyak, @tshapedvisor, @Geldarion (co-host of Corellian Run Radio), @rclemons1977 (Brian Clemons), and emails from Jacob Hausman, @1BigBore (Bill), Graham S and Neiro.</p>
<p>The Pearlneck lookalike spotted by Terg:</p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/pearlneck-clone/" rel="attachment wp-att-2094"><img class="aligncenter size-medium wp-image-2094" alt="Pearlneck clone" src="http://ootinicast.com/wp-content/uploads/2013/04/Pearlneck-clone-170x300.jpg" width="170" height="300" /></a></p>
<p>&nbsp;</p>
<p>And the one I spotted:</p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/another-pearlneck-clone/" rel="attachment wp-att-2088"><img class="aligncenter size-medium wp-image-2088" alt="Another Pearlneck clone" src="http://ootinicast.com/wp-content/uploads/2013/04/Another-Pearlneck-clone-260x300.jpg" width="260" height="300" /></a>Graham S recommends the <a href="http://www.madcatz.com/strike7/">Mad Katz S.T.R.I.K.E. 7</a>:</p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/graham-sellars/" rel="attachment wp-att-2092"><img class="aligncenter size-full wp-image-2092" alt="Graham Sellars" src="http://ootinicast.com/wp-content/uploads/2013/04/Graham-Sellars.gif" width="583" height="467" /></a></p>
<h3>6. Sarlacc Digest</h3>
<p>We cover two of the level 55 hard mode Flashpoints, Athiss and Cademimu, leaving Mandalorian Raiders and Hammer Station for next week.</p>
<p><span style="text-decoration: underline;">Athiss</span> (<a href="http://dulfy.net/2013/04/09/swtor-hardmode-athiss-flashpoint-guide/">Dulfy&#8217;s guide</a>)</p>
<ul>
<li>you can slice the elevator at the beginning to avoid fall damage</li>
<li>grab the explosives from the room to the left of where you come in if no one in the group has Archaeology</li>
<li><span style="line-height: 13px;">Professor Ley&#8217;arsha (woman with adds)</span>
<ul>
<li><span style="line-height: 13px;">tank face away from group</span></li>
<li><span style="line-height: 13px;">tank moves away with purple circle to drop corruption away from melee</span></li>
<li>DPS kill adds (normals) when they periodically turn up</li>
</ul>
</li>
<li>The Beast of Vodal Kressh (big dog)
<ul>
<li>adds appear at 75%/50%/25% of boss health; tank needs to pick them up</li>
<li>huge knockback/stun, so tank with back to wall</li>
<li>DPS needs to kill the adds ASAP</li>
<li>can avoid extra adds by fighting boss near pond on the way to the boss</li>
</ul>
</li>
<li>Ancient Abomination (bonus boss)
<ul>
<li>tank in alcove behind boss</li>
<li>DPS and healer sit on boss&#8217;s behind, AoE heal periodic damage from knockback</li>
<li>interruptible ability after each knockback</li>
</ul>
</li>
<li>Prophet of Vodal (guy with the fires)
<ul>
<li>move out of small purple circles (note that they stick around for some time)</li>
<li>healer needs to cleanse the corruption DoT as soon as possible (hits really hard)</li>
<li>when boss stealths, a random party member will get a flaming effect on them, and four fire adds will spawn and chase that player; they need to kite the flames until they disappear</li>
</ul>
</li>
<li>click on the altar to complete the Flashpoint</li>
</ul>
<p><span style="line-height: 19.5px;"><span style="text-decoration: underline;">Cademimu</span> (<a href="http://dulfy.net/2013/04/09/swtor-hardmode-cademimu-flashpoint-guide/">Dulfy&#8217;s guide</a>)</span></p>
<ul>
<li><span style="line-height: 18.1875px;">crew skill shortcuts: gate (Scavenging) and shuttle (Slicing)</span></li>
<li>Officer Xander (guy with the EN-4C droid)
<ul>
<li>when activated, droid will slowly move towards randomly selected player; will switch players over time</li>
<li>need to kite droid into trap (circle on ground), without any player themselves getting trapped</li>
<li>when the droid is trapped, kill it (droid won&#8217;t take damage otherwise)</li>
<li>player targeted with large blue circle needs to move away from the group until it explodes (to avoid damaging anyone else)</li>
</ul>
</li>
<li>Captain Grimyk (Wookie captain)
<ul>
<li>tank faces him away from group because of his flamethrower</li>
<li>adds (Ugnaughts) must be brought into the flamethrower before they can be damaged</li>
</ul>
</li>
<li>Sith Separatist (bonus boss)
<ul>
<li>periodically pulls everyone in and does massive AoE; need to run out as soon as it happens</li>
<li>random player will take big hit (healers needs to keep everyone&#8217;s health topped off)</li>
<li>healer and ranged can usually find something to stand behind so they don&#8217;t get pulled in while still maintaining line of site</li>
</ul>
</li>
<li>General Ortol (rocket guy with the shackles)
<ul>
<li>initially two and then three quarters of the room will be uninhabitable as the rocket engines above fire; group needs to move to the safe area</li>
<li>each time it changes, the soon-to-be-dangerous quarters fill with steam</li>
<li>a random player will be periodically shackled, along with anyone close to them; someone else needs to run through them to break the shackle</li>
<li>boss does a knockback, so tank/fight in a corner of the safe quarter of the room</li>
<li>2.0.1 bug: additional players shackled by being too close to the shackle&#8217;s targeted player cannot be freed; so melee and tank need to stay a bit spread out (can still be in melee range)</li>
</ul>
</li>
</ul>
<h3>7. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-078.mp3" length="68210848" type="audio/mpeg" />
		<itunes:subtitle>We discuss some of the content coming in Game Update 2.1: Customization, along with a quick guide to two level 55 hard modes, Athiss and Cademimu. 1. Introduction Hyp&#039;s Marauder certainly hasn&#039;t been getting much beauty sleep. - </itunes:subtitle>
		<itunes:summary>We discuss some of the content coming in Game Update 2.1: Customization, along with a quick guide to two level 55 hard modes, Athiss and Cademimu.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:34:21</itunes:duration>
	</item>
		<item>
		<title>Dye Modules in Game Update 2.1: Customization</title>
		<link>http://ootinicast.com/2013/04/dye-modules-in-game-update-2-1/</link>
		<comments>http://ootinicast.com/2013/04/dye-modules-in-game-update-2-1/#comments</comments>
		<pubDate>Wed, 01 May 2013 03:52:17 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Special]]></category>
		<category><![CDATA[Game Update 2.1]]></category>
		<category><![CDATA[Interview]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2063</guid>
		<description><![CDATA[A key feature of the upcoming Game Update 2.1: Customization are Dye Modules, which provide a mechanism for changing the color of our character&#8217;s armor. Cory Butler (Producer) was kind enough to answer some of our questions, which are included below &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/dye-modules-in-game-update-2-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>A key feature of the upcoming <a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/">Game Update 2.1: Customization</a> are Dye Modules, which provide a mechanism for changing the color of our character&#8217;s armor. Cory Butler (Producer) was kind enough to answer some of our questions, which are included below along with the information that Cory and Nathan Emmott (Systems Designer) had already provided to the fan sites.</p>
<p>Dye Modules can be inserted into items with a Dye Module slot using the item&#8217;s modification window, the same way as mods and augments are added now.</p>
<div>
<p>The vast majority of items have been updated to include a Dye Module slot. You can tell whether a given item has a Dye Module slot by its tooltip. Certain categories of items do not have a Dye Module slot: items with a level requirement of less than 15, lore outfits (e.g., Jolee Bindo&#8217;s outfit), items of premium (green) quality and items which simply didn&#8217;t look good when dyed. However, all craftable items (from Synthweaving and Armormech) will have Dye Module slots.</p>
</div>
<blockquote><p><b>Will all adaptive armor, wearable from level 1, have Dye Module slots?</b></p>
<p><strong>Cory:</strong> All Cartel Market outfits (with the exception of Lore gear) will be dyeable, regardless of item level.</p></blockquote>
<p>Dye Modules are consumable, in that they can be used once. Removing a Dye Module from an item, or replacing it, will destroy the original Module.</p>
<p>Some Dye Modules will be sold on the Cartel Market, both directly and in future packs.</p>
<p>Others will be craftable, with some Reputation Vendors selling Dye Module schematics. Yet more Dye Modules will be available on the CE (Collector&#8217;s Edition) vendor and the security key vendor.</p>
<blockquote><p><b>Which crew skill(s) can make the Modules?</b></p>
<p><strong>Cory:</strong> Artifice is the only skill that will produce Dye Modules.</p></blockquote>
<p>While it was initially indicated that Dye Modules could be reverse engineered, Cory confirmed that this will <span style="text-decoration: underline;">not</span> be the case.</p>
<div>
<blockquote><p><b>How much overlap will there be in colors between the different sources?</b></p></blockquote>
</div>
<blockquote><p><strong>Cory:</strong> There is no overlap between the sources. Each source (Cartel Market, Crafting, and Vendors) has its own selection of color schemes available.</p></blockquote>
<p>Items that have a Dye Module slot have a primary color and a secondary color. The example given was the Havoc Squad armor, such as that worn by Aric Jorgan:</p>
<p><a href="http://ootinicast.com/2013/04/dye-modules-in-game-update-2-1/aric-jorgan/" rel="attachment wp-att-2072"><img class="aligncenter size-medium wp-image-2072" alt="Aric Jorgan" src="http://ootinicast.com/wp-content/uploads/2013/04/Aric-Jorgan-114x300.jpg" width="114" height="300" /></a></p>
<p>The default primary color is white, and the secondary color is orange. These can be changed using the Dye Modules, which come in three categories:</p>
<ul>
<li><span style="line-height: 13px;">primary color only</span></li>
<li>secondary color only</li>
<li>primary and secondary colors</li>
</ul>
<p>Continuing the Havoc Squad armor example, a Dye Module for primary black would leave the orange markings, whereas a Dye Module for secondary red would leave the armor as white, but change its markings to red. But a Dye Module that defines green as primary and black as secondary would completely change its appearance to green with black markings.</p>
<blockquote><p><b>Will it be possible to combine a primary Dye Module and a secondary Dye Module into a single primary/secondary Dye Module?</b></p>
<p><strong>Cory:</strong> You cannot combine a primary and a secondary Dye Module to create a Primary/Secondary Dye Module.</p></blockquote>
<p>Thus the only primary/secondary color combinations available will be those provided.</p>
<p>You can preview how a given Dye Module will look, presumably on the items you are wearing. This is especially important as how the Dye Module affects an item may vary (e.g., different shades of blue). The preview feature allows you to check that it will look the way you want before applying it (or even purchasing it).</p>
<p>You can use the existing unify color to chest system to make all your gear share a single Dye Module’s effect, by adding a Dye Module to your chestpiece, and then unifying the rest of your gear. You can then add Dye Modules to the rest of your items as you desire, if you want a different color for them on an item-by-item basis.</p>
<p>While there will be a large number of Dye Modules available in Game Update 2.1, BioWare encourages the community to suggest new colors so that they can added in the future.</p>
<p><strong>UPDATE:</strong> In a <a href="http://dulfy.net/2013/05/01/swtor-patch-2-1-dyes-modules-qa-with-bioware/">Q&amp;A between Dulfy and BioWare</a>, it was clarified that the undyeable lore outfits include Bastila Shan, The Last Handmaiden, Carth Onasi, Darth Malak, Jolee Bindo, Triumvirate Armor, the Revan armor set and the Mask of Nihilus. The initial number of dye modules and their sources was also revealed:</p>
<blockquote><p>There will be 48 different Dye Modules at release. 25 will be available through the Cartel Market, 3 will be available from the Security Key and Collector’s Edition vendors, and 20 more will be available through the crafting system (schematics for some of which will be found on Reputation vendors).</p></blockquote>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/kNjUSIEkFuI" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Overview of Game Update 2.1: Customization</title>
		<link>http://ootinicast.com/2013/04/overview-game-update-2-1-customization/</link>
		<comments>http://ootinicast.com/2013/04/overview-game-update-2-1-customization/#comments</comments>
		<pubDate>Wed, 01 May 2013 03:52:08 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Special]]></category>
		<category><![CDATA[Game Update 2.1]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=2078</guid>
		<description><![CDATA[BioWare provided SWTOR&#8217;s fan sites with information about Game Update 2.1 entitled &#8220;Customization&#8221;, the first update since the Rise of the Hutt Cartel digital expansion. Given what we were told, this update is focussed on a variety of features to &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>BioWare provided SWTOR&#8217;s fan sites with information about <a href="http://www.swtor.com/gameupdates/customization">Game Update 2.1 entitled &#8220;Customization&#8221;</a>, the first update since the Rise of the Hutt Cartel digital expansion. Given what we were told, this update is focussed on a variety of features to add extra dimensions to customer customization. It seems that they are making this update all about quality of life, not surprising given the expansion gave us a solid chunk of new content.</p>
<p>Cory Butler features in the latest <a href="http://www.youtube.com/watch?v=fyWvE8LB2Gw">Old Republic Insider for April 2013</a>, which touches on some of what&#8217;s coming in Game Update 2.1.</p>
<h3>Collections</h3>
<p>The Collections window will show you all of the items available in the game that are considered collectible. This includes armor sets, weapons, pets, speeders and toys from the Cartel Market, including the random items that are obtained through the packs.</p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/swtor_collection_01/" rel="attachment wp-att-2175"><img src="http://ootinicast.com/wp-content/uploads/2013/04/SWTOR_Collection_01-1024x576.jpg" alt="SWTOR_Collection_01" width="640" height="360" class="aligncenter size-large wp-image-2175" /></a></p>
<p>Once you have bound such an item to one of your characters, that item is considered to be in your collection. Your collection is account-wide, not limited to a character or legacy.</p>
<p>You can then pay a one-time fee (in Cartel Coins) for an item to unlock it, which means that you can freely create new copies of that item on any character on your account.</p>
<p>For example, if you obtained the Mask of Nihilus, you could pay the Cartel Coin fee to unlock it, and then create copies on all your characters regardless of server. You could even provide them to all your characters&#8217; companions!</p>
<p>Probably more useful is that you could unlock a favourite speeder, and then never have to buy a speeder again for any alt you create&#8230; ever.</p>
<p>Once an item is in your collection, it stays there; you can destroy all copies of the item, and as long as you have unlocked it, you can always create more.</p>
<p>A given copy is (of course!) bound to the character that uses the Collection interface to create that copy.</p>
<p>The Pink Lightsabers blog did a <a href="http://swtor.crystal-dreams.us/?p=3014">Q&#038;A with Cory Butler</a> on this feature, in which he revealed the cost of a given item&#8217;s Collection unlock:</p>
<blockquote><p>For pack items, the Cartel Coin cost is based on item rarity, and ranges from 60 to 600 CC. For direct-sale items, the unlock fee is a fraction of the item’s base price.</p></blockquote>
<h3>Player Convenience Services</h3>
<h4>Escrow Deductions</h4>
<p>Non-subscribers have a credit cap (200,000 credits for Free and 350,000 credits for Preferred). When this cap is reached, any additional credits are stored in an escrow account. Prior to Game Update 2.1, the credits in the escrow account could only be accessed if the player subscribed.</p>
<p>In Game Update 2.1, new Escrow Deduction items can be purchased from the Cartel Market, that allow a fixed amount of credits to be made available to the player from their escrow account. There are three types available:</p>
<ul>
<li>50,000 credit transfer for 40 Cartel Coins</li>
<li>150,000 credit transfer for 80 Cartel Coins</li>
<li>600,000 credit transfer for 240 Cartel Coins</li>
</ul>
<p>The applicable credit cap does not affect credits transferred using these items. The items can be resold on the GTN.</p>
<h4>Character, legacy and guild renaming</h4>
<p>Items will be sold on the Cartel Market which allow a character, a player&#8217;s legacy or a guild to be renamed. There is a 30 day cooldown applied to a given change in name.</p>
<ul>
<li>Character Rename for 1000 Cartel Coins</li>
<li>Legacy Rename for 1000 Cartel Coins</li>
<li>Guild Rename for 3000 Cartel Coins</li>
</ul>
<p>These items can be sold on the GTN.</p>
<p>There will be a single (one per account), one-off complimentary Character Rename item provided to subscribers at or soon after the launch of Game Update 2.1.</p>
<h3>Appearance Vendor Kiosk</h3>
<p>The Appearance Vendor Kiosk can be used to alter a character&#8217;s body type, hair style, eye colour, scars, tattoos—effectively everything that is available in the character creator. A character&#8217;s species can also be changed, but not their class (or Advanced Class) or gender.</p>
<div id="attachment_2110" class="wp-caption aligncenter" style="width: 590px"><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/appearance-vendor-kiosk/" rel="attachment wp-att-2110"><img class="size-full wp-image-2110" alt="Appearance Vendor Kiosk" src="http://ootinicast.com/wp-content/uploads/2013/04/Appearance-Vendor-Kiosk.jpg" width="580" height="325" /></a><p class="wp-caption-text">Courtesy of SWTOR-RP</p></div>
<p>In addition, the existing options have been expanded (e.g., new hair colours and styles), and new options will be coming in future updates at a regular cadence. Their intention is that players can customize their characters to achieve their personal Star Wars fantasy.</p>
<p>Cory emphasised the role-playing potential of the Kiosk. His young, clean-cut Padawan would eventually grow into a war-grizzled veteran, adding a scar after a big battle, and slowly greying his hair as he ages.</p>
<p>The Kiosks are located in convenient locations on the Fleet and each faction&#8217;s capital world. More Kiosks may be added in the future.</p>
<p>All changes made using the Kiosk are paid for with Cartel Coins; there is no option to pay with credits. However, subscribers will enjoy a substantial discount of up to 50% off the cost of Kiosk changes. When activated, the Kiosk offers a full portrait view, equivalent to the character creator. The changes made are charged on a &#8220;per-slider&#8221; basis, so a single change (e.g., a character&#8217;s skin color) would be cheaper than changing their hair colour and style.</p>
<p>If you choose to change a character&#8217;s species, there will be a single cost that includes all customization options.</p>
<p><strong>Update:</strong> SWTOR-RP has had <a href="http://swtor-rp.com/home/m/1639454/article/1454938">some questions answered</a> by BioWare, including the revelation that character name changes are also coming in Game Update 2.1, and will be found in Cartel Market&#8217;s unlock section.</p>
<h3>New species: Cathar</h3>
<p>The Cathar are a new species that can be unlocked for Cartel Coins via the Cartel Market or directly in the Appearance Vendor Kiosk. Based on <a href="http://www.swtor.com/community/showthread.php?p=6230939#edit6230939">this post</a>, the cost of the Cathar would appear to be 600 Cartel Coins. This is an account-wide unlock, rather than being legacy-specific like the existing racial unlocks.</p>
<p>The Cathar will then be available to male and female characters of all eight classes (i.e., both factions). You can create new Cathar characters, or use the Appearance Vendor Kiosk to change the species of an existing character to Cathar.</p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/cathar-trooper/" rel="attachment wp-att-2091"><img class="aligncenter size-medium wp-image-2091" alt="Cathar Trooper" src="http://ootinicast.com/wp-content/uploads/2013/04/Cathar-Trooper-300x169.jpg" width="300" height="169" /></a></p>
<p>Damion Schubert <a href="http://ootinicast.com/2013/04/ootinicast-episode-73/">told us</a> that the Cathar you encounter on Makeb were designed using the updated, far more detailed appearance options that have been provided. This includes new fur patterns and hairstyles. Aric Jorgan, a Cathar who features prominently in the Trooper&#8217;s class story, has also had his appearance updated.</p>
<p>There is also a social emote, referred to as &#8220;Cathar pride&#8221;. We would guess this involves your Cathar roaring like a lion.</p>
<p><a href="http://ootinicast.com/2013/04/overview-game-update-2-1-customization/cathar-female/" rel="attachment wp-att-2089"><img class="aligncenter size-medium wp-image-2089" alt="Cathar female" src="http://ootinicast.com/wp-content/uploads/2013/04/Cathar-female-300x169.jpg" width="300" height="169" /></a></p>
<p>BioWare have released the <a href="http://www.youtube.com/watch?v=0zvWqcULd_s">Cathar Preview Video</a>, viewable below.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/0zvWqcULd_s" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<h3>Dye Modules</h3>
<p>Cory Butler was kind enough to answer some of our questions about Dye Modules, which you can read about <a href="http://ootinicast.com/2013/04/dye-modules-in-game-update-2-1">here</a>.</p>
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		<title>OotiniCast Episode 77</title>
		<link>http://ootinicast.com/2013/04/ootinicast-episode-77/</link>
		<comments>http://ootinicast.com/2013/04/ootinicast-episode-77/#comments</comments>
		<pubDate>Fri, 26 Apr 2013 04:31:58 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1954</guid>
		<description><![CDATA[The news this week is all about Game Update 2.0.1. We then discuss gaming peripherals, based on some insightful information and suggestions from our listeners. 1. Introduction Hyp is quite taken with our guildmate Ry&#8217;s space cowboy hat: Teo was &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/ootinicast-episode-77/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The news this week is all about Game Update 2.0.1. We then discuss gaming peripherals, based on some insightful information and suggestions from our listeners.</p>
<h3>1. Introduction</h3>
<p><span style="line-height: 1.4em;">Hyp is quite taken with our guildmate Ry&#8217;s space cowboy hat:</span></p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-77/howdyy/" rel="attachment wp-att-2053"><img class="aligncenter size-medium wp-image-2053" alt="Howdyy" src="http://ootinicast.com/wp-content/uploads/2013/04/Howdyy-300x168.jpg" width="300" height="168" /></a></p>
<p>Teo was a guest on <a href="http://oceanicgamer.com">The Oceanic Gamer</a>&#8216;s <a href="http://oceanicgamer.com/2013/04/flash-point-55/">Flash Point podcast (episode 55)</a>. Thanks to David and Simon for the opportunity!</p>
<h3>2. Trivia Question</h3>
<p dir="ltr" id="internal-source-marker_0.7554177427679262">Congratulations to this week&#8217;s winner, Joey Weaver!</p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">3. The Holofeed</span></p>
<ul>
<li><span style="line-height: 13px;"><a href="http://www.swtor.com/patchnotes/2.0.1/4242013">Game Update 2.0.1</a> was deployed during maintenance on Wednesday morning. It had been delayed <a href="http://www.swtor.com/community/showthread.php?p=6195896#edit6195896">due to a bug</a> that had to be addressed before it could go live.</span></li>
<li>The second pack on Shipment 2, the <a href="http://www.swtor.com/info/news/blog/20130422">Vice Commandant&#8217;s Contraband Pack</a>, is now available.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=6175109#edit6175109">clarified</a> that Covered Escape does not release a Sniper from roots/snares, as these are not considered &#8220;movement-impairing effects&#8221;.</li>
<li>While there are a few updates to crew skills in 2.0.1, Amber Green summarises the <a href="http://www.swtor.com/community/showthread.php?p=6181090#edit6181090">remaining known issues</a>.</li>
<li>The level 55 hard mode version of Cademimu <a href="http://www.swtor.com/community/showthread.php?p=6202729#edit6202729">now has a bug</a> in its last encounter: the shackles (new to hard mode).</li>
<li>In response to concerns that some warzones seem to be turning up more often than others, BioWare <a href="http://www.swtor.com/community/showthread.php?p=6200556#edit6200556">investigated and confirmed</a> that what&#8217;s popping is truly random, as intended.</li>
<li>An undocumented feature, that it turns out <a href="http://www.swtor.com/community/showthread.php?p=6202816#edit6202816">wasn&#8217;t ready to be revealed</a>, was discovered in 2.0.1: when you whisper an offline character, the player will still receive the whisper if they&#8217;re logged in on another character of the same faction.</li>
<li>More concerns <a href="http://www.swtor.com/community/showthread.php?p=6171803#edit6171803">were addressed</a> for those having problems with the one-time password system, including a <a href="http://www.swtor.com/community/showthread.php?p=6191778#edit6191778">late-breaking hot fix</a> for a delay in delivering the mail containing the one-time password.</li>
<li>Dulfy has an <a href="http://dulfy.net/2013/04/20/swtor-gsi-speeder-guide/">excellent guide</a> on obtaining the GSI speeders, though BioWare advises that some components for those speeders are apparently <a href="http://www.swtor.com/community/showthread.php?p=6182884#edit6182884">not yet available</a>.</li>
<li>Austin Peckenpaugh, Senior Designer, has done a series of blog posts about the class changes in 2.0:
<ul>
<li><a href="http://www.swtor.com/info/news/blog/20130417">Jedi Knight</a>, <a href="http://www.swtor.com/info/news/blog/20130417-0">Sith Warrior</a></li>
<li><a href="http://www.swtor.com/info/news/blog/20130419-0">Jedi Consular</a>, <a href="http://www.swtor.com/info/news/blog/20130419">Sith Inquisitor</a></li>
<li><a href="http://www.swtor.com/info/news/blog/20130418-0">Trooper</a> and <a href="http://www.swtor.com/info/news/blog/20130418">Bounty Hunter</a></li>
<li><a href="http://www.swtor.com/info/news/blog/20130416-0">Smuggler</a> and <a href="http://www.swtor.com/info/news/blog/20130416">Imperial Agent</a></li>
</ul>
</li>
</ul>
<h3>4. Community</h3>
<p>Thanks to Mark Emery for his most generous donation!</p>
<p>William Keele (<a href="http://twitter.com/DarthKenji">@DarthKenji</a>) has his latest Lesson from the Holocron for your edification, all about Jawas: <a href="http://ootinicast.com/2013/04/freaky-hooded-creatures/">&#8220;Freaky Little Hooded Creatures&#8221;</a>.</p>
<p>For those interested in joining Ootini Fight Club for some endgame PvP, please contact Chong by email (<a href="mailto:empiredivider@gmail.com">empiredivider@gmail.com</a>).</p>
<p>From Kuze&#8217;s Korner, we have Datacron video guides for the four starter planets:</p>
<ul>
<li><a href="http://ootinicast.com/2013/04/tythons-datacrons/"><span style="line-height: 13px;">Tython</span></a></li>
<li><a href="http://ootinicast.com/2013/04/ord-mantells-datacrons/">Ord Mantell</a></li>
<li><a href="http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-korriban/">Korriban</a></li>
<li><a href="http://ootinicast.com/2013/04/huttas-datacrons/">Hutta</a></li>
</ul>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @voyak, @rbleamon (Ray Leamon), @StoleTarts (Megan), @ForceChuckle, @GregCarter78, @O_JohnnyBravo_O (JB), @EmpireDivider (Chong), @HamSammich509, @dingwog, @JediKrackr, @TheTurg, @BenAKenobi, @Eskatun, @rocketman003 and an email from Masterjedi (@masterbearjedi).</p>
<h3>6. Sarlacc Digest</h3>
<p>Our topic of discussion was gaming peripherals, based on tweets from @Jayconnell, @YojeVawree and @rclemons1977 (Brian Clemons) and emails from Rendrin, Quaza Impsbane, Marshall Carr and Azazeal.</p>
<p>The devices that we discussed are from both Razer and Logitech:</p>
<div id="attachment_2051" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/04/ootinicast-episode-77/naga/" rel="attachment wp-att-2051"><img class="size-medium wp-image-2051" alt="Naga" src="http://ootinicast.com/wp-content/uploads/2013/04/Naga-300x225.jpeg" width="300" height="225" /></a><p class="wp-caption-text">Razer Naga</p></div>
<div id="attachment_2050" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/04/ootinicast-episode-77/logitechg600/" rel="attachment wp-att-2050"><img class="size-medium wp-image-2050" alt="LogitechG600" src="http://ootinicast.com/wp-content/uploads/2013/04/LogitechG600-300x198.jpg" width="300" height="198" /></a><p class="wp-caption-text">Logitech G600</p></div>
<div id="attachment_2052" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/04/ootinicast-episode-77/nostromo/" rel="attachment wp-att-2052"><img class="size-medium wp-image-2052" alt="Nostromo" src="http://ootinicast.com/wp-content/uploads/2013/04/Nostromo-300x225.png" width="300" height="225" /></a><p class="wp-caption-text">Razer Nostromo</p></div>
<div id="attachment_2049" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/04/ootinicast-episode-77/logitechg13/" rel="attachment wp-att-2049"><img class="size-medium wp-image-2049" alt="LogitechG13" src="http://ootinicast.com/wp-content/uploads/2013/04/LogitechG13-300x200.jpg" width="300" height="200" /></a><p class="wp-caption-text">Logitech G13</p></div>
<h3>7. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-077.mp3" length="72598665" type="audio/mpeg" />
		<itunes:subtitle>The news this week is all about Game Update 2.0.1. We then discuss gaming peripherals, based on some insightful information and suggestions from our listeners. 1. Introduction Hyp is quite taken with our guildmate Ry&#039;s space cowboy hat: - </itunes:subtitle>
		<itunes:summary>The news this week is all about Game Update 2.0.1. We then discuss gaming peripherals, based on some insightful information and suggestions from our listeners.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:40:29</itunes:duration>
	</item>
		<item>
		<title>Kuze&#8217;s Korner Datacron Guide: Korriban</title>
		<link>http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-korriban/</link>
		<comments>http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-korriban/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 06:17:01 +0000</pubDate>
		<dc:creator>Kuze Roh</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[Kuze's Korner]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1970</guid>
		<description><![CDATA[Red Matrix Shard The starting location (marker is orange)) is on the world map. The datacron itself is located in the The Ruined Atrium of the Tomb of Tulak Hord (marker is green). +2 Willpower Datacron The starting location (marker &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-korriban/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>Red Matrix Shard</h3>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>)) is on the <a href="http://ootinimaps.com/Korriban?faction=Empire&amp;color=orange&amp;x=-21&amp;y=79">world map</a>. The datacron itself is located in the <a href="http://ootinimaps.com/Korriban/TombofTulakHordAntechamber/TombofTulakHordTheRuinedAtrium?faction=Empire&amp;color=green&amp;x=-54&amp;y=379&amp;popup">The Ruined Atrium</a> of the Tomb of Tulak Hord (marker is <span style="color: #01bf00;">green</span>).</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/UwJR3sW4kcs?start=7&#038;end=25" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<h3>+2 Willpower Datacron</h3>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located in the Lower Wilds. Both locations can be seen on the <a href="http://ootinimaps.com/Korriban?faction=Empire&amp;color=orange&amp;x=435&amp;y=69&amp;color=green&amp;x=529&amp;y=65">Korriban world map</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/UwJR3sW4kcs?start=26&#038;end=63" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<h3>+2 Endurance Datacron</h3>
<p>The datacron is located <a href="http://ootinimaps.com/Korriban?faction=Empire&amp;color=green&amp;x=153&amp;y=81">near the Departure Shuttle</a> (marker is <span style="color: #01bf00;">green</span>).</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/UwJR3sW4kcs?start=64" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
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		</item>
		<item>
		<title>Kuze&#8217;s Korner Datacron Guide: Hutta</title>
		<link>http://ootinicast.com/2013/04/huttas-datacrons/</link>
		<comments>http://ootinicast.com/2013/04/huttas-datacrons/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 06:13:20 +0000</pubDate>
		<dc:creator>Kuze Roh</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[Kuze's Korner]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1971</guid>
		<description><![CDATA[+2 Aim Datacron The starting location (marker is orange) and the datacron itself (marker is green) are located in The Bog. Both locations can be seen on the Hutta world map. Blue Matrix Shard The starting location (marker is orange) in &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/huttas-datacrons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>+2 Aim Datacron</h3>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located in <a href="http://ootinimaps.com/Hutta?faction=Empire&amp;color=orange&amp;x=-162&amp;y=915&amp;color=green&amp;x=-95&amp;y=860">The Bog</a>. Both locations can be seen on the Hutta world map.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/XOWQLl5jD08?start=7&#038;end=54" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">Blue Matrix Shard</span></p>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) in on the <a href="http://ootinimaps.com/Hutta?faction=Empire&amp;color=orange&amp;x=-18&amp;y=228">world map</a>. The datacron itself is located in the <a href="http://ootinimaps.com/Hutta/SewerMaintenanceTunnels?faction=Empire&amp;color=green&amp;x=-11&amp;y=325">Sewer Maintenance Tunnels</a> (marker is <span style="color: #01bf00;">green</span>).</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/XOWQLl5jD08?start=55&#038;end=169" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">+2 Presence Datacron</span></p>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located in <a href="http://ootinimaps.com/Hutta?faction=Empire&amp;color=orange&amp;x=495&amp;y=-17&amp;color=green&amp;x=650&amp;y=-108">The Rustyards</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/XOWQLl5jD08?start=170" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
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		<title>Kuze&#8217;s Korner Datacron Guide: Ord Mantell</title>
		<link>http://ootinicast.com/2013/04/ord-mantells-datacrons/</link>
		<comments>http://ootinicast.com/2013/04/ord-mantells-datacrons/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 06:10:36 +0000</pubDate>
		<dc:creator>Kuze Roh</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[Kuze's Korner]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1981</guid>
		<description><![CDATA[Red Matrix Shard The starting location (marker is orange) is on the world map. The datacron itself is located in Mannett Point (marker is green). +2 Aim Datacron The starting location (marker is orange) and the datacron itself (marker is &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/ord-mantells-datacrons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>Red Matrix Shard</h3>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) is on the <a href="http://ootinimaps.com/OrdMantell?faction=Republic&amp;color=orange&amp;x=485&amp;y=239&amp;color=green&amp;x=778&amp;y=134">world map</a>. The datacron itself is located in <a href="http://ootinimaps.com/OrdMantell/MannettPoint?faction=Republic&amp;color=green&amp;x=778&amp;y=134">Mannett Point</a> (marker is <span style="color: #01bf00;">green</span>).</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/4iXSlmiGUxk?start=9&#038;end=72" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">+2 Aim Datacron</span></p>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located on <a href="http://ootinimaps.com/OrdMantell/SavripIsland?faction=Republic&amp;color=orange&amp;x=-625&amp;y=-555&amp;color=green&amp;x=-656&amp;y=-574">Savrip Island</a>. Both can be seen on the <a href="http://ootinimaps.com/OrdMantell?faction=Republic&amp;color=orange&amp;x=-625&amp;y=-555&amp;color=green&amp;x=-656&amp;y=-574">world map</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/4iXSlmiGUxk?start=73&#038;end=120" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">+2 Presence Datacron</span></p>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located <a href="http://ootinimaps.com/OrdMantell?faction=Republic&amp;color=orange&amp;x=-990&amp;y=31&amp;color=green&amp;x=-977&amp;y=206">west of Mount Avilatan</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/4iXSlmiGUxk?start=121" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
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		<title>Kuze&#8217;s Korner Datacron Guide: Tython</title>
		<link>http://ootinicast.com/2013/04/tythons-datacrons/</link>
		<comments>http://ootinicast.com/2013/04/tythons-datacrons/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 05:02:05 +0000</pubDate>
		<dc:creator>Kuze Roh</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[Kuze's Korner]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1989</guid>
		<description><![CDATA[+2 Endurance Datacron The starting location (marker is orange) and the datacron itself (marker is green) are located in the Tythos River Valley. +2 Willpower Datacron The starting location (marker is orange) and the datacron itself (marker is green) are &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/tythons-datacrons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>+2 Endurance Datacron</h3>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located in the <a href="http://ootinimaps.com/Tython?faction=Republic&amp;color=orange&amp;x=-29&amp;y=16&amp;color=green&amp;x=-34&amp;y=-102">Tythos River Valley</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/T0NYsZC5v9w?start=8&#038;end=60" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">+2 Willpower Datacron</span></p>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located in <a href="http://ootinimaps.com/Tython?faction=Republic&amp;color=orange&amp;x=-648&amp;y=48&amp;color=green&amp;x=-641&amp;y=-71">Upper Kaleth</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/T0NYsZC5v9w?start=61&#038;end=108" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">Blue Matrix Shard</span></p>
<p>The starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron itself (marker is <span style="color: #01bf00;">green</span>) are located in <a href="http://ootinimaps.com/Tython?faction=Republic&amp;color=orange&amp;x=-148&amp;y=798&amp;color=green&amp;x=-92&amp;y=920&amp;popup">The Forge</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/T0NYsZC5v9w?start=109" height="360" width="640" allowfullscreen="" frameborder="0" start="109"></iframe></p>
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		<title>Freaky Little Hooded Creatures</title>
		<link>http://ootinicast.com/2013/04/freaky-hooded-creatures/</link>
		<comments>http://ootinicast.com/2013/04/freaky-hooded-creatures/#comments</comments>
		<pubDate>Sat, 20 Apr 2013 03:54:38 +0000</pubDate>
		<dc:creator>William Keele</dc:creator>
				<category><![CDATA[Special]]></category>
		<category><![CDATA[Holocron]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1964</guid>
		<description><![CDATA[Sand stays. All else changes. -Iziz, from Knights of the Old Republic In every Star Wars parody that I have ever seen, one species that always gets included is the Jawa. In Spaceballs they were called Dinks, most likely in &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/freaky-hooded-creatures/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<blockquote><p>Sand stays. All else changes.</p>
<p>-Iziz, from Knights of the Old Republic</p></blockquote>
<p>In every Star Wars parody that I have ever seen, one species that always gets included is the Jawa. In Spaceballs they were called Dinks, most likely in reference to the cadence with which they sang as they marched across the dunes. Thumb Wars referred to them as “The Freaky Little Hooded Creatures”; an accurate if not flattering title for the little sentient beings. As we all know, our very own Chill and Teo decided to name their Old Republic podcast after a common Jawa cry. At first glance, Jawas might seem as though some Black Mages had stumbled into Star Wars from Final Fantasy, but like so many other parts of the Star Wars universe, once you dig into the lore surrounding them, a very interesting story emerges.</p>
<p><a href="http://ootinicast.com/2013/04/freaky-hooded-creatures/lfth-sandcrawler/" rel="attachment wp-att-1995"><img class="aligncenter size-full wp-image-1995" alt="LftH-Sandcrawler" src="http://ootinicast.com/wp-content/uploads/2013/04/LftH-Sandcrawler.jpg" width="800" height="409" /></a></p>
<p>Even though some models of protocol droids cannot abide these disgusting creatures, Jawas have, in my personal opinion, always seemed rather cute. The average height of an adult is one meter, with an average mass of around 30 kilograms. The most distinguishing characteristics are their brown hooded robes and glowing yellow eyes. In similarity with their cousins the Sand People (more on this later), Jawas do not take off their robes—at least not in public. Through the study of corpses and skeletal remains, xenobiologists have discovered that under those robes Jawas are gaunt, rodent-like creatures with sunken faces. Jawas are known to dip their robes into a special solution that helps them retain moisture in their native environment. This solution is foul smelling to most other species. The staple of their diet is a round and yellowish, tough-skinned melon called the hubba gourd. Tasting sour to most other species, Jawas find them delicious when roasted. They also hunt carnivorous beasts on Tatooine called Squills for their tough pungent meat. The Jawa homeworld was <a href="http://www.swtor.com/holonet/planets/tatooine">Tatooine</a>, but Jawas—like many other species in the cosmopolitan Star Wars Universe—can be found on many planets including the junk planet, Raxus Prime, which is about as close to Jawa paradise as I can imagine. Jawa life expectancy is around 80 standard years.</p>
<p>Among themselves Jawas speak <a href="http://starwars.wikia.com/wiki/Jawaese">Jawaese</a>. This language is not only made up of sounds the Jawas make, but also scent-producing pheromones. If the Jawa speaking gave off a bitter smell, then that in combination with the words he said might have a different meaning than if he gave off a sweet smelling scent. Jawas learned early on when meeting other species (mostly to trade for their truly interesting goods) that this way of communicating was ineffective when conversing with non-Jawas. The ever enterprising Jawas developed the Jawa Trade Language, which is comprised of only the spoken component of Jawaese. Jawas cannot speak Basic because of limitations in their vocal chords, a limitation shared with Wookies.</p>
<p>Jawas are a communal, compulsive scavenger species whose unofficial motto is “not to look for uses in a salvaged item, but rather to imagine someone else who might find a use for it.” Jawas have an uncanny ability to get an item working just well enough to sell, a trait that has got them the stigma of being scavengers and thieves. Jawas actually enjoyed being referred to as such.</p>
<p><a href="http://ootinicast.com/2013/04/freaky-hooded-creatures/lfth-sandcrawler2/" rel="attachment wp-att-1998"><img class="aligncenter size-full wp-image-1998" alt="LftH-Sandcrawler2" src="http://ootinicast.com/wp-content/uploads/2013/04/LftH-Sandcrawler2.jpg" width="800" height="450" /></a></p>
<p>They live in clan families, each with their own territory for scavenging and living. In the Knights of the Old Republic, we learned the story of how the Jawas got the Sandcrawler machines they became known for. For anyone who has not played that game, Czerka Corporation brought the Sandcrawlers to Tatooine when attempting to mine the planet, but after finding the ore was sub-par, they abandoned their Sandcrawlers to the planet, rationalizing that it would cost more to take them off world than to just leave them rusting out in the Dune Sea. The always opportunistic Jawas scavenged the Sandcrawlers and made them theirs. Each Sandcrawler was led by a Clan-Chief, who was always male. The overall operation of the clan was overseen by a female Shaman. One of three criteria must be met to become a Shaman: possessing some Force ability (able to perform magic), overcoming an illness accompanied by a hallucinatory vision, or being trained by the current Shaman to take her place. Shaman were believed to be able to tell the future, and to perform spells, hexes and blessings to protect the clan. The Shaman was one of the most protected Jawa in the clan and as such was protected in the clan’s fortress and so did not travel in the clan’s Sandcrawler. Once a year before the storm season of Tatooine, all the clans gather together in an annual swap meet. Here all the Jawa clans gather and mingle, trading with each other and attending to any inter-clan business. Navigation data on the ever shifting sands of the desert was also exchanged, along with arrangement of marriages to ensure the continued genetic diversity of the species.</p>
<p style="text-align: center;"><a href="http://ootinicast.com/2013/04/freaky-hooded-creatures/lfth-blizz/" rel="attachment wp-att-1994"><img class="aligncenter  wp-image-1994" alt="LftH-Blizz" src="http://ootinicast.com/wp-content/uploads/2013/04/LftH-Blizz.png" width="293" height="299" /></a></p>
<p>I feel that I would be doing my readers a great injustice if I did not mention the most popular Jawa in <em>Star Wars: The Old Republic</em>: the ranged tank companion for the Bounty Hunter, <a href="http://www.swtor.com/holonet/companions/blizz">Blizz</a>. If you have not yet played the Bounty Hunter story and do not want this companion’s background to be spoiled, please skip this paragraph. Blizz was hired by a scavenger crew lead by a man named Slam when the crew was on Tatooine. The young Jawa eagerly joined them as a “ferret,” getting into places where Slam and his crew could not, and was allowed to keep a share of what he found. After being with Slam’s crew for a few years, they went to work for the White Maw pirates on Hoth. The young Jawa was ecstatic about the planet’s “white sand,” and kicked snow up all around him while playing in the snow. Slam saw the miniature blizzard the little guy had made and jokingly called him Blizz, or little blizzard. Blizz liked the nickname and used it from then on.</p>
<p>Lastly, I want to discuss the origins of the Jawa. In my research I have found three theories as to their evolution. The first is that they (like the Sand People) are descendants of humans. The second theory is related to their rodent-like appearance, and says that they evolved from womp rats. This idea I got from The Official Guide to Alien Species, and while it is the most outlandish to me personally it is a theory from an official source. This same book states that they and the Sand People have certain genetic markers that link them to an earlier sentient species on Tatooine, the Kumumgah, which leads to the third theory that is tied into the mythological history of Tatooine itself.</p>
<p>During the time of the Rakata Infinite Empire, a species called the Kumumgah lived on their lush homeworld. They defied the Rakata&#8217;s authority over them. The Rakata decided to make an example of them, and so blasted their homeworld from its orbit. The Kumumgah&#8217;s native planet was transformed into a glass-covered world. Over the millennia, the glass crystals eroded down into the sands that covers all of Tatooine today. The surviving Kumumgah were decimated and scattered. Ultimately the species split into two groups. One group struck out into the wilderness, eschewing all technology, analogous to space age Amish. This group became the ancestors of the Sand People. The other group retreated into the ruins of the original Kumumgah&#8217;s ruined cites. There they scavenged as much as they could to survive, establishing a culture that would eventually develop into one of dinky little freaky hooded creatures.</p>
<p>As always, you can follow me on Twitter using <a href="http://twitter.com/DarthKenji">@DarthKenji</a>. Until next time, may the Force be with you all.</p>
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		<title>OotiniCast Episode 76</title>
		<link>http://ootinicast.com/2013/04/ootinicast-episode-76/</link>
		<comments>http://ootinicast.com/2013/04/ootinicast-episode-76/#comments</comments>
		<pubDate>Fri, 19 Apr 2013 02:16:39 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1929</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and Redna to discuss the latest news and our ongoing adventures on Makeb. As many are getting to level 55, we cover the initial steps in gearing up for hard mode Flashpoints and &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/ootinicast-episode-76/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and Redna to discuss the latest news and our ongoing adventures on Makeb. As many are getting to level 55, we cover the initial steps in gearing up for hard mode Flashpoints and Operations.</p>
<h3>1. Introduction</h3>
<p>Hyp managed to get the following companion-related achievement while in a warzone. So to maximise your achievement accumulation, ensure you have a companion out before you enter!</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/hk-achievement-in-a-warzone/" rel="attachment wp-att-1946"><img class="aligncenter size-medium wp-image-1946" alt="HK achievement in a warzone" src="http://ootinicast.com/wp-content/uploads/2013/04/HK-achievement-in-a-warzone-300x57.jpg" width="300" height="57" /></a></p>
<p>He was quite taken with the appearance of the following characters, particularly their helms:</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/interesting-armor-1/" rel="attachment wp-att-1947"><img class="aligncenter size-medium wp-image-1947" alt="Interesting armor 1" src="http://ootinicast.com/wp-content/uploads/2013/04/Interesting-armor-1-300x168.jpg" width="300" height="168" /></a></p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/interesting-armor-2/" rel="attachment wp-att-1948"><img class="aligncenter size-medium wp-image-1948" alt="Interesting armor 2" src="http://ootinicast.com/wp-content/uploads/2013/04/Interesting-armor-2-300x287.jpg" width="300" height="287" /></a>Teo&#8217;s male lowbie Sorcerer and Hyp&#8217;s female Sniper (Cyborgyna) in Ancient Hypergate, in the state of undress that became advisable with the (now fixed) naked bug.</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/naked-bug/" rel="attachment wp-att-1950"><img class="aligncenter size-medium wp-image-1950" alt="Naked bug" src="http://ootinicast.com/wp-content/uploads/2013/04/Naked-bug-300x160.jpg" width="300" height="160" /></a></p>
<p>Hyp&#8217;s Scoundrel, Pearlneck, looking&#8230; larger than life.</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/pearlneck/" rel="attachment wp-att-1951"><img class="aligncenter size-medium wp-image-1951" alt="Pearlneck" src="http://ootinicast.com/wp-content/uploads/2013/04/Pearlneck-300x168.jpg" width="300" height="168" /></a></p>
<p>A little scenery from Makeb:</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/makeb-scenary/" rel="attachment wp-att-1949"><img class="aligncenter size-medium wp-image-1949" alt="Makeb scenary" src="http://ootinicast.com/wp-content/uploads/2013/04/Makeb-scenary-300x168.jpg" width="300" height="168" /></a></p>
<p>Hyp would love to get his hands on this pet, a miniature Star Destroyer:</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/star-destroyer-pet/" rel="attachment wp-att-1952"><img class="aligncenter size-medium wp-image-1952" alt="Star Destroyer pet" src="http://ootinicast.com/wp-content/uploads/2013/04/Star-Destroyer-pet-300x206.jpg" width="300" height="206" /></a></p>
<p>Finally, some pictures of everyone&#8217;s favourite, <a href="https://twitter.com/baldygina">Baldygina</a>.</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/baldy-and-hk/" rel="attachment wp-att-1943"><img class="aligncenter size-medium wp-image-1943" alt="Baldy and HK" src="http://ootinicast.com/wp-content/uploads/2013/04/Baldy-and-HK-300x168.jpg" width="300" height="168" /></a> <a href="http://ootinicast.com/2013/04/ootinicast-episode-76/bad-baldy/" rel="attachment wp-att-1942"><img class="aligncenter size-medium wp-image-1942" alt="Bad Baldy" src="http://ootinicast.com/wp-content/uploads/2013/04/Bad-Baldy-300x246.jpg" width="300" height="246" /></a> <a href="http://ootinicast.com/2013/04/ootinicast-episode-76/statuesque-baldy/" rel="attachment wp-att-1953"><img class="aligncenter size-medium wp-image-1953" alt="Statuesque Baldy" src="http://ootinicast.com/wp-content/uploads/2013/04/Statuesque-Baldy-291x300.jpg" width="291" height="300" /></a></p>
<h3>2. Trivia Question</h3>
<p>This week’s questions is a “Who am I?” I have been credited on all six episodes of the Star Wars movies. I am also credited on all four Indiana Jones movies, even the one that shall not be named. I am credited on a Pixar movie. And I am credited on Star Wars: Knights of the Old Republic 1 and 2. Though I am not credited in SWTOR, my influence is clear as a bell.  Who am I?</p>
<p>Please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Correct answers by next Wednesday will be put in a drawing to win a Taun Fawn code courtesy of BioWare and one of the latest full-size Cartel Packs.</p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">3. The Holofeed</span></p>
<ul>
<li>The Rise of the Hutt Cartel digital expansion <a href="http://www.swtor.com/info/news/news-article/20130414">launched</a> for all players on Saturday evening, accompanied by a <a href="http://www.swtor.com/info/media/trailers/just-released-rise-hutt-cartel-launch-trailer">launch trailer</a> (also <a href="http://www.youtube.com/watch?v=DWGAy3beick">on YouTube</a>).</li>
<li><a href="http://www.swtor.com/patchnotes/2.0.0b/4162013">Patch 2.0.0b</a> was deployed during regular maintenance on Tuesday, to fix the issues with reverse engineering color crystals and the <a href="http://www.swtor.com/community/showthread.php?p=6144955#edit6144955">naked bug in PvP</a>.</li>
<li>While the investigation into the apparently lower TTK (time to kill) is ongoing, it was <a href="http://www.swtor.com/community/showthread.php?p=6144958#edit6144958">pointed out</a> that the Expertise cap on healing is now 20% (up from 15% pre-2.0), making it equivalent to how it was before 2.0, as the Trauma healing effect is now 35% (up from 30%).</li>
<li>As <a href="http://www.swtor.com/community/showthread.php?p=6171121#edit6171121">part of the fix</a> for the naked bug, Expertise was removed from Warhero and Elite Warhero PvP gear, along with its other stats being boosted, making it equivalent to PvE gear of the same item rating. There <a href="http://www.swtor.com/community/showthread.php?p=6171888#edit6171888">remains a bug</a> such that the new PvE gear sets, when bolstered, will give better stats than the equivalent level 55 PvP gear; this will be fixed in patch 2.0.1, coming this Tuesday.</li>
<li>The caps on Classic, Basic and Planetary Commendations are being <a href="http://www.swtor.com/community/showthread.php?p=6171825#edit6171825">revised upwards</a> in patch 2.0.1.</li>
<li>A <a href="http://www.swtor.com/community/showthread.php?p=6157144#edit6157144">performance issue</a> is the reason our mission logs can hold a maximum of 25 missions.</li>
<li>The current issues with one time passwords are <a href="http://www.swtor.com/community/showthread.php?p=6165076#edit6165076">being addressed</a>. This includes a change that <a href="http://www.swtor.com/community/showthread.php?p=6171004#edit6171004">has been deployed</a> that extends their lifetime so they are less likely to be expired if the mail in which they are sent is delayed.</li>
<li>How crew skill missions work was <a href="http://www.swtor.com/community/showthread.php?p=6158839#edit6158839">clarified</a>, and some issues were listed. Note that these new rules (e.g., only Bountiful and Rich missions will return an Artifact (Purple) quality mat on crit) only apply for the new 401-450 range.</li>
<li>A couple of world designers describe the new <a href="http://www.swtor.com/info/news/blog/20130411">Macrobinocular </a>and <a href="http://www.swtor.com/info/news/blog/20130411-0">Seeker Droid</a> systems. They also provide some <a href="http://www.swtor.com/community/showthread.php?p=6144708#edit6144708">handy hints</a> for how to most effectively use the Seeker Droids.</li>
</ul>
<h3>4. Community</h3>
<p>If you have a Sith Assassin (or a Jedi Shadow), we recommend <a href="http://www.madsithassassin.com/">Mad Sith Assassin</a>.</p>
<p>You can find <a href="https://www.facebook.com/jediconsularbc">Lance Cadiz</a> regularly live-streaming his adventures at <a href="http://jediconsular.tv">jediconsular.tv</a>.</p>
<p>Megan (@StoleTarts) has written a <a href="http://www.ripten.com/2013/04/17/star-wars-the-old-republic-expansion-review-rise-of-the-hutt-cartel-ms18/">review of the Rise of the Hutt Cartel expansion</a>.</p>
<p>If you are interested in some serious roleplaying, we recommend you <a href="http://clanepsis.enjin.com/recruitment">join Clan Epsis</a>, on the Jung Ma server (US east coast RP/PvP).</p>
<p>Finally, in Kuze&#8217;s Korner, Datacron videos for all the starting planets will soon be available.</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @GregCarter78 (Greg Carter), @woutergrys, @Geldarion (co-host of <a href="http://corellianrunradio.com">Corellian Run Radio</a>), @AspisVodox, @joseph_foran, @TheTurg (Terg), @JediKrackr, @terencemyers, @masterbearjedi (Raz), @ForceChuckle, @roguish98 (Matt Roberts), @rbleamon (Ray Leamon), @EmpireDivider (Chong), @Dimbo56 (SWTOR Mayor), @hadrian9 (Mikhael Lombard), and emails from Quaza Impsbane, Rose and Baffle.</p>
<p>Greg Carter suggests the following rules for the OotiniCast Drinking Game. Please feel free to send us your additions. While listening to the show, anytime one of the following happens, take a drink!</p>
<ul>
<li><span style="line-height: 13px;">Hyp requests BioWare give him/everyone Cartel Coin compensation</span></li>
<li>Red has some sort of in-game bug</li>
<li>Hyp requests day/night cycles or starship/fighter inertia</li>
<li>Teo responds to one of Hyp&#8217;s suggestions with &#8220;Yeah&#8230; not gonna happen&#8221; (or just &#8220;Yeah&#8221; and moves on)</li>
<li>Hyp refers to Makeb as some kind of scab</li>
<li>Anyone says &#8220;Super Secret Space Project&#8221;</li>
<li>Chill skips the Sarlacc Digest</li>
<li>Red complains about the Inquisitor storyline</li>
<li>Teo makes a correct prediction for a patch date</li>
</ul>
<p><span style="line-height: 19.5px;">Ray Leamon refers us to Dulfy&#8217;s <a href="http://dulfy.net/2013/04/15/swtor-dreadseed-and-star-forager-armor-locations-guide/">SWTOR Dreadseed and Star Forager armor locations guide</a>, to help you obtain these sets using your Seeker Droid.</span></p>
<p>@JediKrack&#8217;s visual guide to the Priority Transport Terminal outside each class&#8217;s hangar on the Fleet:</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/priority-transport-near-the-smuggler-hangar/" rel="attachment wp-att-1957"><img class="aligncenter size-medium wp-image-1957" alt="Priority Transport near the Smuggler hangar" src="http://ootinicast.com/wp-content/uploads/2013/04/Priority-Transport-near-the-Smuggler-hangar-300x168.jpg" width="300" height="168" /></a></p>
<p>Chong is quite taken with the helmet which appears to be just a toothpick!</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/chong-toothpick-helm/" rel="attachment wp-att-1956"><img class="aligncenter size-medium wp-image-1956" alt="Chong toothpick helm" src="http://ootinicast.com/wp-content/uploads/2013/04/Chong-toothpick-helm-243x300.jpg" width="243" height="300" /></a></p>
<p>As discussed in the show, you can now find Hyp&#8217;s Marauder, <a href="https://twitter.com/baldygina">Baldygina</a>, on Twitter.</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-76/baldy-on-twitter/" rel="attachment wp-att-1944"><img class="aligncenter size-medium wp-image-1944" alt="Baldy on Twitter" src="http://ootinicast.com/wp-content/uploads/2013/04/Baldy-on-Twitter-300x181.jpg" width="300" height="181" /></a></p>
<h3>6. Sarlacc Digest</h3>
<p>Using Dulfy&#8217;s most excellent <a href="http://dulfy.net/2013/04/14/swtor-level-55-endgame-gearing-guide/">SWTOR Level 55 endgame gearing guide</a>, we discuss the initial stages of gearing for characters that have got to level 55.</p>
<h3>7. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<itunes:subtitle>Chill and Teo are joined by Hyp and Redna to discuss the latest news and our ongoing adventures on Makeb. As many are getting to level 55, we cover the initial steps in gearing up for hard mode Flashpoints and Operations. 1. Introduction </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and Redna to discuss the latest news and our ongoing adventures on Makeb. As many are getting to level 55, we cover the initial steps in gearing up for hard mode Flashpoints and Operations.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:23:36</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 75</title>
		<link>http://ootinicast.com/2013/04/ootinicast-episode-75/</link>
		<comments>http://ootinicast.com/2013/04/ootinicast-episode-75/#comments</comments>
		<pubDate>Fri, 12 Apr 2013 02:22:06 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1887</guid>
		<description><![CDATA[Game Update 2.0: Scum and Villainy is now live and early access for Rise of the Hutt Cartel has begun! We discuss the news and our initial adventures in the new content. 1. Introduction 2. Trivia Question Congratulations to this &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/ootinicast-episode-75/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Game Update 2.0: Scum and Villainy is now live and early access for Rise of the Hutt Cartel has begun! We discuss the news and our initial adventures in the new content.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia Question</h3>
<p dir="ltr" id="internal-source-marker_0.7554177427679262">Congratulations to this week&#8217;s winner, Greg Carter!</p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">3. The Holofeed</span></p>
<ul>
<li><a href="http://www.swtor.com/patchnotes/2.0-rothc/rise-hutt-cartel-and-scum-and-villainy">Game Update 2.0</a> was deployed late on Monday night, with the intention of being ready to launch at midnight PDT, though was available for play a couple of hours early.</li>
<li>The 50% reduction to repair costs that we&#8217;d been enjoying in the leadup to the expansion <a href="http://www.swtor.com/community/showthread.php?p=6112861#edit6112861">have now ended</a>.</li>
<li>All members of a guild receive a 5% bonus to XP gain. This is apparently the <a href="http://www.swtor.com/guildrewards">first of several planned guild rewards</a>.</li>
<li>Those without early access can now earn XP to just short of level 51.</li>
<li>Increasing crew skills beyond 400 before the expansion launches for everyone <a href="http://www.swtor.com/community/showthread.php?p=6118267#edit6118267">requires early access</a>. You&#8217;ll need to purchase the advanced crew skill upgrade from each crew skill trainer before you can progress beyond 400.</li>
<li>There is a <a href="http://www.swtor.com/community/showthread.php?p=6119575#edit6119575">known issue</a> with reverse engineering +41 colour crystals; for now, BioWare advises to not attempt reverse engineering them until it is fixed.</li>
<li>You may receive warnings that you are close to a commendation cap, when you actually aren&#8217;t; this is <a href="http://www.swtor.com/community/showthread.php?p=6125567#edit6125567">also a known issue</a>, and is planned to be fixed in Patch 2.0.1.</li>
<li>As of Game Update 2.0, the set bonus is <a href="http://www.swtor.com/community/showthread.php?p=6096977#edit6096977">always attached to the armoring mod</a>. This includes Tionese, Columi and Rakata items where the set bonus was previously on the item&#8217;s shell.</li>
<li>Alex Modny (Assistant Designer) explained in <a href="http://www.swtor.com/info/news/blog/20130405">PvP in Game Update 2.0: Scum and Villainy</a> how the bolstering system was being upgraded and the reasoning behind the new PvP brackets (10-29, 30-54, 55 and 55 Ranked).</li>
<li>As most of found out by now, bolster isn&#8217;t working quite as intended now that 2.0 has been deployed. Eric Musco, in conjunction with Rob Hinkle and Alex Modny, <a href="http://www.swtor.com/community/showthread.php?p=6121757#edit6121757">explains</a> what&#8217;s going on with the &#8220;naked bug&#8221;.</li>
<li>BioWare have published two SIS Intel reports, giving an overview of <a href="http://www.swtor.com/info/news/blog/20130404">key locations</a> and <a href="http://www.swtor.com/info/news/blog/20130408">persons of interest</a> on Makeb.</li>
<li>Some tips for Game Update 2.0 (thanks to Hru for compiling them):
<ul>
<li>To travel between daily areas (and the Makeb Orbital Station), there are now Priority Mission Terminals (located near the shuttles); these replace the option given on the shuttle doors.</li>
<li>There are trainers for the crafting crew skills in the Makeb Orbital Station; the other trainers are in each faction&#8217;s starting area.</li>
<li>The Makeb Commendation Vendor (located in the Supplies area of the Fleet) sells rating 140 mods for Planetary Commendations.</li>
</ul>
</li>
</ul>
<h3>4. Community</h3>
<p>While adventuring on Makeb, you may as well pick up the two datacrons there; you&#8217;ll find all the information you need in <a href="http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-makeb/">Kuze&#8217;s Korner</a>.</p>
<p>We have two contributions in Raise Your Glass this week:</p>
<ul>
<li><span style="line-height: 13px;"><span style="line-height: 13px;"><strong>Ham Sammich</strong>: </span></span>This week for me was non-stop PvP. Sometimes I felt like I would puke if I got another Huttball match, but I kept pressing to get to level 50 on my Mercenary before the expansion. By the time it was done, I leveled from 35 to 50, maxing out my Valor all along the way. Also big thanks to Chong, Teo, Hyp and a few others for the group PvP; you all made it a little more enjoyable. <img src='http://ootinicast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>
<div><strong>Kile Lewis</strong>: I spent most of my time this past week leveling my Sith Juggernaut, Ty&#8217;Ranos, and deciding how I wanted him to look using adaptive/custom heavy armor. When I wasn&#8217;t leveling that character I was on my main, Skil&#8217;Veros, farming credits to fund my alts.</div>
<p>As I go about leveling or farming I try to level my crew skills just for the sake of being a completionist. I still have a lot to learn about the game since I&#8217;m still new to SWTOR. I&#8217;ve only been playing for about 3 weeks.</li>
</ul>
<p>For those interested in joining Ootini Fight Club for some endgame PvP, please contact Chong by email (<a href="mailto:ootinicast@gmail.com">empiredivider@gmail.com</a>).</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @ForceChuckle, @voyak, @masterbearjedi (Raz), @GregCarter78, @lightsideoflif1, @HamSammich509, @YojeVawree, @therealHausman (Jacob Hausman), @TheTurg (Terg), @ruleoftwocast (Kenzan of the Rule of Two podcast), @EmpireDivider (Chong), @AspisVodox, @weihanthekidsun, @ChazDM (Chaz Davis), @Geldarion (co-host of Corellian Run Radio), @terencemyers, and emails from Rose and Arammus.</p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-075.mp3" length="64892257" type="audio/mpeg" />
		<itunes:subtitle>Game Update 2.0: Scum and Villainy is now live and early access for Rise of the Hutt Cartel has begun! We discuss the news and our initial adventures in the new content. 1. Introduction 2. Trivia Question Congratulations to this week&#039;s winner,</itunes:subtitle>
		<itunes:summary>Game Update 2.0: Scum and Villainy is now live and early access for Rise of the Hutt Cartel has begun! We discuss the news and our initial adventures in the new content.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:29:46</itunes:duration>
	</item>
		<item>
		<title>Kuze&#8217;s Korner Datacron Guide: Makeb</title>
		<link>http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-makeb/</link>
		<comments>http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-makeb/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 05:13:59 +0000</pubDate>
		<dc:creator>Kuze Roh</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[Kuze's Korner]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1878</guid>
		<description><![CDATA[Makeb&#8217;s +10 to Endurance datacron The starting location (marker is orange) is on Frinn Mesa. The datacron itself takes you to the Cartel Mining Mesa (marker is green). Both locations can be seen on the Makeb world map. Makeb&#8217;s +10 &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-makeb/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>Makeb&#8217;s +10 to Endurance datacron</h3>
<p>The <a href="http://ootinimaps.com/Makeb/FrinnMesa?faction=Republic&amp;color=orange&amp;x=919&amp;y=2395&amp;color=green&amp;x=79&amp;y=2556">starting location</a> (marker is <span style="color: #fd8d08;">orange</span>) is on Frinn Mesa. The <a href="http://ootinimaps.com/Makeb/CartelMiningMesa?faction=Republic&amp;color=orange&amp;x=919&amp;y=2395&amp;color=green&amp;x=79&amp;y=2556">datacron itself</a> takes you to the Cartel Mining Mesa (marker is <span style="color: #01bf00;">green</span>). Both locations can be seen on the <a href="http://ootinimaps.com/Makeb?faction=Republic&amp;color=orange&amp;x=919&amp;y=2395&amp;color=green&amp;x=79&amp;y=2556">Makeb world map</a>.</p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/1ElAfo5jA0o" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<h3>Makeb&#8217;s +10 to Presence Datacron</h3>
<p>Both the starting location (marker is <span style="color: #fd8d08;">orange</span>) and the datacron (marker is <span style="color: #01bf00;">green</span>) are on <a href="http://ootinimaps.com/Makeb/PerektaMesa?faction=Republic&amp;color=orange&amp;x=-1719&amp;y=4344&amp;color=green&amp;x=-1945&amp;y=4450">Perekta Mesa</a>, in the south-west part of <a href="http://ootinimaps.com/Makeb?faction=Republic&amp;color=orange&amp;x=-1719&amp;y=4344&amp;color=green&amp;x=-1945&amp;y=4450">Makeb</a>.</span></span></p>
<p><iframe style="margin: 0 auto; display: block;" src="http://www.youtube.com/embed/js7472m8Ovk" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p><!--Ootinimaps: <span style="color: #ffff00;">Start Point</span>, <span style="color: #99cc00;">Datacron</span></p>
<p><span style="line-height: 1.4em;">http://ootinimaps.com/Makeb?faction=Republic&amp;color=yellow&amp;x=919&amp;y=2395&amp;color=green&amp;x=79&amp;y=2556</span></p>
<h3>Makeb +10 to Presence Datacron</h3>
<p>Ootinimaps: <span style="color: #ffff00;">Start Point</span>, <span style="color: #99cc00;">Datacron</span></p>
<p>http://ootinimaps.com/Makeb?faction=Republic&#038;color=yellow&#038;x=-1719&#038;y=4344&#038;color=green&#038;x=-1945&#038;y=4450&#8211;></p>
]]></content:encoded>
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		<item>
		<title>OotiniCast Episode 74</title>
		<link>http://ootinicast.com/2013/04/ootinicast-episode-74/</link>
		<comments>http://ootinicast.com/2013/04/ootinicast-episode-74/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 05:13:45 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1864</guid>
		<description><![CDATA[This week we discuss the closure of LucasArts, the latest SWTOR news, and James Ohlen&#8217;s presentation at GDC. We also provide some advice on how best to prepare for Game Update 2.0! 1. Introduction Hyp provided some pictures for us &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/ootinicast-episode-74/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week we discuss the closure of LucasArts, the latest SWTOR news, and James Ohlen&#8217;s presentation at GDC. We also provide some advice on how best to prepare for Game Update 2.0!</p>
<h3>1. Introduction</h3>
<p>Hyp provided some pictures for us to discuss. The first is his Sniper, Cyborgina, looking surprisingly demure:</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-74/cyborgina/" rel="attachment wp-att-1895"><img class="aligncenter size-medium wp-image-1895" alt="Cyborgina" src="http://ootinicast.com/wp-content/uploads/2013/04/Cyborgina-222x300.jpg" width="222" height="300" /></a><br />
In stark contrast we have Baldy. Oh, Hyp.</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-74/baldy-1/" rel="attachment wp-att-1894"><img class="aligncenter size-medium wp-image-1894" alt="Baldy 1" src="http://ootinicast.com/wp-content/uploads/2013/04/Baldy-1-238x300.jpg" width="238" height="300" /></a><br />
<a href="http://ootinicast.com/2013/04/ootinicast-episode-74/baldy-2/" rel="attachment wp-att-1893"><img class="aligncenter size-medium wp-image-1893" alt="Baldy 2" src="http://ootinicast.com/wp-content/uploads/2013/04/Baldy-2-275x300.jpg" width="275" height="300" /></a><br />
Finally, the context menu for the shuttle door in an orbital station which caused Hyp some amount of frustration in terms of the ordering of the options:</p>
<p><a href="http://ootinicast.com/2013/04/ootinicast-episode-74/shuttle-menu/" rel="attachment wp-att-1892"><img class="aligncenter size-medium wp-image-1892" alt="Shuttle menu" src="http://ootinicast.com/wp-content/uploads/2013/04/Shuttle-menu-300x276.jpg" width="300" height="276" /></a></p>
<h3>2. Trivia Question</h3>
<p>There are many artists involved in the making of the Star Wars movies, but some of them are also famous outside the movies as well. I&#8217;m going to name a few of them, in what I think is easiest to hardest order, and you tell me how they influenced Star Wars, or how they were involved with Star Wars. It sort of starts easier with those who were directly involved, and ends up with the influencers:</p>
<ol>
<li><a href="http://en.wikipedia.org/wiki/Ralph_McQuarrie">Ralph McQuarrie</a></li>
<li><a href="http://en.wikipedia.org/wiki/Brothers_Hildebrandt">Brothers Hildebrandt</a></li>
<li><a href="http://en.wikipedia.org/wiki/Frank_Frazetta">Frank Frazetta</a></li>
<li><a href="http://en.wikipedia.org/wiki/Frank_Frazetta">Frank Frazetta</a></li>
</ol>
<p>Please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. The prize this week is Benjamin&#8217;s Bodacious Booty, donated by our guildmate Benjamin CC to celebrate the release of the Rise of the Hutt Cartel next week!</p>
<h3>3. The Holofeed</h3>
<ul>
<li>Disney has decided to <a href="http://online.wsj.com/article/SB10001424127887323916304578400962825215302.html">close down LucasArts</a>, the game studio responsible for such Star Wars classics as Dark Forces and X-Wing.</li>
<li><a href="http://www.swtor.com/patchnotes/1.7.3a/422013">Patch 1.7.3a</a> was deployed during Tuesday&#8217;s regular maintenance, which fixed a significant memory leak in the client.</li>
<li>The <a href="http://www.swtor.com/info/news/news-article/20130402">security changes</a> that have been hinted at for the past couple of weeks also went live. These include allowing login to the game and the official site using one&#8217;s display name (rather than email address), and the introduction of various self-service options, including the ability to remove the security key from an account without calling customer support.</li>
<li>BioWare didn&#8217;t disappoint with their contribution to April Fool&#8217;s Day, <a href="http://www.swtor.com/gameupdates/2.1-dance-of-the-hutts">Game Update 2.1: Dance of the Hutts</a>.</li>
<li>While a deserter debuff is still not going to be added any time soon, the PvP team is <a href="http://www.swtor.com/community/showthread.php?p=6054653#edit6054653">looking at ways</a> at changing the Civil War warzone so that there isn&#8217;t such an obvious point at which defeat is effectively guaranteed for one side.</li>
<li>Color Crystals will <a href="http://www.swtor.com/community/showthread.php?p=6092629#edit6092629">continue to offer</a> a maximum +41 of an applicable stat in Game Update 2.0.</li>
<li>The upcoming dressing room/barbershop <a href="http://www.swtor.com/community/showthread.php?p=6069057#edit6069057">will not allow</a> a character&#8217;s gender to be changed.</li>
<li>James Ohlen spoke at the <a href="http://www.gdconf.com/">Games Developers Conference</a> about the rise, fall and rise again of SWTOR.
<ul>
<li><a href="http://www.google.com/url?q=http%3A%2F%2Fwww.pcgamer.com%2F2013%2F03%2F28%2Fbioware-gdc-panel-star-wars-the-old-republic%2F&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNE1Nopa8oef4ilxpICkneiLaYcT0w">GDC 2013: BioWare expected players to take three to five months to hit SWTOR’s level cap</a> [PCGamer]</li>
<li><a href="http://www.google.com/url?q=http%3A%2F%2Fwww.pcgamesn.com%2Fswtor%2Fstar-wars-old-republic-gaining-10000-new-players-every-day-going-free-play&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNGrE8Ca3HBcOujHJ0Vdy8pf765ZOg">Star Wars: The Old Republic gaining 10,000 new players every day since going free-to-play</a> [PCGamesN]</li>
<li><a href="http://massively.joystiq.com/2013/03/29/gdc-2013-james-ohlen-on-how-f2p-saved-swtor/">GDC 2013: James Ohlen on how F2P saved SWTOR</a> [Massively]</li>
<li><a href="http://www.google.com/url?q=http%3A%2F%2Fwww.polygon.com%2F2013%2F3%2F30%2F4158734%2Fbioware-details-the-bumpy-first-year-of-star-wars-the-old-republic&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNF6uZKmF65jby8ro5k9qFHaUyX3xQ">BioWare details the bumpy first year of Star Wars: The Old Republic</a> [Polygon]</li>
<li><a href="http://www.google.com/url?q=http%3A%2F%2Fwww.edge-online.com%2Ffeatures%2Fgdc-2013-star-wars-the-old-republics-difficult-launch-and-its-free-to-play-switch%2F&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNE1R98kW8vpN54x2dtVp6IwHDiYUQ">GDC 2013: Star Wars The Old Republic’s difficult launch, and its free to play switch</a> [Edge]</li>
</ul>
</li>
</ul>
<h3>4. Community</h3>
<p>Chill interviewed Damion Shubert in Episode 73.</p>
<p>If you&#8217;re after a guild on the Republic side of the Shadowlands (east coast PvE) server, check out <a href="http://www.reddit.com/r/jeddit">Jeddit</a>, the official guild of the SWTOR subreddit.</p>
<p><a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!) is maintaining a <a href="https://twitter.com/madmar_sith/swtor-podcasters">list of SWTOR podcasts</a>.</p>
<p>We have two installment&#8217;s of &#8220;Raise Your Glass&#8221; (new and original segment name coming soon):</p>
<ul>
<li><strong>Ham Sammich:</strong> So this week mainly just worked on my Mercenary, going from level 25 to 36. I&#8217;m loving the survivability he has and as a PvP toon he&#8217;s a lot of fun. Had a really crazy Voidstar warzone this week. Typically when you&#8217;re guarding the doors most teams buff and stand ready. I came across a PvP team who staggered on top of each other like they do automatically when you spawn into a wz. To say the least it was a huge advantage as what looked like one man ended up being five; some were stealthed anyway but still a sight to see; I had to relay this on as a great mechanic to try sometime!</li>
<li><strong>Hru:</strong> I&#8217;ve now completed all 8 class stories and all 40 companion stories, and now have 11 toons at level 50, nine on The Harbinger and two on Red Eclipse&#8230; all done solo, of course, and without spending any real world money on Cartel Coins for exceptional boosts.</li>
</ul>
<p>Our friend and guildmate Kuze has joined the OotiniCast crew with the first installment of Kuze&#8217;s Korner in this week&#8217;s show. He&#8217;s also provided <a href="http://ootinicast.com/2013/04/kuzes-korner-datacron-guide-makeb">two video guides</a> for the Datacrons that you can get on Makeb.</p>
<p>Darth Kenji&#8217;s next Lesson from the Holocron will be about Jawas. Look for it soon!</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @qzoid, @terencemyers, @Dimbo56, @ForceChuckle, @masterbearjedi (Raz), @weihanthekidsun (Weihan Sun), @K0h4ku (Amber Green), @BillLentz, @voyak, @ben_b55 (Ben B) and @ChazLobo, and an email from Hru answering a question about moddable vibroknives from @GregCarter (it&#8217;s sold by Logistics Officer Sy, just inside the main entrance of Dromund Kaas Spaceport, and by Lieutenant Pell, the Specialty Goods vendor who is with the two regular Commendations vendors in the Senate Commercial District on Coruscant).</p>
<p>@Geldarion (co-host of Corellian Run Radio) offers a list of Twitter resources for SWTOR fans: <a href="https://twitter.com/CorellianRun">@CorellianRun</a>, <a href="https://twitter.com/TORWars">@TORWars</a>, <a href="https://twitter.com/OotiniCast">@OotiniCast</a>, <a href="https://twitter.com/ruleoftwocast">@ruleoftwocast</a>, <a href="https://twitter.com/TheRevCast">@TheRevCast</a>, <a href="https://twitter.com/realdarthhater">@realdarthhater</a> and <a href="https://twitter.com/dulfycleric">@dulfycleric</a>.</p>
<h3>6. Sarlacc Digest</h3>
<p>We discuss how best to prepare for Game Update 2.0. We recommend using our <a title="Commendation conversion calculator for Game Update 2.0" href="http://ootinicast.com/2013/03/commendation-conversion-calculator-game-update-2-0/">Commendation conversion calculator for Game Update 2.0</a> to help you ensure that you&#8217;ve spent your Commendations and Tionese Crystals such that none are wasted during the conversion on April 9th.</p>
<p>BioWare have finalised the <a href="http://www.swtor.com/community/showthread.php?p=6081568#edit6081568">conversion ratios</a>, <a href="http://www.swtor.com/community/showthread.php?p=6082184#edit6082184">Commendation weekly caps and maximums</a>, as well as <a href="http://www.swtor.com/community/showthread.php?p=6082430#edit6082430">confirming</a> that warzone commendations will be unaffected during the conversion.</p>
<p>In terms of the gear you&#8217;ll need for questing on Makeb, we believe that Tionese gear (which you can purchase now using the 99 Tionese Commendations obtained from your class&#8217;s Advanced Gear mission, obtained when reaching level 50) should be sufficient. The new tier of crafting will provide mods for your gear, as well as new equipment, to help upgrade that Tionese as you level up. There are also items which drop from mobs on Makeb and mission rewards, as well as what can be purchased using Planetary Commendations from the (new) Makeb vendor on the Fleet and on Makeb itself.</p>
<h3>7. Outro</h3>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>), Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-074.mp3" length="71475836" type="audio/mpeg" />
		<itunes:subtitle>This week we discuss the closure of LucasArts, the latest SWTOR news, and James Ohlen&#039;s presentation at GDC. We also provide some advice on how best to prepare for Game Update 2.0! 1. Introduction Hyp provided some pictures for us to discuss.</itunes:subtitle>
		<itunes:summary>This week we discuss the closure of LucasArts, the latest SWTOR news, and James Ohlen&#039;s presentation at GDC. We also provide some advice on how best to prepare for Game Update 2.0!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:38:55</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 73</title>
		<link>http://ootinicast.com/2013/04/ootinicast-episode-73/</link>
		<comments>http://ootinicast.com/2013/04/ootinicast-episode-73/#comments</comments>
		<pubDate>Tue, 02 Apr 2013 08:21:22 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Damion Schubert]]></category>
		<category><![CDATA[Interview]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1660</guid>
		<description><![CDATA[Chill interviews Damion Schubert, Lead Designer on Star Wars: The Old Republic. Damion started his career as a designer of text-based MUDs, which led to Meridian 59 (the first graphical MMO), and later to Origin to work on Ultima Online. &#8230; <a class="more-link" href="http://ootinicast.com/2013/04/ootinicast-episode-73/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill interviews Damion Schubert, Lead Designer on Star Wars: The Old Republic.</p>
<p>Damion started his career as a designer of text-based MUDs, which led to Meridian 59 (the first graphical MMO), and later to Origin to work on Ultima Online. He eventually joined BioWare to work on Star Wars: The Old Republic.</p>
<p>The topics discussed in the interview include:</p>
<ul>
<li><span style="line-height: 13px;">Striking the right level of difficulty for the Makeb content in the Rise of the Hutt Cartel digital expansion, to make it challenging for solo players while still allowing it to be doable by less combat-effective players (e.g., those spec&#8217;d as healers).</span></li>
<li>The reasoning and method behind the combat team&#8217;s update to the skill trees in Game Update 2.0 and the selection of the new level 51 ability for all Advanced Classes.</li>
<li>The philosophy of why crew skills have been altered so that the best operation gear cannot be reverse engineered, and a hint of what&#8217;s to come in the future.</li>
<li>The state of character transfers, with some indication that they&#8217;re getting closer than ever.</li>
<li>While Cathar as a playable species is not in the Rise of the Hutt Cartel, it seems they&#8217;re awfully close to being available (and are why the Cathar NPCs you&#8217;ll encounter in the Makeb content are particularly detailed!).</li>
<li>Chill did his best, but Damion was unwilling to divulge any information about the Super Secret Space Project (though he did talk about his hopes and dreams for guild capital ships; if they ever happen, they&#8217;re going to be amazing).</li>
<li>While multi-/dual-spec sounds like it&#8217;s further off than we&#8217;d like, Damion provided some fascinating insight into how features are prioritised, designed and finally implemented into the game.</li>
<li>Because we know it&#8217;s an issue dear to Hyp&#8217;s heart, we asked about day/night cycles (have no fear, they&#8217;re far down the priority list behind other more desired features!).</li>
<li>Damion explained why MMO designers typically don&#8217;t talk about upcoming features until they&#8217;re sure they going to be delivered; this led into an affirmation of their strategic direction for allowing us the maximum amount of customisability for our characters, with the dressing room/barbershop being the latest feature added to support that.</li>
<li>Why the team has avoided any hint of pay-to-win as part of the free-to-play conversion, and why that&#8217;s not going to change.</li>
<li>How free-to-play is going (hint: really, really well) and what that means for the game and the development team.</li>
</ul>
<p>Thanks to Damion for taking the time to talk to us, and to Eric Musco (Community Manager) for arranging the interview!</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2013/04/ootinicast-episode-73/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-073.mp3" length="15956106" type="audio/mpeg" />
			<itunes:keywords>Damion Schubert,Interview</itunes:keywords>
	<itunes:subtitle>Chill interviews Damion Schubert, Lead Designer on Star Wars: The Old Republic. - Damion started his career as a designer of text-based MUDs, which led to Meridian 59 (the first graphical MMO), and later to Origin to work on Ultima Online.</itunes:subtitle>
		<itunes:summary>Chill interviews Damion Schubert, Lead Designer on Star Wars: The Old Republic.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>21:50</itunes:duration>
	</item>
		<item>
		<title>Commendation conversion calculator for Game Update 2.0</title>
		<link>http://ootinicast.com/2013/03/commendation-conversion-calculator-game-update-2-0/</link>
		<comments>http://ootinicast.com/2013/03/commendation-conversion-calculator-game-update-2-0/#comments</comments>
		<pubDate>Sat, 30 Mar 2013 19:48:58 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Guide]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1327</guid>
		<description><![CDATA[As we discussed in episode 68, the existing commendations for a given character will be converted into the new Classic Commendations currency during the deployment of Game Update 2.0, using the following ratios: Columi Commendations 4:1 Tionese Commendations 6:1 Black &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/commendation-conversion-calculator-game-update-2-0/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>As we discussed in <a href="http://ootinicast.com/2013/02/ootinicast-episode-68/">episode 68</a>, the existing commendations for a given character will be <a href="http://www.swtor.com/community/showthread.php?p=6081568#edit6081568">converted</a> into the new Classic Commendations currency during the deployment of Game Update 2.0, using the following ratios:</p>
<ul>
<li>Columi Commendations 4:1</li>
<li>Tionese Commendations 6:1</li>
<li>Black Hole Commendations 1:1</li>
<li>Daily Commendations 4:1</li>
</ul>
<p>While Classic Commendations have a weekly cap (200) and an overall cap (400), <a href="http://www.swtor.com/community/showthread.php?p=6082184#edit6082184">an overflow cap of 800</a> will be used for the one-time conversion.</p>
<p>According to <a href="http://dulfy.net/2013/02/22/swtor-commendations-system-in-patch-2-0/">Dulfy&#8217;s guide</a>, once Game Update 2.0 is deployed, &#8220;Unassembled&#8221; armor/weapon tokens can be exchanged for containers containing Classic Commendations; this applies to Rakata (75), Columi (75) and Campaign (99). It may be worth hanging onto these, in case you&#8217;d like more Classic Commendations after the conversion.</p>
<p>The existing commendations that are currently planet-specific will likewise be converted into a single Planetary Commendations currency, at a ratio of 1:1, with a cap of 50 and an overflow cap of 100 for the one-time conversion when Game Update 2.0 is deployed. Tionese Crystals will also be converted into Planetary Commendations, <a href="http://www.swtor.com/community/showthread.php?p=6082430#edit6082430">at a ratio of 2:1</a>.</p>
<p>The following calculator allows you to enter your current number of Commendations; the order in which they&#8217;re listed should match what you see in the Currency tab of your inventory.</p>
<style>
.conversion-label {
  text-align: right;
  width: 250px;
  border-top: 0px !important;
  padding-right: 0px !important;
  padding-top: 2px !important;
  padding-bottom: 2px !important;
}
.conversion-value {
  width: 270px;
  border-top: 0px !important;
  padding-top: 2px !important;
  padding-bottom: 2px !important;
}
.conversion-value value {
  border: 1px;
}
.overflow-message {
  color: red;
}
.conversion-table {
  border-collapse: collapse;
  border: 0px !important;
  cellspacing: 0px;
  width: auto !important;
  border-bottom-width: 0px;
}
.faction-selection {
  margin-left: 150px;
}
.faction-selection ul li {
  float: left;
  display: inline;
  list-style-type: none;
  padding-right: 20px;
}
</style>
<form id="conversion-form" action="#">
<table class="conversion-table">
<tr>
<td class="conversion-label">Columi Commendations:</td>
<td class="conversion-value"><input type="text" maxlength="4" name="columi" size="5" onchange="recalculate_classic(this.form);" onkeypress="this.onchange();" onpaste="this.onchange();" oninput="this.onchange();" /></td>
</tr>
<tr>
<td class="conversion-label">Tionese Commendations:</td>
<td class="conversion-value"><input type="text" maxlength="4" name="tionese" size="5" onchange="recalculate_classic(this.form);" onkeypress="this.onchange();" onpaste="this.onchange();" oninput="this.onchange();" /></td>
</tr>
<tr>
<td class="conversion-label">Tionese Crystals:</td>
<td class="conversion-value"><input type="text" maxlength="4" name="tionese-crystals" size="5" onchange="recalculate_planetary(this.form);" onkeypress="this.onchange();" onpaste="this.onchange();" oninput="this.onchange();" /></td>
</tr>
<tr>
<td class="conversion-label">Black Hole Commendations:</td>
<td class="conversion-value"><input type="text" maxlength="4" name="blackhole" size="5" onchange="recalculate_classic(this.form);" onkeypress="this.onchange();" onpaste="this.onchange();" oninput="this.onchange();" /></td>
</tr>
<tr>
<td class="conversion-label">Daily Commendations:</td>
<td class="conversion-value"><input type="text" maxlength="4" name="daily" size="5" onchange="recalculate_classic(this.form);" onkeypress="this.onchange();" onpaste="this.onchange();" oninput="this.onchange();" /></td>
</tr>
</table>
<table class="conversion-table">
<tr>
<td class="conversion-label">Classic Commendations:</td>
<td class="conversion-value"><input type="text" maxlength="4" name="classic" size="5" readonly /> <span class="overflow-message" id="classic-overflow-message"></span></td>
</tr>
</table>
<p>Select your faction so that only accessible accessible are shown.</p>
<div class="faction-selection">
<ul>
<li><input type="radio" id="republic" name="faction" value="republic" onchange="recalculate_planetary(this.form);" checked>Republic</li>
<li><input type="radio" id="empire" name="faction" value="empire" onchange="recalculate_planetary(this.form);" >Empire</li>
</ul>
</div>
<p><br style="clear: left;" /><br />
<br/></p>
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<tr>
<td class="conversion-label">Alderaan Commendations:</td>
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<tr>
<td class="conversion-label">Balmorra Commendations:</td>
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<tr>
<td class="conversion-label">Belsavis Commendations:</td>
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<tr>
<td class="conversion-label">Corellia Commendations:</td>
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<tr class="republic-only">
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<tr>
<td class="conversion-label">Hoth Commendations:</td>
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<td class="conversion-label">Hutta Commendations:</td>
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<td class="conversion-label">Korriban Commendations:</td>
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<td class="conversion-label">Nar Shaddaa Commendations:</td>
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<tr class="republic-only">
<td class="conversion-label">Ord mantell Commendations:</td>
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<tr>
<td class="conversion-label">Quesh Commendations:</td>
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<tr>
<td class="conversion-label">Taris Commendations:</td>
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<tr>
<td class="conversion-label">Tatooine Commendations:</td>
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<tr class="republic-only">
<td class="conversion-label">Tython Commendations:</td>
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<tr>
<td class="conversion-label">Voss Commendations:</td>
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<td class="conversion-label">Planetary Commendations:</td>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>OotiniCast Episode 72</title>
		<link>http://ootinicast.com/2013/03/ootinicast-episode-72/</link>
		<comments>http://ootinicast.com/2013/03/ootinicast-episode-72/#comments</comments>
		<pubDate>Fri, 29 Mar 2013 03:19:40 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1639</guid>
		<description><![CDATA[This week is all about the planet Makeb, the centerpiece of the Rise of the Hutt Cartel. We discuss our own experiences with the content on the closed PTS, along with the wealth of material released about the expansion. 1. &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/ootinicast-episode-72/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week is all about the planet Makeb, the centerpiece of the Rise of the Hutt Cartel. We discuss our own experiences with the content on the closed PTS, along with the wealth of material released about the expansion.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia Question</h3>
<p>From the several entrants who identified the half-size <a href="http://www.sideshowtoy.com/?page_id=4489&amp;sku=900217&amp;ref=search&amp;&amp;900217#%21prettyPhoto[product_gallery]/4/">Darth Vader Bronze Statue</a> for $US18,000 as the most expensive Star Wars merchanise currently available, the randomly chosen winner was Thornwald!</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-72/bronze-darth-vader/" rel="attachment wp-att-1667"><img class="aligncenter size-medium wp-image-1667" alt="Bronze Darth Vader" src="http://ootinicast.com/wp-content/uploads/2013/03/Bronze-Darth-Vader-240x300.jpg" width="240" height="300" /></a></p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.7.2b/3222013">Patch 1.7.2b</a> was deployed late last week, just before the second double XP weekend commenced, to remove bolstering from the Western Ice Shelf of Ilum.</li>
<li><a href="http://www.swtor.com/patchnotes/1.7.3/3262013">Game Update 1.7.3</a> was deployed on Tuesday during normal maintenance, which included <a href="http://www.swtor.com/blog/cartel-market-update-march-26th-2013">a few updates</a> to the Cartel Market.</li>
<li>The solution to the dwindling population on the APAC (Asia/Pacific) servers <a href="http://www.swtor.com/community/showthread.php?p=6048072#edit6048072">has been chosen</a> by BioWare: the three APAC servers will be merged with US west coast servers:
<ul>
<li>Mastar Dar’Nala (PvP) merging with The Bastion (PvP)</li>
<li>Gav Daragon (RP-PvE) merging with Begeren Colony (RP-PvE)</li>
<li>Dalborra (PvE) merging with The Harbinger (PvE)</li>
</ul>
</li>
<li>Eric Musco, Community Manager, <a href="http://www.swtor.com/community/showthread.php?p=6049836#edit6049836">provided some insight</a> into how they reached this decision. Prior to the merger, players will be able to <a href="http://www.swtor.com/community/showthread.php?p=6061872#edit6061872">manually transfer their characters</a> to any US west coast server. If you believe that the better solution would be to merge the APAC servers into a single server still located in Australia, then <a href="http://www.gopetition.com/petitions/keep-apac-servers-for-swtor-available-and-merge-them-into-1.html">signing this petition</a> may help.</li>
<li>Austin Peckenpaugh (Class Designer) <a href="http://www.swtor.com/community/showthread.php?p=6061690#edit6061690">made it clear</a> that the current state of class balance that will be deployed in Game Update 2.0 isn&#8217;t the end; further balancing will continue over time.</li>
</ul>
<h3>4. Community</h3>
<p>Ham Sammich (@HamSammich) had the idea for us to provide a place for listeners to provide an update on their progress in the same, highlighting achievements, goals met, or just cool stuff that happened to them. We would publish this material in our show notes, and occasionally draw attention to particularly noteworthy items as time permitted. To kick things off, Ham provided the following:</p>
<blockquote><p>This week I just really tried to focus on leveling my Sith Assassin before the expansion is released. I ran the Foundry a couple times with PUGs and got to level 45. I&#8217;m still working on rotation a lot; overload seems to make Warmaster&#8217;s Blade only half extend, so I went ahead and submitted a ticket. Outside of that I reached Legend status with the Contraband Resale Corporation and purchased the ever elusive Aratech Eclipse for 4 certificates and 100k credits. That&#8217;s about sums it up; see you in space!</p></blockquote>
<p>If you&#8217;re interested in participating, just send a paragraph or two to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @rbleamon (Ray Leamon), @Damaging_Rogue (Les), @JediKrackr, @ThePiousPunk, @terencemyers, @GregCarter78, @ForceChuckle and @AlexDGeslin, along with emails from Howard (who we thank for his most generous donation!) and Baffle.</p>
<p>Here is the JK/BH spotted by Ham Sammich:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-72/jedi-bh/" rel="attachment wp-att-1668"><img class="aligncenter size-medium wp-image-1668" alt="Jedi BH" src="http://ootinicast.com/wp-content/uploads/2013/03/Jedi-BH-300x164.jpg" width="300" height="164" /></a></p>
<h3>6. Sarlacc Digest</h3>
<p>This week has seen a flood of information released from various news and fan sites about Makeb, the new planet being added with the Rise of the Hutt Cartel digital expansion, adding to the material BioWare had already produced.</p>
<p>While we mainly talked about our own impressions, we did cover some of the material included in these articles. But if you want to know it all, here are all of our sources:</p>
<ul>
<li><a href="http://www.swtor.com/info/news/blog/20130307">Developer Update: Overview of the Planet Makeb</a> (BioWare)</li>
<li><a href="http://www.swtor.com/blog/developer-blog-art-makeb">Developer Blog: The Art of Makeb</a> (BioWare)</li>
<li><a href="http://www.swtor.com/info/media/trailers/making-rise-hutt-cartel-part-1-creating-makeb-video">Making of Rise of the Hutt Cartel Part 1: Creating Makeb Video</a> (BioWare, <a href="http://www.youtube.com/watch?v=2GzzCOJqPLc">also on YouTube</a>)</li>
<li><a href="http://www.swtor.com/info/media/trailers/making-rise-hutt-cartel-part-2-conflict-makeb">Making of Rise of the Hutt Cartel Part 2: Conflict on Makeb</a> (BioWare, <a href="http://www.youtube.com/watch?v=2Iqf4aNpX4o">also on YouTube</a>)</li>
<li><a href="http://dulfy.net/2013/03/25/swtor-rise-of-the-hutt-cartel-interview-with-bioware-developer-brian-audette/">SWTOR Rise of the Hutt Cartel Interview with Bioware developer Brian Audette</a> (Dulfy)</li>
<li><a href="http://www.madsithassassin.com/2013/03/assassin-developer-interview.html">Assassin Developer Interview</a> (Mad Sith Assassin)</li>
<li><a href="http://www.gameinformer.com/b/news/archive/2013/03/25/new-details-on-star-wars-the-old-republics-rise-of-the-hutt-cartel.aspx">New Details On The Old Republic&#8217;s Rise Of The Hutt Cartel</a> (Game Informer)</li>
<li><a href="http://www.darthhater.com/articles/feature/23676-developer-q-a-featuring-bruce-maclean">Developer Q&amp;A: Featuring Bruce Maclean</a> (Darth Hater)</li>
<li><a href="http://swtorhub.com/rise-hutt-cartel-preview">Rise of the Hutt Cartel Preview</a> (SWTOR Hub)</li>
<li><a href="http://massively.joystiq.com/2013/03/25/massivelys-hands-on-with-swtor-expansion-rise-of-the-hutt-carte/">Massively&#8217;s hands-on with SWTOR expansion Rise of the Hutt Cartel</a> (Massively)</li>
<li><a href="http://www.mmpg.com/gamelist.cfm/game/367/feature/7246/Star-Wars-The-Old-Republic-The-Hutt-Cartel-is-Rising.html">Star Wars: The Old Republic Previews: The Hutt Cartel is Rising</a> (MMORPG)</li>
<li><a href="http://news.cnet.com/8301-17938_105-57576111-1/star-wars-the-old-republic-expansion-to-launch-april-14/">Star Wars: The Old Republic expansion to launch April 14</a> (CNET)</li>
<li><a href="http://www.polygon.com/2013/3/25/4133266/star-wars-the-old-republic-rise-of-the-hutt-cartel-preview">Star Wars: The Old Republic&#8217;s first expansion is BioWare&#8217;s hope to win back lapsed players</a> (Polygon)</li>
<li><a href="http://www.zam.com/story.html?story=32084">SWTOR: Bruce Maclean Interview</a> (ZAM)</li>
<li><a href="http://unknownregionsbrewery.wordpress.com/2013/03/25/exclusive-swtor-rothc-bioware-interview/">Exclusive SWTOR RotHC BioWare Interview</a> (The Unknown Regions Brewing Company)</li>
<li><a href="http://au.ign.com/videos/2013/03/25/star-wars-the-old-republic-rise-of-the-hutt-cartel-commentary">Rise of the Hutt Cartel Commentary</a> (IGN video)</li>
</ul>
<p>Hyp has also captured some images from our time on Makeb, when he and I were questing together. First we have Pearlneck, his Scoundrel healer, with a rather spectacular background:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-72/pearlneck-on-makeb/" rel="attachment wp-att-1671"><img class="aligncenter size-medium wp-image-1671" alt="Pearlneck on Makeb" src="http://ootinicast.com/wp-content/uploads/2013/03/Pearlneck-on-Makeb-300x168.jpg" width="300" height="168" /></a>Next, Pearlneck is working some mischief that may involve the light bridge visible in the distance:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-72/pearlneck-and-the-light-bridge/" rel="attachment wp-att-1670"><img class="aligncenter size-medium wp-image-1670" alt="Pearlneck and the light bridge" src="http://ootinicast.com/wp-content/uploads/2013/03/Pearlneck-and-the-light-bridge-300x168.jpg" width="300" height="168" /></a>Finally, Pearlneck and my Jedi Guardian, Teol, seem to be rather distressed by a situation they&#8217;ve found themselves in:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-72/pearlneck-and-teol/" rel="attachment wp-att-1669"><img class="aligncenter size-medium wp-image-1669" alt="Pearlneck and Teol" src="http://ootinicast.com/wp-content/uploads/2013/03/Pearlneck-and-Teol-300x168.jpg" width="300" height="168" /></a></p>
<h3>7. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<itunes:subtitle>This week is all about the planet Makeb, the centerpiece of the Rise of the Hutt Cartel. We discuss our own experiences with the content on the closed PTS, along with the wealth of material released about the expansion. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>This week is all about the planet Makeb, the centerpiece of the Rise of the Hutt Cartel. We discuss our own experiences with the content on the closed PTS, along with the wealth of material released about the expansion.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:31:40</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 71</title>
		<link>http://ootinicast.com/2013/03/ootinicast-episode-71/</link>
		<comments>http://ootinicast.com/2013/03/ootinicast-episode-71/#comments</comments>
		<pubDate>Fri, 22 Mar 2013 05:27:06 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1627</guid>
		<description><![CDATA[We discuss Jeff Hickman&#8217;s third State of the Game along with other SWTOR news as we prepare for the second double XP weekend on the march to Makeb! 1. Introduction Hyp is quite taken with his Sniper&#8217;s starship: Speaking of &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/ootinicast-episode-71/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss Jeff Hickman&#8217;s third State of the Game along with other SWTOR news as we prepare for the second double XP weekend on the march to Makeb!</p>
<h3>1. Introduction</h3>
<p>Hyp is quite taken with his Sniper&#8217;s starship:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-71/hyp-and-the-agent-starship/" rel="attachment wp-att-1644"><img class="aligncenter size-medium wp-image-1644" alt="Hyp and the agent starship" src="http://ootinicast.com/wp-content/uploads/2013/03/Hyp-and-the-agent-starship-300x168.jpg" width="300" height="168" /></a></p>
<p>Speaking of his Sniper (Cyborgyna), he&#8217;s dressed her in surprisingly fetching Jedi robes. Keeping them guessing, you know.</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-71/hyps-agent-in-jedi-gear/" rel="attachment wp-att-1643"><img class="aligncenter size-medium wp-image-1643" alt="Hyp's agent in Jedi gear" src="http://ootinicast.com/wp-content/uploads/2013/03/Hyps-agent-in-Jedi-gear-300x168.jpg" width="300" height="168" /></a></p>
<p>It&#8217;s getting harder and harder to find Baldy&#8217;s inner beauty:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-71/even-more-beautiful-baldy/" rel="attachment wp-att-1642"><img class="aligncenter size-medium wp-image-1642" alt="Even more beautiful Baldy" src="http://ootinicast.com/wp-content/uploads/2013/03/Even-more-beautiful-Baldy-300x228.jpg" width="300" height="228" /></a></p>
<h3>2. Trivia Question</h3>
<p dir="ltr" id="internal-source-marker_0.7554177427679262">Star Wars has become famous for many things, some of which we have explored in the Trivia Question. But one that we haven’t yet touched on is its famous merchandising. There are tens, perhaps hundreds of thousands of items with the Star Wars brand on them. The Star Wars action figures and other toys alone have outgrossed all six movies including re-releases, according to Forbes. And there is clothing, food, and just about everything else out there in the galaxy.</p>
<p>The challenge: find the Star Wars item with the highest non-auction, actual sale price. That is to say, not a one-of-a-kind item put up for auction, like the original Tie Fighter Episode IV model that went for $350,000 or the Panavision camera used to film Episode IV that went for $625,000. So, no auction items. And not an item put up for sale at a crazy price no one would pay. But rather, find an item  that is (or was) for sale to the public with the highest price, and send your answer (please include a link to help me research your answers) to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.The person who finds the most expensive Star Wars merchandise will win a Tauntaun Fawn code courtesy of BioWare and one of the latest Cartel Packs.</p>
<p>In event of a tie, there will be a random drawing. I have found an item, specifically a Boba Fett item, priced at $US1299.99, so try to beat my score!</p>
<p><span style="font-size: 1.17em; font-weight: bold; line-height: 1.4em;">3. The Holofeed</span></p>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.7.2a/3142013">Patch 1.7.2a</a> was deployed on Thursday. No sign yet of Game Update 1.7.3!</li>
<li>Jeff Hickman, SWTOR&#8217;s Executive Producer, has published <a href="http://www.swtor.com/blog/state-game-3">his third State of the Game</a>. Eric Musco (Community Manager) subsequently clarified <a href="http://www.swtor.com/community/showthread.php?p=6030108#edit6030108">why they&#8217;re charging Cartel Coins</a> for the upcoming &#8220;barbershop&#8221;, what Jeff meant by <a href="http://www.swtor.com/community/showthread.php?p=6030052#edit6030052">8 week content releases</a>, and that we&#8217;d be getting news about the solution to the APAC servers&#8217; population issue <a href="http://www.swtor.com/community/showthread.php?p=6028334#edit6028334">early next week</a>.</li>
<li>There has been plenty of work done on the PTS; you can find all the <a href="http://www.swtor.com/test-center/patchnotes">patch notes in the Test Center</a>.</li>
<li><a href="http://www.swtor.com/info/media/trailers/old-republic-insider-episode-5">The Old Republic Insider Episode 5</a> was released (<a href="http://www.youtube.com/watch?v=dy9zC5ep6hQ">also on YouTube</a>), featuring Bruce MacLean (Senior Development Director) and Cory Butler (Producer).</li>
<li>It <a href="http://www.swtor.com/community/showthread.php?p=5982425#edit5982425">appears</a> that the Empire does have a (very) slight lead over the Republic in terms of population.</li>
<li>Players have been using the bolstering system on the Western Ice Shelf of Ilum to level to 50 extremely quickly. While this is <a href="http://www.swtor.com/community/showthread.php?p=6018066#edit6018066">not being classified as an exploit</a>, BioWare <a href="http://www.swtor.com/community/showthread.php?p=6017999#edit6017999">will be making changes</a> to ensure that this won&#8217;t be possible.</li>
<li>A recent issue was introduced that caused a chestpiece&#8217;s hood to no longer show, thus leaving the helmet exposed. A different problem resulted in some Trooper helmets not showing at all. Both <a href="http://www.swtor.com/community/showthread.php?p=6016816#edit6016816">should be fixed</a> in the upcoming Game Update 1.7.3.</li>
<li>Phillip Holmes, SWTOR’s Senior Manager of Security, <a href="http://www.swtor.com/community/showthread.php?p=6011930#edit6011930">announced</a> the self-service options that would be available in April, with some coming with the initial security change on April 2nd. He also <a href="http://www.swtor.com/community/showthread.php?p=6017488#post6017488">answered</a> yet more questions about the change.</li>
<li>EA are having a promotion across multiple free-to-play games that apparently offer unique SWTOR pets for playing those games. <a href="http://dulfy.net/2013/03/16/swtor-pets-from-other-ea-f2p-games/">Dulfy has a guide</a> summarising what&#8217;s known about which games, and what&#8217;s required to obtain the pets. Subscribers cannot yet get these pets, though they <a href="http://www.swtor.com/community/showthread.php?p=6013525#edit6013525">will become available</a> at some point in the future.</li>
</ul>
<h3>4. Community</h3>
<p>A reminder that if you want to know some background on those nefarious Hutts—some of it quite surprising—please see Darth Kenji&#8217;s latest Lesson from the Holocron, <a href="http://ootinicast.com/2013/03/holocron-warlords-gangsters/">&#8220;Warlords and Gangsters&#8221;</a>.</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from <a href="http://twitter.com/madmar_sith">@madmar_sith</a> (be sure to follow him back to join the #swtorfamily!), @Bytorsnowdog (Snowy), @MikeG_75 (MikeG) @Jeboneyus (Jared), @rbleamon (Ray Leamon), @HamSammich509, @masterbearjedi (Raz), @DarthKenji (William Keele, author of our Lessons from the Holocron), @weihanthekidsun (Weihan Sun), @Adam_Schumpert, @Kingkornholio, @_Baffle6h (Baffle), @ForceChuckle, @Mal_Kizdek_14h (Shammar) and @Thoroughmas12m (Thomas Midena), and an email from Quaza.</p>
<p>You can see a slightly out-of-date spec for Chill&#8217;s PvP Powertech <a href="https://twitter.com/BrandonLStarr/status/314006163937165312/photo/1">here</a>.</p>
<p>Here&#8217;s Darth Wantsom, the creation of @HamSammich509 inspired by The Harbinger&#8217;s downtime:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-71/darth-wantsom/" rel="attachment wp-att-1641"><img class="aligncenter size-medium wp-image-1641" alt="Darth Wantsom" src="http://ootinicast.com/wp-content/uploads/2013/03/Darth-Wantsom-225x300.jpg" width="225" height="300" /></a></p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<itunes:subtitle>We discuss Jeff Hickman&#039;s third State of the Game along with other SWTOR news as we prepare for the second double XP weekend on the march to Makeb! 1. Introduction Hyp is quite taken with his Sniper&#039;s starship: - </itunes:subtitle>
		<itunes:summary>We discuss Jeff Hickman&#039;s third State of the Game along with other SWTOR news as we prepare for the second double XP weekend on the march to Makeb!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:11:56</itunes:duration>
	</item>
		<item>
		<title>The Holocron: Warlords and Gangsters</title>
		<link>http://ootinicast.com/2013/03/holocron-warlords-gangsters/</link>
		<comments>http://ootinicast.com/2013/03/holocron-warlords-gangsters/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 08:13:51 +0000</pubDate>
		<dc:creator>William Keele</dc:creator>
				<category><![CDATA[Special]]></category>
		<category><![CDATA[Holocron]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1612</guid>
		<description><![CDATA[“Or else Pizza is gonna send out for you!” -Vinnie, droid right hand man of the greatest Hutt of all time, Pizza the Hutt With the Rise of the Hutt Cartel expansion release right around the corner, I thought it &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/holocron-warlords-gangsters/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<blockquote><p><span style="line-height: 1.4em;">“Or else Pizza is gonna send out for you!”</span></p>
<p>-Vinnie, droid right hand man of the greatest Hutt of all time, Pizza the Hutt</p></blockquote>
<p>With the Rise of the Hutt Cartel expansion release right around the corner, I thought it might be a good idea to look into one of the many species unique to the Star Wars universe, the Hutts.  Whether dealing in legitimate business or illicit trade, the Hutts can easily be considered the masters (or mistresses, more on this later) of the galactic underworld.  What is not apparent at first glance is that the Hutts themselves are heirs to a grand legacy of an empire built by war rather than credits, and the tyrannical rulers who turned that empire on its head.</p>
<p>The first time I saw Episode VI:  Return of the Jedi, I was introduced to the Hutts through the character of Jabba the Hutt.  My first thought was that he was a disgusting slug, and that is generally the most common first impression that the Hutts give to those meeting them for the first time.  When encountered they are usually sitting on opulent thrones, apparently immobile, but they are actually able to slither around their environment like slugs.  Physiologically speaking, one of their most interesting traits is their reproductive system.  Hutts take a cue from worms and marsupials in this regard. Like worms, they are hermaphrodites, meaning they are neither male nor female.  Hutts are then referred to by whichever gender they wish.  Hutts reproduce asexually, so when a Hutt has a Huttlet, or child, its sole parent is the Hutt that spawned it.  Once born, the Huttlet will crawl inside its parent’s brood pouch like a kangaroo.  Hutts can also regenerate body parts when injured.  Hutts live to be around one thousand standard years old.</p>
<p>Over time the Hutts developed their own language, called Huttese.  While it is primarily spoken in Hutt Space, it is also spoken almost everywhere else, making it the second most spoken language in the galaxy after Basic.</p>
<p>When it comes to Hutt history, it is difficult to nail down all the facts to give a definitive chronology.  In conducting research for this article, I have found not only some inaccuracies but also blatant contradictory accounts.  These stem from the ancient legends, rumors, and half-truths of not only the Hutts themselves but of other cultures like the Tionese.  In the end I have decided to stick to the account in The Old Republic Encyclopedia since I believe it pertains to the time with which we are all most concerned.  I will include additional comments when they do not contradict the main story in the aforementioned book.</p>
<p>The Hutt species evolved on the temperate forest planet of Varl.  In ancient times, Varl was conquered by the Rakata’s Infinite Empire.  By the accounts I have read, Varl was one of the last planets they conquered, as the Rakata were beginning to decline when they took over the Hutts.  Ardustagg the Absolute was a Hutt that lived at this time, and who lead many uprisings on Varl and eventually drove the Rakata from the Hutt homeworld.  The opportunistic (as always) Hutts took advantage of the Rakata’s technology left on their world and began to subjugate neighboring systems.</p>
<p>At this point I want to stop for a moment of contemplation.  All the accounts agree that the Hutts of this time are all described with one word: Warlord.  While I do concede that the Hutts could have simply flown around in ships commanding their armies from afar, I have to consider the possibility that the Hutts were themselves on the field of battle fighting these wars, and in turn were themselves… warriors.  I find it difficult to imagine a large, slow-moving Hutt to be a threat on the battlefield, but I cannot dismiss the idea that perhaps Hutts could have been slender and faster-moving at this point in their history. Perhaps they might have resembled a Naga from World of Warcraft in those early days.  The sources I have read do say the Hutts used slaves in their army, but then I have to question who fought in the first battles when there were not yet any slaves?   It is possible that once they got the wealth and power from their newly won empire, they then began to sit around and have others wait on them, becoming fat on their newfound status.  What do you think?  Please leave me a comment below, because I would love to discuss this point further.</p>
<p>Whatever way they acquired their new empire, the Hutts now controlled about a hundred star systems and the species that lived on them.  It was at this time that the Hutts entered into a time of decadence.  They ceased trying to conquer new worlds, and exploited the ones they already possessed.  The Hutts grew fat on the suffering of their slaves and wallowed in their new opulence.  Little did they realize the greatest threat since the Infinite Empire was right outside their borders.</p>
<p>In 25,130 BBY (before the Battle of Yavin), Xim the Despot was a human from the Tion cluster who wanted an empire for himself. Following in his ruthless pirate father’s footsteps, he conquered most of the Tion cluster; his empire eventually stretched from the Radama Void to the Maw and included thousands of worlds.  Unfortunately for him, this was not enough and he wanted to add the Hutt Empire to his.  This confrontation, called appropriately enough the Hutt-Xim conflict, was a clash of the two largest forces in the galaxy at that time.  The Republic was still many years in the future.  Xim’s war fleet devastated Hutt worlds, while privateers hired by the Hutts harassed Xim’s supply lines.  In 25,100 BBY, Xim’s fleet was destroyed in the First Battle of Vontar.  Despite this setback, two more battles would be fought on that planet in the same year.  The Hutts at this time brokered a deal that became known as the Treaty of Vontor.  In this treaty the Klatooinians, Vodrans and Nikto species were enslaved by the Hutts to become eternal soldiers in the Hutt’s army.  These three species, with the help of the Weequay, under the command of Kossak the Hutt, finally destroyed Xim’s army at the Third Battle of Vontor.  Xim died in captivity in Kossak’s dungeons.</p>
<p>After the defeat of Xim the Despot, the Hutts returned to their earlier activities of conquering and plundering new worlds for their resources.  Eventually the Hutts again turned inward and began intrigues against each other.  It is unknown exactly what caused what happened next but infighting destroyed the Hutt Empire.  Some rumors say that the Hutts turned some ancient Rakata super weapons against each other, ravaging their own planets in the process.  The primary victim of this event was Varl, the Hutt homeworld.  The once lush forest world became a barren wasteland.  What caused this schism amongst the Hutts of the time is unknown because the parties involved were destroyed by their own machinations.  What is known is that the remainder of the Hutts who survived this cataclysm rounded up what slaves they could and took to the stars in search of a new home.  Eventually they came upon a planet called Evocar where they would swindle the inhabitants into giving the Hutts control of the world.  The Hutts renamed the planet Nal Hutta.</p>
<p>The generation of Hutts that grew up in the aftermath of the near extinction of their species realized that the time of imperial conquest and war were over.  Wealth could be gained and used as a powerful weapon against the poor, greedy and desperate.  Through the use of exploitive relationships, the Hutts could gain the power over others they craved.  It was in this crucible that the Hutts forged a new kind of empire:  The Hutt Cartel.</p>
<p>A Hutt named Budhila Hestilic Amura was instrumental in this new Hutt paradigm.  He established the ruling body of the Cartel which he called the Council of Elders.  This was to safeguard against another apocalypse ever destroying the Hutts again.  He also established the guiding principle that the Hutts would devotedly follow from that day forth: the concept of kajidic. This ideal is twofold.  Firstly, instead of conquering new worlds by force of arms, the Hutts would control the planets from within their own infrastructure.  Insinuating themselves into controlling entities (i.e., governments or criminal organizations), the Hutts could in effect exert control over these planets.  Hutts will go to whatever means necessary to protect their interests.  The second point of the kajidic is that instead of brutal infighting, as was the case in their imperial past, disputes would be settled by economic competition.</p>
<p>You can follow me on twitter via <a href="http://twitter.com/darthkenji">@darthkenji</a>.Feel free to do so if you wish to discuss slimy slugs, or any other lore topic that strikes your fancy.</p>
<p>“Goopta mo bossa!” (Huttese farewell meaning, “May your mind not evaporate!”), and may the Force be with you all.</p>
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		<title>OotiniCast Episode 70</title>
		<link>http://ootinicast.com/2013/03/ootinicast-episode-70/</link>
		<comments>http://ootinicast.com/2013/03/ootinicast-episode-70/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 02:27:57 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1595</guid>
		<description><![CDATA[The Gree are back, the march to Makeb begins, and the Hutts begin offering reward points for the Cartel Market! All this and more as we discuss what&#8217;s in Game Update 1.7.2. 1. Introduction Hyp learns that talking back to &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/ootinicast-episode-70/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The Gree are back, the march to Makeb begins, and the Hutts begin offering reward points for the Cartel Market! All this and more as we discuss what&#8217;s in Game Update 1.7.2.</p>
<h3>1. Introduction</h3>
<p>Hyp learns that talking back to a Sith may sometimes end badly.<br />
<a href="http://ootinicast.com/2013/03/ootinicast-episode-70/cyborg-made-the-bad-choice/" rel="attachment wp-att-1601"><img class="aligncenter size-medium wp-image-1601" alt="Cyborg made the bad choice" src="http://ootinicast.com/wp-content/uploads/2013/03/Cyborg-made-the-bad-choice-300x285.jpg" width="300" height="285" /></a><br />
Baldy models the Cartel Luxury Skiff, one of the most desirable speeders to have been added to the Cartel Market&#8217;s Packs.<br />
<a href="http://ootinicast.com/2013/03/ootinicast-episode-70/baldy-aspires-to-a-new-speeder/" rel="attachment wp-att-1600"><img class="aligncenter size-medium wp-image-1600" alt="Baldy aspires to a new speeder" src="http://ootinicast.com/wp-content/uploads/2013/03/Baldy-aspires-to-a-new-speeder-248x300.jpg" width="248" height="300" /></a><br />
Baldy certainly isn&#8217;t getting any prettier.<br />
<a href="http://ootinicast.com/2013/03/ootinicast-episode-70/baldy-getting-even-more-alluring/" rel="attachment wp-att-1599"><img class="aligncenter size-medium wp-image-1599" alt="Baldy getting even more alluring" src="http://ootinicast.com/wp-content/uploads/2013/03/Baldy-getting-even-more-alluring-300x168.jpg" width="300" height="168" /></a></p>
<h3>2. Trivia Question</h3>
<p>Congratulations to this week&#8217;s winner, Tony T!</p>
<h3>3. The Holofeed</h3>
<ul>
<li><span style="line-height: 13px;"><a href="http://www.swtor.com/patchnotes/1.7.2/3122013">Game Update 1.7.2</a> was released during Tuesday&#8217;s maintenance.</span></li>
<li>It includes the introduction of the <a href="http://www.swtor.com/blog/developer-blog-cartel-reputation">Contraband Resale Corporation</a>, a Hutt-controlled organisation with which players can earn reputation. It&#8217;s effectively reward points for buying <a href="http://www.swtor.com/info/news/blog/20130313-0">Contraband Packs (introduced with Shipment Two)</a> from the Cartel Market. Dulfy has provided a <a href="http://dulfy.net/2013/03/12/swtor-contraband-resale-corporation-reputation-guide/">guide</a> that tells you all you need to know!</li>
<li>Some players&#8217; concerns about the new reputation were <a href="http://www.swtor.com/community/showthread.php?p=5985167#edit5985167">addressed</a> by Eric Musco (Community Manager). He also <a href="http://www.swtor.com/community/showthread.php?p=5985518#edit5985518">said</a> that the Certificates which (in addition to reputation and credits) are used to purchase items from the reputation vendors are currently bind-on-pickup, and may be changed to bind-to-legacy.</li>
<li>The armor from the character creation screen for the Bounty Hunter <a href="http://www.swtor.com/community/showthread.php?p=5986981#edit5986981">will be made available</a> in Game Update 1.7.2; the final class, the Trooper, will have their armor added after the launch of the expansion.</li>
<li>The Gold Scalene armor was removed from the Cartel Market <a href="http://www.swtor.com/community/showthread.php?p=5970323#edit5970323">in response to community feedback</a> in Game Update 1.7.2. In addition, our companions can now equip all reputation armor, and the level requirement of that armor (which is all bind-to-legacy) has been reduced from 45 to 10.</li>
<li>The Gree have returned, and there is now a new speeder available, the <a href="http://dulfy.net/2013/03/12/swtor-new-blue-sphere-speeder-from-gree-reputation-vendor/">Blue Sphere Transport Enclosure</a>. While it is currently bind-on-pickup, it <a href="http://www.swtor.com/community/showthread.php?p=5987227#edit5987227">will be changed</a> to be bind-to-legacy in Game Update 1.7.3.</li>
<li>The <a href="http://www.swtor.com/marchtomakeb">March to Makeb</a> is a promotion to prepare players for the expansion. It includes four double XP weekends. Each weekend starts Friday 1pm CDT (Sat 5am AEDT, Fri 6pm GMT) and runs through to Monday 2am CDT (Mon 6pm AEDT, Mon 7am GMT). Note that it <a href="http://www.swtor.com/community/showthread.php?p=5991843#edit5991843">only affects XP</a> (not Valor or reputation), all XP boosts apply to the doubled XP, but <a href="http://www.swtor.com/community/showthread.php?p=5991194#edit5991194">rested XP is excluded</a>.
<ul>
<li>March 15-18</li>
<li>March 22-25</li>
<li>March 29-April 1</li>
<li>April 5-8</li>
</ul>
</li>
<li>We believe that this means that Game Update 2.0 may be released on Tuesday April 9th, with early access to Makeb beginning shortly thereafter.</li>
<li>There was a SWTOR panel at <a href="http://en.wikipedia.org/wiki/South_by_Southwest">SXSW Interactive</a>, which can be <a href="http://www.youtube.com/watch?v=oOagbv9eAfc&amp;list=WL078199228284960E">found on YouTube</a>.</li>
<li>Phillip Holmes, SWTOR&#8217;s Senior Manager of Security, provided us with <a href="http://www.swtor.com/community/showthread.php?p=5965096#edit5965096">all we could possibly want to know</a> about the upcoming security changes, most notably the removal of logging in using one&#8217;s email address.</li>
</ul>
<h3>4. Community</h3>
<p>A useful resource for those interested in both the normal and heroic space missions is <a href="http://oneil.com.au/nefash/">Nefash&#8217;s Pilot Training School</a>.</p>
<p>If you&#8217;re into PvP, Jacob Hausman&#8217;s <a href="http://ootinicast.com/2013/03/ranked-warzone-guide/">Rated Warzone Guide</a> is worth reading; the warzone strategies are good to know even if you&#8217;re not in a rated group.</p>
<p>Darth Kenji has resurrected his Lessons from the Holocron series with a new installment, <a href="http://ootinicast.com/2013/03/holocron-warlords-gangsters/">&#8220;Warlords and Gangsters&#8221;</a>, which reveals some surprising revelations about the Hutts!</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @HamSammich509 (Ham Sammich), @rbleamon (Ray Leamon), @lesman72 (Les), @Eskatun, @GregCarter78 (not of Mars), @TheTurg (Terg), @terencemyers, @Dimbo56, @bytorsnowdog (Snowy), @grimrok (Grim), @voyak, @thecandalore (Can&#8217;dalore) and @Darklighter159 (Dillon Cotter).</p>
<p>Here we have Dillon&#8217;s &#8220;missing granny&#8221;:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-70/missing-granny/" rel="attachment wp-att-1622"><img class="aligncenter size-medium wp-image-1622" alt="Missing Granny" src="http://ootinicast.com/wp-content/uploads/2013/03/Missing-Granny-300x168.jpg" width="300" height="168" /></a></p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="http://twitter.com/rystoj">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<itunes:subtitle>The Gree are back, the march to Makeb begins, and the Hutts begin offering reward points for the Cartel Market! All this and more as we discuss what&#039;s in Game Update 1.7.2. 1. Introduction Hyp learns that talking back to a Sith may sometimes end badly.</itunes:subtitle>
		<itunes:summary>The Gree are back, the march to Makeb begins, and the Hutts begin offering reward points for the Cartel Market! All this and more as we discuss what&#039;s in Game Update 1.7.2.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:16:52</itunes:duration>
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		<item>
		<title>Ranked Warzone Guide</title>
		<link>http://ootinicast.com/2013/03/ranked-warzone-guide/</link>
		<comments>http://ootinicast.com/2013/03/ranked-warzone-guide/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 01:44:43 +0000</pubDate>
		<dc:creator>Jacob Hausman</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1521</guid>
		<description><![CDATA[Introduction After playing over 100 Player vs. Player (PvP) warzone (WZ) matches in Star Wars: The Old Republic (SWTOR), you start thinking to yourself, &#8220;I&#8217;m ready for a new challenge.&#8221; You have a solid group of players who have been &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/ranked-warzone-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>Introduction</h3>
<p style="text-align: left">After playing over 100 Player vs. Player (PvP) warzone (WZ) matches in Star Wars: The Old Republic (SWTOR), you start thinking to yourself, &#8220;I&#8217;m ready for a new challenge.&#8221; You have a solid group of players who have been successful in unranked PvP matches and believe that they are ready for the next step in PvP evolution. You rally the troops for an eight man pre-made group to try your first ranked (rated) warzone (WZ) match, only to get destroyed by the other team. You soon realize that there&#8217;s much more to forming a great cohesive team of eight players than meets the eye.</p>
<p style="text-align: left">This sounds like a scenario I encountered nearly five months ago. We formed a guild with a singular vision: to become a top-tier ranked WZ team. We quickly realized this wasn&#8217;t going to be easy. Most ranked teams have great chemistry, are fully geared, and have played together for the better part of the entire life-cycle of the game. I&#8217;ve been a part of successful and unsuccessful ranked teams and have experienced bitter defeat and the thrill of victory. The purpose of this article is to provide insight into how to become a successful, fun and enjoyable ranked WZ team.</p>
<p style="text-align: left">Please note that this guide provides suggestions only, and is not intended to be the definitive guide on how to play/run a ranked WZ team. Moreover, with the imminent of Game Update 2.0 and the <a href="http://www.swtor.com/rothc">Rise of the Hutt Cartel expansion</a>, PvP will change drastically. In general, many strategies and scenarios work; I’d love to hear what you and your teams do to be successful, so please leave a comment.</p>
<h3 style="text-align: left">Some Questions to Ask Yourself</h3>
<p style="text-align: left">Running an effective ranked WZ team can be challenging, frustrating and time-consuming. It can also be one of the most rewarding experiences the game has to offer. To know that your team is among the best in <em>Star Wars: The Old Republic</em> (SWTOR) is tremendously satisfying. However, there&#8217;s a steep &#8220;learning tax&#8221;, meaning it takes a long time to become the best and doesn&#8217;t happen overnight. Before you start thinking about running ranked consistently, here are some questions to think about:</p>
<p style="text-align: left">• What are your goals?<br />
• Is your team willing to lose repeatedly?<br />
• Are your members willing to listen to constructive criticism?<br />
• Do you have a strong leader that people will follow?<br />
• Are you and your team willing to commit over a long period of time to get better?</p>
<h4 style="text-align: left">Vision</h4>
<p style="text-align: left">The first question is probably the most important. What is your end goal? Do you want to be the best ranked team? Do you merely want to try it and be consistent? Formulating the exact point that you want to obtain will give you something to aim for. Even if you don’t reach it right away, or ever, your team, and the members, have to respect the vision laid out for them.</p>
<h4 style="text-align: left">Get the Right People</h4>
<p style="text-align: left">Leadership guru Jim Collins laid out one of the best teamwork analogies in existence in his book <a href="http://en.wikipedia.org/wiki/Good_to_Great"><em>Good to Great</em></a>. Collins describes a team or organization as a bus, and that in order to be successful, you need the right people on your bus or in your organization. Moreover, you need to get the wrong people off your bus/team.<br />
You’re going to lose matches; everyone does. Do you have the people on your team that are willing to accept that? Is your team willing to accept criticism and not point fingers, but instead find out how to improve? You can teach skill, but you can’t teach attitude. Therefore, in my opinion, team chemistry is the second most important aspect of building a ranked WZ team.</p>
<h3 style="text-align: left">The Basics</h3>
<p style="text-align: left">Before learning advanced strategies, we must know the basics of ranked PvP.</p>
<ul>
<li><strong>Gear</strong> – Most people in our team have full Elite War Hero or nearly full. This isn’t necessary to run ranked WZs, but full War Hero is a necessity. If you don’t at least have this level of gear, you’ll be hurting your team significantly.</li>
<li><strong>Consumables</strong> – Always be prepared for ranked by consuming an <a href="http://www.torhead.com/item/4Kzz6IV/exotech-skill-stim">Exotech Stim</a> prior to the match. We take the non-reusable Cybertech Grenade, <a href="http://www.torhead.com/item/990WV2q/v-1-seismic-grenade">V-1 Sesmic</a>, so that everyone can have an extra stun. Moreover, always have plenty of WZ Medpacs/Adrenals on you.</li>
<li><strong>Expertise</strong> – This stat is highly debated. I currently run about 1,200 on my DPS (Damage Per Second) Juggernaut, and 1,300 to 1,390 on my tank. The idea is that you&#8217;ll do more damage, healing, or damage reduction against someone with less expertise than you. However, there is a sharp diminishing return curve around 1,200 expertise stats. Generally, most ranked teams run with higher expertise considering most people will have very high level gear. (Note that Expertise will become a non-issue with Game Update 2.0, as all PvP gear will give the same level of Expertise; that is, wearing any tier of PvP gear will automatically provide the Expertise cap.)</li>
<li><strong>Voice-Over-IP Service (VOIP)</strong> – Everyone should always be on a voice program, regardless of whether they can talk or not. Generally there&#8217;s one leader calling overall map strategies and adjusting player positions, while a target caller is making sure the DPS are focused on killing certain targets.</li>
<li><strong>Focus Fire</strong> – SWTOR has a keybind that allows players to instantly target another player with the click of a button. Having all the DPS focused like a laser beam on one target is critical to taking down targets. Overall, it&#8217;s nearly impossible for two healers (or more) to keep someone alive while taking damage from four DPS simultaneously.</li>
<li><strong>Target Markers</strong> – Use a target marking system for your priority targets in case the focus target caller goes down. We use a simple priority system  based on traffic light colors: green (saber) is always the top priority target, yellow (star) is second priority after saber goes down, and red (flame) is third priority. If your focus target caller is dead or disabled, everyone should know who to attack in what order.</li>
<li><strong>After Action Reports</strong> – After every match, you should scour the data to see what your strengths and weaknesses are. If you’re not doing enough DPS, maybe switch out a player or character type. See what the other team is doing well and adapt on the fly. Be careful not to call people out individually over the group. Either whisper them or make a general statement that could apply to everyone.</li>
</ul>
<h3 style="text-align: left">Team Design</h3>
<p style="text-align: left"><span style="text-decoration: underline">Note</span>: I’ve made an addendum at the bottom of this guide regarding current class design, which will be changing with Game Update 2.0. I think most roles (DPS, Tank, Healer) will stay the same, the ideal classes may have shifted.</p>
<h3 style="text-align: left">Map Strategies</h3>
<p style="text-align: left">Most of the strategies teams run are nearly identical. There are great guides out there on individual maps and detailed analysis of seemingly every possible situation. However, I’d say 90% of ranked WZ matches are decided in the first two minutes. Therefore, I’ll provide you with sample strategies at the outset of the match that can help you gain the advantage. Once a well-coordinated team gets an upper hand, it&#8217;s usually very hard to come back.</p>
<ul>
<li><strong>Ancient Hypergate</strong> – Most of the capture node strategies are almost identical. We always send just our Shadow to capture our node (pylon) while the rest of the team goes to the middle. The most important part of this map is getting into the middle the fastest. We do this by utilizing the Sentinel&#8217;s increased speed via Transcendence at the beginning. Once we reach the center, our entire team sticks together like a ball and pushes the team towards the edge of the center, and start laying down AoE damage on the entrance (choke point).If your team can push inside and start taking out targets, you&#8217;re pretty much going to win the initial fight. If you are winning, roughly after the initial minute the center area starts to clear out. Most teams grab orbs and run to the pylon to increase their multiplier. If executed properly, you can have a 300 to 100 lead going into round two, without trying to capture a node or any advanced tactics.</li>
</ul>
<ul>
<li><strong>Novare Coast</strong> – We send our Shadow tank to protect our node (West or East) and everyone else goes south. The entire match hinges on the initial fight and who can eliminate the first target. Generally, if our Vanguard gets their pull (harpoon) off, and we eliminate the first target, we can push forward and capture the node. Once this is done, we rotate one person to our initial node for protection and wait out the game.</li>
</ul>
<ul>
<li><strong>Voidstar</strong> – When attacking, it&#8217;s nothing fancy: everyone to one side. Considering the other team has to play 7 vs. 8, your team should almost always get the first door within a minute or so if you have the proper DPS. Focus fire, pulling, and timing CCs are critical to getting the first door down.Once the bomb has been planted and exploded, we do massive slows, CCs, and knockbacks and DO NOT kill opponents. Usually if you time everything just right, you can get on a “run-away.” Meaning the other team cannot catch up to the node you’re on and you can get the core within a two minutes.Defense is very simple; drop one stealthier left and one stealthier right and call targets. If you’re playing a superior team, generally the stealth friendly plays “safety.” Meaning, they don’t come out of stealth and wait for the last second to save the door. Either way, speed, communication and knowing who has to rotate is the key.</li>
</ul>
<ul>
<li><strong>Huttball</strong> – This map is all about positioning and controlling the center. Our Guardian and Shadow tanks are the main ball carriers, with the Sage running ahead for pulls, and most or all of the DPS stay in the center area protecting the ball. If we can’t get the ball first, sometimes we let the other team score just to hold center. Once in position, we can toss to a Guardian, who leaps to an opponent, who&#8217;s then pulled by a Sage for near instant scores. If the Shadow is in the end-zone, we just drop into the pit, friendly leap, and score all over again. Either way, whoever controls the middle usually wins.</li>
</ul>
<ul>
<li><strong>Alderaan</strong> – We do 2/6/0 or 2/2/4 (depending on class makeup). Shadow goes to our node (nearest node) with one DPS running interference, preventing the other team from disrupting our cap. Depending on whether we have a combat Sentinel, we will either all go middle (if we do not have a combat Sentinel) or send a tank/healer to middle to stall, while the rest of the team goes to their node and interrupts capture. Once we capture both nodes, we have two people stay at each, while everyone else roams from node to node clearing the enemies.</li>
</ul>
<h3 style="text-align: left">Conclusion</h3>
<p style="text-align: left">Whether this is your introduction into ranked WZs or you are a pro, I hoped you enjoyed this article. The two most important aspects of running a successful ranked team have nothing to do with gear, stats or expertise. It’s about combining a singular vision with passion, fun and determination. I&#8217;ve been on both the winning and losing side of this battle and can honestly say the best teams are those who are passionate about PvP and look inward for what they can do to benefit the team.</p>
<p style="text-align: left">If you’re looking for more fun, come visit me on the east coast Prophecy of the Five PvP server, Empire faction, character name Deltia.</p>
<h3 style="text-align: left">Addendum</h3>
<p style="text-align: left">Here are some general strategies regarding class design. Keep in mind that these will change once Game Update 2.0 hits, but the basic premise of class make-up will probably remained unchanged.</p>
<ul>
<li><strong>Healers</strong></li>
</ul>
<p style="text-align: left;padding-left: 30px">1. Bubble Sage (Sorcerer) – Spec 24/17/0 – Group Stuns/AoE (Area of Effect) healing/Speed<br />
2. Full healing Scoundrel (Operative) &#8211; Spec 31/3/7 – Single Target Healing/Stealth/Hard to kill</p>
<p>The Sage healer (bubble) provides shielding for friendly players while also providing area or AoE healing. The Scoundrel&#8217;s job is to provide instant healing to low health targets. Healers usually play in the back of the map and are protected by one or more tanks. If an enemy DPS player over extends to try and take out a healer, our DPS all focus down that target until the healers are clear.</p>
<ul>
<li><strong>Tanks</strong></li>
</ul>
<p style="text-align: left;padding-left: 30px">1. Hybrid Shadow (Assassin) – Spec 23/1/17 – Instant CC (crowd control)/Speed/Stealth<br />
2. Guardian (Juggernaut) – Spec 18/23/0 – UnCCable/AoE Slows/Friendly Leap</p>
<p>Shadow tanks are the best-equipped class for watching and controlling a node. They have stealth, decent damage, and can hold a node against a large volume of players until help can arrive. The Guardian tank swaps guards and taunts to keep both of the healers (or main DPS) from dying. Guardians make an ideal tank in ranked PvP because their defense chance increases. Moreover, the Guardian friendly leap ability combined with taunt provides 50% damage reduction for a small amount of time.</p>
<ul>
<li><strong>DPS</strong></li>
</ul>
<p style="text-align: left;padding-left: 30px">1. Smash Guardian (Juggernaut) – Spec 2/8/31 – AoE damage<br />
2. Combat spec’d Sentinel (Marauder) – Spec 5/34/2 – Speed/defense/Armor penetration<br />
3. Assault Spec/Pyro Vanguard (Powertech) – Spec 4/6/31 – Range/DoT Damage/Pull<br />
4. Saboteur Gunslinger (Sniper) – Spec 7/31/3 – Range/DoT Damage/Roots</p>
<p>In regular WZ matches, DPS usually focused on healers (or they are supposed to). However, our ranked team focuses our damage dealers on their main damage dealer, then tank, then healer. We also change targets if someone is guarded and also change targets when someone is below 30% health. If our team properly uses focus fire, the above combination provides so much burst, that one target cannot survive the initial attack.</p>
<p>The Guardian&#8217;s role is to provide as much AoE damage as possible while still focusing on our primary target. The Combat Sentinel usually focuses on the primary target, or attacks the tank because of their rooting ability and armor penetration while providing Transcendence as much as possible (defense buff is a life saver). The Vanguard&#8217;s role is to call targets and use their pull ability on cooldown (as much as possible) to force the priority target away from their healer/guard and allowing the team to destroy them quickly. The Gunslinger is either attacking healers in the back, focusing on the primary target, or taking down the tank when health is low.</p>
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		</item>
		<item>
		<title>OotiniCast Episode 69</title>
		<link>http://ootinicast.com/2013/03/ootinicast-episode-69/</link>
		<comments>http://ootinicast.com/2013/03/ootinicast-episode-69/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 01:44:25 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1579</guid>
		<description><![CDATA[Plenty of news to cover this week, including coverage of the recent Community Cantina held in San Francisco. 1. Introduction Hyp provides a side-by-side comparison between the gold and red versions of his new speeder: Here is Hyp&#8217;s Marauder, Baldy, &#8230; <a class="more-link" href="http://ootinicast.com/2013/03/ootinicast-episode-69/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Plenty of news to cover this week, including coverage of the recent Community Cantina held in San Francisco.</p>
<h3>1. Introduction</h3>
<p>Hyp provides a side-by-side comparison between the gold and red versions of his new speeder:</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-69/ugly-speeders/" rel="attachment wp-att-1585"><img class="aligncenter size-medium wp-image-1585" alt="Ugly Speeders" src="http://ootinicast.com/wp-content/uploads/2013/03/Ugly-Speeders-300x148.jpg" width="300" height="148" /></a><br />
Here is Hyp&#8217;s Marauder, Baldy, showing her inner beauty.</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-69/beautiful-baldy/" rel="attachment wp-att-1584"><img class="aligncenter size-medium wp-image-1584" alt="Beautiful Baldy" src="http://ootinicast.com/wp-content/uploads/2013/03/Beautiful-Baldy-300x168.jpg" width="300" height="168" /></a><br />
To enhance that lovely visage, Hyp has found Baldy a new outfit.</p>
<p><a href="http://ootinicast.com/2013/03/ootinicast-episode-69/baldy-has-a-new-outfit/" rel="attachment wp-att-1583"><img class="aligncenter size-medium wp-image-1583" alt="Baldy has a new outfit" src="http://ootinicast.com/wp-content/uploads/2013/03/Baldy-has-a-new-outfit-300x168.jpg" width="300" height="168" /></a></p>
<h3>2. Trivia Question</h3>
<p>Just like seeing which actors tried out for famous roles is instructive, amusing, and disturbing, it can also be interesting to see how characters were “tried out” in early drafts before becoming the characters we know.</p>
<p>Which characters started out as the following?</p>
<ol>
<li>65-year-old General Starkiller?</li>
<li>A 14-year-old princess with two brothers?</li>
<li>A fat humanoid pirate?</li>
<li>A slimy, green alien with no nose and large gills?</li>
<li>Originally named Buffy?</li>
</ol>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code and a Space Pirate&#8217;s Cartel Pack, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>BioWare has <a href="http://www.swtor.com/community/showthread.php?p=5930861#edit5930861">explained</a> what everyone will get with Game Update 2.0 versus what is included in the separate Rise of the Hutt Cartel expansion.</li>
<li>All issues with the PTS Character Copy <a href="http://www.swtor.com/community/showthread.php?p=5931515#edit5931515">should now be resolved</a>. This includes currency conversion. No need to strip your companions before transferring!</li>
<li>While some issues <a href="http://www.swtor.com/community/showthread.php?p=5931501#edit5931501">have been fixed</a> that were causing game client crashes, the nasty bug that occurs in the last conversation in both The Esseles and Black Talon remains.</li>
<li>The vendors for Gree reputation items are apparently going to be <a href="http://www.swtor.com/community/showthread.php?p=5929423#edit5929423">permanently available</a>, even whilst the Grey Secant is off doing its mysterious thing elsewhere.</li>
<li>Rob Hinkle provides some <a href="http://www.swtor.com/community/showthread.php?p=5929416#edit5929416">clarification </a>on the itemisation of PvP armor and weapons in Game Update 2.0.</li>
<li>Marshall Carr attended the Community Cantina in San Francisco, and <a href="http://torwars.com/2013/03/02/swtor-community-cantina-san-francisco-food-drinks-and-a-lot-of-laughter/">wrote up his impressions</a>. BioWare have posted the <a href="http://www.swtor.com/blog/new-locations-star-wars-old-republic-community-cantina-tour">locations of future Community Cantinas</a>&mdash;if you can get to one, certainly sounds like it would be a good time!</li>
<li>The long-awaited ready check feature is <a href="http://www.swtor.com/community/showthread.php?p=5954209#edit5954209">currently planned</a> for Game Update 1.7.3 (at the time of recording, Game Update 1.7.1 is on live).</li>
<li>The bug that prevented companions from wearing reputation armour <a href="http://www.swtor.com/community/showthread.php?p=5954491#edit5954491">will be fixed</a> in Game Update 1.7.2.</li>
<li>From April 2nd, we <a href="http://www.swtor.com/info/news/news-article/20130305">must use</a> our SWTOR display name to log into the game and swtor.com, with the option of using your registered email address being removed. Security concerns raised by the community <a href="http://www.swtor.com/community/showthread.php?p=5955636#edit5955636">were addressed</a> (very, very thoroughly) by SWTOR&#8217;s Senior Manager of Security, Phillip Holmes.</li>
<li>Ranked warzones <a href="http://www.swtor.com/community/showthread.php?p=5956262#edit5956262">are being actively worked on</a>, but after they were pulled at the last minute last time, BioWare is wary about saying anything more until they know it&#8217;s ready to go.</li>
<li>It&#8217;s been confirmed that at level 55, we will still only be able to <a href="http://www.swtor.com/community/showthread.php?p=5950286#edit5950286">deploy five companions</a> at any one time.</li>
<li>Cartel Coin gift cards <a href="http://www.swtor.com/community/showthread.php?p=5951130#edit5951130">are now available</a> in Europe and the US.</li>
</ul>
<h3>4. Community News</h3>
<p>Jacob Hausman has written a <a href="http://ootinicast.com/2013/03/ranked-warzone-guide/">Ranked Warzone Guide</a>. If you have an existing ranked team, or would like to create one, there&#8217;s plenty of great advice here!</p>
<p>Chong created a <a href="http://www.youtube.com/watch?v=oViBWNJAebA">short Harlem Shake video</a>, featuring a few members of our Ootini Knights and Ootini Rage guilds.</p>
<h3>5. Force Feedback</h3>
<p>Our sincere thanks to Weihan Sun for his donation!</p>
<p>We discuss tweets from @rbleamon (Ray Leamon), @weihanthekidsun (Weihan Sun), @michaeloranje, @Dimbo56, @TheTurg, @ChazLobo, @JediKrackr, @ForceChuckle, @GregCarter78, @DanCremer, @terencemyers and @Geldarion (from Corellian Run Radio).</p>
<p>The site with crafting information that Kara requested is <a href="http://www.swtor.co.nz/">www.swtor.co.uk</a>.</p>
<h3>6. Outro</h3>
<p>Thanks to Chong (<a href="https://twitter.com/EmpireDivider">@EmpireDivider</a>), Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Redna also invites players on The Bastion to /cjoin cpunks and/or to friend his characters Numa and Rysto.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radio4gamers.com">Radio Paragon</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2013/03/ootinicast-episode-69/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-069.mp3" length="66128427" type="audio/mpeg" />
		<itunes:subtitle>Plenty of news to cover this week, including coverage of the recent Community Cantina held in San Francisco. 1. Introduction Hyp provides a side-by-side comparison between the gold and red versions of his new speeder: Here is Hyp&#039;s Marauder,</itunes:subtitle>
		<itunes:summary>Plenty of news to cover this week, including coverage of the recent Community Cantina held in San Francisco.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:31:27</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 68</title>
		<link>http://ootinicast.com/2013/02/ootinicast-episode-68/</link>
		<comments>http://ootinicast.com/2013/02/ootinicast-episode-68/#comments</comments>
		<pubDate>Fri, 01 Mar 2013 02:51:21 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1527</guid>
		<description><![CDATA[We discuss the latest patch (1.7.1) to live, along with the SWTOR news, again focusing on what we&#8217;re finding out about Game Update 2.0 from the PTS. 1. Introduction Hyp provides the following pictures from our second run to get &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/ootinicast-episode-68/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss the latest patch (1.7.1) to live, along with the SWTOR news, again focusing on what we&#8217;re finding out about Game Update 2.0 from the PTS.</p>
<h3>1. Introduction</h3>
<p>Hyp provides the following pictures from our second run to get the +10 datacron on the Republic Fleet:<br />
<br class="none" /><br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-68/pearlneck-10-datacron-2/" rel="attachment wp-att-1534"><img class="aligncenter size-medium wp-image-1534" alt="Pearlneck +10 datacron 2" src="http://ootinicast.com/wp-content/uploads/2013/02/Pearlneck-+10-datacron-2-300x168.jpg" width="300" height="168" /></a><br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-68/pearlneck-10-datacron-3/" rel="attachment wp-att-1533"><img class="aligncenter size-medium wp-image-1533" alt="Pearlneck +10 datacron 3" src="http://ootinicast.com/wp-content/uploads/2013/02/Pearlneck-+10-datacron-3-300x168.jpg" width="300" height="168" /></a><br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-68/pearlneck-10-datacron-4/" rel="attachment wp-att-1532"><img class="aligncenter size-medium wp-image-1532" alt="Pearlneck +10 datacron 4" src="http://ootinicast.com/wp-content/uploads/2013/02/Pearlneck-+10-datacron-4-300x168.jpg" width="300" height="168" /></a><br />
Hyp also provided an action shot of his Marauder (Baldy), in all her&#8230; ummm&#8230; glory&#8230;<br />
<br class="none" /><br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-68/baldy-action-shot/" rel="attachment wp-att-1531"><img class="aligncenter size-medium wp-image-1531" alt="Baldy action shot" src="http://ootinicast.com/wp-content/uploads/2013/02/Baldy-action-shot-300x168.jpg" width="300" height="168" /></a></p>
<h3>2. Trivia Question</h3>
<p>Congratulations to this week&#8217;s winner, Nightmare!</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.7.1/2272013">Patch 1.7.1</a> was released during maintenance on Wednesday, postponed from Tuesday. This <a href="http://www.swtor.com/community/showthread.php?p=5922815#edit5922815">includes</a> the reduction in repair costs and the further 50% off all repairs until the expansion is released.</li>
<li>This week&#8217;s Cartel Market <a href="http://www.swtor.com/blog/cartel-market-update-february-26th-2013">update</a> summarises what&#8217;s new in Patch 1.7.1, including the Gold Scalene Armor Set.</li>
</ul>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-68/gold-scalene-armor-set/" rel="attachment wp-att-1542"><img class="aligncenter size-medium wp-image-1542" alt="Gold Scalene Armor Set" src="http://ootinicast.com/wp-content/uploads/2013/02/Gold-Scalene-Armor-Set-300x300.jpg" width="300" height="300" /></a></p>
<ul>
<li>Joveth Gonzalez is leaving BioWare for a new opportunity; we wish him the best of luck! However, the community remains in the good hands of <a href="http://www.swtor.com/community/showthread.php?p=5919757#edit5919757">Eric Musco</a> (who&#8217;s the <a href="http://www.swtor.com/community/showthread.php?p=5922997#edit5922997">new SWTOR Community Manager</a>), <a href="http://www.swtor.com/community/showthread.php?p=5919860#edit5919860">Amber Green</a> and <a href="http://www.swtor.com/community/showthread.php?p=5919766#edit5919766">Courtney Woods</a>.</li>
<li>The CE (Collector&#8217;s Edition) vendor <a href="http://www.swtor.com/community/showthread.php?p=5924732#edit5924732">will have</a> something added to what&#8217;s being sold in patch 1.7.2, with at least the intention of further goodies being added in the future.</li>
<li>Those on the underpopulated Australian servers <a href="http://www.swtor.com/community/showthread.php?p=5921775#edit5921775">were reminded</a> that they have not been forgotten, though there&#8217;s yet to be a solution implemented.</li>
<li>We discuss the timing of the presumably separate release of Game Update 2.0 followed by the Rise of the Hutt Cartel expansion, based on some interesting speculation by Mark Emery via Facebook.</li>
<li>The existing commendations will be <a href="http://www.swtor.com/community/showthread.php?p=5913873#edit5913873">converted</a> into the new Classic Commendations currency when 2.0 is released, using the following ratios:
<ul>
<li>Tionese Commendations 6:1</li>
<li>Columi Commendations 4:1</li>
<li>Daily Commendations 4:1</li>
<li>Black Hole Commendations 1:1</li>
</ul>
<p>While Classic Commendations have a weekly cap (200) and an overall cap (400), <a href="http://www.swtor.com/community/showthread.php?p=5913873#edit5913873">a &#8220;soft&#8221; cap of 800</a> will be used for the one-time conversation with Game Update 2.0.</li>
<li>Rob Hinkle answered several questions to do with how the new PvP brackets (levels 10-29, 30-54 and 55) will work, including how bolstering will work (<a href="http://www.swtor.com/community/showthread.php?p=5901262#edit5901262">1</a>, <a href="http://www.swtor.com/community/showthread.php?p=5912179#edit5912179">2</a>, <a href="http://www.swtor.com/community/showthread.php?p=5912714#edit5912714">3</a>).</li>
<li>It seems that the plan is for players in high-end operation gear will probably <a href="http://www.swtor.com/community/showthread.php?p=5893059#edit5893059">not be replacing anything</a> until levels 54-55 as they level through Makeb.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>Our sincere thanks to Voyak and Snowy for their most generous donations!</p>
<p>We discuss tweets from @TheTurg, @HamSammich509, @AHlaenxna (Vis), @DarthKenji, Dan K, @rbleamon (Ray Leamon), @therealHausman (Jacob), @ForceChuckle, @terencemyers, @GregCarter78, @banyo1984 (Benjamin B), @Eskatun, @ThePiousPunk, @GregCarter78, @masterbearjedi (Raz), @Ryan_B1313, @DanCremer, @MikeG_75, @JediKrackr, @Geldarion, @cwctoby (Toby B), @Justin_The_Nerd and @madmar_sith.</p>
<p>We also give our thoughts on a proposal from Mr Obtuse for the introduction of an intermediate level between Preferred status and Subscriber.</p>
<h3>5. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2013/02/ootinicast-episode-68/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-068.mp3" length="63741841" type="audio/mpeg" />
		<itunes:subtitle>We discuss the latest patch (1.7.1) to live, along with the SWTOR news, again focusing on what we&#039;re finding out about Game Update 2.0 from the PTS. 1. Introduction Hyp provides the following pictures from our second run to get the +10 datacron on th...</itunes:subtitle>
		<itunes:summary>We discuss the latest patch (1.7.2) to live, along with the SWTOR news, again focusing on what we&#039;re finding out about Game Update 2.0 from the PTS.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:08</itunes:duration>
	</item>
		<item>
		<title>PvE and PvP 2-piece and 4-piece set bonuses for all classes (1.0)</title>
		<link>http://ootinicast.com/2013/02/pve-pvp2-piece-4-piece-set-bonuses/</link>
		<comments>http://ootinicast.com/2013/02/pve-pvp2-piece-4-piece-set-bonuses/#comments</comments>
		<pubDate>Fri, 22 Feb 2013 03:29:39 +0000</pubDate>
		<dc:creator>chill</dc:creator>
				<category><![CDATA[Guide]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1463</guid>
		<description><![CDATA[(A new version of this post has been created for the changes made in Game Update 2.0. We&#8217;ll keep this post around for posterity. -Teo) It seems every time I look for one of these online I end up with &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/pve-pvp2-piece-4-piece-set-bonuses/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><em>(A <a href="http://ootinicast.com/2013/05/pve-pvp-2-piece-4-piece-set-bonuses-classes-2-0/">new version of this post</a> has been created for the changes made in Game Update 2.0. We&#8217;ll keep this post around for posterity. -Teo)</em></p>
<p>It seems every time I look for one of these online I end up with a dead link or a random reference that doesn’t help. So here they are.</p>
<p>Note that they use the same general name for both PvE and PvP gear; for instance, the Vindicator gear name is used for Sith Warriors and Jedi Knights for both PvP and for PvE sets. But the sets do not mix and match; 3 pieces of PvE Vindicator and 1 of PvP Vindicator will not give the 4-piece bonus from either set.</p>
<p>The name (example: Vindicator) will appear in the name of every item of the set. This includes items (like belts) which don’t count towards the set bonus; they share the name because they generally are itemized for the same use. Only head, chest, leg, feet, and hand pieces will count towards 2- and 4-piece bonuses.</p>
<p>The 2-piece and 4-piece information below is from information found in-game, and is copyright BioWare.</p>
<style>
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  width: 85px;
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  width: 50px;
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  text-align: left;
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</style>
<h3>Sith Warrior (Marauder and Juggernaut) and Jedi Knight (Sentinel and Guardian)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Vindicator</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Lowers the cooldown of Enrage or Combat Focus by 5 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the minimum range of Saber Throw by 10 meters</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Intercede or Guardian Leap heals you for 8% of your total health</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases all damage dealt by 10% for 5 seconds after using Force charge or Force Leap</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">War Leader</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Blade Turning by 1 second, and the duration of Invincible or Warding Call by 2 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the amount of damage absorbed by Sonic Barrier or Blade Barrier by 20%</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Force Choke or Force Stasis by 1 second</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases your damage dealt to players by 5% while you Guard another player</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Weaponmaster</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the rage cost of Vicious Throw or Dipatch by 1</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Frenzy or Valorous Call by 15 seconds</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Undying Rage or Guarded by the Force by 15 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the range of Vicious Throw or Dispatch by 5 meters</td>
</tr>
</tbody>
</table>
<h3>Sith Inquisitor (Assassin and Sorcerer) and Jedi Consular (Shadow and Sage)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Force-Master</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cost of Lightning Strike and Force Lightning or Disturbance and Telekinetic Throw by 2</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Affliction or Weaken Mind damage has a 10% chance to increase alacrity by 5% for 15 seconds.  Cannot occur more than once every 20 seconds</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cooldown of Crushing Darkness or Mind Crush by 1.5 seconds.  Crushing Darkness or Mind Crush damage heal you for 0.5% of max health</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases range of Shock and Jolt or Project and Mind Snap by 5 meters</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Force-Mystic</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cooldown of Innervate or Healing Trance by 1.5 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases total Force by 50</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the lockout debuff duration of Static Barrier or Force Armor by 3 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Consumption or Noble Sacrifice restore 3% of max health over 6 seconds</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Stalker</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Saber Strike hits restore 1 Force</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Thrash and Voltaic Slash or Double Strike and Clairvoyant Strike by 15%</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases range of Force Slow and Jolt or Mind Snap by 5 meters</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases Recklessness or Force Potency charges by 1 and reduces its cooldown by 15 seconds</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Survivor</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases shield chance by an additional 5% during Dark Ward or Kinetic Ward</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases Elemental, Internal Kinetic and Energy damage reduction by 2%</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces cooldown of Spike or Spinning Kick by 10 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases your damage dealt to players by 5% while you Guard another player</td>
</tr>
</tbody>
</table>
<h3>Bounty Hunter (Mercenary and Powertech) and Trooper (Commando and Vanguard)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Combat Medic</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Supercharged Gas and Supercharge Cells by 3 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds and the cooldown of Emergency Scan or Bacta Infusion by 3 seconds</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Energy Shield or Reactive Shield by 3 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Healing Scan or Advanced Medical Probe by 1.5 seconds and the cooldown of Emergency Scan or Bacta Infusion by 3 seconds</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Combat Tech</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Explosive Fuel or Battle Focus by 15 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the damage of Rail Shot and High Impact Bolt by 8%</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Carbonize or Neural Surge by 0.5 seconds, and reduces the cooldown of Determination or Tenacity by 15 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Rocket Punch or Stockstrike by 15%</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Eliminator</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the critical chance of Power Shot and Tracer Missile or Charged Bolts and Grav Round by 15%</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the cost of Rail Shot by 8 or the cost of High Impact Bolt by 1</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Jet Boost or Concussion Charge by 5 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Rail Shot or High Impact Bolt by 15%</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Supercommando</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Oil Slick or Smoke Grenade by 2 seconds and the duration of Energy Shield or Reactive Shield by 3 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases Melee, Range, Tech and Force defense by 2%</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the cooldown of Heat Blast and Jet Charge or Energy Blast and Storm by 1.5 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases your damage dealt to players by 5% while you Guard another player</td>
</tr>
</tbody>
</table>
<h3>Imperial Agent (Operative and Sniper) and Smuggler (Scoundrel and Gunslinger)</h3>
<table class="setbonus-table">
<tbody>
<tr>
<td class="cell-setname" rowspan="4">Enforcer</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the critical chance of Backstab or Backblast by 15%</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases maximum energy by 5</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Infiltrate or Smuggle by 5 seconds and Evasion or Dodge by 1 second</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases max energy by 5</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Field Medic</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Reduces the energy cost of Recuperative Nanotech and Kolto Cloud by 4</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the critical chance of Kolto Infusion and Kolto Pack by 15%</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases healing done by Recuperative Nanotech or Kolto Cloud by 15%</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases max energy by 5</td>
</tr>
<tr>
<td class="cell-setname" rowspan="4">Field Tech</td>
<td rowspan="2">PvE</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Activating Target Acquired or Illegal Mods restores 10 energy</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Reduces the energy cost of Takedown and Quickdraw by 7</td>
</tr>
<tr>
<td rowspan="2">PvP</td>
<td class="cell-numsetpieces">2-piece</td>
<td class="cell-setbonus">Increases the duration of Orbital Srike or XS Freighter Flyby by 3 seconds</td>
</tr>
<tr>
<td class="cell-numsetpieces">4-piece</td>
<td class="cell-setbonus">Increases the range of Distraction and Takedown or Quickdraw by 5 meters</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>OotiniCast Episode 67</title>
		<link>http://ootinicast.com/2013/02/ootinicast-episode-67/</link>
		<comments>http://ootinicast.com/2013/02/ootinicast-episode-67/#comments</comments>
		<pubDate>Fri, 22 Feb 2013 03:29:22 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1496</guid>
		<description><![CDATA[We discuss the initial information about Game Update 2.0: Scum and Villainy, which is now on the PTS for everyone to try! 1. Introduction This portrait of Hyp&#8217;s Scoundrel, Pearlneck, almost makes him look good. Meanwhile, Hyp&#8217;s Marauder, Baldy, receives &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/ootinicast-episode-67/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss the initial information about Game Update 2.0: Scum and Villainy, which is now on the PTS for everyone to try!</p>
<h3>1. Introduction</h3>
<p>This portrait of Hyp&#8217;s Scoundrel, Pearlneck, almost makes him look good.<br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-67/artistic-pearlneck/" rel="attachment wp-att-1498"><img class="aligncenter size-medium wp-image-1498" alt="Artistic Pearlneck" src="http://ootinicast.com/wp-content/uploads/2013/02/Artistic-Pearlneck-300x168.jpg" width="300" height="168" /></a><br />
Meanwhile, Hyp&#8217;s Marauder, Baldy, receives a Jawagram from an admirer. They&#8217;re just good friends.<br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-67/baldy-gets-a-jawagram/" rel="attachment wp-att-1499"><img class="aligncenter size-medium wp-image-1499" alt="Baldy gets a Jawagram" src="http://ootinicast.com/wp-content/uploads/2013/02/Baldy-gets-a-Jawagram-300x164.jpg" width="300" height="164" /></a></p>
<h3>2. Trivia Question</h3>
<p>There are lots of reused items in game, as there are in any MMO. For example, on nearly every fence near a military base or even factory you will find bright yellow signs that say, in Aurebesh, “KEEP OUT.” Also common are Wanted posters, with that word and a credit symbol.</p>
<p>But the most common words I think you will see in-game are the words in Aurebesh for “VIABLE SAMPLE.” So the question is: where will you see them? Hint: you will find this phrase on every planet in the game, excepting the starter planets, and never in a spaceport or cantina.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.7.0a/2142013">Patch 1.7.0a</a> and <a href="http://www.swtor.com/patchnotes/1.7.0b/2162013">Patch 1.7.0b</a> were deployed this week, intending to fix the cooldown for the new Priority Transport: Personal Starship. However, it was not to be; the global Legacy unlocks to reduce the cooldown from 24 hours to 1 hour have been disabled for now.</li>
<li><a href="http://www.swtor.com/gameupdates/2.0-scum-and-villainy">Game Update 2.0: &#8220;Scum and Villainy&#8221;</a> is now <a href="http://www.swtor.com/info/news/[news-category]/20130220">live on the PTS</a>. This appears to be conceptually separate from the expansion, which contains the story content on Makeb. Its patch notes were posted on the forums (<a href="http://www.swtor.com/community/showthread.php?p=5885067#edit5885067">part 1</a>, <a href="http://www.swtor.com/community/showthread.php?p=5885087#edit5885087">part 2</a>).</li>
<li>The weapons from the Relics of the Gree world event are Bind-to-Legacy, though the components which are needed to purchases the weapons are Bind-on-Pickup. The <a href="http://www.swtor.com/community/showthread.php?p=5857891#edit5857891">intention</a> is that players without multiple alts are not disadvantaged in terms of acquiring the weapons.</li>
<li>While companions can&#8217;t currently wear Gree armour, this <a href="http://www.swtor.com/community/showthread.php?p=5883592#edit5883592">will be fixed</a> in a subsequent update.</li>
<li>BioWare have <a href="http://www.swtor.com/community/showthread.php?p=5883388#edit5883388">acknowledged</a> that equipment repair costs are too high with the change introduced in Game Update 1.7, and as of the next maintenance the costs will be reduced. As an apology for the inconvenience, all repairs will be 50% of that reduced cost until early access to the expansion commences.</li>
<li>Rob Hinkle <a href="http://www.swtor.com/community/showthread.php?p=5884744#edit5884744">explained</a> the proposed changes to Expertise, bolstering and PvP itemisation that are coming in Game Update 2.0.</li>
</ul>
<h3>4. Community News</h3>
<p>Thanks to the Revcast crew for allowing Chill and Teo to join them in <a href="http://revcast.net/?p=89">their second episode</a>! You can find out more about Revcast at <a href="http://revcast.net">revcast.net</a>.</p>
<p>Chill has written an <a href="http://ootinicast.com/2013/02/pve-pvp2-piece-4-piece-set-bonuses/">article</a> that documents PvE and PvP 2- and 4-piece set bonuses for all classes.</p>
<p>Also, a reminder to have a look at Ryan (a.k.a. Grav)&#8217;s article <a href="http://ootinicast.com/2013/02/pug/">&#8220;PUG&#8221;</a>, which was published last week.</p>
<h3>5. Force Feedback</h3>
<p>Our sincere thanks to @HamSammich509 for his generous donation!</p>
<p>We discuss tweets from @TheTurg, @mark00z, @DarthSolarion, @EmpireDivider (Moff Chong), @ChazLobo, @JediKrackr, @ForceChuckle, @masterbearjedi (Raz), @Ryan_B1313, @bytorsnowdog, @rbleamon (Ray Leamon), @AspisVodox, @DanCremer, @Darklighter159, @banyo1984 (Benjamin Becker), @HamSammich509 and @GregCarter78.</p>
<h3>6. Outro</h3>
<p>Thanks to Oni (<a href="https://twitter.com/Freakin_Ninja">@Freakin_Ninja</a>), Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Redna also invites players on The Bastion to /cjoin cpunks and/or to friend his characters Numa and Rysto.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-067.mp3" length="75055805" type="audio/mpeg" />
		<itunes:subtitle>We discuss the initial information about Game Update 2.0: Scum and Villainy, which is now on the PTS for everyone to try! 1. Introduction This portrait of Hyp&#039;s Scoundrel, Pearlneck, almost makes him look good. - Meanwhile, Hyp&#039;s Marauder, Baldy,</itunes:subtitle>
		<itunes:summary>We discuss the initial information about Game Update 2.0: Scum and Villainy, which is now on the PTS for everyone to try!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:43:51</itunes:duration>
	</item>
		<item>
		<title>UI gallery for Episode 68</title>
		<link>http://ootinicast.com/2013/02/ui-gallery-episode-6/</link>
		<comments>http://ootinicast.com/2013/02/ui-gallery-episode-6/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 10:09:33 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Special]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1474</guid>
		<description><![CDATA[Redna Chaz Lobo Teo Bill Ben &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/ui-gallery-episode-6/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<h3>Redna</h3>
<div id="attachment_1487" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/redna-slinger-ui/" rel="attachment wp-att-1487"><img class="size-large wp-image-1487" alt="Slinger" src="http://ootinicast.com/wp-content/uploads/2013/02/Redna-Slinger-UI-1024x568.jpg" width="640" height="355" /></a><p class="wp-caption-text">Slinger</p></div>
<div id="attachment_1488" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/redna-tank-ui/" rel="attachment wp-att-1488"><img class="size-large wp-image-1488" alt="Tank" src="http://ootinicast.com/wp-content/uploads/2013/02/Redna-Tank-UI-1024x568.jpg" width="640" height="355" /></a><p class="wp-caption-text">Tank</p></div>
<h3>Chaz Lobo</h3>
<p><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/chaz-lobo-ui-1/" rel="attachment wp-att-1477"><img class="aligncenter size-full wp-image-1477" alt="Chaz Lobo UI 1" src="http://ootinicast.com/wp-content/uploads/2013/02/Chaz-Lobo-UI-1.jpg" width="1023" height="614" /></a></p>
<h3>Teo</h3>
<p><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/teo-ui-1/" rel="attachment wp-att-1482"><img class="aligncenter size-large wp-image-1482" alt="Teo UI 1" src="http://ootinicast.com/wp-content/uploads/2013/02/Teo-UI-1-1024x728.jpg" width="640" height="455" /></a></p>
<h3>Bill</h3>
<div id="attachment_1475" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/bill-ui-1/" rel="attachment wp-att-1475"><img class="size-large wp-image-1475" alt="Tanking" src="http://ootinicast.com/wp-content/uploads/2013/02/Bill-UI-1-1024x542.jpg" width="640" height="338" /></a><p class="wp-caption-text">Tanking</p></div>
<div id="attachment_1476" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/bill-ui-2/" rel="attachment wp-att-1476"><img class="size-large wp-image-1476" alt="Healing" src="http://ootinicast.com/wp-content/uploads/2013/02/Bill-UI-2-1024x542.jpg" width="640" height="338" /></a><p class="wp-caption-text">Healing</p></div>
<h3>Ben</h3>
<div id="attachment_1478" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/giantgina-ui-0/" rel="attachment wp-att-1478"><img class="size-large wp-image-1478" alt="Healing" src="http://ootinicast.com/wp-content/uploads/2013/02/Giantgina-UI-0-1024x576.jpg" width="640" height="360" /></a><p class="wp-caption-text">Healing</p></div>
<div id="attachment_1479" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/giantgina-ui-1/" rel="attachment wp-att-1479"><img class="size-large wp-image-1479" alt="PvP" src="http://ootinicast.com/wp-content/uploads/2013/02/Giantgina-UI-1-1024x576.jpg" width="640" height="360" /></a><p class="wp-caption-text">PvP</p></div>
<div id="attachment_1480" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/2013/02/ui-gallery-episode-67/giantgina-ui-2/" rel="attachment wp-att-1480"><img class="size-large wp-image-1480" alt="Updated with 6 action bars" src="http://ootinicast.com/wp-content/uploads/2013/02/Giantgina-UI-2-1024x576.jpg" width="640" height="360" /></a><p class="wp-caption-text">Updated with 6 action bars</p></div>
]]></content:encoded>
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		<title>PUG</title>
		<link>http://ootinicast.com/2013/02/pug/</link>
		<comments>http://ootinicast.com/2013/02/pug/#comments</comments>
		<pubDate>Fri, 15 Feb 2013 03:17:14 +0000</pubDate>
		<dc:creator>grav</dc:creator>
				<category><![CDATA[Opinion]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1376</guid>
		<description><![CDATA[To put it simply, “PUG” stands for “Pick up group” in the online gaming world. Its use and definition can transcend grammatical boundaries. “He was a dumb pug!” “We’re going to have to pug the healer” “I’m so sick of &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/pug/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>To put it simply, “PUG” stands for “Pick up group” in the online gaming world. Its use and definition can transcend grammatical boundaries.</p>
<p>“He was a dumb pug!”</p>
<p>“We’re going to have to pug the healer”</p>
<p>“I’m so sick of pugging!”</p>
<p>“Putting together a pug run.”</p>
<p>I am a pug, she pugs, together we are pugging. But noun, adverb or verb, “Pug” typically has a negative connotation.</p>
<p>I will focus on the PvE aspect of pugging. To me, griping about bad attitudes in a PvP setting seems unfair, in a way. It&#8217;s a competitive aspect of gameplay that focuses on being better than other players. So, I think most of the time those comments tend to be warranted if not needed. Up to a point, anyway.</p>
<p>With Star Wars: The Old Republic&#8217;s release of Game Update 1.3: &#8220;Allies&#8221; on 26 June 2012, the pug has become a way of life for players. Long gone are the days of spamming general chat to an empty fleet; in its place was the instant gratification (if you’re a tank) of the group finder queue popping. With so many different people congregating in concentrated areas of gameplay, there are bound to be a few bumps. Obviously the Group Finder does not limit your choices only to instanced Flashpoints; it also allows players to queue for story mode operations. For most of us, a story mode operation can be run nearly instinctively and flawlessly. Karagga&#8217;s Palace in story mode is akin to the function of an involuntary system within the body. However, to a newcomer, it can be vastly overwhelming, intimidating, fast paced and unforgiving. This clash of experience and inexperience has caused for some great disturbances in the Force. Some I have witnessed, and though it pains me to say, some I have been a part of.</p>
<p><a href="&lt;a href=" target="_blank"><img alt=" photo adfadf_zps6dce5c5e.jpg" src="http://i1280.photobucket.com/albums/a499/Ryan_B1313/adfadf_zps6dce5c5e.jpg" border="0" /></a></p>
<p>I am lucky enough to be part of a guild that can usually fill the role quota for a random operation or Flashpoint. However, sometimes you need that last spot. So you throw your names into the magical Group Finder hat, and voila, your needed role is filled. You have 7 people in our preferred voice chat application, and each of the 7 have great experience with the content.</p>
<p>So enters the marauder with 15,000 hp in Recruit gear.</p>
<p>The trash is pulled instantly before an introduction is given. CCs go unmarked. The Gammoreans stand no chance at the hands of over-geared Assassins and Dread Guard-ed Snipers. Enthralled by excitement and overwhelmed by the need to smash, the Marauder jumps into the battle! He Force Leaps straight to the CC-ed target.</p>
<p>Naturally, since the group is so overpowered for the content, it is of no real consequence. However, it begins to irk the perfectionist(s) and the groaning begins. Of course, rather than marking the targets that will be CC&#8217;d in the future, we’ll just talk about how much of an idiot this Marauder is in guild chat. Why would we want to try and help a new player? That doesn&#8217;t make sense. He should just KNOW how to do these things, because we know how to do them!</p>
<p>Let us fast forward to Karagga’s Palace&#8217;s very own Foreman Crusher.</p>
<p>3 wipes later.</p>
<p>6 broken CCs later.</p>
<p>12 passive aggressive elitist comments later.</p>
<p>1 purple smoke death later.</p>
<p>Most of us enter. All of us hugging the wall to the right side, and grouping in a far corner until the tank leads us into the familiar battle.</p>
<p>The Marauder has other ideas.</p>
<p>Before the rest of the operations group can enter, the Marauder puts himself within close proximity to Foreman Crusher, thus beginning the fight. Meanwhile, 3 members of the group are locked out of the arena, stuck on the other side of the force field.</p>
<p>The nerd rage becomes overwhelming, boiling itself to the point where it finally becomes aggressive. Finally, what everyone has wanted since the first broken CC comes to fruition.</p>
<p>“Kick this noob.”</p>
<p>After some more discussion, it&#8217;s agreed that this has happened to most of us before and that the Marauder will receive one more chance to redeem him or herself. He or she is told not to do anything until WE say so. No explanation of the fight is given, however.</p>
<p>The phase shifts, the Marauder stands directly in front of Foreman Crusher when he does his frenzy—he dies. Healers refuse to use their battle rez on him. The fight is won with the Marauder&#8217;s corpse observing from the floor for 75% of the battle. The player is kicked from the group without an explanation or any advice. The operation is finished as a 7-man team.</p>
<p>Marauder—if you’re out there somewhere, I am truly sorry. This whole experience has bothered me for a long time. Though I wasn&#8217;t the driving force behind the negativity, I sat idly by when I could&#8217;ve stopped it and helped you become familiar with the procedure. I was tired, cranky, and in a frenzied state to collect as many black hole commendations as quickly as possible.</p>
<p>I consider myself to be a very patient person. I do not groan when I encounter new players, or players that don&#8217;t seem to have their chops down yet. Instead, I try to take the time to teach these players. It’s hard to remember that we were all new to SW:TOR at one point. To YOU, the tank that quits the group that keeps wiping at the end of Hammer Station, I say to you: Who do you think you&#8217;re fooling? At level 17, that instance can be as unforgiving as Kephess in Hard Mode Explosive Conflict. To you the DPS that quits after 2 wipes of The Foundry during the HK fight I say: What are you trying to prove?</p>
<p>I don’t know why these attitudes get formed, or why they must be steeped in negativity. I can&#8217;t imagine it making someone feel better to pick on a player because he or she is F2P, or doesn&#8217;t know the mechanics of a boss fight. For those of us that subscribe, we can all agree that we enjoy this game. There is such an influx of new players with the launch of F2P, shouldn&#8217;t it be our responsibility to encourage these new comers to continue playing the game? One of the main reasons I have stuck it out with SW:TOR is the community. It&#8217;s generally friendlier than other gaming communities I have encountered in the past.</p>
<p>Pugs can be like children. They aren&#8217;t unintelligent; they just have no prior experience to base their forthcoming actions on. Do you call a child a noob for putting his finger in an electrical socket? You say “NO” “Don’t do that!” and explain why it must never be done.</p>
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		<title>OotiniCast Episode 66</title>
		<link>http://ootinicast.com/2013/02/ootinicast-episode-66/</link>
		<comments>http://ootinicast.com/2013/02/ootinicast-episode-66/#comments</comments>
		<pubDate>Fri, 15 Feb 2013 03:16:48 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1428</guid>
		<description><![CDATA[Given the unexpected arrival of Game Update 1.7, we discuss the various additions and changes, including our initial experiences with the Relics of the Gree world event. 1. Introduction Hyp has developed an interest in Star Wars Origami: He also &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/ootinicast-episode-66/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Given the unexpected arrival of Game Update 1.7, we discuss the various additions and changes, including our initial experiences with the Relics of the Gree world event.</p>
<h3>1. Introduction</h3>
<p>Hyp has developed an interest in Star Wars Origami:<br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-66/origami-xwing/" rel="attachment wp-att-1440"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Origami-XWing-300x250.jpg" alt="Origami - XWing" width="300" height="250" class="aligncenter size-medium wp-image-1440" /></a></p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-66/origami-jedi/" rel="attachment wp-att-1439"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Origami-Jedi-300x251.jpg" alt="Origami - Jedi" width="300" height="251" class="aligncenter size-medium wp-image-1439" /></a></p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-66/origami-falcon/" rel="attachment wp-att-1438"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Origami-Falcon-300x187.jpg" alt="Origami - Falcon" width="300" height="187" class="aligncenter size-medium wp-image-1438" /></a></p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-66/origami-yoda/" rel="attachment wp-att-1437"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Origami-Yoda-261x300.jpg" alt="Origami - Yoda" width="261" height="300" class="aligncenter size-medium wp-image-1437" /></a><br />
He also models three moods, with the clear winner being &#8220;Astounded&#8221;:<br />
<div id="attachment_1436" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/02/ootinicast-episode-66/ecstatic-pearlneck/" rel="attachment wp-att-1436"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Ecstatic-Pearlneck-300x209.jpg" alt="Ecstatic" width="300" height="209" class="size-medium wp-image-1436" /></a><p class="wp-caption-text">Ecstatic</p></div></p>
<div id="attachment_1435" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/02/ootinicast-episode-66/eager-pearlneck/" rel="attachment wp-att-1435"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Eager-Pearlneck-300x206.jpg" alt="Eager" width="300" height="206" class="size-medium wp-image-1435" /></a><p class="wp-caption-text">Eager</p></div>
<p><div id="attachment_1456" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/02/ootinicast-episode-66/astounded-pearlneck/" rel="attachment wp-att-1456"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Astounded-Pearlneck-300x195.jpg" alt="Astounded" width="300" height="195" class="size-medium wp-image-1456" /></a><p class="wp-caption-text">Astounded</p></div><br />
For all you need to know about contacting BioWare customer service, see <a href="http://www.swtor.com/support/helpcenter/1860">this help center article</a>.</p>
<h3>2. Trivia Question</h3>
<p>Congratulations to this week&#8217;s winner, Frankie (a.k.a. Drako)!</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.7.0/return-gree">Game Update 1.7: Return of the Gree</a> was deployed during Tuesday&#8217;s regular maintenance.</li>
<li>It included the new character perk &#8220;Priority Transport: Personal Starship&#8221; which is intended to have a default cooldown of 24 hours, with global Legacy unlocks allowing it to be reduced to an hour. This <a href="http://www.swtor.com/community/showthread.php?p=5847876#edit5847876">isn&#8217;t quite working as intended</a>.</li>
<li>GTN searches are <a href="http://www.swtor.com/community/showthread.php?p=5847551#edit5847551">temporarily limited</a> to 4000 results (i.e., 500 pages), and all search terms must be 3 or more characters. Unfortunately this means that numbers (like those used to distinguish between mods) cannot be searched on. This restriction <a href="http://www.swtor.com/community/showthread.php?p=5852986#edit5852986">should be lifted</a> in a future patch, as an alternative solution to the performance issue caused by broad searches that were previously possible is found.</li>
<li><a href="http://www.swtor.com/info/media/trailers/star-wars-old-republic-insider-episode-4">Star Wars: The Old Republic Insider Episode 4</a> was published (also on <a href="http://www.youtube.com/watch?v=gRRKIYfl1-s">YouTube</a>).</li>
<li><a href="http://www.swtor.com/blog/cartel-market-update-february-12th-2013">Cartel Market Update: February 12th, 2013</a> lets us know what&#8217;s changed on the Cartel Market.</li>
<li><a href="http://www.swtor.com/info/news/blog/20130211">Game Update 1.7 Developer Blog: Relics of the Gree Event</a> gives us an overview of the new world event.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=5828204#edit5828204">likes the idea</a> of a barber shop, but no promises on when it&#8217;ll be added to the game.</li>
<li>SMS billing <a href="http://www.swtor.com/community/showthread.php?p=5845933#edit5845933">has been added</a> for a number of European countries and Australia, to allow the purchase of the smallest pack of Cartel Coins (450).</li>
</ul>
<h3>4. Community News</h3>
<p>Ryan (a.k.a. Grav) has written another article, titled <a href="http://ootinicast.com/2013/02/pug/">&#8220;PUG&#8221;</a>. It may encourage you to be a little more forgiving (or at least understanding) the next time your Operation group or Flashpoint party PUGs in an extra member.</p>
<p>Just a reminder to check out Jacob Hausman&#8217;s article, <a href="http://ootinicast.com/2013/02/enduring-shadow-the-pvp-tank-guide">&#8220;Enduring Shadow, the PvP Tank Guide&#8221;</a>, if you are interested in PvP tanking.</p>
<p>Finally, Dulfy&#8217;s <a href="http://dulfy.net/2013/02/07/swtor-titles-guide/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=swtor-titles-guide">SWTOR titles guide</a> may be just what you&#8217;re looking for, to find that perfect title that suits your character&#8217;s personality.</p>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @ChazLobo, @StoleTarts, @tshapedvisor, @Dimbo56 (SWTOR Mayor!), @JediKrackr, @ForceChuckle, @masterbearjedi (Raz), @Ryan_B1313, @bytorsnowdog, @rbleamon (Ray Leamon), @AspisVodox, @hypknotoad, @Geldarion, @weihanthekidsun and @GregCarter, and a Facebook comment from Mark Emery.</p>
<p>Hyp provided yet another portrait of Pearlneck modelling the &#8220;Astounded&#8221; mood, this time while raiding in Terror From Beyond:<br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-66/astounded-pearl/" rel="attachment wp-att-1431"><img src="http://ootinicast.com/wp-content/uploads/2013/02/Astounded-Pearl-300x168.jpg" alt="Astounded Pearl" width="300" height="168" class="aligncenter size-medium wp-image-1431" /></a><br />
@JediKrackr sent us a picture of the new companion customisation for the ship droid that makes him look like a Crash Test Dummy:<br />
<a href="http://ootinicast.com/2013/02/ootinicast-episode-66/c2n2-crash-test-dummy/" rel="attachment wp-att-1432"><img src="http://ootinicast.com/wp-content/uploads/2013/02/C2N2-Crash-Test-Dummy-143x300.jpg" alt="C2N2 - Crash Test Dummy" width="143" height="300" class="aligncenter size-medium wp-image-1432" /></a></p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Redna also invites players on The Bastion to /cjoin cpunks and/or to friend his characters Numa and Rysto.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
]]></content:encoded>
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		<itunes:subtitle>Given the unexpected arrival of Game Update 1.7, we discuss the various additions and changes, including our initial experiences with the Relics of the Gree world event. 1. Introduction Hyp has developed an interest in Star Wars Origami: </itunes:subtitle>
		<itunes:summary>Given the unexpected arrival of Game Update 1.7, we discuss the various additions and changes, including our initial experiences with the Relics of the Gree world event.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:50</itunes:duration>
	</item>
		<item>
		<title>Enduring Shadow, the PvP Tank Guide</title>
		<link>http://ootinicast.com/2013/02/enduring-shadow-pvp-tank-guide/</link>
		<comments>http://ootinicast.com/2013/02/enduring-shadow-pvp-tank-guide/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 04:35:37 +0000</pubDate>
		<dc:creator>Jacob Hausman</dc:creator>
				<category><![CDATA[Guide]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1236</guid>
		<description><![CDATA[[Editor's note: I'd like to welcome another new writer, Jacob Hausman, to the OotiniCast team. We hope you find his guide useful! -Teo] Introduction This guide’s purpose is to describe the perfect hybrid Player vs. Player (PvP) Shadow (Republic) or &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/enduring-shadow-pvp-tank-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><em>[Editor's note: I'd like to welcome another new writer, Jacob Hausman, to the OotiniCast team. We hope you find his guide useful! -Teo]</em></p>
<h2>Introduction</h2>
<p>This guide’s purpose is to describe the perfect hybrid Player vs. Player (PvP) Shadow (Republic) or Assassin (Imperial) tank. Shadows are one of the best classes in Star Wars the Old Republic (SWTOR) because they can dish-out stuns, provide sustainable damage, and rely on quick movement throughout the battlefield.</p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/shadow-tank/" rel="attachment wp-att-1408"><img class="aligncenter size-medium wp-image-1408" alt="shadow tank" src="http://ootinicast.com/wp-content/uploads/2013/02/shadow-tank-264x300.jpg" width="264" height="300" /></a></p>
<p><em>This guide is:</em></p>
<ul>
<li>One that assumes you know general SWTOR knowledge, terminology, and PvP</li>
<li>Are viewing this from a PvP perspective</li>
</ul>
<p><em>This guide isn’t:</em></p>
<ul>
<li>The end all-be-all guide on how to play a Shadow/Assassin</li>
<li>Something that will tell you the only way to play a Shadow/Assassin</li>
</ul>
<p><em>What you’ll learn:</em></p>
<ul>
<li>Skill trees</li>
<li>Specs</li>
<li>Stat priority</li>
</ul>
<h2>Terminology</h2>
<ul>
<li><strong>Area of Effect (AoE)</strong> – Area damage/healing ability, not single target.</li>
<li><strong>Crowd Control (CC)</strong> – Something that hinders your movements or stuns you.</li>
<li><strong>Damage Per Second (DPS)</strong> <strong>Advanced Class</strong> – An Advanced Class focused on damage.</li>
<li><strong>Diminishing Returns (DR)</strong> – The point beyond which the stat takes more and more to get the same result; in other words, the more points you put into a stat, the fewer bonuses you get per point.</li>
<li><strong>Damage over Time (DoT)</strong> – An ability that isn&#8217;t burst, just takes time to generate damage.</li>
<li><strong>Full Spec’d</strong> – 31 points or more into one specific talent tree.</li>
<li><strong>Hybrid</strong> – Class that can do damage and/or heal.</li>
<li><strong>Min/max</strong> – Finding every possible way to extract the exact stats one wants.</li>
<li><strong>NPC (Non-Player Character)</strong> – Typically a vendor or a computer generated character.</li>
<li><strong>Proc</strong> – A &#8220;procedure&#8221;, an event that is triggered under particular circumstances.</li>
<li><strong>Taunt</strong> – A Tank&#8217;s primary damage reduction ability, it reduces the damage done by enemy players to your team (except damage done to you).</li>
<li><strong>Stack</strong> – Put as many points as possible into one stat.</li>
<li><strong>Tank</strong> – An Advanced Class with a stance that allows the guard ability to be used.</li>
</ul>
<h2>Roles and Responsibilities</h2>
<blockquote><p>“If the tanks succeed, then victory follows.” (Heinz Guderian)</p></blockquote>
<p>PvP is a dynamic game-play type that allows for many different successful builds.  However, most times, it comes down to the same well-established composition for a team to be successful.</p>
<ul>
<li>Healer – Someone who keeps friendly targets alive with healing.</li>
<li>Tank – Protects top priority targets while maintaining sustained damage.</li>
<li>Damage Per Second (DPS) – Focuses damage on the current highest-priority enemy target.</li>
<li>Hybrid – Not only damage or healer, but a utility type play-style focusing on support.</li>
</ul>
<h2>PvP Tanking in Depth</h2>
<p>As a shadow tank, your job is more often than not a complex one. Many of SWTOR&#8217;s maps revolve around capturing nodes to obtain objective points. This is where the Shadow shines. Moreover, as a front line battlefield tank, your primary role is to keep the healer protected with Guard and taunts. These both lower the damage that the healer takes, thus allowing them to heal the rest of the team rather than focusing on keeping themselves alive. But it extends beyond that. While guarding is simple, the best kinds of tanks manage targets&#8217; Resolve and make effective use of their own stuns to keep top DPS classes at bay. Here are some highlights on what a shadow tank should be doing in a warzone (ranked or unranked):</p>
<ul>
<li>Protecting nodes</li>
<li>Calling for help</li>
<li>Guarding healers</li>
<li>Punting (Force Push) targets off the healers</li>
<li>Using damage mitigation on enemy DPS to reduce their damage output</li>
</ul>
<p>The build I&#8217;ve selected for this type of shadow is <a href="http://swtor.askmrrobot.com/skills/Assassin#79c168le-1-2e830f">Enduring Shadow</a>. It&#8217;s designed for maximum control, survivability, and speed.</p>
<h2>Abilities</h2>
<table style="width: 643px;" border="0" cellpadding="0">
<thead>
<tr>
<td width="156"><b>Name</b><b></b></td>
<td width="40"><b>Level</b><b></b></td>
<td width="477"><b>Purpose</b><b></b></td>
</tr>
</thead>
<tbody>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/bbA2njY/battle-readiness">Battle Readiness</a> <a href="http://www.torhead.com/ability/gPTDTrx/overcharge-saber">(Overcharge Saber)</a></td>
<td width="40">50</td>
<td width="477">Used in conjunction with Force Potency for maximum DPS burst.  Combined with higher crit chance, Force in Balance (FIB) sometimes generates 12k DPS!</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/fWNE38/spinning-kick">Spinning Kick </a><a href="http://www.torhead.com/ability/5HDJ5qS/spike">(Spike)</a></td>
<td width="40">42</td>
<td width="477">Basic stun that should be used whenever it&#8217;s off cooldown (except if full resolve).</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/dEsVsc4/resilience">Resilience </a><a href="http://www.torhead.com/ability/3qAwuaY/force-shroud">(Force Shroud)</a></td>
<td width="40">36</td>
<td width="477">Use this right before and incoming Smash or in combination with Force Cloak for an escape.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/3oj9LWe/spinning-strike">Spinning Strike </a><a href="http://www.torhead.com/ability/44kDajg/assassinate">(Assassinate)</a></td>
<td width="40">32</td>
<td width="477">Always use if target is below 30% health.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/9iqr4xl/mass-mind-control">Mass Mind Control</a></td>
<td width="40">30</td>
<td width="477">Your AoE taunt. Should be used when around two or more DPS targets.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/aJylyAW/whirling-blow">Whirling Blow </a><a href="http://www.torhead.com/ability/8UIDcQs/lacerate">(Lacerate)</a></td>
<td width="40">26</td>
<td width="477">An AoE damage ability. Rarely used, only needed when more than one player is attempting to capture a door/node.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/d0UsepC/deflection">Deflection</a></td>
<td width="40">24</td>
<td width="477">Usually used while protecting a node against multiple targets or taking major damage from protecting healers.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/bwGKJVV/blackout">Blackout</a></td>
<td width="40">22</td>
<td width="477">Use right before capping a node for increase stealth.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/5vQeBNe/force-cloak">Force Cloak</a></td>
<td width="40">22</td>
<td width="477">Used to escape, but also can be used to not be targeted.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/h03R3hQ/mind-maze">Mind Maze </a><a href="http://www.torhead.com/ability/3nkh0sW/mind-trap">(Mind Trap)</a></td>
<td width="40">20</td>
<td width="477">In-stealth out of combat CC. I use this to hold enemy players off a node to give time for my team to arrive. Note that it takes a lot of Force and adds a lot of Resolve, so learn when to break it and when not to use it.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/3aNyDN/mind-control">Mind Control</a></td>
<td width="40">16</td>
<td width="477">Basic single-target taunt, should use this when off cooldown on enemy DPS.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/3b42lGN/combat-technique">Combat Technique </a><a href="http://www.torhead.com/ability/8BYQlTM/dark-charge">(Dark Charge)</a></td>
<td width="40">14</td>
<td width="477">Our basic stance, which should always be on one&#8217;s buff bar.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/9dWVpRX/guard">Guard</a></td>
<td width="40">14</td>
<td width="477">Our protection ability that should always be used (even when guarding a node). Note that you can guard NPCs to receive extra damage; more on that later.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/j6qoI7/force-breach">Force Breach </a><a href="http://www.torhead.com/ability/gSR6vEL/discharge">(Discharge)</a></td>
<td width="40">12</td>
<td width="477">Excellent ability when used in conjunction with Mass Mind Control, reducing attackers&#8217; accuracy. It should be used on groups of two or more DPS.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/7VZVWpV/armor-proficiency-shield-generator">Armor Proficiency: Shield Generator</a></td>
<td width="40">10</td>
<td width="477">Use Shield offhand for survivability, or a Focus offhand to increase DPS.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/h6U6GW/shadow-strike">Shadow Strike </a><a href="http://www.torhead.com/ability/1sVKqKz/maul">(Maul)</a></td>
<td width="40">10</td>
<td width="477">Use on the back of target only when Infiltration Tactics proc is active (i.e., showing on your buff bar).</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/hvB6RtQ/telekinetic-throw">Telekinetic Throw </a><a href="http://www.torhead.com/ability/a0biEva/force-lightning">(Force Lightning)</a></td>
<td width="40"></td>
<td width="477">Your main channeled ability, use to slow an enemy down, and combine with Force Potency/Recklessness extend its range to 30m.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/9xW6YaQ/force-in-balance">Force in Balance </a><a href="http://www.torhead.com/ability/fAylTmX/death-field">(Death Field)</a></td>
<td width="40">1</td>
<td width="477">Major AoE DPS ability with a self-heal that should be used whenever it&#8217;s off cooldown.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/aQ1TX7T/force-pull">Force Pull</a></td>
<td width="40">1</td>
<td width="477">Used to pull attackers away from healers, pulling target to you so you can land a killing blow, etc.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/4aSTOMx/force-potency#classes">Force Potency </a><a href="http://www.torhead.com/ability/cAzQA13/recklessness">(Recklessness)</a></td>
<td width="40">1</td>
<td width="477">A cooldown that increases critical strike chance by 60%.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/3aA49qz/project#classes">Project </a><a href="http://www.torhead.com/ability/f3D45Gn/shock">(Shock)</a></td>
<td width="40">1</td>
<td width="477">Main attack which should be used in conjunction with Particle Acceleration or Energize procs.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/47N0M0s/force-slow">Force Slow </a></td>
<td width="40">22</td>
<td width="477">Slows enemy player.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/dx8uUfu/force-speed">Force Speed</a></td>
<td width="40">16</td>
<td width="477">Your speed machine and also CC breaker.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/70qAWyv/force-stun">Force Stun </a><a href="http://www.torhead.com/ability/4HpLzfj/electrocute">(Electrocute)</a></td>
<td width="40">6</td>
<td width="477">Basic four second stun. Use with caution, as it builds a large amount of Resolve.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/aPYbPyR/force-wave">Force Wave </a><a href="http://www.torhead.com/ability/gV8Zo5R/overload">(Overload)</a></td>
<td width="40"></td>
<td width="477">Your “punt” or knockback ability.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/4EUZyiv/force-lift">Force Lift </a><a href="http://www.torhead.com/ability/1CZXSjE/whirlwind">(Whirlwind)</a></td>
<td width="40">4</td>
<td width="477">Two second cast to stun an enemy player for 8 seconds, which is broken on damage. Use this in a 1v1 one scenario and call for help.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/4JJEAa5/force-of-will">Force of Will </a><a href="http://www.torhead.com/ability/cXi59uE/unbreakable-will">(Unbreakable Will)</a></td>
<td width="40">9</td>
<td width="477">Your CC breaker. Use with full Resolve for nearly 10 seconds of un-CC-able power!</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/9TTacqt/mind-crush">Mind Crush </a><a href="http://www.torhead.com/ability/4OAZpCv/crushing-darkness">(Crushing Darkness)</a></td>
<td width="40">14</td>
<td width="477">Your primary DoT ability. Use sparingly with this spec as it takes two seconds to cast.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/905X72t/double-strike">Double Strike </a><a href="http://www.torhead.com/ability/hACuwyw/thrash">(Thrash)</a></td>
<td width="40">1</td>
<td width="477">Basic attack that procs auto-critical Project.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/ejYE8tk/saber-strike">Saber Strike </a></td>
<td width="40"></td>
<td width="477">Auto-attack, use when out of Force.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/2iMpaME/mind-snap">Mind Snap </a><a href="http://www.torhead.com/ability/4KDIX86/jolt">(Jolt)</a></td>
<td width="40">18</td>
<td width="477">Interrupts target’s action; use this on healers or a long cast.</td>
</tr>
</tbody>
</table>
<p><span style="font-size: 1.5em; font-weight: bold; line-height: 1.4em;">Procs</span></p>
<table style="width: 643px;" border="0" cellpadding="0">
<tbody>
<tr>
<td width="156"><b>Name</b><b></b></td>
<td width="40"><b>Level</b><b></b></td>
<td width="477"><b>Purpose</b><b></b></td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/8Q8QjtS/particle-acceleration">Particle Acceleration </a><a href="http://www.torhead.com/ability/fcYWHKQ/energize">(Energize)</a></td>
<td width="40">Spec</td>
<td width="477">Automatic critical hit on Project, should always use if appears on buff bar.</td>
</tr>
<tr>
<td width="156"><a href="http://www.torhead.com/ability/8k3oWss/infiltration-tactics">Infiltration Tactics </a><a href="http://www.torhead.com/ability/2wUjOBv/duplicity">(Duplicity)</a></td>
<td width="40">Spec</td>
<td width="477">Increased damage and less Force cost on Shadow Strike, go for a backstab when this is up.</td>
</tr>
</tbody>
</table>
<h2>Combos</h2>
<h3>Bursty Bursty</h3>
<p><i>Abilities:</i> Battle Readiness (Overcharge Sabe), Force Potency (Wrelessness), FiB (Death Field), and Force Breech (Lighting Charge)<br />
<i>Usage:</i> When three or more targets are grouped together, use this combination for nearly guaranteed critical hit and increased damage. I can sometimes do 20k in a few seconds (as a tank)!</p>
<h3>Rip and Grip</h3>
<p><i>Abilities:</i> Force Pull, Spinning Kick (Spike), and Force Stasis (Whirlwind)<br />
<i>Usage:</i> If I see an unstoppable DPS character I will run nearly 30 meters away from my healer and pull, stun, and lock down the target. Usually I only do this if the player has used their CC breaker, that way I know they’ll be sitting suspended in the air for 8 seconds. Yeah, you’re that guy!</p>
<h3>Later Player</h3>
<p><i>Abilities:</i> Resilience (Force Shroud) and Force Cloak<br />
<i>Usage:</i> Use this when you have zero DoTs on your character for a quick escape. Force Cloak alone isn’t very useful because it can be broken, but combined with Resilience it&#8217;s a near-perfect exit plan.</p>
<h3>No Deeps 4 U (ND4U)</h3>
<p><i>Abilities:</i> Mind control, Force Breech (Lighting Charge), and Force Slow<br />
<i>Usage:</i> My primary damage reduction rotation on a single target; it&#8217;s simple, slow, and lowers damage and accuracy.</p>
<h3>Stun and Gun</h3>
<p><i>Abilities:</i> Spinning Kick (Spike), Force Stun (Jolt), Shadow Strike (Maul) (if proc up), Project (Shock), Double Strike (Thrash), Force Slow<br />
<i>Usage:</i> This is a bit hard to pull off, but you can melt a single target. Try to manage your proc and wait for both stuns to be up; once they are, execute this rotation for mega single target damage. If they get away, wave at them and use FiB for the kill! You are for sure that guy.</p>
<h3>Punt and Dump</h3>
<p><i>Abilities:</i> Force Wave (Overload), Force Potency (Recklessness), Telekinetic Throw (Lighiting Strik) (until range is closed), Spinning Kick (Spike) and Force Lift (Whirlwind)<br />
<i>Usage:</i> This is a long one but it’s designed to keep a melee target at bay. If they close range immediately punt them back, pop Force Potency to get a near auto critical and start throwing pebbles at them with Telekinetic Throw; this will slow down their approach. Once they are in range, knock them down, and depending on their Resolve, Force Lift them for eight seconds to call reinforcements or grab a health pack.</p>
<h3>DoT to Death</h3>
<p><i>Abilities:</i> Spinning Kick (Spike), Force Slow, Force Stun (Jolt), Mind Crush (Crushing Darkness)<br />
<i>Usage:</i> Assuming the target has zero resolve, use this combo to put a lot of DoTs on a target. Then go into the normal rotation for more damage when they come out of the stun.</p>
<h2><b>Rotations</b></h2>
<p>I’m not big on &#8220;rotations&#8221;, or a set way of attacking an opponent. If you look above, the Combos section is full of useful ways to attack in a variety of settings. With that said, a basic understanding of when and why to attack is necessary for this guide.</p>
<p><b style="line-height: 1.4em;">Single Target</b></p>
<p>When fighting a single opponent, the idea is to do damage without taking any. Sound simple? If attacking a melee target, use long range abilities; if ranged, pull closer to do damage. The following assumes that you are attacking a medium-ranged target and does not include CCs, as they are situation-dependent.</p>
<ul>
<li>Force in Balance (Death Field) – Great ranged ability that I use to start a fight and close the distance.</li>
<li>Project (Shock) – The biggest attack we have without a proc.</li>
<li>Double Strike (Thrash) (waiting for Project proc or Shadow Strike proc) – Use for decent sustained damage, to regenerate some Force, and wait for one of two procs.</li>
<li>Either Project (Shock) or Shadow Strike (Maul) based on proc – Big hit time, either an auto-crit Project or a Shadow Strike in the back. You’ll most likely have enemy running away at this time.</li>
<li>Force Slow – This ability slows their escape and allows me the speed required to catch them for a finishing blow or more damage.</li>
<li>Force Potency (Recklessness) – This generates higher crit and most importantly increases the range of your throw to 30 meters.</li>
<li>Telekinetic Throw (Lighting Strike) – The finisher. Even if they are trying to get away, you have 30 meters to damage them, and if they get too far, just Force Pull and kill.</li>
</ul>
<p><b style="line-height: 1.5em;">AoE</b></p>
<ul>
<li>Force Potency (Recklessness) and Battle Readiness ((Overcharge Saber) – Will generate a near auto-crit and two big AoE burst damage.
<ul>
<li>If you’re in a group you should always be using Taunts/AoE Taunt because they&#8217;re off the global cooldown, meaning you can use them in conjunction with another ability.</li>
</ul>
</li>
<li>FiB (Death Field) – Mega damage, but make sure you place it near three targets for maximum effectiveness.</li>
<li>Force Breach (Lighting Charge) – If it crits on five targets, this ability can do nearly 6K damage and lowers accuracy on five targets!</li>
<li>Force Wave (Overload) – Usually this does decent damage and people are usually casting abilities, so why not interrupt them?</li>
<li>Back to single target. At this point I can usually pick up their healer or go rescue mine. The important part is that you’re rotating between targets, using FiB (Death Field) and Force Breach (Lighting Charge) whenever possible along with constantly using taunts to reduce damage.</li>
</ul>
<h2>Stat Priority</h2>
<p>Expertise &gt; Endurance &gt; Willpower &gt; Critical Chance 25% (buffed) &gt; Surge (75%) &gt; Accuracy (200 points) &gt; Power</p>
<p>First thing that stands out is that Expertise and Endurance are the cornerstones of this build. Expertise does not have diminishing returns for damage reduction (or they&#8217;re very small), though it does for damage output.  Moreover, your nemesis will be smash-happy Juggernauts that can still do 5K critical hits. So maximizing damage reduction and Endurance is key.</p>
<p>Another thing that stands out is why I haven’t put defense or shield stats in my build. These stats are for the most part broken in PvP. I&#8217;ve seen builds with heavy defense and shield get melted down because they couldn&#8217;t kill anything. PvP is about balance, and doing damage along with taking it is a major part. This build is about survivability while still putting out damage.</p>
<p>Next thing one may notice is a low critical rating. This build is designed for some guaranteed critical hits (Particle Acceleration), increased critical hits (Force Synergy), and nearly guaranteed critical hits (Force Potency). Keeping it low and managing abilities allows for more Power and thus bigger hits.</p>
<p>Lastly is the misunderstood concept of Accuracy.  This is a very important stat because everyone has a base defense of 5%. Most DPS classes use 150 points of accuracy just to reach this baseline number. Anything higher than this has a chance at penetrating armor, thus giving bigger hits. Given that it&#8217;s very easy to get to 75% Surge, with any more than that wasted, getting 50 points in Accuracy instead is a wise choice.</p>
<h2>Item Modification</h2>
<p>Below is a sample itemized list of items you will need to maximize the build. Assuming you have collected all the Datacrons, are using an Exotech Fortitude Stim, and have all the buffs, this will put you at 24,000 hit points, 1390 Expertise, and 500 melee bonus damage. This blended stat distribution will have a near-perfect balance of survivability and damage.</p>
<p>For those of you familiar with Ask Mr Robot, here is a sample build with my suggested spec and gear: <a href="http://swtor.askmrrobot.com/character/1ff1f87b-3ec6-47b7-9114-66dda97e2a6c">Deltia ranked tank</a>.</p>
<p>Also of note, I use the item set bonuses from the tanking pieces, giving you added incentive to guard a target because it grants a 5% bonus to your damage. Did you know you can guard an NPC at the start of the match for this bonus? Try it the next time you play Civil War if you’re going to guard a node.</p>
<p><strong>Main-hand</strong>– (61) War Hero (WH) Stalker&#8217;s Saberstaff</p>
<ul>
<li><span style="line-height: 1.4em;">Expertise Crystal</span></li>
<li><span style="line-height: 1.4em;">Shroud hilt</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Initiative enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Off-hand </strong>– (61) WH Survivor’s Shield Gen</p>
<ul>
<li><span style="line-height: 1.4em;">Expertise Crystal</span></li>
<li><span style="line-height: 1.4em;">Shrouded 27 armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Acute enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Head</strong> – (61) War Hero Survivor’s Headgear</p>
<ul>
<li><span style="line-height: 1.4em;">Survivor armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Efficient enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Chest</strong> – (61) War Hero Stalker&#8217;s Robe</p>
<ul>
<li><span style="line-height: 1.4em;">Shrouded 27 armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Efficient enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Glove </strong>– (61) War Hero Stalker&#8217;s Handwraps</p>
<ul>
<li><span style="line-height: 1.4em;">Survivor armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Efficient enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Belt</strong> – (63) EWH Force-Mystic&#8217;s Sash</p>
<ul>
<li><span style="line-height: 1.4em;">Shrouded 27 armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Wrist</strong> – (63) Elite War Hero Stalker&#8217;s Bracers</p>
<ul>
<li><span style="line-height: 1.4em;">Shrouded 27 armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Leg</strong> &#8211; (61)War Hero Survivor&#8217;s Legwraps</p>
<ul>
<li><span style="line-height: 1.4em;">Survivor armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Efficient enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Feet</strong> – (61) War Hero Survivor&#8217;s Boots</p>
<ul>
<li><span style="line-height: 1.4em;">Survivor armoring</span></li>
<li><span style="line-height: 1.4em;">Mettle 26A mod</span></li>
<li><span style="line-height: 1.4em;">Efficient enhancement</span></li>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong style="line-height: 1.4em;">Ear</strong><span style="line-height: 1.4em;"> – (61) Force Lords</span></p>
<ul>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Implants</strong> – (61) War Hero Striker&#8217;s MK-1 Motivator x2</p>
<ul>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<p><strong>Relics</strong> – (61) War Hero Relic of Boundless Ages x2</p>
<ul>
<li><span style="line-height: 1.4em;">Fortitude augment</span></li>
</ul>
<h3>Summary</h3>
<p>Armorings needed:</p>
<ul>
<li><span style="line-height: 1.4em;">Survivor armor bonus x4</span></li>
<li><span style="line-height: 1.4em;">Shrouded 27 armoring x4</span></li>
</ul>
<p>Mods needed:</p>
<ul>
<li><span style="line-height: 1.4em;">Mettle 26A x9</span></li>
</ul>
<p>Enhancements needed:</p>
<ul>
<li><span style="line-height: 1.4em;">Initiative x1</span></li>
<li><span style="line-height: 1.4em;">Efficient x5</span></li>
<li><span style="line-height: 1.4em;">Acute x1</span></li>
</ul>
<p>Color Crystals needed:</p>
<ul>
<li><span style="line-height: 1.4em;">Expertise x2</span></li>
</ul>
<p>Augments needed</p>
<ul>
<li><span style="line-height: 1.4em;">Fortitude x14</span></li>
</ul>
<h2>Tips and Tricks</h2>
<ul>
<li>Use Taunts/AoE Taunt whenever they&#8217;re off cooldown (assuming you’re not alone).</li>
<li>Always interrupt healers casting long heals. If your interrupt is on cooldown, use a punt, a stun, use something to stop them; yes, be that guy!</li>
<li>Use stims, warzone medpacs, warzone adrenals, <a href="http://www.torhead.com/item/990WV2q/v-1-seismic-grenade">v-1 seismic</a> grenades, anything that can help the battle!</li>
<li>Play every class in the game. It takes a lot of time, but makes you such a well-rounded player when you know why someone is doing what they’re doing.</li>
<li>Gear means nothing without skill; gear is meant to augment your skill, not dominate it. If you’re not doing well, watch some videos on YouTube or contact me. The gear gap has significantly closed in SWTOR.</li>
<li>Learn from the best. In one match I faced an Assassin who utterly destroyed me. He controlled me, did tons of damage, and out-dueled me, no problem. I didn&#8217;t cry about it; instead, I immediately logged over to my Sith character and asked him how he did it.  Most great players aren&#8217;t afraid to share their secrets. Having all the stats/gear/knowledge means nothing if you can’t execute.</li>
<li>Understand your stuns and manage Resolve. Don’t use your Force Stun off the bat, it generates too much resolve.</li>
<li>Enable your Resolve bar on your User Interface setting.</li>
</ul>
<h2>Resources</h2>
<ol>
<li><a style="line-height: 1.4em;" href="http://www.swtor.com/community/showthread.php?t=494097">http://www.swtor.com/community/showthread.php?t=494097</a></li>
<li><a style="line-height: 1.4em;" href="http://www.swtor.com/community/showthread.php?t=588963">http://www.swtor.com/community/showthread.php?t=588963</a></li>
<li><a style="line-height: 1.4em;" href="http://www.swtor.com/community/showthread.php?t=427933">http://www.swtor.com/community/showthread.php?t=427933</a></li>
<li><a style="line-height: 1.4em;" href="http://www.noxxic.com/swtor/pvp/jedi-consular/jedi-shadow/kinetic-combat">http://www.noxxic.com/swtor/pvp/jedi-consular/jedi-shadow/kinetic-combat</a></li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2013/02/enduring-shadow-pvp-tank-guide/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>OotiniCast Episode 65</title>
		<link>http://ootinicast.com/2013/02/ootinicast-episode-65/</link>
		<comments>http://ootinicast.com/2013/02/ootinicast-episode-65/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 04:34:44 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1394</guid>
		<description><![CDATA[In the lull before Game Update 1.7 appears on the PTS, we discuss the newly revealed details about the upcoming reputation system, and an interview with PvP designer Rob Hinkle. 1. Introduction 2. Trivia Question The original trilogy boasts some &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/ootinicast-episode-65/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>In the lull before Game Update 1.7 appears on the PTS, we discuss the newly revealed details about the upcoming reputation system, and an interview with PvP designer Rob Hinkle.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia Question</h3>
<p dir="ltr" id="internal-source-marker_0.6459762206982552">The original trilogy boasts some great old-time actors, including Alec Guinness and Peter Cushing among them.  Using <a href="http://www.imdb.com/">IMDB</a>, answer the following two questions:</p>
<ol>
<li><span style="line-height: 1.4em;">What actor with a speaking role of the original trilogy has the earliest acting credit?</span></li>
<li><span style="line-height: 1.4em;">What actor with a speaking role of the original trilogy has the most acting credits?</span></li>
</ol>
<p>I hope I&#8217;ve done enough research to properly identify the correct answers, but will of course check on any new answers that come in.</p>
<p><em>Hint:</em> Alec Guinness does not have the earliest acting credit.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>In an <a href="http://www.theforce.net/latestnews/story/Disney_CEO_Confirms_Standalone_SW_Films_150115.asp">interview with CNBC</a>, Disney&#8217;s CEO Bob Gier has confirmed that they are &#8220;working on a few standalone films&#8221; that are &#8220;derived from great Star Wars characters that are not part of the overall saga&#8221;. Can more Star Wars movies be anything but a good thing? Well, maybe&#8230;</li>
<li>In <a href="http://www.swtor.com/blog/game-update-1.7-developer-blog-galactic-reputation">Game Update 1.7 Developer Blog: Galactic Reputation</a>, Jesse Sky (Lead Flashpoints and Operations Designer) gives us more detail about how the upcoming reputation system will work.</li>
<li>Rob Hinkle is interviewed in the <a href="http://www.swtor.com/info/news/blog/20130117">latest of BioWare&#8217;s &#8220;Meet the Developers&#8221; series</a>. Questions subsequently asked by the community were answered by Rob in a <a href="http://www.swtor.com/community/showthread.php?p=5801843#edit5801843">forum post</a>.</li>
</ul>
<h3>4. Community News</h3>
<p>Chong has created a <a href="http://ootinicast.com/2013/02/swtor-vip-cantina/">machinima dance video</a> that is well worth watching. Impressive work!</p>
<p>We&#8217;d like to introduce Jacob Hausman, who has posted his first article: <a href="http://ootinicast.com/2013/02/enduring-shadow-the-pvp-tank-guide">&#8220;Enduring Shadow, the PvP Tank Guide&#8221;</a>. It provides a thorough overview of PvP tanking on either a Sith Assassin or Jedi Shadow, with plenty of useful tips and tricks to help one do better in warzones.</p>
<h3>5. Force Feedback</h3>
<p>We&#8217;d like to sincerely thank the inimitable <a href="http://twitter.com/forcechuckle">@ForceChuckle</a> for his most generous donation.</p>
<p>We discuss tweets from @ForceChuckle, @GregCarter78, @rbleamon (Ray Leamon), @bytorsnowdog (Snowy), @JediKrackr, @TheTurg, @markthetwit (Mark Power), @obtuseViolator, @MikeG, @StoleTarts, @Telenroidswtor, @Ryan_B1313 (Ryan Barth), @voyak, @DarthBaphomett, @braggge (Lanier), @HolyCrapItsLate, @ruleoftwocast (Rule of Two Podcast) and @Geldarion, and Facebook comments from Eli Ejb and Jeremiah V.</p>
<p>@GregCarter78 provided evidence that the security chests in Outlaw&#8217;s Den really do exist:</p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/outlaws-den-chest/" rel="attachment wp-att-1406"><img class="aligncenter size-medium wp-image-1406" alt="Outlaws Den chest" src="http://ootinicast.com/wp-content/uploads/2013/02/Outlaws-Den-chest-300x168.jpg" width="300" height="168" /></a></p>
<p>@EmpireDivider (Chong) sent us this screenshot of a glitch in Void Star, that appears to grant him the power of flight (or at least levitation):</p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/levitation-bug/" rel="attachment wp-att-1409"><img class="aligncenter size-medium wp-image-1409" alt="Levitation bug" src="http://ootinicast.com/wp-content/uploads/2013/02/Levitation-bug-300x165.jpg" width="300" height="165" /></a></p>
<p>&nbsp;</p>
<p>He also participated in a flawless victory in Ancient Hypergate (level 50):</p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/chongs-flawless-victory/" rel="attachment wp-att-1402"><img class="aligncenter size-medium wp-image-1402" alt="Chongs flawless victory" src="http://ootinicast.com/wp-content/uploads/2013/02/Chongs-flawless-victory-300x179.jpg" width="300" height="179" /></a></p>
<p>&nbsp;</p>
<p>@StoleTarts (Megan) mentioned that the food buffs available from Cantina vendors can make leveling a little bit easier:</p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/stole-tip-food-buffs/" rel="attachment wp-att-1407"><img class="aligncenter size-medium wp-image-1407" alt="Stole tip - food buffs" src="http://ootinicast.com/wp-content/uploads/2013/02/Stole-tip-food-buffs-300x187.jpg" width="300" height="187" /></a></p>
<p>@HolyCrapItsLate mentioned that on SWTOR&#8217;s Facebook page, a couple of pictures of (presumably) Game Update 1.7 armor had been posted:</p>
<p><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/new-armor-2/" rel="attachment wp-att-1405"><img class="aligncenter size-medium wp-image-1405" alt="New armor 2" src="http://ootinicast.com/wp-content/uploads/2013/02/New-armor-2-300x168.jpg" width="300" height="168" /></a><a href="http://ootinicast.com/2013/02/ootinicast-episode-65/new-armor-1/" rel="attachment wp-att-1404"><img class="aligncenter size-medium wp-image-1404" alt="New armor 1" src="http://ootinicast.com/wp-content/uploads/2013/02/New-armor-1-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>The interview with Cory Butler from just over a year ago, in which he answered a question about our starships being used as customisable housing, can be found <a href="http://www.dualshockers.com/2012/01/26/interview-biowares-cory-butler-and-the-future-of-star-wars-the-old-republic/">here</a>.</p>
<p>You can catch @Geldarion on the <a href="http://www.youtube.com/watch?v=e2uLa2ECvR8">second episode of TORWars TV</a>.</p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>Redna also invites players on The Bastion to /cjoin cpunks and/or to friend his characters Numa and Rysto.</p>
<p>Information about our guilds on The Harbinger, Ootini Knights (Republic) and Ootini Rage (Empire), can be found <a href="http://ootinicast.com/guild">here</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<itunes:subtitle>In the lull before Game Update 1.7 appears on the PTS, we discuss the newly revealed details about the upcoming reputation system, and an interview with PvP designer Rob Hinkle. 1. Introduction 2. Trivia Question </itunes:subtitle>
		<itunes:summary>In the lull before Game Update 1.7 appears on the PTS, we discuss the newly revealed details about the upcoming reputation system, and an interview with PvP designer Rob Hinkle.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:39:41</itunes:duration>
	</item>
		<item>
		<title>SWTOR: VIP Cantina</title>
		<link>http://ootinicast.com/2013/02/swtor-vip-cantina/</link>
		<comments>http://ootinicast.com/2013/02/swtor-vip-cantina/#comments</comments>
		<pubDate>Sat, 02 Feb 2013 23:29:02 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Special]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1336</guid>
		<description><![CDATA[It appears that Chong has many hidden talents. He created this mash-up video using in-game footage he captured from the VIP Lounge on the Imperial Fleet. Impressive stuff! &#8230; <a class="more-link" href="http://ootinicast.com/2013/02/swtor-vip-cantina/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>It appears that <a href="http://twitter.com/EmpireDivider">Chong</a> has many hidden talents. He created this mash-up video using in-game footage he captured from the VIP Lounge on the Imperial Fleet. Impressive stuff!</p>
<div class="wlWriterEditableSmartContent" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:753da95f-3dde-43f7-97a8-6a106c9e97e5" style="margin: 0px; display: inline; float: none; padding: 0px;">
<div><object width="640" height="390" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/62CaTtUeYts?hl=en&amp;hd=1" /><embed width="640" height="390" type="application/x-shockwave-flash" src="http://www.youtube.com/v/62CaTtUeYts?hl=en&amp;hd=1" /></object></div>
</div>
]]></content:encoded>
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		<title>OotiniCast Episode 64</title>
		<link>http://ootinicast.com/2013/01/ootinicast-episode-64/</link>
		<comments>http://ootinicast.com/2013/01/ootinicast-episode-64/#comments</comments>
		<pubDate>Fri, 01 Feb 2013 04:35:53 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1303</guid>
		<description><![CDATA[After discussing some SWTOR news, we dive into Redna&#8217;s second theorycrafting discussion, this time covering how to balance the defensive stats utilised by the three tanking ACs. 1. Introduction Hyp shares a couple of memorable pictures of his characters: Teo &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/ootinicast-episode-64/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>After discussing some SWTOR news, we dive into Redna&#8217;s second theorycrafting discussion, this time covering how to balance the defensive stats utilised by the three tanking ACs.</p>
<h3>1. Introduction</h3>
<p>Hyp shares a couple of memorable pictures of his characters:</p>
<div id="attachment_1307" class="wp-caption aligncenter" style="width: 162px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/baldy-on-quesh/" rel="attachment wp-att-1307"><img class="size-medium wp-image-1307" alt="Baldy on Quesh" src="http://ootinicast.com/wp-content/uploads/2013/01/Baldy-on-Quesh-152x300.jpg" width="152" height="300" /></a><p class="wp-caption-text">Baldy taking the elevator down on Quesh</p></div>
<div id="attachment_1308" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/defeated-pearlneck/" rel="attachment wp-att-1308"><img class="size-medium wp-image-1308" alt="Pearlneck looking a little the worse for wear" src="http://ootinicast.com/wp-content/uploads/2013/01/Defeated-Pearlneck-300x198.jpg" width="300" height="198" /></a><p class="wp-caption-text">Pearlneck looking a little the worse for wear</p></div>
<p>Teo discovered that the PTS Character Copy has been updated to support having more than 12 characters on a server:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/pts-character-copy-for-more-than-12-toons/" rel="attachment wp-att-1286"><img class="aligncenter size-medium wp-image-1286" alt="PTS character copy for more than 12 toons" src="http://ootinicast.com/wp-content/uploads/2013/01/PTS-character-copy-for-more-than-12-toons-277x300.jpg" width="277" height="300" /></a></p>
<h3>2. Trivia Question</h3>
<p dir="ltr" id="internal-source-marker_0.6459762206982552">The original trilogy boasts some great old-time actors, including Alec Guinness and Peter Cushing among them.  Using <a href="http://www.imdb.com/">IMDB</a>, answer the following two questions:</p>
<ol>
<li><span style="line-height: 1.4em;">What actor with a speaking role of the original trilogy has the earliest acting credit?</span></li>
<li><span style="line-height: 1.4em;">What actor with a speaking role of the original trilogy has the most acting credits?</span></li>
</ol>
<p>I hope I&#8217;ve done enough research to properly identify the correct answers, but will of course check on any new answers that come in. If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>In general Star Wars news, it was confirmed that <a href="http://starwars.com/news/star-wars-is-being-kick-started-with-dynamite-jj-abrams-to-direct-star-wars-episode-vii.html">J. J. Abrams will direct Star Wars: Episode VII</a>.</li>
<li>The <a href="http://ir.ea.com/eventdetail.cfm?EventID=124355">Electronic Arts Q3 2013 Earnings Conference Call</a> was held on Wednesday afternoon. While the slides and financial statements released did not mention SWTOR, the game was addressed in the <a href="http://files.shareholder.com/downloads/ERTS/2297743198x6388803x631835/14dae403-9b02-4964-b479-188157db27d5/Q3_Earnings_Script_FINAL.pdf">prepared comments</a> made by Blake Jorgensen, EA&#8217;s CFO:</li>
</ul>
<blockquote><p>Extra content and free-to-play contributed $185 million, up 50% led by FIFA and Madden Ultimate Team and Star Wars: The Old Republic. These revenues relate to businesses on PC or consoles, where consumers pay for additional digital content—including virtual characters, map packs and micro-transactions associated with browser based games or MMOs—like Star Wars. As a reminder, on November 15 we launched our free-to-play option for Star Wars: The Old Republic. Very early indications have been positive and we are pleased with the initial results but it is too early to know how successful this will be in the long term.<br />
…<br />
Subscriptions, advertising, and other digital revenue contributed $79 million, growing 18% over the same period last year. The current year includes a full quarter of Star Wars subscriptions, but it was offset by a decline in other licensing digital revenue.</p></blockquote>
<ul>
<li><span style="line-height: 1.4em;"><a href="http://www.swtor.com/patchnotes/1.6.3a/1252013">Patch 1.6.3a</a> was released on Friday morning, that resolved the newly-introduced bug that was preventing Taral V from being completed.</span></li>
<li><a href="http://www.swtor.com/community/showthread.php?p=5775379#edit5775379">A player prompted BioWare</a> to update the <a href="http://www.swtor.com/patchnotes/1.6.3/1232013">Patch 1.6.3 patch notes</a> to include the fact that it fixed the bug which left the glow from a companion&#8217;s lightsaber after that companion was dismissed.</li>
<li>BioWare confirmed that purchasing account-wide cargo bays and inventory slots will be immediately applied to all existing and new characters, ignoring any level restriction imposed if purchasing them with credits.</li>
<li>Many players have discovered that they did not receive their monthly grant of Cartel Coins. <a href="http://www.swtor.com/community/showthread.php?p=5775593#edit5775593">BioWare acknowledges</a> that the issue is being investigated, and all affected players should receive their Cartel Coins towards the end of next week (6-8 February).</li>
<li>Across several posts (<a href="http://www.swtor.com/community/showthread.php?p=5790952#edit5790952">1</a>, <a href="http://www.swtor.com/community/showthread.php?p=5794418#edit5794418">2</a>, <a href="http://www.swtor.com/community/showthread.php?p=5796475#edit5796475">3</a>), BioWare attempted to clarify how the &#8220;daily&#8221; missions for the heroic (50+) space missions work. The intention appears to be that a new mission (one of six) will become available on each day of the week (except Monday) at 6am CST, but won&#8217;t be retained in a character&#8217;s mission log when the next day&#8217;s mission becomes available. The current schedule is as follows:
<ul>
<li>Tuesday—Far Cradle Strike (Imp)/Regnant Station (Rep)</li>
<li>Wednesday—Kabal Station Defense (Imp)/Ardis Outpost Fortification (Rep)</li>
<li>Thursday—Kanz Minefield (Imp)/New Covar Ice Field (Rep)</li>
<li>Friday—Duma Strike (Imp)/Baros Ambush (Rep)</li>
<li>Saturday—Lorta Escort (Imp)/Hypori Escort (Rep)</li>
<li>Sunday—Cha Raaba Assault (Imp)/Thanium Disruption (Rep)</li>
<li>Sunday—Operation Foe Smasher (Imp) Operation Clean Sweep (Rep)</li>
</ul>
</li>
<li>Damion Schubert <a href="http://www.swtor.com/community/showthread.php?p=5739500#edit5739500">gave some insight</a> into the amount of effort required to add non-human playable species.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>Chong&#8217;s second article <a href="http://ootinicast.com/2013/01/metal-gear-the-old-republic/"><em>Metal Gear: The Old Republic</em></a> is now available, revealing why so many of the voices heard in SWTOR are familiar to MGS fans.</p>
<p>For pet collectors, <a href="http://dulfy.net/2013/01/24/swtor-pets-guide/">Dulfy&#8217;s SWTOR pets guide</a> is exactly what you need!</p>
<p>We discuss tweets from @ThePiousPunk, @JediKrackr, @EmpireDivider (Chong), @rbleamon, @DarthKenji, @GregCarter78, @terrencemyers, @masterbearjedi, @Voyak, @weihanthekidsun, @Evarwyn, @JaeOnasi, @RadioParagon and @Telenroidswtor (Telenroid), a comment on episode 62 from Deavante, and Facebook comments from Eli Ejb and Mark E.</p>
<p>Voyak found us the <a href="http://www.torhead.com/mission/1KVoPin/call-to-arms">breadcrumb mission</a> that starts the chain that takes players through the Boarding Party and The Foundry Flashpoints, picked up from the R2 unit as shown on the map (located at <a href="http://ootinimaps.com/ImperialFleet/VaikenSpacedock?faction=Empire&amp;x=4577&amp;y=4692">4577, 4692</a>) and screenshot he provided:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/voyak-map-to-boarding-party-and-foundry-quests/" rel="attachment wp-att-1289"><img class="aligncenter size-medium wp-image-1289" alt="Voyak map to Boarding Party and Foundry quests" src="http://ootinicast.com/wp-content/uploads/2013/01/Voyak-map-to-Boarding-Party-and-Foundry-quests-202x300.jpg" width="202" height="300" /></a></p>
<p>The discussion started by Chill was based on his worn out keyboard:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/chills-keyboard/" rel="attachment wp-att-1282"><img class="aligncenter size-medium wp-image-1282" alt="Chills keyboard" src="http://ootinicast.com/wp-content/uploads/2013/01/Chills-keyboard-223x300.jpg" width="223" height="300" /></a>We&#8217;d like to shout out to Telenroid&#8217;s guild &#8220;Blasters and Lightsabers&#8221;, who are Republic-side on the west coast PvP server, The Bastion. They’re always open to more fun, friendly members on the server. Anyone in the guild can invite. They’re in the process of filling out extra raid groups, finding it hardest to find healers so far though. They&#8217;ve got Explosive Conflict hard mode on farm, and are gearing up to knock out Terror From Beyond (so far just 1 boss in).</p>
<p>There&#8217;s also the guild KRATH, on the Empire side of the Ebon Hawk server. They&#8217;re all about light roleplaying, warzones and community. If you&#8217;re interested, contact &#8220;Hydras&#8221;. You can find them on Twitter via <a href="http://twitter.com/krathcult">@krathcult</a>.</p>
<p>Our guildmate Kuze emailed in the following sceenshot of the UI he uses for healing our raid group:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/kuzes-healing-ui/" rel="attachment wp-att-1284"><img class="aligncenter size-medium wp-image-1284" alt="Kuze's Healing UI" src="http://ootinicast.com/wp-content/uploads/2013/01/Kuzes-Healing-UI-300x187.jpg" width="300" height="187" /></a></p>
<p>&nbsp;</p>
<p>He also provided the following showing that not all the water in SWTOR is ankle deep!</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/ankle-deep/" rel="attachment wp-att-1318"><img class="aligncenter size-medium wp-image-1318" alt="Ankle Deep" src="http://ootinicast.com/wp-content/uploads/2013/01/Ankle-Deep-300x187.jpg" width="300" height="187" /></a></p>
<p>Finally, Kuze also showed that the class buffs do not affect a character&#8217;s main stat any more than it does Power:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/kuze-power-vs-main-stat/" rel="attachment wp-att-1283"><img class="aligncenter size-medium wp-image-1283" alt="Kuze power vs main stat" src="http://ootinicast.com/wp-content/uploads/2013/01/Kuze-power-vs-main-stat-174x300.jpg" width="174" height="300" /></a></p>
<h3>5. Sarlacc Digest</h3>
<p>Redna led our discussion this week, in which we covered the stats affecting damage mitigation and avoidance. The following are the graphs and table that Redna talks to:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/redna-armor/" rel="attachment wp-att-1310"><img class="aligncenter size-medium wp-image-1310" alt="Redna - Armor" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-Armor-300x166.jpg" width="300" height="166" /></a></p>
<h3><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/redna-tank-stats/" rel="attachment wp-att-1309"><img class="aligncenter size-medium wp-image-1309" alt="Redna - Tank stats" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-Tank-stats-300x139.jpg" width="300" height="139" /></a></h3>
<h3><a href="http://ootinicast.com/2013/01/ootinicast-episode-64/redna-table/" rel="attachment wp-att-1322"><img class="aligncenter size-full wp-image-1322" alt="Redna - table" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-table.jpg" width="678" height="401" /></a>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week. You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-064.mp3" length="64739660" type="audio/mpeg" />
		<itunes:subtitle>After discussing some SWTOR news, we dive into Redna&#039;s second theorycrafting discussion, this time covering how to balance the defensive stats utilised by the three tanking ACs. 1. Introduction Hyp shares a couple of memorable pictures of his charact...</itunes:subtitle>
		<itunes:summary>After discussing some SWTOR news, we dive into Redna&#039;s second theorycrafting discussion, this time covering how to balance the defensive stats utilised by the three tanking ACs.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:29:34</itunes:duration>
	</item>
		<item>
		<title>Metal Gear: The Old Republic</title>
		<link>http://ootinicast.com/2013/01/metal-gear-the-old-republic/</link>
		<comments>http://ootinicast.com/2013/01/metal-gear-the-old-republic/#comments</comments>
		<pubDate>Thu, 31 Jan 2013 09:00:25 +0000</pubDate>
		<dc:creator>chong</dc:creator>
				<category><![CDATA[Opinion]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1268</guid>
		<description><![CDATA[The year was 1998, Christmas day; I was seventeen. My parents gifted me with a few games, per my request, for Christmas. One of them would go on to be one of the most influential video games of my life: &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/metal-gear-the-old-republic/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><span style="line-height: 1.4em;">The year was 1998, Christmas day; I was seventeen. My parents gifted me with a few games, per my request, for Christmas. One of them would go on to be one of the most influential video games of my life:  <a href="http://en.wikipedia.org/wiki/Metal_Gear_Solid"><em>Metal Gear Solid</em></a> (MGS) for the original Playstation. For the younger reader, back then was what I would call ‘The Age of Consoles’. At seventeen I was more enthralled by story, and less so with maniacal button mashing. I wouldn’t give credit to MGS for that transition; that path was laid by <a href="http://en.wikipedia.org/wiki/Final_Fantasy_VII"><em>Final Fantasy VII</em></a>. Nevertheless, MGS became the game that I would later use to judge all other games by.</span></p>
<p>Playstation had just released controllers with the ability to vibrate. This is how far we have come in fifteen years. Metal Gear Solid exploited the vibration ability before most games, though this is not why this game imprinted on me. Other than the novel vibration on the controller, the game had another feature that applies to this article. MGS was fully voiced by amazing actors. This made it a clear leader in storytelling back in 1998. In contrast with the other biggest game of that year, <a href="http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time"><em>The Legend of Zelda: Ocarina of Time</em></a>, MGS was clearly many years more advanced. The recent discussion on OotiniCast podcasts about voice actors in <em>Star Wars: The Old Republic</em> (SWTOR) inspired me to write about MGS, and its connection to SWTOR.</p>
<p>I knew one voice had returned from my beloved teen gaming years as the male Jedi Knight class voice. This was the most important voice to me and the main character in MGS, Solid Snake a.k.a. David, voiced by the very talented actor, writer and soon-to-be-director, David Hayter.</p>
<ul>
<li><strong>David Hayter</strong>: Solid Snake (MGS) &amp; male Jedi Knight class (SWTOR)</li>
</ul>
<p><a href="http://ootinicast.com/2013/01/metal-gear-the-old-republic/solid-snake-and-jk/" rel="attachment wp-att-1295"><img class="aligncenter size-medium wp-image-1295" alt="Solid Snake and JK" src="http://ootinicast.com/wp-content/uploads/2013/01/Solid-Snake-and-JK-300x210.jpg" width="300" height="210" /></a></p>
<ul>
<li><strong>Jennifer Hale</strong>: Dr. Naomi Hunter (MGS) &amp; Satele Shan, female Trooper class (SWTOR)</li>
</ul>
<p><a href="http://ootinicast.com/2013/01/metal-gear-the-old-republic/snipe-wolf-and-kaliyo-djannis/" rel="attachment wp-att-1294"><img class="aligncenter size-medium wp-image-1294" alt="Snipe Wolf and Kaliyo Djannis" src="http://ootinicast.com/wp-content/uploads/2013/01/Snipe-Wolf-and-Kaliyo-Djannis-228x300.jpg" width="228" height="300" /></a></p>
<ul>
<li><span style="line-height: 1.4em;"> </span><strong>Tasia Valenza</strong>: Snipe Wolf (MGS) &amp; Kaliyo Djannis (SWTOR)</li>
</ul>
<p><a style="line-height: 1.4em;" href="http://ootinicast.com/2013/01/metal-gear-the-old-republic/cam-clarke-and-tai-cordan/" rel="attachment wp-att-1293"><img class="aligncenter size-medium wp-image-1293" alt="Cam Clarke and Tai Cordan" src="http://ootinicast.com/wp-content/uploads/2013/01/Cam-Clarke-and-Tai-Cordan-300x216.jpg" width="300" height="216" /></a></p>
<ul>
<li><strong>Cam Clarke</strong>: Liquid Snake (MGS) &amp; Tai Cordan (SWTOR) [also Malygos (WoW)]</li>
<li><strong>Paul Eiding</strong>: Roy Campbell (MGS) &amp; credited with many roles in SWTOR</li>
<li><strong>Peter Lurie</strong>: Vulcan Raven (MGS) &amp; credited with many roles in SWTOR</li>
<li><strong>William Bassett</strong>: Jim Houseman (MGS) &amp; credited with many roles in SWTOR</li>
</ul>
<p>The many connections lead me to believe that BioWare and EA did a really thorough job looking for talented voice actors. In my opinion, SWTOR is the apex of voice acting and storytelling in video games. I do hope that the rest of the voice actors from MGS eventually find their way into SWTOR.<b id="internal-source-marker_0.23592525045387447"><br />
</b></p>
]]></content:encoded>
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		<title>OotiniCast Episode 63</title>
		<link>http://ootinicast.com/2013/01/ootinicast-episode-63/</link>
		<comments>http://ootinicast.com/2013/01/ootinicast-episode-63/#comments</comments>
		<pubDate>Fri, 25 Jan 2013 04:04:38 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1238</guid>
		<description><![CDATA[We discuss patch 1.6.3 and the current news, including some insightful revelations about the Cartel Market from Damion Schubert. 1. Introduction Hyp received the awesome helmet from Karagga at the end of our run through nightmare-mode Karagga&#8217;s Palace: Meanwhile, on &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/ootinicast-episode-63/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss patch 1.6.3 and the current news, including some insightful revelations about the Cartel Market from Damion Schubert.</p>
<h3>1. Introduction</h3>
<p>Hyp received the awesome helmet from Karagga at the end of our run through nightmare-mode Karagga&#8217;s Palace:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-63/pearlneck-with-helmet/" rel="attachment wp-att-1242"><img class="aligncenter size-medium wp-image-1242" alt="Pearlneck with helmet" src="http://ootinicast.com/wp-content/uploads/2013/01/Pearlneck-with-helmet-300x168.jpg" width="300" height="168" /></a></p>
<p>Meanwhile, on the Imperial side his levelling group toon (who we know fondly as &#8220;Baldy&#8221;) isn&#8217;t looking quite so dapper:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-63/baldy/" rel="attachment wp-att-1240"><img class="aligncenter size-medium wp-image-1240" alt="Baldy" src="http://ootinicast.com/wp-content/uploads/2013/01/Baldy-300x168.jpg" width="300" height="168" /></a></p>
<h3>2. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.6.3/1232013">Patch 1.6.3 </a>was deployed during a 5 hour maintenance on Tuesday. For the second week in a row, the maintenance was 3 hours later than usual (starting at 5am CST rather than 2am). This is certainly a better time for Australians, putting the maintenance much later in our evening rather than at prime time!</li>
<li>The new items that were added to the Cartel Market have been <a href="http://dulfy.net/2013/01/23/swtor-patch-1-6-3-cartel-market-update/">documented</a> by the ever-productive Dulfy. This includes the new speeder, the Czerka CR-17 Incendia, which costs 1800 Cartel Coins. Note that this adaptive speeder is per-character, and has greater knockoff protection than is granted by Speeder Piloting III.</li>
<li>A fix was included for Taral V, that requires that the final boss (General Eldikar) be defeated, thus eliminating the exploit that allowed him to be skipped. Unfortunately, it seems that <a href="http://www.swtor.com/community/showthread.php?p=5763531#edit5763531">this fix has caused Taral V to be unfinishable under any circumstances</a>, though hopefully that&#8217;ll be fixed in the patch being deployed on Friday morning.</li>
<li>Alert players noticed that a <a href="https://account.swtor.com/user/account/transfer/pts">new &#8220;PTS Character Copy&#8221; option</a> has been added to <a href="https://account.swtor.com/user/account">our &#8220;My Account&#8221; page</a> on <a href="http://www.swtor.com/">SWTOR.com</a>:<a href="http://ootinicast.com/2013/01/ootinicast-episode-63/pts-character-copy-option/" rel="attachment wp-att-1243"><img class="aligncenter size-medium wp-image-1243" alt="PTS Character Copy option" src="http://ootinicast.com/wp-content/uploads/2013/01/PTS-Character-Copy-option-276x300.jpg" width="276" height="300" /></a></li>
<li><span style="line-height: 1.4em;">We were <a href="http://www.swtor.com/community/showthread.php?p=5763364#edit5763364">subsequently told</a> that while the option is functional, it will have no effect until the PTS is again active. The intention is for it to be working for when Game Update 1.7 is deployed onto the PTS.</span></li>
<li><a href="http://www.swtor.com/info/news/news-article/20130123">It was announced</a> that anyone who pre-orders the expansion &#8220;Rise of the Hutt Cartel&#8221; will receive two in-game items and a title. Those who pre-ordered before January 7th will also get 5 days of early access.</li>
<li>A short video (<a href="http://www.swtor.com/info/media/trailers/rise-hutt-cartel-first-look-video">Rise of the Hutt Cartel: First Look Video</a>) was released (also on <a href="https://www.youtube.com/watch?v=TbNzUwBIbNU">YouTube</a>), showing in-game footage from the expansion.</li>
<li>It appears <a href="http://www.swtor.com/community/showthread.php?p=5737410#edit5737410">there was never any intention</a> to provide scalable gear for low-level characters who have access to HK-51. The gear that he comes with was not locked to level 50 on the PTS, hence why it was able to be used by pre-50 characters; adding the level 50 restriction when Game Update 1.5 launched made it work the way it was intended. So hang onto the gear for when you reach level 50!</li>
<li>Damion Schubert provides some clear and honest answers to player questions about the Cartel Market (<a href="http://www.swtor.com/community/showthread.php?p=5738442#edit5738442">post 1</a>, <a href="http://www.swtor.com/community/showthread.php?p=5738912#edit5738912">post 2</a>).</li>
<li>Cory Kolek, a UI programmer working on SWTOR, <a href="http://www.swtor.com/community/showthread.php?p=5738970#edit5738970">announced</a> a new feature coming in (it sounds like) Game Update 1.7, where the buffs and debuffs on all target frames will be scalable. Unfortunately, more sophisticated features (such as differentiating ones own buffs/debuffs from those of other players, and sharing key bindings between characters) <a href="http://www.swtor.com/community/showthread.php?p=5739326#edit5739326">are on the list but with no ETA</a>.</li>
<li>Dulfy&#8217;s <a href="http://dulfy.net/2012/05/29/complete-high-res-catalog-of-all-swtor-speeders/">High res gallery of SWTOR speeders and mounts</a> and <a href="http://dulfy.net/2012/05/07/endgame-color-crystals-post-1-2-and-how-to-obtain-them/">SWTOR Endgame Color Crystals guide</a> are now up-to-date. Well worth checking out!</li>
</ul>
<h3>3. Force Feedback</h3>
<p>We&#8217;d like to welcome our new writer Grav, whose published his debut article <a href="http://ootinicast.com/2013/01/can-stop-whenever-i-want/">&#8220;I can stop whenever I want!&#8221;</a> about Cartel Market addiction. More good stuff from him to come!</p>
<p><span style="line-height: 1.4em;">We discuss tweets from @masterbearjedi (Raz), @ForceChuckle, @tshapedvisor, @rbleamon (Ray Leamon), @voyak, @Telenroidswtor, @revlo1983 (Rev. Nick Logan) and @vrodcruiser.</span></p>
<p>Chong (@EmpireDivider) provided a screenshot showing how to see the capture of a cube in Ancient Hypergate:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-63/tapping-a-cube-in-ancient-hypergate/" rel="attachment wp-att-1244"><img class="aligncenter size-medium wp-image-1244" alt="Tapping a cube in Ancient Hypergate" src="http://ootinicast.com/wp-content/uploads/2013/01/Tapping-a-cube-in-Ancient-Hypergate-300x177.jpg" width="300" height="177" /></a></p>
<p>He also sent us the scoreboard from a warzone dominated (15/16) by Agents and Inquisitors:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-63/snipers-and-bhs/" rel="attachment wp-att-1245"><img class="aligncenter size-medium wp-image-1245" alt="Snipers and BHs" src="http://ootinicast.com/wp-content/uploads/2013/01/Snipers-and-BHs-300x174.jpg" width="300" height="174" /></a></p>
<p>Drew emailed in to ask whether we knew of any guilds that offer support for grouping on the long journey to level 50. Please email us if you know of a guild that might suit Drew, I&#8217;ll we&#8217;ll pass it on to him.</p>
<p>Eli Ejb asked us via Facebook about a issue that some players have been encountering when attempting to purchase Cartel Coins. We found some good information in the <a href="http://www.swtor.com/community/showthread.php?t=560862">Cartel Coins FAQ</a>, including the surprising revelation that there&#8217;s apparently a cap on how many Cartel Coins you can purchase in a given day.</p>
<p>In the words of its author (Terg Turgedson, @TheTurg), he provides a &#8220;fair and balanced take on SWTOR&#8221; in his blog post <a href="http://freedomrightsintegrity.wordpress.com/2013/01/17/the-real-agenda-behind-star-wars-the-old-republic/">&#8220;The Real Agenda Behind Star Wars: The Old Republic&#8221;</a>.</p>
<p>Also, a hearty greeting to the newest member of the SWTOR podcast community, the <a href="http://ruleoftwocast.com/">&#8220;Rule of Two Cast&#8221;</a>. Best of luck to Virage and Kenzan in their podcasting adventure.</p>
<h3>4. Outro</h3>
<p>Next week&#8217;s Sarlacc Digest will be our second theorycrafting discussion, with Redna discussing defensive stats. We will be live-streaming the recording of the show, with details available on <a href="http://ootinicast.com/live">ootinicast.com/live</a>.</p>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://www.radioparagon.com/">Radio Paragon</a>.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-063.mp3" length="69034462" type="audio/mpeg" />
		<itunes:subtitle>We discuss patch 1.6.3 and the current news, including some insightful revelations about the Cartel Market from Damion Schubert. - 1. Introduction Hyp received the awesome helmet from Karagga at the end of our run through nightmare-mode Karagga&#039;s Pal...</itunes:subtitle>
		<itunes:summary>We discuss patch 1.6.3 and the current news, including some insightful revelations about the Cartel Market from Damion Schubert.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:31</itunes:duration>
	</item>
		<item>
		<title>I can stop whenever I want!</title>
		<link>http://ootinicast.com/2013/01/can-stop-whenever-i-want/</link>
		<comments>http://ootinicast.com/2013/01/can-stop-whenever-i-want/#comments</comments>
		<pubDate>Wed, 23 Jan 2013 04:54:10 +0000</pubDate>
		<dc:creator>grav</dc:creator>
				<category><![CDATA[Opinion]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1222</guid>
		<description><![CDATA[[Editor's note: I'd like to welcome a new writer, Grav (a.k.a. Ryan) to the OotiniCast team. We hope you enjoy his first article! -Teo] Ever since Star Wars: The Old Republic released Game Update 1.5: HK-51 Activated, a familiar sound &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/can-stop-whenever-i-want/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><em>[Editor's note: I'd like to welcome a new writer, Grav (a.k.a. Ryan) to the OotiniCast team. We hope you enjoy his first article! -Teo]</em></p>
<p>Ever since <em>Star Wars: The Old Republic</em> released Game Update 1.5: HK-51 Activated, a familiar sound can be heard around your faction&#8217;s fleet, typically soon after a new Cartel Pack has been added to the Cartel Market. These packs contain some rare in-game items such as new weapon skins, adaptive armor, or unique mounts and pets. All for the seemingly reasonable price of 360 Cartel Coins, SW:TOR’s new currency introduced for Cartel Market transactions. In my head I describe the sound as the unearthing of a tomb full of dazzling rhinestones. With a few clicks, your character begins an enthusiastic animation and the Cartel Pack will appear at your digital feet. Hopefully the pack is full of rare goodies that will make even the most dedicated “Cartel Collector” covet your precious loot. Unfortunately, your chances of getting that rare item that everyone wants are typically pretty slim. Because really, if it were easy, people wouldn&#8217;t spend obscene amounts of real money on trying to get these items from Cartel Packs. I speak from first-hand experience.</p>
<p>My name is Ryan, and I have a Cartel Market problem.</p>
<p>Like most addictions it starts harmlessly. Your friends are all doing it. Your guildies are all doing it.</p>
<p>“Man, genericcharactername looks awesome with that new sniper rifle skin… I want to look cool like him!”</p>
<p>You buy a pack here and there. Nothing. Then, zing! You land yourself one of the aforementioned rare items. Click. Click. Click click click. Before you know it you&#8217;ve blown all those Cartel Coins you managed to save through your months of faithful subscription. Like all addicts, you begin to justify your addiction by using sound “logic”.</p>
<p>“Well I love this game, and I want it to succeed. Here you go, BioWare, have $40.”</p>
<p>It&#8217;s only a matter of time before you find yourself with the other addicts in the cargo hold, feverishly clicking the “Add Coins” button.</p>
<p>“WTB Tythonian Master’s lightsaber”</p>
<p>Wondering “where did I go wrong?” Forever chasing the elusive Cartel Market dragon.</p>
<p>In order to understand the Cartel Market addict, one must first think like the Cartel Market addict.</p>
<p>It will sound laughable to many people, but I have spent near $300 of my hard earned wage on Cartel Coins. As a subscriber I don’t have to worry about conserving my Coins to buy items I need to play the game. To others it will sound like the norm, and maybe they&#8217;ll find comfort in knowing that they are not alone. To the haters, I&#8217;ll sound like a complete joke. But really, anyone with ear drums can tell the Cartel Market is making money hand over fist. It is not exclusive to Cartel Packs. A friend who wishes to remain nameless estimates he&#8217;s spent $500.<br />
<img alt="My embarrassing Cartel ledger" src="http://i1280.photobucket.com/albums/a499/Ryan_B1313/Cartelcoins_zps6c959c06.jpg" /><br />
There’s a wide array of things that seem completely necessary when you’re sitting there staring at your legacy tab. Can you remember ever levelling an alternate character without Rocket Boost? How did you ever run dailies without a Priority Transport: The Black Hole unlock? Why DOESN&#8217;T my ship need a mailbox, a GTN, and multiple target dummies to practice rotations?</p>
<p>Let’s not forget to mention that it&#8217;s an easy way to turn real money into fake video game money. Not that I am an advocate of this process, because with the availability of best-in-slot items from purchasable from crafters, it can (in theory) be interpreted as pay to win. Sometimes, though, you just need fast credits. Buy three Cartel Packs, sell them at 250K credits on the GTN, and within a day your digital payroll will be back up to 750K. No dailies, no grind. Quick and easy credits. To me, adding Cartel Coins is similar to getting your first credit card when you’re a teenager.  Maybe it&#8217;s supposed to be used for emergency purposes only, but hell, that’s free money, right? It’s a magical plastic card that gets me things, and I like things. But ten years later, I needed a co-signer when I bought my first car.</p>
<p>At this stage I really have it all. I have field re-spec on all 12 characters, all Legacy unlocks, and every quality of life perk. Yet I am still buying at least $40 worth of coins every month. Sometimes twice a month. It just seems to disappear. New armor skins gives me the motivation to level alts. “I had no interest in this operative a few months ago, but now in his snazzy Clandestine Officer&#8217;s uniform I have no choice.”</p>
<p>When I sit here and think about it, when I think about it really hard, I can’t really give you any reason other than “I want”. Of course, they know “I want”. They know “you want”. That’s the whole purpose of the Cartel Market. It’s to take as much of your money as it can. You may be sitting there calling me an “irresponsible” person for spending money so frivolously on pointless items, but I guarantee they have you in mind as well. There are a plethora of things I can think of that no SW:TOR subscriber could pass up. I feel those are the “big guns”, and we’ll wind up seeing them sooner rather than later.</p>
<div class="wp-caption alignnone" style="width: 590px"><img alt="Thousands of coins later, I'm finally satisfied with my look" src="http://i1280.photobucket.com/albums/a499/Ryan_B1313/Gravpreview_zps3a11cbfd.png" width="580" height="616" /><p class="wp-caption-text">Thousands and thousands of Cartel Coins later, I&#8217;m finally satisfied with my look.</p></div>
<p>There is more to this than just the gambling aspect. In an MMO, a large part of your time is always spent trying to make your character look cool. As silly as it sounds, it&#8217;s a part of the game. With the addition of the match color to chestpiece and hide head slot options, and the Cartel Market adaptable armor, SW:TOR players are finally getting something they&#8217;ve always wanted: individuality. Yes, we run the operations because they are fun and challenging. We run them to loot more powerful items and upgrade our stats until we become the most awesome force to be encountered in the galaxy (or at least on our server). However, if I looted an item that gave me 40,000 Willpower but made me look like an idiot, I’d be disappointed. The time has passed when 12 other juggernauts standing around the PvE supplies vendor all look the same. Now some of them are shirtless, some are dressed like Revan, and some of the females are in their underwear. Regardless of your SW:TOR fashion choices, at least we are all given the option to experiment with interesting slot choices to achieve our character’s “look”.</p>
<p><span style="line-height: 1.4em;">The Packs, the perks, the crystals, the credits to be made, the pixelated individuality to be expressed; all of it keeps me going to the feeding tube for just one more pellet. Or 5,500 of them. It is a very exciting time to be a part of this game. I will continually and willingly give my money to BioWare for as long as they continue to up the Nicotine in the Cartel Packs. Though I admit I have a problem, the Cartel Packs are not an automatic purchase.  The “Skip Tracer&#8217;s” Cartel Pack disappointed me. I didn&#8217;t buy one… until I saw a Republic Sage demonstrating their new backflip emote while waiting to enter the Aurora Canon. A few Cartel Packs later, we were backflipping together.</span></p>
<p>Ryan &#8220;Grav&#8221;</p>
]]></content:encoded>
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		<title>OotiniCast Episode 62</title>
		<link>http://ootinicast.com/2013/01/ootinicast-episode-62/</link>
		<comments>http://ootinicast.com/2013/01/ootinicast-episode-62/#comments</comments>
		<pubDate>Fri, 18 Jan 2013 04:22:58 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1194</guid>
		<description><![CDATA[We go over the latest SWTOR news, including the first details to emerge about the upcoming Game Update 1.7 &#8220;Return of the Gree&#8221;. In our discussion, Redna takes us through the stats affecting damage and healing, including recommendations on how &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/ootinicast-episode-62/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We go over the latest SWTOR news, including the first details to emerge about the upcoming Game Update 1.7 &#8220;Return of the Gree&#8221;. In our discussion, Redna takes us through the stats affecting damage and healing, including recommendations on how to best balance them on your characters.</p>
<h3>1. Introduction</h3>
<p>How the Security Key app looks on Hyp&#8217;s new <a href="http://www.samsung.com/global/microsite/galaxynote/note2/index.html?type=find">Samsung Galaxy Note II</a>:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/hyp-phone-security-key/" rel="attachment wp-att-1202"><img class="aligncenter size-medium wp-image-1202" alt="Hyp phone security key" src="http://ootinicast.com/wp-content/uploads/2013/01/Hyp-phone-security-key-168x300.jpg" width="168" height="300" /></a></p>
<h3>2. Trivia Question</h3>
<p>Han Solo is famous for many things, not the least of which is his own name: Solo immediately points out to the audience that the character tends to be a loner, who will undergo an internal struggle before he might join the Rebellion.</p>
<p>But Solo is hardly the only example of names having something to do with the character. Name as many as you can, within the following guidelines:</p>
<ol>
<li>They should appear in at least one of the six movies; and</li>
<li>This is for proper names of individuals only, not generic ones like Sand People or one-time insults like “fuzzball.”</li>
</ol>
<p>The one with the most such named characters by next Wednesday will win a Taun Fawn code courtesy of BioWare.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.6.2a/1152013">Game Update 1.6.2a</a> was deployed during maintenance on Tuesday, which was scheduled to start 3 hours later than usual.</li>
<li>BioWare published <a href="http://www.swtor.com/info/news/news-article/20130115">Game Update 1.7: Return of the Gree is coming soon!</a>, providing a preview of the next game update coming roughly between the end of January and mid-February. More details can be found on <a href="http://www.swtor.com/gameupdates/1.7-return-of-the-gree">Game Update 1.7&#8242;s main page</a>.</li>
<li>They also published <a href="http://www.swtor.com/blog/cartel-market-update-january-10th-2013">Cartel Market Update: January 10th, 2013</a>, showing what was added (and what will soon be leaving) the Cartel Market.</li>
<li>Joveth <a href="http://www.swtor.com/community/showthread.php?p=5734634#edit5734634">finally revealed</a> how they&#8217;ll be solving the issue introduced with the Phantom and Spymaster gear.</li>
<li>BioWare acknowledge that the server population problems afflicting the three Oceanic servers remain, and are <a href="http://www.swtor.com/community/showthread.php?p=5732756#edit5732756">soliciting feedback from the community</a> for what should be done based on the current state of things.</li>
<li>If you haven&#8217;t seen it already, Chong&#8217;s article <a href="http://ootinicast.com/2013/01/plague-hate/">A Plague of Hate</a> is well worth reading!</li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @Voyak, @AHlaenxna (Vis), @vayne_verso, @MikeG_75, @ChazLobo, @tshapedvisor, @rbleamon, @bytorsnowdog, @Rrubb, @AspisVodox and @JediKrackr.</p>
<p>Here is the ship that @EmpireDivider (Chong) saw on Empire-side Balmorra:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/chong-ship-on-balmorra/" rel="attachment wp-att-1201"><img class="aligncenter size-medium wp-image-1201" alt="Chong ship on Balmorra" src="http://ootinicast.com/wp-content/uploads/2013/01/Chong-ship-on-Balmorra-300x162.jpg" width="300" height="162" /></a></p>
<p>There is a new instalment of <a href="http://dimbotrooper.wordpress.com/">Dimbo the Trooper</a> available, well worth reading!</p>
<p>@Galdarion refers us to his <a href="http://thefanaticalswordsman.com/2012/03/14/gunslingersniper-advanced-class-guide/">Gunslinger/Sniper Advanced Class Guide</a> and his <a href="http://corellianrun.com/columns/tactical-strike/">Tactical Strike column</a> at Corellian Run Radio.</p>
<h3>5. Sarlacc Digest</h3>
<p>Redna led our discussion this week, in which we covered the stats affecting damage, specifically one&#8217;s primary stat (Strength, Willpower, Cunning or Aim), Critical Rating, Surge Rating, and Power. The following are the graphs that Redna talks to:</p>
<div id="attachment_1206" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/redna-power-damage/" rel="attachment wp-att-1206"><img class="size-medium wp-image-1206" alt="Redna - Power Damage" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-Power-Damage-300x213.jpg" width="300" height="213" /></a><p class="wp-caption-text">Power Damage</p></div>
<div id="attachment_1203" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/redna-crit-from-primary-stat/" rel="attachment wp-att-1203"><img class="size-medium wp-image-1203" alt="Damage from Primary Stat" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-Crit-from-Primary-stat-300x212.jpg" width="300" height="212" /></a><p class="wp-caption-text">Damage from Primary Stat</p></div>
<div id="attachment_1211" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/crit-from-primary-stat/" rel="attachment wp-att-1211"><img class="size-medium wp-image-1211" alt="Crit from Primary Stat" src="http://ootinicast.com/wp-content/uploads/2013/01/Crit-from-Primary-Stat-300x186.jpg" width="300" height="186" /></a><p class="wp-caption-text">Crit from Primary Stat</p></div>
<div id="attachment_1204" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/redna-crit-rating/" rel="attachment wp-att-1204"><img class="size-medium wp-image-1204" alt="Crit Rating" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-Crit-Rating-300x186.jpg" width="300" height="186" /></a><p class="wp-caption-text">Crit Rating</p></div>
<div id="attachment_1207" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2013/01/ootinicast-episode-62/redna-surge/" rel="attachment wp-att-1207"><img class="size-medium wp-image-1207" alt="Surge" src="http://ootinicast.com/wp-content/uploads/2013/01/Redna-Surge-300x186.jpg" width="300" height="186" /></a><p class="wp-caption-text">Surge</p></div>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a> and <a href="http://radioparagon.com">Radio Paragon</a>.</p>
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		<itunes:subtitle>We go over the latest SWTOR news, including the first details to emerge about the upcoming Game Update 1.7 &quot;Return of the Gree&quot;. In our discussion, Redna takes us through the stats affecting damage and healing,</itunes:subtitle>
		<itunes:summary>We go over the latest SWTOR news, including the first details to emerge about the upcoming Game Update 1.7 &quot;Return of the Gree&quot;. In our discussion, Redna takes us through the stats affecting damage and healing, including recommendations on how to best balance them on your characters.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:26:34</itunes:duration>
	</item>
		<item>
		<title>A Plague of Hate</title>
		<link>http://ootinicast.com/2013/01/plague-hate/</link>
		<comments>http://ootinicast.com/2013/01/plague-hate/#comments</comments>
		<pubDate>Fri, 11 Jan 2013 08:56:38 +0000</pubDate>
		<dc:creator>chong</dc:creator>
				<category><![CDATA[Opinion]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1141</guid>
		<description><![CDATA[[Editor's note: This opinion piece was authored by Chong, our guildmate and the organiser of the Ootini Fight Club, our guild PvP group on The Harbinger. While we welcome comments, please note that all comments are moderated before appearing on &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/plague-hate/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><em>[Editor's note: This opinion piece was authored by Chong, our guildmate and the organiser of the Ootini Fight Club, our guild PvP group on The Harbinger. While we welcome comments, please note that all comments are moderated before appearing on the site. -Teo]</em></p>
<p>It started a long time ago in a galaxy far, far&#8230; actually it was around February of 2012, two or three months after the release of <em>Star Wars: The Old Republic</em> (SWTOR). I’m referring to the unbridled hate for the once falling star that is SWTOR. It began with ingame chat, murmurs about game mechanics and quality of life aspects versus previously-played Massively Multi-user Online Games (MMOs); but now it’s escalated into outright hate and vitriol over the game and its existence. SWTOR has been attempting to stem and repair its dwindling subscription base by fixing and addressing all these complaints about how it does not match up to other MMOs; particularly the “elephant in the room”, <em>World of Warcraft</em> (WoW). While I am not going to argue about subjective opinions, I am going to argue against the passionate hate that seems to plague this game.</p>
<p>A few days ago I saw a story on <a href="http://pc.gamespy.com/pc/bioware-mmo-project/1227067p1.html">GameSpy.com</a> covering the future of SWTOR as it expands to face one of the biggest complaints against it back in February: “Not enough endgame material.” This was one of the problems that started to lead to early subscription cancellations.</p>
<p><img alt="" src="https://lh5.googleusercontent.com/qnK0nS51RzneZGM4SbwEW9aZAI1ShJwJDh9W8erhwbRNTK-pUUcPJkQ0Q4gID6LZKfwRJPG0oYQfN4GaKtzXGIVsrF9IzWvTDBlx6fWIgUkiBWKT6A" width="666px;" height="124px;" /></p>
<p>For the hard-working folks at BioWare and EA, adding higher end content is a step in the right direction. This can only be a positive change and may even bring some of the early deserters back into the fold. This is only the most recent dramatic change to SWTOR from its initial release. The expectations for the game, which was only one year old in December of 2012, to be better than or on par with WoW, the then eight year old game, is so mind boggling that it leaves one gobsmacked. Should the game ever be exactly like WoW it would also see harsh criticism, including “it is just a clone of WoW” opinions. It seems whatever route that the BioWare and EA team try to take, they are attacked with hatred.</p>
<p><img class="aligncenter" alt="" src="https://lh6.googleusercontent.com/7uylUXH2bmSOIfuTpV9Qp3dfj3BCUTlTDG2E0Z-hz1vqq6FL0cny1S2QLpTgN8hPE8Qje-iTVH_u3NjjA__9zXWV6cvh42ndOZtIqPk97OF0Wq9Sqg" width="633px;" height="369px;" />The state of the game now is one of recovery from its early and large loss of players; those players are needed to keep games like SWTOR and WoW alive and entertaining. I played WoW before they even had their first expansion, and before that I played the first Star Wars-themed MMO, <em>Star Wars Galaxies: An Empire Divided</em> (SWG). I experienced both a dying MMO (SWG) and an expanding MMO (WoW) simultaneously. SWG was losing badly to the then-new WoW; SWG started to become a wasteland devoid of players. This was a double whammy for SWG and all MMOs: less paying subscribers meant no income to maintain the game, and fewer players online meant no enjoyment for the remaining players, thus creating a vicious cycle that caused yet more players to leave.</p>
<p>For SWTOR to keep the game competitive and enjoyable, they had to make changes, and they have; in my opinion, mainly the right ones. The vast majority of players who have stuck with it have seen and appreciate the changes. The recent rapid influx of new and old players is testament to my case that BioWare and EA are going down the right path. But there remains a loud minority, who for some reason are aggressively hateful, and consider any change to be suspect or malevolent.</p>
<p><img class="aligncenter" alt="" src="https://lh3.googleusercontent.com/ThwfClp7DguKzYJYDQYOPjFIsr29ahpykCM6UgQb700KJgiuKioqWWdOM3FDO_H97vYrn7prZWfPgqd_8XCBpYLH69alioN0HZdxD21VYFLZLcgg0Q" width="641px;" height="190px;" /><br />
Why am I writing this? It&#8217;s very simple: I love to play SWTOR, I look forward to the changes in the game that will both improve my enjoyment and the enjoyment of others who I want to play with. I know there are problems with the game, because I play it. I will use the resources given to me to help inform developers to make the changes I want; my faith in their ability to do this is why I give my hard-earned income to support the company. It is my subjective opinion that SWTOR is the best MMO at the moment, and will only get better with my help and those of players like me. There is no true objective answer to “What is the best MMO?” That is why I cannot argue about it being the best for you. I stopped playing WoW shortly after the Cataclysm expansion and I have never logged back in, never gone back to the forums or glanced at a story on the internet about the future of that game. I have never posted a negative comment on any site that is promoting or informing its subscribers. This does not mean you don’t have a right to try to effect change if you don’t pay or play. I am sure BioWare and EA would love to know what it would take to get you to try the game, or bring you back. I would consider suggestions of improvement as constructive criticism. It’s the non-constructive comments that irk me.</p>
<p><img class="aligncenter" alt="" src="https://lh5.googleusercontent.com/SyyHJZST0RpRZteETBrDrPfUZKVz_dBI6Q3sO3YBA9yAkndCJnQvj42ifuTzUPm_JKXau0iimQkI3xVicctV461SsleggIeh0mQ9emerUjZX9tl3iA" width="638px;" height="119px;" /><img class="aligncenter" alt="" src="https://lh4.googleusercontent.com/5aOn-B9wI1PGGbrcDzCJMA6YaQxaZuKZfiODBw_-TTFaQABmoBTwBY4sS9Fsa5jMy5Ql0r0nBYpfnpikptAjfr1q2x4-44ZT1D0sPJcLIujXPlCKOg" width="659px;" height="101px;" /><img class="aligncenter" alt="" src="https://lh4.googleusercontent.com/8j49rLYuwKlRkndlbUNdtVabOZvI2wHAAolpniMYlmNILkAW395s8s-ntG2Xw-m9mMVT3oUh3pLJseJXa0kU3Xiwb43ADkdlfBrvGJ784JgaOo5CFg" width="641px;" height="106px;" /></p>
<p>SWTOR does not deserve to be hounded by people who want nothing more than to outdo each other in tearing down a game they themselves want nothing to do with. The internet calls it trolling, and it’s really sad and pathetic. What drives people to spend energy attacking something they don’t care about? It can&#8217;t be healthy. This is why SWTOR does not deserve the hate. If you don’t like the game, move on! Let others who may still enjoy it, enjoy it. A comment on a blog has never changed someone’s opinion, so save your energy for something you’re passionate about, and don’t be passionate about your hate.</p>
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		<title>OotiniCast Episode 61</title>
		<link>http://ootinicast.com/2013/01/ootinicast-episode-61/</link>
		<comments>http://ootinicast.com/2013/01/ootinicast-episode-61/#comments</comments>
		<pubDate>Fri, 11 Jan 2013 03:40:22 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1150</guid>
		<description><![CDATA[We discuss patch 1.6.2 and Jeff Hickman&#8217;s state of the game. Looks like lots to come in 2013 for SWTOR! 1. Introduction The image from the official site that caught Hyp&#8217;s attention: 2. The Holofeed Patch 1.6.2 was deployed during &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/ootinicast-episode-61/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss patch 1.6.2 and Jeff Hickman&#8217;s state of the game. Looks like lots to come in 2013 for SWTOR!</p>
<h3>1. Introduction</h3>
<p>The image from the official site that caught Hyp&#8217;s attention:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-61/expansion-picture-with-the-lightsaber/" rel="attachment wp-att-1158"><img class="aligncenter size-large wp-image-1158" alt="Expansion picture with the lightsaber" src="http://ootinicast.com/wp-content/uploads/2013/01/Expansion-picture-with-the-lightsaber-1024x346.jpg" width="640" height="216" /></a></p>
<h3>2. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.6.2/182013">Patch 1.6.2</a> was deployed during a long (8 hour) maintenance on Tuesday morning.</li>
<li><a href="http://dulfy.net/2013/01/08/swtor-skip-tracers-cartel-pack-and-other-cartel-market-items/">Dulfy has provided a breakdown</a> of the new Cartel Market additions, including the contents of the Skip Tracer Cartel Pack.</li>
<li>This includes changes to the purchasable Spymaster and Phantom outfits. Joveth <a href="http://www.swtor.com/community/showthread.php?p=5695865#edit5695865">clarified</a> what had happened. <a href="http://www.swtor.com/community/showthread.php?p=5700135#edit5700135">Damion Schubert posted</a> about why the change was made, acknowledged that not everyone was happy, and promised that the issue would be remedied soon. He also dropped a very heavy hint that colour dye for armour is coming!</li>
<li>Character slots are now purchasable for 600 Cartel Coins. Up to 10 may be purchased. Each adds a character slot to all servers. Thus for subscribers, who have 12 character slots by default, they can increase this to 22 character slots per server by purchasing the maximum 10 character slots.</li>
<li>Preferred status players now have access to 6 character slots (account-wide and presumably per-server). It&#8217;s unclear whether purchasing character slots adds one extra character slot per server, or to the account-wide total.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=5693266#edit5693266">Joveth provided an explanation</a> for why the credit reward from the Heroic Space Missions was significantly reduced.</li>
<li>The icon for the button used to lock our action bars was <a href="http://www.swtor.com/community/showthread.php?p=5695022#edit5695022">unintentionally changed</a> to be a filled triangle whether locked or unlocked (instead of the changeable padlock icon). You <a href="http://www.swtor.com/community/showthread.php?p=5696545#edit5696545">can still tell</a> whether your action bars are locked by hovering over the button and reading the tooltip.</li>
<li>Jeff Hickman published his <a href="http://www.swtor.com/info/news/blog/20130102">second SWTOR State of the Game</a> blog post.</li>
</ul>
<h3>3. Force Feedback</h3>
<p>Thanks to <a href="http://radioparagon.com">Radio Paragon</a> for <a href="http://radioparagon.com/index.php/news/17-radio-paragon-to-carry-the-ootinicast">including us in their line-up</a>!</p>
<p>We discuss tweets from @EmpireDivider (Chong), @Voyak, @Dimbo56, @AHlaenxna (Vis), @vayne_verso, @terencemyers, @michaeloranje, @MikeG_75, @ForceChuckle, @BillLentz and @masterbearjedi (Raz).</p>
<p>Chong wonders whether the tank dancer is new:</p>
<p><a href="http://ootinicast.com/2013/01/ootinicast-episode-61/chong-mystery-tank-dancer/" rel="attachment wp-att-1153"><img class="aligncenter size-medium wp-image-1153" alt="Chong mystery tank dancer" src="http://ootinicast.com/wp-content/uploads/2013/01/Chong-mystery-tank-dancer-300x192.jpg" width="300" height="192" /></a></p>
<p>Matt (roguish98) emailed us about whether our expectations for endgame content should be eased to allow for more of SWTOR&#8217;s most excellent story content.</p>
<p>Daryl (also known as Wolfgangamadeus, Hansgruber, Fritzdourdan, Karlurban of the Thirteenth Legion guild on the Ebon Hawk) provides some advice regarding the Commando&#8217;s Assault spec.</p>
<p>We respond to Facebook comments from Greg C and William C, and a comment on episode 61 from Michael Sawyer.</p>
<h3>4. Outro</h3>
<p>Next week&#8217;s Sarlacc Digest will be a discussion about stats, probably the first in a series. Redna will start with the key offensive stats. We will be live-streaming the recording of the show, with more details available early next week on <a href="http://ootinicast.com/live">ootinicast.com/live</a>.</p>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-061.mp3" length="71571106" type="audio/mpeg" />
		<itunes:subtitle>We discuss patch 1.6.2 and Jeff Hickman&#039;s state of the game. Looks like lots to come in 2013 for SWTOR! 1. Introduction The image from the official site that caught Hyp&#039;s attention: 2. The Holofeed  Patch 1.6.</itunes:subtitle>
		<itunes:summary>We discuss patch 1.6.2 and Jeff Hickman&#039;s state of the game. Looks like lots to come in 2013 for SWTOR!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:39:03</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 60</title>
		<link>http://ootinicast.com/2013/01/ootinicast-episode-60/</link>
		<comments>http://ootinicast.com/2013/01/ootinicast-episode-60/#comments</comments>
		<pubDate>Fri, 04 Jan 2013 03:06:28 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1129</guid>
		<description><![CDATA[We discuss two interviews with BioWare&#8217;s Rob Hinkle about the current state and future plans for PvP in SWTOR. 1. Introduction Chong&#8217;s awesome new assault cannon: 2. Trivia Question Now that Disney owns LucasFilm, it seems a good time to &#8230; <a class="more-link" href="http://ootinicast.com/2013/01/ootinicast-episode-60/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We discuss two interviews with BioWare&#8217;s Rob Hinkle about the current state and future plans for PvP in SWTOR.</p>
<h3>1. Introduction</h3>
<p>Chong&#8217;s awesome new assault cannon:<br />
<a href="http://ootinicast.com/2013/01/ootinicast-episode-60/chongs-new-gun/" rel="attachment wp-att-1133"><img class="aligncenter size-medium wp-image-1133" alt="Chong's new gun" src="http://ootinicast.com/wp-content/uploads/2013/01/Chongs-new-gun-210x300.jpg" width="210" height="300" /></a></p>
<h3>2. Trivia Question</h3>
<p>Now that Disney owns LucasFilm, it seems a good time to ask: what song from Disney’s Fantasia contains a passage that John Williams clearly borrowed for one of his classic Star Wars songs?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. Force Feedback</h3>
<p>We discuss tweets from @DarthKenji (William Keele), @StoleTarts (Megan), @rbleamon (Ray Leamon), @Dimbo56, @ForceChuckle, @Bytorsnowdog (Snowy), @MikeG_75 and @ChazLobo.</p>
<p>You can find the forum post that @ForceChuckle referred to about Ancient Hypergate strategy <a href="http://www.swtor.com/community/showthread.php?t=579490">here</a>.</p>
<p>We also discuss some great ideas from our guildmate Dan, and Dillon E&#8217;s suggestion for the addition of organic mounts to the game.</p>
<h3>4. Sarlacc Digest</h3>
<p>Rob Hinkle, Senior Systems Designer specialising in PvP, gave two interviews in recent weeks, prior to the deployment of Game Update 1.6:</p>
<ul>
<li><span style="line-height: 13px;">Corellian Run Radio&#8217;s <a href="http://corellianrun.com/2012/12/11/exclusive-interview-rob-hinkle-at-bioware-on-pvp/">Exclusive Interview: Rob Hinkle at BioWare on PvP</a> (11 December 2012)</span></li>
<li><a href="http://torwars.com/2012/12/07/torwars-podcast-120-exclusive-interview-with-senior-systems-designer-rob-hinkle/">TORWars Podcast #120: Exclusive PvP Interview with Senior Systems Designer, Rob Hinkle</a> (7 December 2012)</li>
</ul>
<h3>5. Outro</h3>
<p>Thanks to Chong (<a href="https://twitter.com/EmpireDivider">@EmpireDivider</a>), Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-060.mp3" length="56716171" type="audio/mpeg" />
			<itunes:keywords>PvP</itunes:keywords>
	<itunes:subtitle>We discuss two interviews with BioWare&#039;s Rob Hinkle about the current state and future plans for PvP in SWTOR. 1. Introduction Chong&#039;s awesome new assault cannon: - 2. Trivia Question Now that Disney owns LucasFilm,</itunes:subtitle>
		<itunes:summary>We discuss two interviews with BioWare&#039;s Rob Hinkle about the current state and future plans for PvP in SWTOR.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:18:27</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 59</title>
		<link>http://ootinicast.com/2012/12/ootinicast-episode-59/</link>
		<comments>http://ootinicast.com/2012/12/ootinicast-episode-59/#comments</comments>
		<pubDate>Fri, 28 Dec 2012 02:06:38 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1101</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and Red to reminisce about SWTOR&#8217;s first year. We also discuss a few things that we&#8217;d like to see added to the game in the coming months. 1. Introduction 2. The Holofeed BioWare &#8230; <a class="more-link" href="http://ootinicast.com/2012/12/ootinicast-episode-59/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and Red to reminisce about SWTOR&#8217;s first year. We also discuss a few things that we&#8217;d like to see added to the game in the coming months.</p>
<h3>1. Introduction</h3>
<h3>2. The Holofeed</h3>
<ul>
<li>BioWare released the <a href="http://www.swtor.com/info/media/trailers/free-play-preview-episode-3-%E2%80%93-now-live">Free-to-play Preview Episode 3</a> trailer (also on <a href="http://www.youtube.com/watch?v=P0hofmN4tpQ">YouTube</a>).</li>
<li>TORWars <a href="http://torwars.com/?p=65763">published an interview</a> with SWTOR&#8217;s Executive Producer, Jeff Hickman.</li>
<li>You have until 2 January 2013 to submit <a href="http://www.swtor.com/info/news/news-article/20121211-0">first anniversary celebration screenshots</a> to BioWare.</li>
</ul>
<h3>3. Force Feedback</h3>
<p>We discuss tweets from @Bytorsnowdog (Snowy), @ForceChuckle, @StoleTarts (Megan), @EmpireDivider (Chong), @Voyak, @Dimbo56, @AHlaenxna (Vis), @hamb0ne10, @rbleamon (Ray Leamon) and @MikeG_75.</p>
<p>An old friend of ours, @Lexx_Sylveste, sent us the following image:<br />
<a href="http://ootinicast.com/2012/12/ootinicast-episode-59/tauntaun-ice-sculpture/" rel="attachment wp-att-1109"><img class="aligncenter size-medium wp-image-1109" alt="Tauntaun ice sculpture" src="http://ootinicast.com/wp-content/uploads/2012/12/Tauntaun-ice-sculpture-200x300.jpg" width="200" height="300" /></a></p>
<h3>4. Sarlacc Digest</h3>
<p dir="ltr" id="internal-source-marker_0.4849816119954129">The following events from SWTOR&#8217;s first year was derived from <a href="http://dulfy.net/2012/06/18/half-year-of-swtor-a-timeline-of-major-events/">Dulfy&#8217;s Half year of SWTOR, a timeline of major events</a>, along with our own show notes that documented the news as it happened.</p>
<ul>
<li dir="ltr">Dec 13: Early access begins</li>
<li dir="ltr">Dec 20: Launch
<ul>
<li dir="ltr">operations: Eternity Vault (5) and Karagga’s Palace (3)</li>
</ul>
</li>
<li dir="ltr">Jan 3: 215 operation SWTOR servers (124 in US and 91 in Europe)</li>
<li dir="ltr">Jan 18: Patch 1.1 “Rise of the Rakghouls” [launch + 4 weeks]
<ul>
<li dir="ltr">operations: adds 2 more bosses to Karagga’s Palace (5)</li>
<li dir="ltr">Flashpoint: Kaon Under Siege</li>
<li dir="ltr">level 50s get their own PvP bracket (separate from levels 10-49)</li>
</ul>
</li>
<li dir="ltr">Feb 2: EA earnings call (over 2 million in SWTOR sales, and currently 1.7 million active subscribers.)</li>
<li dir="ltr">Mar 1: Australian servers opened (without server transfers)</li>
<li dir="ltr">Mar 5: Guild Summit</li>
<li dir="ltr">Apr 12: Patch 1.2 “Legacy” [12 weeks since 1.1, 16 weeks from launch]
<ul>
<li dir="ltr">legacy system</li>
<li dir="ltr">operation: Explosive Conflict (4)</li>
<li dir="ltr">Flashpoint: Lost Island</li>
<li dir="ltr">warzone: Novarre Coast</li>
<li dir="ltr">new daily area: The Black Hole on Corellia</li>
<li dir="ltr">guild banks</li>
<li dir="ltr">interface editor</li>
<li dir="ltr">Sprint at level 1</li>
<li dir="ltr">combat log</li>
<li dir="ltr">Ilum “decommissioned” by removing dailies/weeklies</li>
</ul>
</li>
<li dir="ltr">Apr 15: Live event: Rakghoul Plague Outbreak</li>
<li dir="ltr">Apr 18: Transfers to the Oceanic servers</li>
<li dir="ltr">Apr 22: Free 30 days of game time</li>
<li dir="ltr">Apr 24: Daniel Erickson: sub numbers not dropped, but peak concurrent users down</li>
<li dir="ltr">May 7: EA earnings call (1.3 million subscribers)</li>
<li dir="ltr">May 22: Layoffs</li>
<li dir="ltr">Jun 4: During E3 2012, announced Makeb, new operation (Terror from Beyond), new warzone (Ancient Hypergate), new species (Cathar), new companion (HK-51)</li>
<li dir="ltr">Jun 12: First server transfers (moved from Space Slug to The Harbinger, old servers left open)</li>
<li dir="ltr">Jun 26: Patch 1.3 “Allies” [10 weeks since 1.2, 26 weeks from launch]
<ul>
<li dir="ltr">group finder</li>
<li dir="ltr">character-specific legacy perks</li>
<li dir="ltr">Alderaan updated to allow same-faction matches (previously just Hutt Ball)</li>
<li dir="ltr">augment kits</li>
<li dir="ltr">ranked warzones (pulled from 1.2, now here, pre-season)</li>
<li dir="ltr">single neutral GTN</li>
</ul>
</li>
<li dir="ltr">Jul 10: Mergers coming “later this summer”, origin servers locked to new characters</li>
<li dir="ltr">Jul 10: Free trial to level 15, rewards Kurtob Alliance Speeder</li>
<li dir="ltr">Jul 18: More layoffs</li>
<li dir="ltr">Jul 31: EA earnings call, announcement of SWTOR going free-to-play in November</li>
<li dir="ltr">Aug 14: Grand Acquisitions Race</li>
<li dir="ltr">Sep 17: Server consolidation, 12 characters per server</li>
<li dir="ltr">Sep 26: Patch 1.4 “Terror from Beyond” [13 weeks since 1.3, 39 weeks from launch, 6 weeks after Grand Acquisitions Race]
<ul>
<li dir="ltr">operation: Terror from Beyond (5)</li>
<li dir="ltr">group finder gains “previous location” feature</li>
<li dir="ltr">delayed binding of BoP gear from flashpoints/operations</li>
</ul>
</li>
<li dir="ltr">Oct 30: Disney acquires Star Wars</li>
<li dir="ltr">Nov 15: Patch 1.5 “HK-51 Activated” [7 weeks since 1.4]</li>
<li dir="ltr">Dec 11: Patch 1.6 “Ancient Hypergate” [3.5 weeks since 1.5]</li>
</ul>
<h3 dir="ltr">5. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-059.mp3" length="72885441" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp and Red to reminisce about SWTOR&#039;s first year. We also discuss a few things that we&#039;d like to see added to the game in the coming months. 1. Introduction 2. The Holofeed - </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and Red to reminisce about SWTOR&#039;s first year. We also discuss a few things that we&#039;d like to see added to the game in the coming months.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:40:54</itunes:duration>
	</item>
		<item>
		<title>OotiniCast &#8211; The Star Wars Holiday Special</title>
		<link>http://ootinicast.com/2012/12/ootinicast-star-wars-holiday-special/</link>
		<comments>http://ootinicast.com/2012/12/ootinicast-star-wars-holiday-special/#comments</comments>
		<pubDate>Wed, 26 Dec 2012 09:32:15 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Special]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1086</guid>
		<description><![CDATA[I suppose you could say that it was our way of celebrating Life Day! Chill, Hyp and our friend Grizz got together to watch The Star Wars Holiday Special, which first aired in 1978,  not long after Star Wars IV: &#8230; <a class="more-link" href="http://ootinicast.com/2012/12/ootinicast-star-wars-holiday-special/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>I suppose you could say that it was our way of celebrating Life Day! Chill, Hyp and our friend Grizz got together to watch <a href="http://en.wikipedia.org/wiki/The_Star_Wars_Holiday_Special">The Star Wars Holiday Special</a>, which first aired in 1978,  not long after <a href="http://en.wikipedia.org/wiki/Star_Wars_Episode_IV:_A_New_Hope">Star Wars IV: A New Hope</a>, which appeared in cinemas in 1977.</p>
<p>The audio from their viewing has been captured in a <a href="http://ootinicast.com/episodes/OotiniCast-The_Star_Wars_Holiday_Special.mp3">downloadable MP3</a>, to be listened to alongside the VHS/DVD version of the original show. To synchronise with our track, firstly fast-forward a few seconds until you see the following scene, then pause:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-star-wars-holiday-special/scene-to-sync-the-holiday-special-with/" rel="attachment wp-att-1087"><img class="aligncenter size-medium wp-image-1087" alt="Scene to sync the holiday special with" src="http://ootinicast.com/wp-content/uploads/2012/12/Scene-to-sync-the-holiday-special-with-300x228.jpg" width="300" height="228" /></a>You can then start listening to our recording. Chill will count down when to unpause your video, to ensure that our commentary aligns with what you are watching.</p>
<p>Based upon our experience, some degree of inebriation may be required to make it to the end. We hope that watching it alongside the OotiniCast crew may also help to make it just that little bit more bearable!</p>

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		</item>
		<item>
		<title>OotiniCast Episode 58</title>
		<link>http://ootinicast.com/2012/12/ootinicast-episode-58/</link>
		<comments>http://ootinicast.com/2012/12/ootinicast-episode-58/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 02:53:56 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1069</guid>
		<description><![CDATA[Chill and Teo are joined by Red and Hyp to discuss the announcement of SWTOR&#8217;s first expansion, &#8220;Rise of the Hutt Cartel&#8221;, due to arrive in Spring 2013. 1. Introduction 2. Trivia question Congratulations to this week&#8217;s winner, Thomas D! &#8230; <a class="more-link" href="http://ootinicast.com/2012/12/ootinicast-episode-58/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Red and Hyp to discuss the announcement of SWTOR&#8217;s first expansion, &#8220;Rise of the Hutt Cartel&#8221;, due to arrive in Spring 2013.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, Thomas D!</p>
<p>Here is the picture of Darth Vader&#8217;s chestplate that Chill found, showing the Hebrew writing which translates as &#8220;His deeds will not be forgiven, until he merits&#8221;:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-58/darth-vader-chestplate/" rel="attachment wp-att-1071"><img class="aligncenter size-medium wp-image-1071" alt="Darth Vader chestplate" src="http://ootinicast.com/wp-content/uploads/2012/12/Darth-Vader-chestplate-300x225.jpg" width="300" height="225" /></a></p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.6.1/12182012">Patch 1.6.1</a> was deployed during Tuesday&#8217;s regular maintenance.</li>
<li>BioWare <a href="http://www.swtor.com/info/news/press-release/20121218">announces</a> SWTOR&#8217;s first expansion, <a href="http://www.swtor.com/rothc">&#8220;Rise of the Hutt Cartel&#8221;</a>.
<ul>
<li>It can be pre-ordered from <a href="http://www.swtor.com/buy">www.swtor.com/buy</a> now for $US9.99 (50% off for subscribers) or $US19.99 (free/preferred status players).</li>
<li>If you pre-order before 7 January 2013, you&#8217;ll get 5 days of early access prior to the expansion&#8217;s release.</li>
<li>We were <a href="http://www.swtor.com/community/showthread.php?p=5607007#edit5607007">assured</a> that top-end raiding gear will not be replaced by mission rewards while leveling from 50 to the new level cap of 55.</li>
<li>A new active ability <a href="http://www.swtor.com/community/showthread.php?p=5607012#post5607012">will be provided</a> for all Advanced Classes, along with 5 skill points (1 per level from 50-55) and revamped/updated skill trees.</li>
<li>There <a href="http://www.swtor.com/community/showthread.php?p=5600140#edit5600140">will not</a> be class-specific stories; instead, there are two faction-specific stories.</li>
<li>The expansion will take place on a single planet, <a href="http://www.swtor.com/community/showthread.php?p=5607001#edit5607001">Makeb</a>.</li>
<li>Some <a href="http://www.swtor.com/community/showthread.php?p=5607018#edit5607018">backstory</a> was provided, explaining why Makeb&#8217;s people are seeking help from the Republic to fend off the conquering Hutt Cartel, and how the Empire hopes to take advantage of the conflict.</li>
</ul>
</li>
<li>Unfortunately, dual-/multi-spec remains a <a href="http://www.swtor.com/community/showthread.php?p=5574851#edit5574851">distant dream</a>.</li>
<li>The leg component of Revan&#8217;s robes, available in the Blockade Runner Cartel Pack, is apparently not authentic (at least as far as Revan&#8217;s portrayal in KOTOR/SWTOR). This <a href="http://www.swtor.com/community/showthread.php?p=5575158#edit5575158">will be addressed</a> soon.</li>
<li>Damion Schubert (Lead Designer) has <a href="http://www.swtor.com/community/showthread.php?p=5573354#edit5573354">ackowledged</a> that something went terribly wrong in the pricing on the Cartel Market of the three bundles containing Grade 7 starship upgrade. He went on to say that something will be done to fix the situation, though there&#8217;s no obvious solution that we could come up with.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @Bytorsnowdog (Snowy), @ForceChuckle, @StoleTarts (Megan), @EmpireDivider (Chong), @Voyak, @Loudshirt0861 and @Dimbo56.</p>
<p>@JediAio (Aio) refers us to the article <a href="http://www.swtorstrategies.com/2012/12/very-cool-swtor-pc-case.html">Very Cool SWTOR PC Case</a>.</p>
<p>Chong (@EmpireDivider) found some awesome Star Wars mechandise in a toy store in Japan. These include two silk screens:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-58/chong-star-wars-silks/" rel="attachment wp-att-1070"><img class="aligncenter size-medium wp-image-1070" alt="Chong Star Wars silks" src="http://ootinicast.com/wp-content/uploads/2012/12/Chong-Star-Wars-silks-300x225.jpg" width="300" height="225" /></a></p>
<p>Also chopsticks shaped as lightsabers!</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-58/chong-star-wars-chopsticks/" rel="attachment wp-att-1073"><img class="aligncenter size-medium wp-image-1073" alt="Chong Star Wars chopsticks" src="http://ootinicast.com/wp-content/uploads/2012/12/Chong-Star-Wars-chopsticks-300x225.jpg" width="300" height="225" /></a></p>
<p>We also read emails from our guildmate Aio who reached legacy level 50, and Trev.</p>
<h3>5. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-058.mp3" length="70214943" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Red and Hyp to discuss the announcement of SWTOR&#039;s first expansion, &quot;Rise of the Hutt Cartel&quot;, due to arrive in Spring 2013. 1. Introduction 2. Trivia question Congratulations to this week&#039;s winner, Thomas D! - </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Red and Hyp to discuss the announcement of SWTOR&#039;s first expansion, &quot;Rise of the Hutt Cartel&quot;, due to arrive in Spring 2013.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:37:12</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 57</title>
		<link>http://ootinicast.com/2012/12/ootinicast-episode-57/</link>
		<comments>http://ootinicast.com/2012/12/ootinicast-episode-57/#comments</comments>
		<pubDate>Fri, 14 Dec 2012 03:22:20 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1034</guid>
		<description><![CDATA[This week&#8217;s show is all about the Game Update 1.6, which arrived a bit earlier than expected! In our discussion, we explain the mechanics of the new warzone, Ancient Hypergate. 1. Introduction Hyp&#8217;s two new Empire characters: 2. Trivia question &#8230; <a class="more-link" href="http://ootinicast.com/2012/12/ootinicast-episode-57/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week&#8217;s show is all about the Game Update 1.6, which arrived a bit earlier than expected! In our discussion, we explain the mechanics of the new warzone, Ancient Hypergate.</p>
<h3>1. Introduction</h3>
<p>Hyp&#8217;s two new Empire characters:</p>
<div id="attachment_1040" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/horny-login-screen/" rel="attachment wp-att-1040"><img class="size-medium wp-image-1040" title="Horny (login screen)" src="http://ootinicast.com/wp-content/uploads/2012/12/Horny-login-screen-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Hornigina (Sith Sorcerer)</p></div>
<div id="attachment_1038" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/baldy-login-screen/" rel="attachment wp-att-1038"><img class="size-medium wp-image-1038" title="Baldy (login screen)" src="http://ootinicast.com/wp-content/uploads/2012/12/Baldy-login-screen-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Baldygina (Sith Marauder)</p></div>
<h3>2. Trivia question</h3>
<p>One of the well-known Star Wars characters—let’s define as one who appears in more than one of the six movies—has something written either on their costume or on something their character carries. It is written in a foreign language—not the Star Wars alphabet of Aurabesh, but an actual Earth language. And not only that, but the most likely translation of the words shown describe the story arc of that character. Name the character involved and the Earth language used.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.6.0/ancient-hypergate">Game Update 1.6</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>Jeff Hickman (Executive Producer) and Damion Schubert (Lead Designer) provided a warm <a href="http://www.swtor.com/blog/welcome-game-update-1.6-ancient-hypergate">Welcome to Game Update 1.6: Ancient Hypergate</a> via the community blog.</li>
<li>The <a href="http://www.swtor.com/info/media/trailers/game-update-1.6-%E2%80%9Cancient-hypergate%E2%80%9D-trailer">Game Update 1.6 &#8220;Ancient Hypergate&#8221;</a> trailer was released (<a href="http://www.youtube.com/watch?v=8JDz4drkcSw">also on YouTube</a>).</li>
<li>BioWare have provided 1st anniversary fireworks to all players, and are <a href="http://www.swtor.com/info/news/news-article/20121211-0">giving the opportunity</a> to submit screenshots showing anniversary celebration moments to be features on the SWTOR official site and Facebook page.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @ForceChuckle, @Evarwyn, @PadmeAm (Hugo Commandeur), @JediTChalla (T&#8217;Challa), @voyak, @EmpireDivider (Chong), @DarthKenji, @Loudshirt0861 and @jerryang128 (Ango-Kyu).</p>
<p>Our guildmate Aio (@JediAio) sent a couple of screenshots, the first featuring his friend McCrash, living up to his name while retrieving a datacron on Corellia:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/mccrash-living-up-to-his-name/" rel="attachment wp-att-1041"><img class="aligncenter size-medium wp-image-1041" title="McCrash living up to his name" src="http://ootinicast.com/wp-content/uploads/2012/12/McCrash-living-up-to-his-name-300x239.jpg" alt="" width="300" height="239" /></a></p>
<p>The second screenshot is Hoth at its bleakest:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/hoth-cold-and-bleak/" rel="attachment wp-att-1045"><img class="aligncenter size-medium wp-image-1045" title="Hoth (cold and bleak)" src="http://ootinicast.com/wp-content/uploads/2012/12/Hoth-cold-and-bleak-300x239.jpg" alt="" width="300" height="239" /></a></p>
<p>Here is Hyp&#8217;s Sith Marauder looking somewhat the worse for wear:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/baldy-looking-bad/" rel="attachment wp-att-1039"><img class="aligncenter size-medium wp-image-1039" title="Baldy (looking bad)" src="http://ootinicast.com/wp-content/uploads/2012/12/Baldy-looking-bad-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Chong tweeted the following &#8220;Tane&#8217;go Chong is looking to tango&#8230;you feel? Brown Chicken Brown Cow&#8230; <a dir="ltr" href="https://twitter.com/search?q=%23makelovenotstarwars&amp;src=hash" data-query-source="hashtag_click"><s>#</s><strong>makelovenotstarwars</strong></a>&#8221; with the associated image:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/chong-trooper/" rel="attachment wp-att-1056"><img class="aligncenter size-medium wp-image-1056" title="Chong trooper" src="http://ootinicast.com/wp-content/uploads/2012/12/Chong-trooper-300x210.jpg" alt="" width="300" height="210" /></a></p>
<p>Ray Leamon (@rbleamon) sent us this picture of new armor being worn by an NPC on Korriban:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-57/new-armor-from-rbleamon/" rel="attachment wp-att-1042"><img class="aligncenter size-medium wp-image-1042" title="New armor from rbleamon" src="http://ootinicast.com/wp-content/uploads/2012/12/New-armor-from-rbleamon-300x187.jpg" alt="" width="300" height="187" /></a></p>
<p>We also read emails from Jack Holt and Ben Petersen.</p>
<h3>5. Sarlacc Digest</h3>
<p>We discuss the mechanics of the new warzone, <a href="http://www.swtor.com/info/news/blog/20121127">Ancient Hypergate</a>.</p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>), Chong (<a href="http://twitter.com/EmpireDivider">@EmpireDivider</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-057.mp3" length="72289076" type="audio/mpeg" />
			<itunes:keywords>PvP</itunes:keywords>
	<itunes:subtitle>This week&#039;s show is all about the Game Update 1.6, which arrived a bit earlier than expected! In our discussion, we explain the mechanics of the new warzone, Ancient Hypergate. 1. Introduction Hyp&#039;s two new Empire characters: 2.</itunes:subtitle>
		<itunes:summary>This week&#039;s show is all about the Game Update 1.6, which arrived a bit earlier than expected! In our discussion, we explain the mechanics of the new warzone, Ancient Hypergate.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:40:03</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 56</title>
		<link>http://ootinicast.com/2012/12/ootinicast-episode-56/</link>
		<comments>http://ootinicast.com/2012/12/ootinicast-episode-56/#comments</comments>
		<pubDate>Fri, 07 Dec 2012 04:02:47 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1020</guid>
		<description><![CDATA[Chill and Teo are joined by PvP veterans Redna and Chong to discuss the state of PvP as of Game Update 1.5, with lots of handy tips and tricks for doing well in the current four warzones. 1. Introduction 2. &#8230; <a class="more-link" href="http://ootinicast.com/2012/12/ootinicast-episode-56/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by PvP veterans Redna and Chong to discuss the state of PvP as of Game Update 1.5, with lots of handy tips and tricks for doing well in the current four warzones.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, Christian S!</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.5.2/1242012">Patch 1.5.2</a> was deployed during regular maintenance on Tuesday.</li>
<li>Another livestream Q&amp;A was held on Thursday, where Jeff Hickman and Damion Schubert answered questions from the community posed by Joveth Gonzalez. Dulfy has posted a <a href="http://www.swtor.com/community/showthread.php?t=564137">summary, transcript and video</a>.</li>
<li>In a developer blog titled <a href="http://www.swtor.com/info/news/blog/20121204">&#8220;The Importance of Player Feedback with the New Free-to-Play Option&#8221;</a>, Jeff Hickman announced that Preferred players would be getting 4 quickslot bars (up from 2), 6 account-wide character slots (up from 2), and that the current limit of 50 characters account-wide for subscribers would be drastically increased.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @JediAio (Aio), @ForceChuckle, @JediTChalla (T&#8217;Challa), @voyak, @KairiahMedens, @rbleamon (Ray Leamon), @StoleTarts (Megan), @EmpireDivider (Chong) and @BillLentz.</p>
<p>@Ryan_B1313 wonders whether the following two NPCs were added to the Imperial Fleet in Game Update 1.5, or whether they&#8217;ve been there all along:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-56/newcomers-to-imperial-fleet/" rel="attachment wp-att-1022"><img class="aligncenter size-medium wp-image-1022" title="Newcomers to Imperial Fleet" src="http://ootinicast.com/wp-content/uploads/2012/12/Newcomers-to-Imperial-Fleet-224x300.jpg" alt="" width="224" height="300" /></a></p>
<p>Our guildmate Terg models his latest look, which he has dubbed &#8220;cyborg samurai&#8221;:</p>
<p><a href="http://ootinicast.com/2012/12/ootinicast-episode-56/cyborg-samurai/" rel="attachment wp-att-1027"><img class="aligncenter size-medium wp-image-1027" title="Cyborg Samurai" src="http://ootinicast.com/wp-content/uploads/2012/12/Cyborg-Samurai-120x300.jpg" alt="" width="120" height="300" /></a></p>
<p>We also read an email from Wolfgangamadeus (a.k.a. Fritzdourdan, Hangsgruber and Karlurban) of the Ebon Hawk.</p>
<h3>5. Sarlacc Digest</h3>
<p>In a wide-ranging discussion, we discuss the state of PvP in Game Update 1.5, leading into some recommended tactics for the four warzones (using the Reddit /r/swtor thread <a href="http://www.reddit.com/r/swtor/comments/13svq0/warzone_educationdiscussion/">&#8220;Warzone education/discussion&#8221;</a> as a starting point).</p>
<p>Next week, we&#8217;ll continue the PvP focus with a look at Ancient Hypergate, the new warzone coming in Game Update 1.6.</p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Chong (<a href="http://twitter.com/EmpireDivider">@EmpireDivider</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-056.mp3" length="87885014" type="audio/mpeg" />
			<itunes:keywords>PvP</itunes:keywords>
	<itunes:subtitle>Chill and Teo are joined by PvP veterans Redna and Chong to discuss the state of PvP as of Game Update 1.5, with lots of handy tips and tricks for doing well in the current four warzones. 1. Introduction 2. Trivia question </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by PvP veterans Redna and Chong to discuss the state of PvP as of Game Update 1.5, with lots of handy tips and tricks for doing well in the current four warzones.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:01:42</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 55</title>
		<link>http://ootinicast.com/2012/11/ootinicast-episode-55/</link>
		<comments>http://ootinicast.com/2012/11/ootinicast-episode-55/#comments</comments>
		<pubDate>Fri, 30 Nov 2012 04:01:15 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=1007</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and first-time guest Redna to discuss the latest news. Our discussion topic centers on the new heroic space missions being introduced in Game Update 1.6. They certainly are challenging! 1. Introduction Hyp provided &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/ootinicast-episode-55/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and first-time guest Redna to discuss the latest news. Our discussion topic centers on the new heroic space missions being introduced in Game Update 1.6. They certainly are challenging!</p>
<h3>1. Introduction</h3>
<p>Hyp provided a nice screenshot of his Imperial character, Hornigina, sporting the latest fashion from the Cartel Market.</p>
<p><a href="http://ootinicast.com/2012/11/ootinicast-episode-55/horni/" rel="attachment wp-att-1008"><img class="aligncenter size-medium wp-image-1008" title="Horni" src="http://ootinicast.com/wp-content/uploads/2012/11/Horni-229x300.jpg" alt="" width="229" height="300" /></a></p>
<h3>2. Trivia question</h3>
<p>We&#8217;re extending last week&#8217;s question for another week. Please help us find a home for a Tawntaun Fawn!</p>
<p style="padding-left: 30px;">Detractors of the prequels sometimes argue that George Lucas almost killed the Star Wars franchise. But what other well-known director/writer/producer, who has similarly made at least one sci-fi movie, also came close to killing the Star Wars franchise during the making of the original series, by delaying one of the three original movies for weeks upon weeks and adding 20% to its cost?</p>
<p><em>Original hint: It is not George Lucas, nor is it either of the directors of Empire Strikes Back or Return of the Jedi.</em></p>
<p><strong>New hint: The movie in question is Empire Strikes Back.</strong></p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.5.1/11272012">Patch 1.5.1</a> was deployed during regular maintenance on Tuesday morning. However, it introduced a <a href="http://www.swtor.com/community/showthread.php?p=5482144#edit5482144">nasty bug</a> where companion gear did not contribute stats when first summoned; players had to requip all their gear each time. That was quickly fixed in patch <a href="http://www.swtor.com/patchnotes/1.5.1a/11282012">1.5.1a</a>, deployed the following morning.</li>
<li>A <a href="http://www.swtor.com/community/showthread.php?p=5464571#post5464571">post in the Customer Service forum</a> indicates that most players should receive their 100 CC (Cartel Coins) per month for having a security key attached to their account around the 15th (based on the date the free-to-play launched). If you add a security key now, that day of the month will be when you get your 100 CC. This allocation is independent of the subscription CC stipend.</li>
<li>The advertised free character, guild or Legacy name change that subscribed players could get per month is <a href="http://www.swtor.com/community/showthread.php?p=5445027#edit5445027">not yet available, but is coming</a>.</li>
<li>In response to player feedback, Preferred status players <a href="http://www.swtor.com/community/showthread.php?p=5477407#edit5477407">will be getting</a> 4 quickslot bars (up from 2), in next Tuesday&#8217;s patch.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @EmpireDivider (Chong), @Rrubb, @ForceChuckle, @bytorsnowdog (Snowy), @grimrok (Grim), @rbleamon (Ray Leamon), @Arveshet, @Ahnog, @Dimbo56, @vayne_verso, @StoleTarts, @JediTChalla (T&#8217;Challa) and @JKremss; we also respond to a forum post from DroidDreamer.</p>
<p>Here&#8217;s the picture that Hyp took of his bare-chested Scoundrel, along with Teo&#8217;s Jedi Guardian and the Party Jawa:</p>
<p><a href="http://ootinicast.com/2012/11/ootinicast-episode-55/teol-and-pearl/" rel="attachment wp-att-1010"><img class="aligncenter size-medium wp-image-1010" title="Teol and Pearl" src="http://ootinicast.com/wp-content/uploads/2012/11/Teol-and-Pearl-271x300.jpg" alt="" width="271" height="300" /></a></p>
<h3>5. Sarlacc Digest</h3>
<p>In the first of our two-part series about the content coming in Game Update 1.6, we discuss the new space game missions. They are introduced by Lead Designer Michael Backus in <a href="http://www.swtor.com/blog/developer-update-heroic-space-missions">Developer Update: Heroic Space Missions</a>.</p>
<p>From our own experience on the PTS, they are indeed heroic (in that they&#8217;re very challenging), especially with the Grade 6 starship upgrades that are currently available. The missions recommend Grade 7+ upgrades, which Dulfy describes in <a href="http://dulfy.net/2012/11/20/swtor-patch-1-6-grade-7-starship-upgrades-and-hm-space-missions/">SWTOR patch 1.6 Grade 7 Starship Upgrades and HM Space Missions</a>. In summary, by ship item slot:</p>
<ul>
<li><span style="line-height: 18.200000762939453px;">Ship armor: 500 Fleet Commendations</span></li>
<li><span style="line-height: 18.200000762939453px;">Energy shield: Cybertech schematic (700 Fleet Commendations)</span></li>
<li><span style="line-height: 18.200000762939453px;">Shield regenerator: 150 Daily Commendations</span></li>
<li><span style="line-height: 18.200000762939453px;">Beam charger: 500 Fleet Commendations</span></li>
<li><span style="line-height: 18.200000762939453px;">Beam generator: 500 Fleet Commendations</span></li>
<li><span style="line-height: 18.200000762939453px;">Missile magazine: Cybertech schematic (700 Fleet Commendations)</span></li>
<li><span style="line-height: 18.200000762939453px;">Power conversion module: 300,000 credits</span></li>
<li><span style="line-height: 18.200000762939453px;">Electronic Warfare Pod: Cybertech schematic (200 Daily Commendations)</span></li>
<li><span style="line-height: 18.200000762939453px;">EMP Generator: 150 Daily Commendations</span></li>
<li><span style="line-height: 18.200000762939453px;">Proton torpedoes: (no upgrade)</span></li>
</ul>
<p>It seems we&#8217;ll definitely be needing to run a lot of existing space missions to accumulate sufficient Fleet Commendations to purchase all of the upgrades; at least the ones for Daily Commendations will be easier to obtain! There is an informative Reddit post (<a href="http://www.reddit.com/r/swtor/comments/13tojc/gearing_up_for_hm_16_space_missions/">Gearing up for HM 1.6 Space Missions!</a>) giving a breakdown of how efficient the space missions are in terms of time versus Fleet Commendations earned.</p>
<h3>6. Outro</h3>
<p>Thanks to Redna (<a href="https://twitter.com/RystoJ">@RystoJ</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-055.mp3" length="63756319" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp and first-time guest Redna to discuss the latest news. Our discussion topic centers on the new heroic space missions being introduced in Game Update 1.6. They certainly are challenging! 1. Introduction </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and first-time guest Redna to discuss the latest news. Our discussion topic centers on the new heroic space missions being introduced in Game Update 1.6. They certainly are challenging!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:10</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 54</title>
		<link>http://ootinicast.com/2012/11/ootinicast-episode-54/</link>
		<comments>http://ootinicast.com/2012/11/ootinicast-episode-54/#comments</comments>
		<pubDate>Fri, 23 Nov 2012 03:12:34 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=992</guid>
		<description><![CDATA[Chill, Teo and Hyp discuss the release of Game Update 1.5 &#8220;HK-51 Activated&#8221; and free-to-play! 1. Introduction 2. Trivia question Detractors of the prequels sometimes argue that George Lucas almost killed the Star Wars franchise. But what other well-known director/writer/producer, &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/ootinicast-episode-54/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp discuss the release of Game Update 1.5 &#8220;HK-51 Activated&#8221; and free-to-play!</p>
<h3>1. Introduction</h3>
<h3>2. Trivia question</h3>
<p>Detractors of the prequels sometimes argue that George Lucas almost killed the Star Wars franchise. But what other well-known director/writer/producer, who has similarly made at least one sci-fi movie, also came close to killing the Star Wars franchise during the making of the original series, by delaying one of the three original movies for weeks upon weeks and adding 20% to its cost? (Hint: it is not Lucas, nor is it either of the directors of Empire or Jedi.)</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>On Thursday 15 November, <a href="http://www.swtor.com/patchnotes/1.5.0/hk-51-activated">Game Update 1.5 &#8220;HK-51 Activated&#8221;</a> was released, which included making SWTOR free-to-play! The projected 12 hour downtime was extended to around 15 hours, but once it came up things seemed stable. A short downtime was needed the following morning to deploy a small patch (<a href="http://www.swtor.com/patchnotes/1.5.0a/11162012">1.5.0a</a>).</li>
<li>Jeff Hickman (Executive Producer) and Blaine Christine (Senior Producer) posted a <a href="http://www.swtor.com/info/news/blog/20121115">welcome</a> for the update, summarising its features and emphasising the awesomeness of those Cartel Packs.</li>
<li>Included with the release was the rest of the pricing information for Cartel Coins (via <a href="http://www.swtor.com/buy">buy.swtor.com</a>):
<ul>
<li>$US4.99 buys 450 CC ($1 = 90 CC)</li>
<li>$US9.99 buys 1050 CC ($1 = 105 CC)</li>
<li>$US19.99 buys 2400 CC ($1 = 120 CC)</li>
<li>$US39.99 buys 5500 CC ($1 = 137 CC)</li>
</ul>
</li>
<li>The monthly stipend was also explained, with more per month based on the length of game time subscribed or purchased:</li>
<li>
<ul>
<li>30 days (1 month) subscription for $US14.99 &#8211; 500 CC/month</li>
<li>60 days (2 months) game time card for $US29.99 &#8211; 525 CC/month</li>
<li>90 days (3 months) subscription for $US41.97 ($US13.99/month) &#8211; 550 CC/month</li>
<li>180 days (6 months) subscription for $US77.94 ($US12.99/month) &#8211; 600 CC/month</li>
</ul>
</li>
<li>Having a digital (subscribers only) or physical security key attached to an account will grant an extra 100 CC/month.</li>
<li>The Friend Referral programme continues, granting a one-time 500 CC when your referred friend subscribes, and an additional 100 CC/month for each month they remain subscribed.</li>
<li>A few days after launch, a trailer was released: <a href="http://www.swtor.com/info/media/trailers/new-free-play-launch-trailer-galaxy-possibilities">&#8220;A Galaxy of Possibilities&#8221;</a> (also on <a href="http://www.youtube.com/watch?v=CkCdmOaeZ4E&amp;feature=plcp">YouTube</a>).</li>
<li>For Free and Preferred players, it was <a href="http://www.swtor.com/community/showthread.php?p=5421039#edit5421039">revealed</a> that the 2 character slot limit was per account, not per server.</li>
<li>Some new frequently asked questions have been added to the <a href="http://www.swtor.com/support/helpcenter">Help Center</a>:
<ul>
<li>Physical <a href="http://www.swtor.com/support/helpcenter/6850">&#8220;Cartel Coin Cards&#8221;</a> can be purchased from BestBuy and GameStop in the US, each costing $US19.99, and conferring 2400 CC. A unique account-wide mini-pet is granted <a href="http://www.swtor.com/support/helpcenter/6855">the first time</a> a card is used from each retailer (Arctic Manka Lynx from BestBuy, Lobelode from GameStop).</li>
<li><a href="http://www.swtor.com/support/helpcenter/6858">Free Player Guilds</a> are guilds created by Free or Preferred players, with a slightly reduced feature set for the Guild Leader.</li>
<li>Legacy will <a href="http://www.swtor.com/support/helpcenter/6869">unlock earlier now</a> (previously it was the end of Chapter 1), though it has yet to be discovered just how early, or what the triggering event is.</li>
<li>Player status (Free, Preferred or Subscriber) <a href="http://www.swtor.com/support/helpcenter/6869">does not</a> grant any kind of boost to conversation or loot rolls!</li>
</ul>
</li>
<li>There are breadcrumb missions that lead players to Section X (thanks to Hru for pointing these out):
<ul>
<li>Republic Fleet: General Conlath <a href="http://ootinimaps.com/RepublicFleet/CarrickStation?faction=Republic&amp;x=-4589&amp;y=-4742">[-4590, -4745]</a> (southern end of the GTN quarter, at the bottom of the steps that lead up towards the Mission Departures elevator)</li>
<li>Imperial Fleet: Captain Gostel <a href="http://ootinimaps.com/ImperialFleet/VaikenSpacedock?faction=Empire&amp;x=4710&amp;y=4800">[4710, 4800]</a> (in the main corridor that runs south from the central hub, at the top of the steps that lead down to the Crew Skills quarter)</li>
</ul>
</li>
<li>BioWare&#8217;s Damion Schubert (Lead Designer) answered a set of questions from Dulfy in <a href="http://dulfy.net/2012/11/16/swtor-f2p-future-content-interview-with-damion-schubert/">SWTOR F2P &amp; Future content interview with Damion Schubert</a>.</li>
<li><a href="http://www.swtor.com/info/news/news-article/20121120">Game Update 1.6</a> is already on the PTS! You can find the <a href="http://www.swtor.com/test-center/patchnotes">current patch notes</a> in the <a href="http://www.swtor.com/test-center">Test Center</a>. Game Update 1.6 includes the new Ancient Hypergates warzone, and six new 50+/hard mode space missions for each faction.</li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @JediTChalla (T&#8217;Challa), @Dimbo56 (Dimbo), @ForceChuckle, @tshapedvisor, @VinzerFlinn, @killed_bydeath, @TullyAckland, @JKremss, @HolyCrapItsLate, @SWTORReforged, @IRBountyHunter, @sochobbit, @Thoroughmas, @vayne_verso, @copythat22, @terencemyers, and @voyak.</p>
<p>The irrepressible Chong (@EmpireDivider) provided some pictures for our enjoyment:</p>
<div id="attachment_997" class="wp-caption aligncenter" style="width: 280px"><a href="http://ootinicast.com/2012/11/ootinicast-episode-54/chong-speeder/" rel="attachment wp-att-997"><img class="size-medium wp-image-997" title="Chong speeder" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-speeder-270x300.jpg" alt="" width="270" height="300" /></a><p class="wp-caption-text">Chong has a new pimp speeder. Thanks @SWTOR</p></div>
<div id="attachment_995" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2012/11/ootinicast-episode-54/chong-dark-side/" rel="attachment wp-att-995"><img class="size-medium wp-image-995" title="Chong - dark side" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-dark-side-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">@SWTOR The temptation is too strong!</p></div>
<div id="attachment_996" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2012/11/ootinicast-episode-54/chong-and-hk-51-get-down/" rel="attachment wp-att-996"><img class="size-medium wp-image-996" title="Chong and HK-51 get down" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-and-HK-51-get-down-300x199.jpg" alt="" width="300" height="199" /></a><p class="wp-caption-text">Not only can HK51 one shot your foes&#8230; He can also get down!!!</p></div>
<h3>5. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-054.mp3" length="68358518" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp discuss the release of Game Update 1.5 &quot;HK-51 Activated&quot; and free-to-play! 1. Introduction 2. Trivia question Detractors of the prequels sometimes argue that George Lucas almost killed the Star Wars franchise.</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp discuss the release of Game Update 1.5 &quot;HK-51 Activated&quot; and free-to-play!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:34:30</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 53</title>
		<link>http://ootinicast.com/2012/11/ootinicast-episode-53/</link>
		<comments>http://ootinicast.com/2012/11/ootinicast-episode-53/#comments</comments>
		<pubDate>Fri, 16 Nov 2012 05:34:20 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=975</guid>
		<description><![CDATA[Chill, Teo and Hyp are joined by SWTOR Reforged&#8217;s Evarwyn on the eve of Game Update 1.5&#8242;s release to talk about the latest news. We also examine three case studies of players wishing to take the free-to-play route, and consider &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/ootinicast-episode-53/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp are joined by SWTOR Reforged&#8217;s Evarwyn on the eve of Game Update 1.5&#8242;s release to talk about the latest news. We also examine three case studies of players wishing to take the free-to-play route, and consider how much it will actually cost them.</p>
<h3>1. Introduction</h3>
<p><a href="http://twitter.com/evarwyn">Evarwyn</a>, who we were honoured to have join us this week, is one of the hosts of <a href="http://swtorreforged.mymiddleearth.com/">SWTOR Reforged</a>, a most excellent SWTOR podcast. He also co-manages the <a href="http://questgamingnetwork.mymiddleearth.com/">Quest Gaming Network</a>, which includes many excellent podcasts in addition to SWTOR Reforged.</p>
<h3>2. Trivia question</h3>
<p>We had some great entries, which you can see in <a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/">this post</a>; all easily matched or surpassed the coolness of Chill&#8217;s original image. The winner was chosen randomly, rather than trying to judge which was the best: congratulations to Chong!<br />
<a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/chong-voss1/" rel="attachment wp-att-949"><img class="aligncenter size-medium wp-image-949" title="Chong - Voss1" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-Voss1-300x151.jpg" alt="" width="300" height="151" /></a></p>
<h3>3. The Holofeed</h3>
<ul>
<li><span style="line-height: 18.200000762939453px;">The <a href="http://www.swtor.com/info/news/news-article/20121108">announcement</a> confirming our estimate of free-to-play&#8217;s release being Thursday 15 November came not long after we recorded. There was also a press conference that was attended by convention media outlets, including Darth Hater, who provided a <a href="http://www.darthhater.com/articles/swtor-news/22284-bioware-press-q-a-reveals-free-to-play-launching">summary</a> of what was covered.</span></li>
<li><span style="line-height: 18.200000762939453px;">The <a href="http://www.swtor.com/info/media/trailers/free-play-preview-episode-2">second video</a> previewing free-to-play was released (<a href="http://www.youtube.com/watch?v=MKMITrFj5VE&amp;feature=plcp">also on YouTube</a>).</span></li>
<li><span style="line-height: 18.200000762939453px;">BioWare released a <a href="http://www.swtor.com/blog/developer-update-section-x-and-hk-51-missions-game-update-1.5">developer update</a> that gives an overview of the new Section X on Belsavis and the quest line to obtain our new companion, HK-51.</span></li>
<li>A <a href="http://www.swtor.com/blog/developer-update-operation-explosive-conflict-nightmare-mode">developer blog</a> gives some background into what&#8217;s coming with the new Nightmare Mode for the operation Explosive Conflict.<span style="line-height: 18.200000762939453px;"><br />
</span></li>
</ul>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @rbleamon (Ray Leamon), @EmpireDivider (Chong), @ForceChuckle, @ActiveNick (Nick Landry), @PedroLopezJr, @IRBountyHunter, @Dimbo56 and @voyak, and comments from T&#8217;Challa and Murraugh.</p>
<h3>5. Sarlacc Digest</h3>
<p>We consider three case studies for players who wish to play without subscribing, and attempt to determine the minimum they can spend to do this. In all cases, we assume that the player will either be a former subscriber, will subscribe temporarily, or will purchase at least $4.99 worth of Cartel Coins, thus permanently granting them Preferred Status.</p>
<p>Where prices are shown, they are given as a range; the higher value (shown first) assumes CC are purchased by the $4.99 packs containing 450 CC ($1 buys 90 CC), followed by a lower value (shown second) which is the cost if purchasing the $39.99 packs (5500 CC, $1 buys 137 CC).</p>
<h4>Case 1: Former subscriber with an existing geared 50 who wants to raid</h4>
<p>As a former subscriber, we assume they will have already unlocked sufficient inventory modules and cargo bays, and thus will not need to purchase more.</p>
<p>If they purchase the following, their initial investment will be either 2050 CC ($22.75-14.99) for a single character, or 4590 CC ($50.90-33.39) for the same items purchased account-wide:</p>
<ul>
<li><span style="line-height: 18.200000762939453px;">Authorization: Artifact Equipment (1200/$13.31-8.73 or 2700/$29.94-19.64)<br />
</span></li>
<li><span style="line-height: 18.200000762939453px;">Unlock: Additional Quickbar (250/$2.78-1.82 or 540/$5.99-3.93)</span></li>
<li><span style="line-height: 18.200000762939453px;">Unlock: Guild Bank Access (600/$6.66-4.37 or 1350/$14.97-9.82)</span></li>
</ul>
<p>These are probably the minimum that a former subscriber could get away with. After that is the recurring cost of the weekly pass to access operations:</p>
<ul>
<li><span style="line-height: 18.200000762939453px;">Weekly Pass: Operations (240/$2.67-1.75)<br />
</span></li>
</ul>
<p>While there is a significant outlay to start, the ongoing cost would end up being lower than a subscription, especially if purchasing the CC in the largest pack.</p>
<p>It&#8217;s worth noting that there is no need to also purchase the weekly pass for Flashpoints, as that only is required to obtain more than 3 rolls on loot drops per week. Without the pass, a player can still do hard modes to do the weekly and daily quests.</p>
<h4>Case 2: New player who just wants to play KOTOR 3</h4>
<p>The assumption is that this player has never subscribed before, wants to play SWTOR for its single-player story, and has no interest in the endgame. However, they may play through multiple times on each faction.</p>
<p>BioWare has actually been most generous for this case, with the only mandatory purchases (we believe) being the following (both account-wide) totalling 1320 CC ($14.65-9.61).</p>
<ul>
<li><span>Unlock: Additional Quickbar (540/$5.99-3.93)</span></li>
<li><span>2 x Unlock: Inventory Module (390/$4.33-2.84)</span></li>
</ul>
<p>There are also recurring cost if the player chooses to purchase consumables, such as:</p>
<ul>
<li>Medical Probes (500/$5.55-3.64)</li>
<li>Fleet Pass (Single Use) (90/$1.00-0.66)</li>
</ul>
<p><span style="line-height: 19.5px;">Weekly passes for Flashpoints aren&#8217;t really necessary, as they can be experienced without the pass, with the only limitation being three loot rolls per week. Note that passing on a loot roll does not increment your total (though losing the loot roll does!).</span></p>
<h4>Case 3: New player who wants to do it all, including eventually endgame</h4>
<p>This case is more or less a combination of the first two cases. We believe this player will eventually purchase the following account-wide unlocks for 6315 CC ($70.04-45.95):</p>
<ul>
<li><span style="line-height: 18.200000762939453px;">Authorization: Artifact Equipment (2700/$29.94-19.64)<br />
</span></li>
<li><span style="line-height: 18.200000762939453px;">Unlock: Guild Bank Access (1350/$14.97-9.82)</span></li>
<li><span style="line-height: 18.200000762939453px;">Unlock: Additional Quickbar (540/$5.99-3.93)</span></li>
<li><span style="line-height: 18.200000762939453px;">2 x Unlock: Inventory Module (390/$4.33-2.84)</span></li>
<li><span style="line-height: 18.200000762939453px;">Unlock: Crew Skill Slot (945/$10.48-6.88)</span></li>
</ul>
<p>Once they&#8217;re at endgame, they can then purchase the necessary weekly passes to do operations, Flashpoints or warzones (240/$2.67-1.75). It seems clear that if a player wants unlimited access to two or more of those activities, they&#8217;re better off subscribing.</p>
<p>Subscribing for even a short duration is also a good way to unlock inventory space and cargo bays using accumulated credits.</p>
<h3>6. Outro</h3>
<p>Thanks to Evarwyn (<a href="http://twitter.com/evarwyn">@Evarwyn</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-053.mp3" length="73011496" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp are joined by SWTOR Reforged&#039;s Evarwyn on the eve of Game Update 1.5&#039;s release to talk about the latest news. We also examine three case studies of players wishing to take the free-to-play route,</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp are joined by SWTOR Reforged&#039;s Evarwyn on the eve of Game Update 1.5&#039;s release to talk about the latest news. We also examine three case studies of players wishing to take the free-to-play route, and consider how much it will actually cost them.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:41:02</itunes:duration>
	</item>
		<item>
		<title>Entries for Episode 52&#8242;s trivia question</title>
		<link>http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/</link>
		<comments>http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/#comments</comments>
		<pubDate>Thu, 15 Nov 2012 22:45:16 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=953</guid>
		<description><![CDATA[We had some wonderful images submitted for the trivia question from Episode 53; all easily matched or surpassed the threshold of coolness established by Chill&#8217;s original image! If you&#8217;re interested in seeing what they came up with, read on after &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We had some wonderful images submitted for the trivia question from Episode 53; all easily matched or surpassed the threshold of coolness established by Chill&#8217;s original image! If you&#8217;re interested in seeing what they came up with, read on after the break.<br />
<span id="more-953"></span></p>
<h4>Chong&#8217;s entry</h4>
<blockquote><p>It was hard to explain my picture because it&#8217;s an aerial view of a cave system that you can see if you find the right spot to clip the planet Voss. I had to climb some mountains on the edge of the map and spin the camera around to capture this. I added other pictures to kind of show how I got up there and what the edge of the map looked like.</p></blockquote>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/chong-voss1/" rel="attachment wp-att-949"><img class="aligncenter size-medium wp-image-949" title="Chong - Voss1" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-Voss1-300x151.jpg" alt="" width="300" height="151" /></a></p>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/chong-vossclip/" rel="attachment wp-att-958"><img class="aligncenter size-medium wp-image-958" title="Chong - Vossclip" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-Vossclip-300x150.jpg" alt="" width="300" height="150" /></a></p>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/chong-vossclipview/" rel="attachment wp-att-959"><img class="aligncenter size-medium wp-image-959" title="Chong - Vossclipview" src="http://ootinicast.com/wp-content/uploads/2012/11/Chong-Vossclipview-300x160.jpg" alt="" width="300" height="160" /></a></p>
<h4>Hru&#8217;s entry</h4>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/hru/" rel="attachment wp-att-950"><img class="aligncenter size-medium wp-image-950" title="Hru" src="http://ootinicast.com/wp-content/uploads/2012/11/Hru-300x187.jpg" alt="" width="300" height="187" /></a></p>
<h4>Tub&#8217;s entry</h4>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/tubs/" rel="attachment wp-att-965"><img class="aligncenter size-medium wp-image-965" title="Tubs" src="http://ootinicast.com/wp-content/uploads/2012/11/Tubs-300x187.jpeg" alt="" width="300" height="187" /></a></p>
<h4>Aio&#8217;s entry</h4>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/aio1/" rel="attachment wp-att-948"><img class="aligncenter size-medium wp-image-948" title="Aio1" src="http://ootinicast.com/wp-content/uploads/2012/11/Aio1-300x239.jpg" alt="" width="300" height="239" /></a></p>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/aio2/" rel="attachment wp-att-954"><img class="aligncenter size-medium wp-image-954" title="Aio2" src="http://ootinicast.com/wp-content/uploads/2012/11/Aio2-300x239.jpg" alt="" width="300" height="239" /></a></p>
<div id="attachment_957" class="wp-caption aligncenter" style="width: 310px"><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/aio5-inara-serra-jedi-knight-first-light-saber/" rel="attachment wp-att-957"><img class="size-medium wp-image-957" title="Aio5 (Inara-Serra Jedi Knight, first light Saber)" src="http://ootinicast.com/wp-content/uploads/2012/11/Aio5-Inara-Serra-Jedi-Knight-first-light-Saber-300x239.jpg" alt="" width="300" height="239" /></a><p class="wp-caption-text">Inara-Serra Jedi Knight, first light Saber</p></div>
<p style="text-align: center;"><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/aio3/" rel="attachment wp-att-955"><img class="aligncenter size-medium wp-image-955" title="Aio3" src="http://ootinicast.com/wp-content/uploads/2012/11/Aio3-300x239.jpg" alt="" width="300" height="239" /></a><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/aio4/" rel="attachment wp-att-956"><img class="aligncenter size-medium wp-image-956" title="Aio4" src="http://ootinicast.com/wp-content/uploads/2012/11/Aio4-300x239.jpg" alt="" width="300" height="239" /></a></p>
<h4>Voyak&#8217;s entry</h4>
<blockquote>
<p id="internal-source-marker_0.5458040413865092" dir="ltr">Hey, Voyak here.</p>
<p dir="ltr">I&#8217;d like to share with you the way you can get on the small roofs in both Republic and Imperial fleets. I&#8217;m talking about those under which there are player cargo hold terminals and are located in two places of the inner round corridor before the bottom cantina area. It&#8217;s one of the most popular places of the fleet to hang out.</p>
<p dir="ltr">You&#8217;ll need access to VIP section, which you can get by either paying 1 million credits to the cantina vendor, or by purchasing CE or Digital Deluxe editions of SWTOR.</p>
</blockquote>
<h5 dir="ltr">Step 1</h5>
<blockquote><p>Get to the VIP section and go to the ledge above the roofs. There are two on the opposite sites, one is with medical droid and the other is with Quick Travel thingy. Generally the droid area is more popular.</p></blockquote>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak1/" rel="attachment wp-att-960"><img class="aligncenter size-medium wp-image-960" title="Voyak1" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak1-300x204.jpeg" alt="" width="300" height="204" /></a></p>
<h5 id="internal-source-marker_0.5458040413865092" dir="ltr">Step 2</h5>
<blockquote><p>Hop in the PVP queue until you get a pop.</p></blockquote>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak2-2/" rel="attachment wp-att-966"><img class="aligncenter size-medium wp-image-966" title="Voyak2" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak21-300x252.jpeg" alt="" width="300" height="252" /></a></p>
<h5 id="internal-source-marker_0.5458040413865092" dir="ltr">Step 3</h5>
<blockquote><p>Make sure you&#8217;re hugging the wall with your back. Jump down, aiming for the center of the roof and click &#8220;Enter Now&#8221; before hitting the ground.</p></blockquote>
<h5 id="internal-source-marker_0.5458040413865092" dir="ltr">Step 4</h5>
<blockquote>
<p dir="ltr">Win the warzone!</p>
</blockquote>
<h5 dir="ltr">Step 5</h5>
<blockquote>
<p dir="ltr">When you exit the warzone you&#8217;ll reappear on the rooftop B-)</p>
<p>Recommended social activity, such as, throwing buffs around, party bomb, or nuking people with Orbital Strike from safe distance B-)</p></blockquote>
<p><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak8/" rel="attachment wp-att-967"><img class="aligncenter size-medium wp-image-967" title="Voyak8" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak8-300x187.jpeg" alt="" width="300" height="187" /></a></p>
<blockquote>
<p id="internal-source-marker_0.5458040413865092" dir="ltr">Same goes for the republic fleet, only jump down carefully from those hanging bannery-tenty-scarfs (what the hell are they called anyway?)</p>
<p style="text-align: center;" dir="ltr"><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak4/" rel="attachment wp-att-951"><img title="Voyak4" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak4-300x187.jpeg" alt="" width="300" height="187" /></a></p>
<p dir="ltr"><strong>Bonus!</strong></p>
<p id="internal-source-marker_0.5458040413865092" dir="ltr">Unfortunately only for Imperial fleet.</p>
</blockquote>
<h5 dir="ltr">Step 1</h5>
<blockquote>
<p dir="ltr">Use speeder. Hop on to the duo-metal lamp thingy. It can be accessed either from the roof (easier) or from the rail behind the cargo hold terminal (tricky).</p>
</blockquote>
<p dir="ltr"><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak5/" rel="attachment wp-att-963"><img class="aligncenter size-medium wp-image-963" title="Voyak5" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak5-300x216.jpeg" alt="" width="300" height="216" /></a></p>
<h5 id="internal-source-marker_0.5458040413865092" dir="ltr">Step 2</h5>
<blockquote>
<p dir="ltr">Once on the lamp, better dismount and jump off on the other side on to the metal ring.</p>
</blockquote>
<p dir="ltr"><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak6/" rel="attachment wp-att-964"><img class="aligncenter size-medium wp-image-964" title="Voyak6" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak6-300x224.jpeg" alt="" width="300" height="224" /></a></p>
<h5 id="internal-source-marker_0.5458040413865092" dir="ltr">Step 3</h5>
<blockquote>
<p dir="ltr">Get on the metal suspenders of the ring and jump to the ledge under the imperial sign.</p>
</blockquote>
<p dir="ltr"><a href="http://ootinicast.com/2012/11/entries-episode-52s-trivia-question/voyak7/" rel="attachment wp-att-952"><img class="aligncenter size-medium wp-image-952" title="Voyak7" src="http://ootinicast.com/wp-content/uploads/2012/11/Voyak7-300x187.jpeg" alt="" width="300" height="187" /></a></p>
]]></content:encoded>
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		<item>
		<title>OotiniCast Episode 52</title>
		<link>http://ootinicast.com/2012/11/ootinicast-episode-52/</link>
		<comments>http://ootinicast.com/2012/11/ootinicast-episode-52/#comments</comments>
		<pubDate>Thu, 08 Nov 2012 19:00:49 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=928</guid>
		<description><![CDATA[Chill, Teo and Hyp discuss various developer updates, including Jeff Hickman&#8217;s State of the Game. We also review the Star Wars: The Old Republic Encyclopedia. 1. Introduction 2. Trivia question This one isn’t exactly a trivia question, but should be &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/ootinicast-episode-52/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp discuss various developer updates, including Jeff Hickman&#8217;s State of the Game. We also review the Star Wars: The Old Republic Encyclopedia.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia question</h3>
<p>This one isn’t exactly a trivia question, but should be fun. Beat Chill’s cool score! He found a fun place to be in game that he didn’t know you could get to, then took a screen shot.</p>
<p><a href="http://ootinicast.com/2012/11/ootinicast-episode-52/chills-cool-picture-challenge/" rel="attachment wp-att-929"><img class="aligncenter size-medium wp-image-929" title="Chills cool picture challenge" src="http://ootinicast.com/wp-content/uploads/2012/11/Chills-cool-picture-challenge-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>That’s his sorcerer standing on the cheek of the golden statue of Karagga the Hutt on Nar Shaddaa.  Of course, he&#8217;d love to be on the hat, but it turns out the brim is too steep.  He&#8217;s so high up that the ceiling on this screenshot has partly disappeared and the buildings of Nar Shaddaa show through.</p>
<p>Anyway, to enter this week, send in a screenshot of your SWTOR toon at the coolest or just most unusual or hard-to-get-to place in game.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>There was a short maintenance this week, on Wednesday (after being postponed from Tuesday) with no new patch. We are predicting that Game Update 1.5, and with it free-to-play, will launch next week on Thursday 15 November.</li>
<li>Jeff Hickman, Executive Producer for SWTOR, delivers his first <a href="http://www.swtor.com/blog/star-wars-old-republic-%E2%80%93-state-game">State of the Game</a>.</li>
<li>Damion Schubert, Lead Designer, has written the <a href="http://www.swtor.com/info/news/blog/20121107">Developer Update: Free-to-Play Option</a>. As Joveth subsequently <a href="http://www.swtor.com/community/showthread.php?p=5379091#edit5379091">pointed out</a>, it was actually written a few weeks ago; free-to-play is far closer to being ready than the article implies!</li>
<li>We were provided with some background story for our soon-to-be-acquired sixth companion in the <a href="http://www.swtor.com/info/news/blog/20121102">Community Developer Blog: HK-51 Classified Intel</a>.</li>
<li>There is also <a href="http://www.swtor.com/community/showthread.php?p=5377535#edit5377535">Developer Dispatch: HK-51 Activated</a>, a short video (<a href="http://www.youtube.com/watch?v=LiIEgbErmEg&amp;feature=g-u-u">also on YouTube</a>) elaborating on what&#8217;s coming in Game Update 1.5.</li>
<li>Damion <a href="http://www.swtor.com/community/showthread.php?p=5377684#edit5377684">tells us</a> that they&#8217;re looking for some more rewards to be added to the Legacy system for those who&#8217;ve reached its cap (Legacy Level 50), but we shouldn&#8217;t expect them until sometime after free-to-play has launched.</li>
<li>He also confirmed that the new warzone Ancient Hypergates will be delivered in Game Update 1.6, following the launch of free-to-play; he anticipates it&#8217;ll be out before the end of 2012.</li>
<li>In <a href="http://www.swtor.com/blog/developer-update-technical-changes-game-update-1.5">Developer Update: Technical Changes in Game Update 1.5</a>, Ben Cloward (Senior Technical Artist) tells us about his enhancement of the shaders used by the game engine to recreate the effect of light shining through leaves and grass. Chill observed this directly on the PTS; the first image shows a scene with the new shaders on the PTS, with the same scene on live:</li>
</ul>
<div><span style="line-height: 19.5px;"><a href="http://ootinicast.com/2012/11/ootinicast-episode-52/new-shaders-in-1-5/" rel="attachment wp-att-933"><img class="aligncenter size-medium wp-image-933" title="New shaders in 1.5" src="http://ootinicast.com/wp-content/uploads/2012/11/New-shaders-in-1.5-300x159.jpg" alt="" width="300" height="159" /></a></span></div>
<div><a href="http://ootinicast.com/2012/11/ootinicast-episode-52/old-shader-pre-1-5/" rel="attachment wp-att-934"><img class="aligncenter size-medium wp-image-934" title="Old shader pre-1.5" src="http://ootinicast.com/wp-content/uploads/2012/11/Old-shader-pre-1.5-300x168.jpg" alt="" width="300" height="168" /></a></div>
<div>
<ul>
<li>It seems that BioWare have added voice clips to various character emotes in Game Update 1.5. These are summarised by SWTORFace in their <a href="http://www.swtorface.com/2012/11/video-guide-to-voiced-emotes-on-pts.html">Video Guide to Voiced Emotes on the PTS</a>.</li>
</ul>
</div>
<h3>4. Force Feedback</h3>
<p>We discuss tweets from @rbleamon (Ray Leamon), @ForceChuckle, @Dimbo56, @IamAlana (Alana), @StoleTarts (Megan), @AspisVodox, @copythat22 (Lance) and @thehatfield (Hatfield).</p>
<p>@voyak referred us to <a href="http://www.swtor.com/community/showthread.php?t=547489">this thread</a> on the official forum, discussing how the presence of free-to-play players enrich everyone&#8217;s experience in the game, especially subscribers.</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/10/Mini-Me-and-Space-Missions-3.jpg">Y</a>ou can hear Megan&#8217;s (@StoleTarts) husband Bordeau as a guest host on <a href="http://www.darthhater.com/articles/podcast/22235-episode-139-restrictions">episode 139 of the Darth Hater podcast</a>. His <a href="http://www.twitch.tv/bordeau85">livestream</a> is also well worth watching, mainly for his entertaining commentary as he plays.</p>
<h3>5. Sarlacc Digest</h3>
<p>This week we finally review the <a href="http://www.swtor.com/info/news/news-article/20121015">Star Wars: The Old Republic Encyclopedia</a>.</p>
<h3>6. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! You can subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and listen to us on <a href="http://stitcher.com/listen.php?fid=19102">Stitcher</a>.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-052.mp3" length="57872204" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp discuss various developer updates, including Jeff Hickman&#039;s State of the Game. We also review the Star Wars: The Old Republic Encyclopedia. 1. Introduction 2. Trivia question This one isn’t exactly a trivia question,</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp discuss various developer updates, including Jeff Hickman&#039;s State of the Game. We also review the Star Wars: The Old Republic Encyclopedia.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:20:03</itunes:duration>
	</item>
		<item>
		<title>SWTOR Reforged Episode 17: Ootini!</title>
		<link>http://ootinicast.com/2012/11/swtor-reforged-episode-17-ootini/</link>
		<comments>http://ootinicast.com/2012/11/swtor-reforged-episode-17-ootini/#comments</comments>
		<pubDate>Thu, 08 Nov 2012 02:40:25 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=922</guid>
		<description><![CDATA[We are cross-posting episode 17 of SWTOR Reforged on which Chill and I were guests. We hope you enjoy the show, and consider subscribing to them if you don&#8217;t already! We have FINALLY returned, and the wait was worth it! &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/swtor-reforged-episode-17-ootini/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We are cross-posting <a href="http://swtorreforged.mymiddleearth.com/2012/11/07/episode-17-ootini/">episode 17</a> of <a href="http://swtorreforged.mymiddleearth.com/">SWTOR Reforged</a> on which Chill and I were guests. We hope you enjoy the show, and consider subscribing to them if you don&#8217;t already!</p>
<blockquote><p>We have FINALLY returned, and the wait was worth it! The crew sits down with Chill and Teo from Ootini-Cast! After escaping the clutches of Slimey The Hutt, Chill and Teo talk with Evarwyn, Lou and Fred about their week in game as well as the MASSIVE news that Disney purchased Lucas Arts and that there WILL be an Episode 7,8 and 9! Also, the guys talk a bit about F2P model as we learn more information, not the least of which being an announcement from Joveth Gonzalez that 1.5 will not be this week, but rather, VERY soon! After our talk, Lou enters the Jedi Archives where he presents to us the origins of the title “Darth”!</p></blockquote>
<p><a href="http://ootinicast.com/2012/11/swtor-reforged-episode-17-ootini/swtor-reforged-ootinicast-pic/" rel="attachment wp-att-925"><img class="aligncenter size-medium wp-image-925" title="SWTOR Reforged - OotiniCast pic" src="http://ootinicast.com/wp-content/uploads/2012/11/SWTOR-Reforged-OotiniCast-pic-300x225.jpg" alt="" width="300" height="225" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/www.podtrac.com/pts/redirect.mp3/swtorreforged.files.wordpress.com/2012/11/swtor17.mp3" length="66178512" type="audio/mpeg" />
		<itunes:subtitle>We are cross-posting episode 17 of SWTOR Reforged on which Chill and I were guests. We hope you enjoy the show, and consider subscribing to them if you don&#039;t already! We have FINALLY returned, and the wait was worth it!</itunes:subtitle>
		<itunes:summary>We have FINALLY returned, and the wait was worth it! The crew sits down with Chill and Teo from Ootini-Cast! After escaping the clutches of Slimey The Hutt, Chill and Teo talk with Evarwyn, Lou and Fred about their week in game as well as the MASSIVE news that Disney purchased Lucas Arts and that there WILL be an Episode 7,8 and 9! Also, the guys talk a bit about F2P model as we learn more information, not the least of which being an announcement from Joveth Gonzalez that 1.5 will not be this week, but rather, VERY soon! After our talk, Lou enters the Jedi Archives where he presents to us the origins of the title “Darth”!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:31:55</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 51</title>
		<link>http://ootinicast.com/2012/11/ootinicast-episode-51/</link>
		<comments>http://ootinicast.com/2012/11/ootinicast-episode-51/#comments</comments>
		<pubDate>Fri, 02 Nov 2012 04:59:03 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=907</guid>
		<description><![CDATA[Chill, Teo and Hyp have much to cover this week: Disney is buying LucasFilm, Star Wars: Episode 7 is coming in 2015, EA had its latest earnings call, and there&#8217;s plenty of updates on the free-to-play conversion, as it continues &#8230; <a class="more-link" href="http://ootinicast.com/2012/11/ootinicast-episode-51/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp have much to cover this week: Disney is buying LucasFilm, Star Wars: Episode 7 is coming in 2015, EA had its latest earnings call, and there&#8217;s plenty of updates on the free-to-play conversion, as it continues to be tested in Game Update 1.5 on the PTS.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, JT Long. He plays Arveshet of the Timor sub-guild of AIE (Alea Iacta Est) on the Jedi Covenant server.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>The news that <a href="http://thewaltdisneycompany.com/disney-news/press-releases/2012/10/disney-acquire-lucasfilm-ltd">George Lucas has sold LucasFilm Ltd to Disney</a> took the Star Wars world by storm this week. The sale includes LucasArts, the company which makes Star Wars games, and which partnered with BioWare to make SWTOR. As part of the announcement, it was revealed that Star Wars: Episode 7 will be released in 2015. A <a href="http://au.eonline.com/news/358685/star-wars-7-plot-will-be-an-original-story-says-lucasfilm-source">source within LucasFilm</a> indicates that it will be an original story, rather than based on an existing story from the Extended Universe.</li>
<li>Fans were quick to create some suggestive imagery reflecting just what the Disneyfication of Star Wars will mean.</li>
</ul>
<div><span style="line-height: 19.5px;"><a href="http://ootinicast.com/wp-content/uploads/2012/11/Mickey-on-Tatooine.jpg"><img class="aligncenter size-medium wp-image-913" title="Mickey on Tatooine" src="http://ootinicast.com/wp-content/uploads/2012/11/Mickey-on-Tatooine-300x132.jpg" alt="" width="300" height="132" /></a></span></div>
<div><a href="http://ootinicast.com/wp-content/uploads/2012/11/Droids-and-Jabba-Castle1.jpg"><img class="aligncenter size-medium wp-image-914" title="Droids and Jabba Castle" src="http://ootinicast.com/wp-content/uploads/2012/11/Droids-and-Jabba-Castle1-300x237.jpg" alt="" width="300" height="237" /></a></div>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.4.3/10302012">Patch 1.4.3</a> was deployed during a long scheduled maintenance on Tuesday. Along with a few fixes, the patch included a beefing up of the rewards offered by story mode operations. It seems <a href="http://www.swtor.com/community/showthread.php?p=5328793#edit5328793">they went a little too far</a> when they were reduced in Game Update 1.4!</li>
<li>Electronic Arts held its <a href="http://ir.ea.com/eventdetail.cfm?EventID=120283">2Q 2013 earnings call</a> this week, though SWTOR was barely mentioned. No subscriber numbers were revealed, and when questioned, the response indicated the subscribed community was &#8220;stable&#8221;.</li>
<li>Peter Moore, COO (Chief Operating Officer) of Electronic Arts, was <a href="http://www.wired.com/gamelife/2012/10/peter-moore-interview">interviewed by Wired</a>. Many topics were covered, though a couple of questions directly applied to SWTOR and its free-to-play strategy.</li>
<li>Due to an apparent increase in buying credits with real-world money from unauthorised sources, <a href="http://www.swtor.com/community/showthread.php?p=5329609#edit5329609">BioWare has warned</a> that the penalties for doing so are severe.</li>
<li>There was also plenty of news on the free-to-play front, as Game Update 1.5 continues to be tested on the PTS.
<ul>
<li>Nathan Emmott <a href="http://www.swtor.com/community/showthread.php?p=5324114#edit5324114">goes into detail</a> about Preferred Player status, which is earned once a payment has been made for a given account (e.g., purchase of Cartel Coins, subscription). Any player who has previously been subscribed will automatically be elevated to Preferred status once free-to-play is launched.</li>
<li>Damion Schubert <a href="http://www.swtor.com/community/showthread.php?p=5324230#edit5324230">describes the changes</a> that are being made as testing of Game Update 1.5 continues, including the relaxation of some restrictions on free-to-play players. He also <a href="http://www.swtor.com/community/showthread.php?p=5324232#edit5324232">confirms</a> that account unlocks apply to all current and future characters, regardless of server.</li>
<li>Blaine Christine <a href="http://www.swtor.com/community/showthread.php?p=5340746#edit5340746">answered many player questions</a> about the free-to-play conversion.</li>
<li>It&#8217;s well worth checking the <a href="http://www.swtor.com/test-center/patchnotes">current patch notes</a> for the PTS, to see the current shape of Game Update 1.5.</li>
</ul>
</li>
</ul>
<h3>4. Force Feedback</h3>
<p>Our sincere thanks to Howard for his donation! He also emailed us for some PvP tips for a Gunslinger; Chill was most happy to oblige.</p>
<p>We discuss tweets from @DarthPops (Marshall Carr Jr.), @weihanthekidsun (Weihan Sun), @EmpireDivider (Chong), @John_K64 (Ry), @rbleamon (Ray Leamon), @voyak, @ForceChuckle, @Dimbo56, @StoleTarts (Megan), @AspisVodox, @Rabbi_Shekky and @bytorsnowdog.</p>
<p>We&#8217;d like to recommend the <a href="http://www.coffeetalknl.com/"><em>Coffee Talk with Niq and Lance</em> podcast</a>, a general gaming show from the former hosts of <em>Pink Side of the Force</em>.</p>
<p>Our guildmate Terg has demonstrated some quite remarkable pumpkin carving skills for Halloween, creating a pretty accurate recreation of everyone&#8217;s favourite Sith, Darth Malgus!</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/10/Terg-carves-Darth-Malgus.jpg"><img class="aligncenter size-medium wp-image-908" title="Terg-carves-Darth-Malgus" src="http://ootinicast.com/wp-content/uploads/2012/10/Terg-carves-Darth-Malgus-201x300.jpg" alt="" width="201" height="300" /></a></p>
<h3>5. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<itunes:subtitle>Chill, Teo and Hyp have much to cover this week: Disney is buying LucasFilm, Star Wars: Episode 7 is coming in 2015, EA had its latest earnings call, and there&#039;s plenty of updates on the free-to-play conversion,</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp have much to cover this week: Disney is buying LucasFilm, Star Wars: Episode 7 is coming in 2015, EA had its latest earnings call, and there&#039;s plenty of updates on the free-to-play conversion, as it continues to be tested in Game Update 1.5 on the PTS.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:43:25</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 50</title>
		<link>http://ootinicast.com/2012/10/ootinicast-episode-50/</link>
		<comments>http://ootinicast.com/2012/10/ootinicast-episode-50/#comments</comments>
		<pubDate>Fri, 26 Oct 2012 03:52:22 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=874</guid>
		<description><![CDATA[With the revelation that Game Update 1.5 will be the free-to-play release, our discussion topic this week is all about the Cartel Market and the restrictions being placed on players who don&#8217;t subscribe. 1. Introduction 2. Trivia question What SWTOR &#8230; <a class="more-link" href="http://ootinicast.com/2012/10/ootinicast-episode-50/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>With the revelation that Game Update 1.5 will be the free-to-play release, our discussion topic this week is all about the Cartel Market and the restrictions being placed on players who don&#8217;t subscribe.</p>
<h3>1. Introduction</h3>
<h3>2. Trivia question</h3>
<p>What SWTOR earnable character title is from something said by Princess Leia, and was not used as a compliment?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>3. The Holofeed</h3>
<ul>
<li>While there was scheduled downtime this week, no patch was deployed.</li>
<li>BioWare have released <a href="http://www.swtor.com/info/media/trailers/free-play-preview-1">Free-to-play Preview #1</a> (also <a href="http://www.youtube.com/watch?v=UUX766DvSyU">on YouTube</a>), a video introducing free-to-play, and teasing some of the goods that will be available for purchase.</li>
<li>At least for now, reverse engineering mods that were crafted by others is a <a href="http://www.swtor.com/community/showthread.php?p=5296169#edit5296169">legitimate (if unintended)</a> way of learning their schematics.</li>
<li>Sith Marauders and Jedi Sentinels (using Rage and Focus specs respectively) are now performing extremely well in PvP, to such an extent that they are over-represented. BioWare is <a href="http://www.swtor.com/community/showthread.php?p=5296159#edit5296159">monitoring</a> the situation to see whether this is due to them being the &#8220;flavour of the month&#8221;, or if they&#8217;re overpowered enough that nerfing may be required.</li>
<li>In the <a href="http://www.swtor.com/community/showthread.php?p=5300221#edit5300221">minefield (Colonel Vorgath) encounter</a> in story mode Explosive Conflict, the Probe Droid&#8217;s Cleave ability no longer cleaves (single-target only); also, while the enrage timer for Vorgath himself has been raised, the timer on the minefield remains as tight as ever.</li>
<li><a href="http://www.razerzone.com/WieldTheForce">Enter now</a> to win a SWTOR-themed Razor laptop! Entries close 4 November.</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/10/Razer-competition-1.png"><img class="aligncenter size-medium wp-image-892" title="Razer competition 1" src="http://ootinicast.com/wp-content/uploads/2012/10/Razer-competition-1-300x169.png" alt="" width="300" height="169" /></a></p>
<h3>4. Force Feedback</h3>
<p>Our sincere thanks to Mags for his donation!</p>
<p>We discuss tweets from @NULLZERO1, @DarthPops (Marshall Carr Jr.), @John_K64 (Ry), @Rrubb (Rub), @rbleamon (Ray Leamon), @voyak, @ForceChuckle, @Dimbo56, @StoleTarts (Megan), @AspisVodox, @Rabbi_Shekky and @TranscendenceG (The Trancendence Guild on the Prophecy of the Five east coast PvP server).</p>
<p>@JediAio linked us to the old (but great!) Saturday Night Live skit, <a href="http://www.milkandcookies.com/link/31791/detail/">&#8220;Star Wars Auditions&#8221;</a>.</p>
<p>@voyak recommends this <a href="http://www.youtube.com/watch?v=sTHXIzHPyqE&amp;feature=youtu.be">YouTube video</a> of a flashmob in Germany. In terms of personal flexibility (and possibly fitness), he also suggests we try <a href="http://youwillnotbelieve.typepad.com/ywnb_the_blog/star-wars-yoga/">Star Wars Yoga</a>.</p>
<p>Marshall Carr (@DarthPops) showed us how to make pumpkin-carving fun, at least for Star Wars fans!<br />
<a href="http://ootinicast.com/wp-content/uploads/2012/10/Star-Wars-pumpkin-carving.jpg"><img class="aligncenter size-medium wp-image-893" title="Star Wars pumpkin carving" src="http://ootinicast.com/wp-content/uploads/2012/10/Star-Wars-pumpkin-carving-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p>Kuze shows us that some bugs in SWTOR can have a funny site.<br />
<a href="http://ootinicast.com/wp-content/uploads/2012/10/Mini-Me-and-Space-Missions-3.jpg"><img class="aligncenter size-medium wp-image-888" title="Mini Me and Space Missions 3" src="http://ootinicast.com/wp-content/uploads/2012/10/Mini-Me-and-Space-Missions-3-300x187.jpg" alt="" width="300" height="187" /></a><a href="http://ootinicast.com/wp-content/uploads/2012/10/Lean-on-me-NPC-2.jpg"><img class="aligncenter size-medium wp-image-884" title="Lean on me NPC 2" src="http://ootinicast.com/wp-content/uploads/2012/10/Lean-on-me-NPC-2-300x187.jpg" alt="" width="300" height="187" /></a></p>
<h3>5. Sarlacc Digest</h3>
<p>The <a href="http://www.swtor.com/info/news/news-article/20121023-0">Cartel Market has been added to the PTS</a>, thus revealing that Game Update 1.5 will be the launch of free-to-play. The <a href="http://www.swtor.com/test-center/patchnotes">PTS patch notes</a> were updated with the new features. In addition to the Cartel Market, more welcome changes have been added to 1.5:</p>
<ul>
<li><span style="line-height: 18.200000762939453px;">re-specialisations are now free for subscribers</span></li>
<li><span style="line-height: 18.200000762939453px;">subscribers will have access to 2 additional quickbars (giving us 6 in total)</span></li>
<li><span style="line-height: 18.200000762939453px;">our inventory&#8217;s currency window now includes a progress bar for each currency, indicating the applicable cap</span></li>
</ul>
<div><a href="http://ootinicast.com/wp-content/uploads/2012/10/Updated-inventory-in-1.5.jpg"><img class="aligncenter size-medium wp-image-895" title="Updated inventory in 1.5" src="http://ootinicast.com/wp-content/uploads/2012/10/Updated-inventory-in-1.5-300x290.jpg" alt="" width="300" height="290" /></a></div>
<ul>
<li><span style="line-height: 18.200000762939453px;">the preview window has been greatly enhanced, showing a fully-animated model of the character, now allowing the equipped (or previewed) weapon to be drawn</span></li>
</ul>
<p>Teo spent some time on the PTS playing with the Cartel Market interface, investigating what was for sale:</p>
<ul>
<li><span style="line-height: 18.200000762939453px;">Cartel Packs (the &#8220;gambling&#8221; boxes) could be bought for 180 CC or 360 CC</span></li>
<li><span style="line-height: 18.200000762939453px;">Cosmetic items included:</span>
<ul>
<li><span style="line-height: 18.200000762939453px;">a minipet for 240 CC</span></li>
<li><span style="line-height: 18.200000762939453px;">an adaptive speeder (matches your current speeder piloting level) for 720 CC, which included Speeder Piloting I</span></li>
<li><span style="line-height: 18.200000762939453px;">Carbonite Chamber for 1440 CC</span></li>
<li><span style="line-height: 18.200000762939453px;">Rancor Holo-replica for 180 CC</span></li>
</ul>
</li>
<li><span style="line-height: 18.200000762939453px;">Unlocks were available, primarily of use to non-subscribers:</span>
<ul>
<li>Authorization: Event Equipment Requisition (175 CC/char or 400 CC/account), one-off unlock</li>
<li>Authorization: Artifact Equipment (1200 CC/char or 2700 CC/account),  one-off unlock</li>
<li>Unlock: Guild bank access (600 CC/char or 1350 CC/account)</li>
<li>Authorization: Crew Member Appearance (325 CC/char or 725 CC/account)</li>
<li>Unlock: 10 GTN sale slots (125 CC/char or 280 CC/account), apply 5 times for 50 total</li>
<li>Unlock: additional quickbar (250 CC/char or 540 CC/account), once per quickbar [start with two]</li>
<li>Unlock: inventory module (175 CC/char or 380 CC/account) per row of 10 [start with three]</li>
<li>Unlock: crew skill slot (420 CC/char or 945 CC/account) per slot</li>
<li>Unlock: cargo hold access (475 CC/char or 1050 CC/account) per bay</li>
<li>each racial unlock costs 350 CC</li>
<li>Customization control: display titles, display legacy name (100 CC/char or 200 CC/account)</li>
<li>Customization control: hide head slot, unify colors (350 CC/char or 775 CC/account)</li>
</ul>
</li>
<li>Equipment could be purchased, all adaptive:
<ul>
<li>chestpieces, suitable for level 15 (150 CC) and level 43 (325 CC)</li>
<li>armor sets (containing head, chest, gloves, pants, boot) for 1200 CC</li>
<li>weapons (e.g., Gamorrean Axe for 350 CC)</li>
<li>+41 color crystals for 900 CC</li>
</ul>
</li>
<li>Various consumables useful for both free-to-play players and subscribers:
<ul>
<li>25% increased XP boosts, in two versions:
<ul>
<li>major, lasting 3 hours, for 120 CC; also 5-pack for 480 CC</li>
<li>minor, lasting 1 hours, for 80 CC</li>
</ul>
</li>
<li>25% increased valor (major for 50 CC, minor for 30 CC)</li>
<li>single-use (no shared cooldown) fleet pass for 90 CC</li>
<li>single-use quick travel (90 CC)</li>
<li>5-pack of medical probes for 500 CC (free-to-play players have a finite number of medical probes, and need to buy these to restock!)</li>
<li>weekly passes for 240 CC to give unlimited access to warzones, space missions and operations</li>
<li>weekly pass for 240 CC making Flashpoint boss loot accessible</li>
</ul>
</li>
</ul>
<p>Items purchased from the Cartel Market are <a href="http://www.swtor.com/community/showthread.php?p=5314579#edit5314579">intended</a> to be gifted to other players or sold on the GTN, though some will be temporarily bound so that they can&#8217;t be parted with straight away.</p>
<p>The restrictions on free-to-play players were discussed, though given they&#8217;re currently in flux, we&#8217;ll go over them again the next episode. We were happy to hear that free-to-play players will start with two quickbar slots, rather than just one!</p>
<p>Finally, we speculated as to how much Cartel Coins would be worth. Our best guess is that they&#8217;ll be priced like BioWare points (used to purchase DLC for other BioWare games, like Mass Effect), which would be $1 for 80 Cartel Coins. <a href="http://www.swtor.com/community/showthread.php?p=5309611#edit5309611">BioWare confirmed</a> that Cartel Coins will not initially be earnable via in-game activities.</p>
<h3>6. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
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		<itunes:subtitle>With the revelation that Game Update 1.5 will be the free-to-play release, our discussion topic this week is all about the Cartel Market and the restrictions being placed on players who don&#039;t subscribe. 1. Introduction 2. Trivia question </itunes:subtitle>
		<itunes:summary>With the revelation that Game Update 1.5 will be the free-to-play release, our discussion topic this week is all about the Cartel Market and the restrictions being placed on players who don&#039;t subscribe.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:44:15</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 49</title>
		<link>http://ootinicast.com/2012/10/ootinicast-episode-49/</link>
		<comments>http://ootinicast.com/2012/10/ootinicast-episode-49/#comments</comments>
		<pubDate>Fri, 19 Oct 2012 05:02:41 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=858</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp to discuss the latest SWTOR news, focussing on the features to be found in Game Update 1.5 which is now available for testing on the PTS. Our discussion topic this week is about &#8230; <a class="more-link" href="http://ootinicast.com/2012/10/ootinicast-episode-49/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp to discuss the latest SWTOR news, focussing on the features to be found in Game Update 1.5 which is now available for testing on the PTS. Our discussion topic this week is about the newly-revealed details of the upcoming free-to-play conversion, especially the restrictions that will be placed on free players.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<h3>3. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, Tony Tomkinson!</p>
<h3>4. The Holofeed</h3>
<ul>
<li><span style="line-height: 18.200000762939453px;"><a href="http://www.swtor.com/patchnotes/1.4.1a/10122012">Patch 1.4.1a</a>, a small client-side-only patch, was deployed late last week to fix the hitching/stuttering performance issue that some players were experiencing.</span></li>
<li><span style="line-height: 18.200000762939453px;">During an extremely long downtime during scheduled maintenance, <a href="http://www.swtor.com/patchnotes/1.4.2/10162012">patch 1.4.2</a> was deployed.</span></li>
<li><span style="line-height: 18.200000762939453px;">Game Update 1.5 is <a href="http://www.swtor.com/test-center/news/316255">now available for testing</a> on the PTS. Probably the most anticipated feature is the quest line to obtain the new companion, <a href="http://dulfy.net/2012/10/12/hk-51-companion-information/">HK-51</a>. <a href="http://dulfy.net/2012/10/11/swtor-patch-1-5the-hunt-for-hk-51companion-droid/">Dulfy</a> and <a href="http://www.darthhater.com/articles/swtor-news/21973-guide-hk-51-questline">Darth Hater</a> have both produced guides for how to go about it. In addition, we have the new dailies and world boss (Dreadtooth) in Section X on Belsavis, and Nightmare Mode for the operation Explosive Conflict (Jesse Sky <a href="http://www.swtor.com/community/showthread.php?p=5268842#edit5268842">details</a> what players should expect).</span></li>
<li><span style="line-height: 18.200000762939453px;">Vendors now sell Dread Guard relics for 300 Daily Commendations, and Campaign armoring mods (which are better itemised than the current Black Hole gear, and include the set bonus) for <a href="http://dulfy.net/2012/10/12/swtor-patch-1-5-campaign-armorings/">Force</a> and <a href="http://dulfy.net/2012/10/12/swtor-patch-1-5-campaign-armorings/">non-Force</a> users can be purchased with Black Hole Commendations.</span></li>
<li><span style="line-height: 18.200000762939453px;">The <a href="http://www.swtor.com/info/news/news-article/20121015">Star Wars: The Old Republic Encyclopedia</a> is now available for purchase. We will be reviewing it next week.</span></li>
<li><span style="line-height: 18.200000762939453px;">Jesse Sky, the featured developer from last week, <a href="http://www.swtor.com/community/showthread.php?p=5288292#edit5288292">has answered</a> a number of follow-up questions from players.</span></li>
<li><span style="line-height: 18.200000762939453px;">Congratulations to BioWare for winning four of the categories in the GDC Online&#8217;s <a href="http://www.gdconlineawards.com/">Game Developers Choice Online Awards</a>.</span></li>
</ul>
<h3>5. Force Feedback</h3>
<p>Our sincere thanks to Grim for his extremely generous donation! It is very much appreciated.</p>
<p>We discuss tweets from @JediAio, @rbleamon (Ray Leamon), @rickheaton, @adolyte, @voyak, @ForceChuckle, @Dimbo56, @DanCremer, @StoleTarts (Megan), @Rabbi_Shekky, @hallhood  (Hall Hood) and @TranscendenceG (The Trancendence Guild on the Prophecy of the Five east coast PvP server).</p>
<h3>6. Sarlacc Digest</h3>
<p>We finally have additional details about the free-to-play conversion. <a href="http://www.swtor.com/info/news/news-article/20121016">First</a> is the new Cartel Coin Ledger page, found in the <a href="https://account.swtor.com/user/cartelcoins">My Account section on swtor.com</a>, that summarises how many complimentary Cartel Coins you will receive when free-to-play launches. Below is probably the most common case for someone who started playing at launch with the base edition, has been continuously subscribed and will remain so:</p>
<p style="text-align: center;"><a href="http://ootinicast.com/wp-content/uploads/2012/10/Cartel-Coin-Ledger-Teo-17-Oct-2012.jpg"><img class="aligncenter  wp-image-860" title="Cartel Coin Ledger (Teo 17 Oct 2012)" src="http://ootinicast.com/wp-content/uploads/2012/10/Cartel-Coin-Ledger-Teo-17-Oct-2012.jpg" alt="" width="790" height="630" /></a></p>
<p>In the updated <a href="http://www.swtor.com/support/helpcenter/6449">free-to-play FAQ</a>, it is emphasised that you will only receive the accumulated Cartel Coins if you have active game time at the point that free-to-play launches. As to when that will be, all we know at the moment is that it will be in the Fall (meaning it could be as late as 21 December), though November has been mentioned at various points.</p>
<p>BioWare have also detailed at least some of the restrictions that will be imposed on free-to-play players in the updated <a href="http://www.swtor.com/free/features">Subscription vs. Free-to-play Features</a> matrix.</p>
<ul id="internal-source-marker_0.0067813102486580235" style="list-style-type: disc;">
<li><strong>Story Content</strong>
<ul style="list-style-type: disc;">
<li>Premium (FULL):  All players can play their full class stories from Level 1-50.</li>
<li>Free (FULL):     All players can play their full class stories from Level 1-50.</li>
</ul>
</li>
<li><strong>Character Creation Choices</strong>
<ul>
<li>Premium (FULL):  Full access to all Character Creation choices.</li>
<li>Free (LIMITED):  Limited Character Creation options.</li>
</ul>
</li>
<li><strong>Operations</strong>
<ul>
<li>Premium (FULL):  Unlimited access to Operations.</li>
<li>Free (LIMITED):  A Weekly pass to unlock Operation access is required.</li>
</ul>
</li>
<li><strong>Warzones</strong>
<ul>
<li>Premium (FULL):  Unlimited access to Warzones.</li>
<li>Free (LIMITED):  Three Warzones per week or purchase a weekly pass to unlock this restriction.</li>
</ul>
</li>
<li><strong>Flashpoints</strong>
<ul>
<li>Premium (FULL):  Unlimited access to Flashpoints.</li>
<li>Free (LIMITED):  Full rewards from three Flashpoints per week or purchase a weekly pass to unlock rewards for all Flashpoints.</li>
</ul>
</li>
<li><strong>Space Missions</strong>
<ul>
<li>Premium (FULL):  Unlimited access to Space Missions.</li>
<li>Free (LIMITED):  Three Space Missions per week or purchase a weekly pass to unlock this restriction.</li>
</ul>
</li>
<li><strong>Cargo Hold</strong>
<ul>
<li>Premium (FULL):  Purchase more cargo space with either in-game Credits or Cartel Coins.</li>
<li>Free (LIMITED):  Gain and expand the Cargo Hold with Cartel Coins.</li>
</ul>
</li>
<li><strong>Inventory</strong>
<ul>
<li>Premium (FULL):  Purchase additional inventory space with either in-game Credits or Cartel Coins.</li>
<li>Free (LIMITED):  Expand inventory slots with Cartel Coins.</li>
</ul>
</li>
<li><strong>Crew Skills</strong>
<ul>
<li>Premium (FULL):  Up to three (3) Crew Skills.</li>
<li>Free (LIMITED):  One Crew Skill, or purchase additional Crew Skill slots with Cartel Coins.</li>
</ul>
</li>
<li><strong>Quick Travel</strong>
<ul>
<li>Premium (FULL):  Unlimited access to the Quick Travel ability with a reduced cooldown.</li>
<li>Free (LIMITED):  Longer Quick Travel cooldown period or purchase an authorization to permanently reduce the cooldown for Quick Travel.</li>
</ul>
</li>
<li><strong>Emergency Fleet Pass</strong>
<ul>
<li>Premium (FULL):  Unlimited access to the Emergency Fleet Pass. Bypass the cooldown by purchasing a consumable item with Cartel Coins.</li>
<li>Free (LIMITED):  No access to Emergency Fleet Pass. Purchase an authorization to unlock quick travel to the Fleet.</li>
</ul>
</li>
<li><strong>Death</strong>
<ul>
<li>Premium (FULL):  Revive at the nearest Med Center or in the field with a cooldown.</li>
<li>Free (LIMITED):  Revive at the nearest Med Center or a total of five (5) times in the field. Unlock additional Field Revive with Cartel Coins.</li>
</ul>
</li>
<li><strong>Game Login</strong>
<ul>
<li>Premium (FULL):  Priority status in the Login Queue.</li>
<li>Free (LIMITED):  No priority status in the Login Queue.</li>
</ul>
</li>
<li><strong>Item Equipping</strong>
<ul>
<li>Premium (FULL): Equip all purple items they acquire, assuming they meet the in-game requirements (class, level, etc).</li>
<li>Free (LIMITED):  Cannot equip most purple items unless a license is purchased from the Cartel Market.</li>
</ul>
</li>
</ul>
<h3>7. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/10/ootinicast-episode-49/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-049.mp3" length="69767083" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp to discuss the latest SWTOR news, focussing on the features to be found in Game Update 1.5 which is now available for testing on the PTS. Our discussion topic this week is about the newly-revealed details of the upcoming...</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp to discuss the latest SWTOR news, focussing on the features to be found in Game Update 1.5 which is now available for testing on the PTS. Our discussion topic this week is about the newly-revealed details of the upcoming free-to-play conversion, especially the restrictions that will be placed on free players.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:31</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 48</title>
		<link>http://ootinicast.com/2012/10/ootinicast-episode-48/</link>
		<comments>http://ootinicast.com/2012/10/ootinicast-episode-48/#comments</comments>
		<pubDate>Fri, 12 Oct 2012 02:14:33 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=837</guid>
		<description><![CDATA[Chill, Teo and Hyp discuss patch 1.4.1, which fixes a lot of the issues introduced with Game Update 1.4. As well as covering other news, we also wax lyrical about experience in the new operation, Terror From Beyond. 1. Introduction &#8230; <a class="more-link" href="http://ootinicast.com/2012/10/ootinicast-episode-48/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp discuss patch 1.4.1, which fixes a lot of the issues introduced with Game Update 1.4. As well as covering other news, we also wax lyrical about experience in the new operation, Terror From Beyond.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<h3>3. Trivia question</h3>
<p>This week&#8217;s question: What Star Wars-related thing do Bill Murray, Christopher Walken, Al Pacino, Sylvester Stallone, and Billy Dee Williams all have in common?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h3>4. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.4.1/1092012">Patch 1.4.1</a> was deployed during the regular scheduled maintenance early on Tuesday morning. The majority of the issues introduced in Game Update 1.4 are now fixed, though <a href="http://www.swtor.com/community/showthread.php?p=5239140#edit5239140">several remain outstanding</a>, including <a href="http://www.swtor.com/community/showthread.php?p=5261358#edit5261358">degraded performance</a>.</li>
<li>While the option to allow hoods to be pushed back remains a desired feature, <a href="http://www.swtor.com/community/showthread.php?p=5261362#edit5261362">it seems</a> that the team is busy on upcoming content and the free-to-play conversion, and so our hoods will remain up for the foreseeable future.</li>
<li>BioWare have introduced a new community feature, the Developer Spotlight. <a href="http://www.swtor.com/blog/meet-developers-jesse-sky">The first introduces Jesse Sky</a>, Lead Flashpoints and Operations Designer. If you have follow-up questions for Jesse, ask them in <a href="http://www.swtor.com/community/showthread.php?t=542342">this forum thread</a>.</li>
<li>The datamining of Game Update 1.4 performed by <a href="http://www.torhead.com">Torhead</a> has turned up some upcoming content, summarised in <a href="http://www.swtor.com/community/showthread.php?t=539855">this forum post</a>. Force Junkies has an article (<a href="http://www.forcejunkies.com/2012/10/09/leaked-list-of-upcoming-content-and-f2p-goodies/">Leaked List of Upcoming Content and F2P Goodies</a>) summarising what was found.</li>
</ul>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @voyak, @ForceChuckle, @IRBountyHunter, @Dimbo56, @DanCremer, @AspisVodox, @banyo1984, @hallhood and @The_Jedi_Hermit.</p>
<p>We&#8217;d like to recommend the fine podcast <a href="http://swtorreforged.mymiddleearth.com/">SWTOR Reforged</a>, formerly SWTOR: Off The Record. Well worth listening to!</p>
<p>October 6 was <a href="http://www.starwars.com/reads/">Star Wars Reads Day</a>. As part of the celebration, several authors of Star Wars books (including Timothy Zahn) have <a href="http://starwarsblog.starwars.com/index.php/2012/10/02/the-road-to-reads-day-updated-daily/#more-17243">written special blog posts</a> on the official Star Wars Blog.</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/10/Star-Wars-Reads-Day.jpg"><img class="aligncenter size-full wp-image-851" title="Star Wars Reads Day" src="http://ootinicast.com/wp-content/uploads/2012/10/Star-Wars-Reads-Day.jpg" alt="" width="218" height="275" /></a></p>
<p>Grim emails us with some rather clever ideas about how user-generated content could be incorporated into SWTOR, as well as some rather unfortunate suggestions about how BioWare could monetise the process!</p>
<p>In response to Sith Jawa&#8217;s comment on episode 47, we can confidently assure him that we plan to remain subscribed when free-to-play launches.</p>
<h3>6. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/10/ootinicast-episode-48/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-048.mp3" length="55426043" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp discuss patch 1.4.1, which fixes a lot of the issues introduced with Game Update 1.4. As well as covering other news, we also wax lyrical about experience in the new operation, Terror From Beyond. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp discuss patch 1.4.1, which fixes a lot of the issues introduced with Game Update 1.4. As well as covering other news, we also wax lyrical about experience in the new operation, Terror From Beyond.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:16:38</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 47</title>
		<link>http://ootinicast.com/2012/10/ootinicast-episode-47/</link>
		<comments>http://ootinicast.com/2012/10/ootinicast-episode-47/#comments</comments>
		<pubDate>Fri, 05 Oct 2012 03:27:46 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=807</guid>
		<description><![CDATA[Chill and Teo (with Hyp&#8217;s remote presence) discuss what&#8217;s happening in SWTOR, focussing on the issues that have arisen since Game Update 1.4&#8242;s release. 1. Introduction 2. Question to the panel 3. Trivia question Congratulations to this week&#8217;s winner, Krilltok &#8230; <a class="more-link" href="http://ootinicast.com/2012/10/ootinicast-episode-47/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo (with Hyp&#8217;s remote presence) discuss what&#8217;s happening in SWTOR, focussing on the issues that have arisen since Game Update 1.4&#8242;s release.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<h3>3. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, Krilltok (John A). His guild, The Brotherhood of Darkness on The Tomb of Freedon Nadd server, cleared 16-man Terror From Beyond. Well done, guys!</p>
<h3>4. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.4.0b/1022012">Patch 1.4.0b</a> was deployed on Tuesday as a hot-fix, with no downtime required.</li>
<li>BioWare has <a href="http://www.swtor.com/community/showthread.php?p=5239140#edit5239140">summarised the issues</a> that remain extant since Game Update 1.4 was released; there&#8217;s quite a few! They include already-known schematics being consumed if you attempt to learn them (and there&#8217;s no way to tell that you already know them, aside from checking your crafting window), the second boss in The False Emperor being bugged, and the win for warzone matches occasionally being awarded to the wrong side.</li>
<li>While Game Update 1.4 was on the PTS, it was noted that there were two expensive items: relics for 400 Daily Commendations, and implants for 350 Black Hole Commendations. We mentioned last week that during the Livestream, it was indicated that these items were there by mistake; <a href="http://www.swtor.com/community/showthread.php?p=5239044#edit5239044">it turns out</a> that only applied to the relics. The implants are correctly priced, though given the stat differences, hardly worth 350 Black Hole Commendations!</li>
<li>Story mode operations, including Explosive Conflict and Terror From Beyond, <a href="http://www.swtor.com/community/showthread.php?p=5217334#edit5217334">will no longer drop Black Hole Commendations</a> from bosses or in chests. This is due to the progression path being through hard mode operations, with the story mode ops being effectively the entry level.</li>
<li>While you can queue for both warzones and Flashpoints via the Group Finder, as of Game Update 1.4 upon entry to a warzone <a href="http://www.swtor.com/community/showthread.php?p=5212348#edit5212348">you are automatically removed</a> from the Group Finder queue. <a href="http://www.swtor.com/community/showthread.php?p=5239050#edit5239050">It was explained</a> that this was to prevent people abandoning warzones if their Group Finder popped.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=5230476#edit5230476">Companions 101: Kaliyo Djannis</a> is the first in a series covering specific companions. Kaliyo is the first companion that joins the Imperial Agent. You can suggest which companion to cover next <a href="http://www.swtor.com/community/showthread.php?t=539412">on the forums</a>.</li>
<li>The <a href="http://www.swtor.com/info/news/blog/20121002">Star Wars: The Old Republic Community Cantina Tour</a> is an initiative to allow players to meet the community team and developers at various events.</li>
<li>The <a href="http://us.dk.com/nf/Book/BookDisplay/0,,9780756698393,00.html?strSrchSql=old+republic/Star_Wars:_The_Old_Republic:_Encyclopedia_Zach_Bush">Star Wars: The Old Republic: Encyclopedia</a> will be published on 15 October 2012. It retails for $US40, though is available for a reduced price at <a href="http://www.amazon.com/Star-Wars-The-Republic-Encyclopedia/dp/0756698391">Amazon US</a> and the <a href="http://www.bookdepository.co.uk/Star-Wars-Old-Republic-Encyclopedia-James-Jones/9780756698393?utm_source=SV-Body&amp;utm_medium=email-Service&amp;utm_term=Star-Wars-The-Old-Republic-Encyclopedia_title">Book Depository</a> (free shipping worldwide).</li>
</ul>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @AHlaenxna (Vis), @IzaakTheMad (Izaak), @ForceChuckle, @meredithwatson, @EmpireDivider (Chong)`, @Dimbo56 (Dimbo), @grimrok (Grim), @voyak, @IamAlana, @DarthPops (Marshall Carr Jr. of TORWars), @banyo1984 (Benjamin Becker), @rbleamon (Ray Leamon), @BayCityScramblr (Chris Johnson) and @HolyCrapItsLate (Rob Henriquez).</p>
<p>The following the poster that Chill saw with a vision of the future from the early 20th century, that bears a striking resemblance to Coruscant!</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/10/Vision-of-the-future.jpg"><img class="aligncenter size-medium wp-image-831" title="Vision of the future" src="http://ootinicast.com/wp-content/uploads/2012/10/Vision-of-the-future-223x300.jpg" alt="" width="223" height="300" /></a></p>
<h3>6. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us (remotely!) this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a> and <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">Zune</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-047.mp3" length="61731773" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo (with Hyp&#039;s remote presence) discuss what&#039;s happening in SWTOR, focussing on the issues that have arisen since Game Update 1.4&#039;s release. 1. Introduction 2. Question to the panel 3. Trivia question Congratulations to this week&#039;s winner,</itunes:subtitle>
		<itunes:summary>Chill and Teo (and Hyp&#039;s remote presence) discuss what&#039;s happening in SWTOR, focussing on the issues that have arisen since Game Update 1.4&#039;s release.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:25:27</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 46</title>
		<link>http://ootinicast.com/2012/09/ootinicast-episode-46/</link>
		<comments>http://ootinicast.com/2012/09/ootinicast-episode-46/#comments</comments>
		<pubDate>Fri, 28 Sep 2012 06:36:14 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=809</guid>
		<description><![CDATA[Chill and Teo are joined by Izaak to talk about the deployment of Game Update 1.4 and other news. We also discuss SWTOR&#8217;s gearing model for endgame, with its proposed three tiers of operations. 1. Introduction 2. Question to the &#8230; <a class="more-link" href="http://ootinicast.com/2012/09/ootinicast-episode-46/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Izaak to talk about the deployment of Game Update 1.4 and other news. We also discuss SWTOR&#8217;s gearing model for endgame, with its proposed three tiers of operations.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<p>Chill provides his interpretation of the new moods that are now available for our characters in Game Update 1.4:</p>
<ul id="internal-source-marker_0.2686659257958205">
<li>Neutral—Neutral</li>
<li>Alarmed—Stupid</li>
<li>Annoyed—Constipated</li>
<li>Astounded—Macaulay Culkin</li>
<li>Awed—Slightly Stupid</li>
<li>Cheery—Cheery (some of them are named pretty well)</li>
<li>Dejected—Pouting</li>
<li>Depressed—Doing a Robert DeNiro impression</li>
<li>Discomforted—Doing an angry Robert DeNiro impression</li>
<li>Eager—Still Novocaine’d from the dentist (lip sticks out weird)</li>
<li>Flattered—Smarmy</li>
<li>Frustrated—Doing a Gilbert Gottfried impression</li>
<li>Hurt—Doing a Clint Eastwood impression</li>
<li>Joyful—Pleased (looks happy but not joyful)</li>
<li>Meditative—Pretending to be Asleep (also: how am I fighting now?)</li>
<li>Mournful—Puppy-dog eyes</li>
<li>Saddened—Mildly bummed</li>
<li>Scowling—Nearsighted</li>
<li>Stunned—Freshly Tased. Pretty darn accurate, actually. Could use some drool.</li>
</ul>
<h3>3. Trivia question</h3>
<p>The following screenshot contains a sample of <a href="http://starwars.wikia.com/wiki/Aurebesh">Aurebesh</a>, the Star Wars writing system. The question is simply to translate it! If you are interested in learning Aurebesh, you can try <a href="http://ootinicast.com/aurebesh/aurebesh.php">Teo&#8217;s simple Aurebesh trainer</a>.</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/09/Aurebesh-sample-for-trivia-question.jpg"><img class="aligncenter size-large wp-image-811" title="Aurebesh sample for trivia question" src="http://ootinicast.com/wp-content/uploads/2012/09/Aurebesh-sample-for-trivia-question-1024x576.jpg" alt="" width="640" height="360" /></a></p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h3>4. The Holofeed</h3>
<ul>
<li>While there was no maintenance on Tuesday, <a href="http://www.swtor.com/info/news/news-article/20120926">Game Update 1.4</a> was deployed during an 8 hour maintenance on Thursday morning. Patch notes are <a href="http://www.swtor.com/patchnotes/game-update-1.4/terror-beyond">here</a>, and James Ohlen&#8217;s <a href="http://www.swtor.com/blog/welcome-game-update-1.4-terror-beyond">Welcome to Game Update 1.4: Terror from Beyond</a> is also worth reading.</li>
<li>The deployment wasn&#8217;t entirely without issues, the most pressing of which was the <a href="http://www.swtor.com/community/showthread.php?p=5203995#edit5203995">GTN being unusable</a>. The Preferences option to hide one&#8217;s headslot doesn&#8217;t work; the <a href="http://www.swtor.com/community/showthread.php?p=5204350#edit5204350">workaround</a> is to select the checkbox via the Customize Appearance button (right side of your Character Sheet, near your Feet slot).</li>
<li>An <a href="http://www.swtor.com/community/showthread.php?p=5198704#edit5198704">explanation</a> was provided regarding name conflicts with guild names following the recent merger into super-servers: it turns out that if two or more guilds were merged onto a server that shared a common name back on their origin server, all those guild names now have &#8220;@ &lt;origin server&gt;&#8221; appended (e.g., &#8220;Despair @ The Harbinger&#8221;). Once there is only one guild remaining on the server with that name (due to the guilds changing their name or being disbanded), the &#8220;@ &lt;origin server&gt;&#8221; will be removed.</li>
<li>The first <a href="http://www.livestream.com/starwarstheoldrepublic">Livestream</a> community discussion was held on Friday. Dulfy almost immediately provided a <a href="http://dulfy.net/2012/09/21/swtor-livestream-qa-transcript/">YouTube copy of the broadcast, along with a transcript</a>.</li>
<li>Damion Schubert (Principle Lead Systems Designer) provided a <a href="http://www.swtor.com/blog/quality-life-improvements-game-update-1.4">Quality of Life Improvements in Game Update 1.4</a> blog post.</li>
<li>An unexpected (but most welcome!) <a href="http://www.swtor.com/community/showthread.php?p=5182549#edit5182549">change</a> in Game Update 1.4 was to drastically increase the respawn times of the objectives for the Black Hole dailies.</li>
<li>It <a href="http://www.swtor.com/community/showthread.php?p=5181936#edit5181936">sounds like</a> multi-spec is still a long, long way off (unfortunately).</li>
<li>Rob Hinkle (Senior PvP Designer) says that BioWare is <a href="http://www.swtor.com/community/showthread.php?p=5186161#edit5186161">considering</a> penalties for abandoning an in-progress warzone, though may instead opt for additional incentives for staying until the end.</li>
<li>The three Oceanic servers <a href="http://www.swtor.com/community/showthread.php?p=5204374#edit5204374">also received 12 character slots per server</a> in Game Update 1.4, bringing them to parity with the rest of the servers after the merger. Action is <a href="http://www.swtor.com/community/showthread.php?p=5186377#edit5186377">still being considered</a> to alleviate the low populations on those servers.</li>
<li>Bioware has placed a <a href="https://performancemanager4.successfactors.com/sfcareer/jobreqcareer?jobId=9327&amp;company=EA">job advertisement for a &#8220;Monetization Analyst</a>&#8220;. They subsequently needed to <a href="http://www.swtor.com/community/showthread.php?p=5102923#edit5102923">allay fears</a> that this implied that the free-to-play conversion hadn&#8217;t actually started.</li>
</ul>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @Dimbo56, @voyak, @ForceChuckle and @AspisVodox.</p>
<h3>6. Outro</h3>
<p>Thanks to Izaak (<a href="http://twitter.com/IzaakTheMad">@IzaakTheMad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-046.mp3" length="63904119" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Izaak to talk about the deployment of Game Update 1.4 and other news. We also discuss SWTOR&#039;s gearing model for endgame, with its proposed three tiers of operations. 1. Introduction 2. Question to the panel </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Izaak to talk about the deployment of Game Update 1.4 and other news. We also discuss SWTOR&#039;s gearing model for endgame, with its proposed three tiers of operations.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:29</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 45</title>
		<link>http://ootinicast.com/2012/09/ootinicast-episode-45/</link>
		<comments>http://ootinicast.com/2012/09/ootinicast-episode-45/#comments</comments>
		<pubDate>Fri, 21 Sep 2012 04:12:24 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=795</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and Cypher to discuss the latest SWTOR news, including the surprise super-server consolidation. 1. Introduction 2. Question to the panel Chill referred to Oni&#8217;s old guild, who proved to be Ootini Fight Club&#8217;s &#8230; <a class="more-link" href="http://ootinicast.com/2012/09/ootinicast-episode-45/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and Cypher to discuss the latest SWTOR news, including the surprise super-server consolidation.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<p>Chill referred to Oni&#8217;s old guild, who proved to be Ootini Fight Club&#8217;s nemesis during the weekly Ranked Warzones Session, as &#8220;Paragon&#8221;; however, the guild is actually <span style="text-decoration: underline;">Covenant</span>. Most worthy and honourable foes!</p>
<h3>3. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, Ben P!</p>
<h3>4. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.8/9132012">Patch 1.3.8</a> was deployed during a short 2 hour maintenance on Thursday.</li>
<li>After conducting <a href="http://www.swtor.com/test-center/news/316140">High Population Server Tech Testing</a> late last week, they announced on Monday that the <a href="http://www.swtor.com/blog/server-consolidation">Server Consolidation</a>would be happening during maintenance. Originally scheduled for 8 hours, it stretched to 12, but after that the deed was done: all the locked origin servers are gone, along with some of the previously-designated destination servers.</li>
<li>For posterity, here is the final list of super-servers, along with the origin servers that wer merged to form them:
<ul>
<li><strong>The Shadowlands</strong> (east coast PvE) &#8211; The Shadowlands, <strong>Corellian Run</strong>, Giradda the Hutt, Mind Trick, Elysium, Thana Vesh, Colonel Tobin, Krayt Dragon, The Razor, Tarro Blood, Anturi Reach, Firaxan Shark, Sith Meditation Sphere, ICE Breaker, Crevasse City, Darth Bandon, Shadow Hand, Sith Wyrm, Dreshdae Cantina, Grand Master Zym</li>
<li><strong>Jedi Covenant</strong> (east coast PvE) &#8211; Jedi Covenant, <strong>Canderous Ordo</strong>, The Constant, Krayiss Obelisk, Kathol Rift, Whitebeam Run, Khoonda Militia, Ki-Ta Kren, Kaas City, Fort Garnik, Hanharr, Sedyn Kyne, Keetael, The Corsair, Nathema, Zez-Kai Ell, Shii-Cho, The Courageous, Assassins of Sion, Eidolon Security, Axial Park, Keller&#8217;s Void, Master Dorak, Juyo, The Defenestrator, Telos Restoration Project</li>
<li><strong>The Ebon Hawk</strong> (east coast RP-PvE) &#8211; The Ebon Hawk, Kath Hound, Rubat Crystal, Lord Adraas, Sanctum of the Exalted, Shien</li>
<li><strong>Prophecy of the Five</strong> (east coast PvP &#8211; Prophecy of the Five, <strong>The Fatman</strong>, Firkrann Crystal, The Twin Spears, Anchorhead, Darth Malak, Bondar Crystal, Iron Citadel, Infinity Gate, Saber of Exar Kun, Naddist Rebels, Hedarr Soongh, Davik&#8217;s Estate, Gardens of Talla , The Deadweight , Thendys Noori , Sword of Ajunta Pall, Terentatek, Vulkar Highway, Veela, Death Wind Corridor, Cho Mai, Port Nowhere, Kinrath Spider, Rwookrrorro , Belgoth&#8217;s Beacon, Helm of Graush</li>
<li><strong>Jung Ma</strong> (east coast RP-PvP) &#8211; Jung Ma, Ven Zallow, Ajunta Pall</li>
<li><strong>The Harbinger</strong> (west coast PvE) &#8211; The Harbinger, <strong>Drooga&#8217;s Pleasure Barge</strong>, Fa&#8217;athra, Veeboo Lunx, Master Gnost-Dural, Darth Xedrix, Gauntlet of Kressh, Zakkeg Beast, Perlemian Trade Route, Zaalbar, Empress Teta, Namadii Corridor, Kaiburr Crystal, Krath, Wall of Light, Vornskr, Soresu, Lord Praven, Master Zhar Lestin, Space Slug, Darth Sion, Hyperspace Cannon, Mask of Nihilus, The Jekk&#8217;Jekk Tarr</li>
<li><strong>Begeren Colony</strong> (west coast RP-PvE) &#8211; Begeren Colony, Lord Ieldis, Vrook Lamar</li>
<li><strong>The Bastion</strong> (west coast PvP) &#8211; The Bastion, The Crucible Pits, The Maw, Rakata Mind Prison, Nadd&#8217;s Sarcophagus, Infinite Empire, Daragon Trail, Warriors of the Shadow, Black Vulkars, Shadowtown, The Swiftsure, Dark Reaper, Wound in the Force, Mandalore the Indomitable</li>
<li><strong>T3-M4</strong> (EU German PvE) &#8211; T3-M4, <strong>The Jedi Tower</strong>, Odacer-Faustin Academy, Lenico Gargantuan, Dreypa&#8217;s Oubliette, Stereb Cities, Force Harvester, Opila Crystal, Murakami Orchid, The Cinzia, Sith Triumvirate, Handmaidens of Atris, Supreme Commander Stantorrs, Darth Andeddu, Exar Kun</li>
<li><strong>The Red Eclipse</strong> (EU English PvE) &#8211; The Red Eclipse, <strong>Nightmare Lands</strong>, Dune Bantha, Goluud Corridor, Sluis Shipyards, Dxun Battle Circle, The Arkanian Legacy, Bacca&#8217;s Blade, Eye of Ashlanae, Bao-Dur, Flames of the Crucible, Luka Sene, Rogue Moon, Kellian Jarro, Peragus Mining Facility, Ludo Kressh, Hydian Way, Sith&#8217;ari, Hidden Beks, Frostclaw</li>
<li><strong>Mantle of the Force</strong> (EU French PvE) &#8211; Mantle of the Force, Kissai Caste, Vodo-Siosk Baas, Phateem Halls of Knowledge, Hssiss</li>
<li><strong>Vanjervalis Chain</strong> (EU German RP-PvE) &#8211; Vanjervalis Chain, Zayne Carrick, Cassus Fett</li>
<li><strong>The Progenitor</strong> (EU English RP-PvE) &#8211; The Progenitor, Shaltin Tunnels, Trask Ulgo</li>
<li><strong>Battle Meditation</strong> (EU French RP-PvE) &#8211; Battle Meditation, Kessel Run</li>
<li><strong>Jar&#8217;Kai Sword</strong> (EU German PvP) &#8211; Jar&#8217;Kai Sword, Brianna, Darth Traya, Exis Station, Gnawer&#8217;s Roost, Loramarr, The Restoration Zone, Blotus the Hutt, Pius Dea, The Krath Enchanter, Darth Revan&#8217;s Mask, Jen&#8217;jidai</li>
<li><strong>Tomb of Freedon Nadd</strong> (EU English PvP) &#8211; Tomb of Freedon Nadd, The Shadow Runner, Tott Doneeta, The Ravager, The Kumumgah, Hex Droid, Bloodworthy, Scepter of Ragnos, Ahto City, Basilisk Droid, Legions of Lettow, The Exile&#8217;s Crystal, Starstorm One, Tassaa Bareesh, Ula Vii, Senator Contispex, Niman, Kai-kan, Chuundar, Trayus Academy, Uthar Wynn, Lord Calypho</li>
<li><strong>Darth Nihilus</strong> (EU French PvP) &#8211; Darth Nihilus, Dol Grenn, Mecrosa Order, Atris, Princess Galia, Baron Deathmark, Hrakert Rift, Star Map, Huntmaster</li>
</ul>
</li>
<li>We now have 12 character slots per server. If you ended up with more than 12 characters via the merging process, all will remain playable (e.g., Teo has 27 on The Harbinger now). However, if you do have more than 12 characters, you will not be able to create a new character unless you free a slot by deleting down to less than 12.</li>
<li>As part of the merging process, naming conflicts occurred for both player characters and guilds. In the case of guilds, their names were changed to have &#8220;@ &lt;origin server&gt;&#8221; appended; for players, name clashes were resolved by letting one character keep their name, and the others are forced to change before they can be played. BioWare elaborated on the <a href="http://www.swtor.com/community/showthread.php?p=5170943#edit5170943">logic used</a> to determine how this was resolved.</li>
<li>It seems that the three Australian servers missed out on being upgraded to the super-server technology, as evidenced by them not being upgraded to 12 character slots; this is <a href="http://www.swtor.com/community/showthread.php?p=5172434#edit5172434">being remedied</a>.</li>
<li>BioWare is conducting a <a href="http://www.swtor.com/info/news/news-article/20120918">monthly &#8220;LiveStream&#8221; event</a>, a half-hour live broadcast to answer questions in real-time from players.</li>
<li>We discuss Larry Everett&#8217;s <a id="internal-source-marker_0.8062728984036612" href="http://massively.joystiq.com/2012/09/18/hyperspace-beacon-swtors-gabe-amatangelo-on-1-4-and-free-to-pl/">Hyperspace Beacon: SWTOR&#8217;s Gabe Amatangelo on 1.4 and free-to-play</a> article.</li>
<li>The SWTOR client is getting a nice upgrade, as discussed in <a id="internal-source-marker_0.8062728984036612" href="http://www.swtor.com/blog/developer-update-shadow-optimizations-game-update-1.4">Developer Update: Shadow Optimizations in Game Update 1.4</a>. Once it&#8217;s live, time to switch shadows back on!</li>
<li>Jesse Sky (Lead Flashpoints and Operations Designer) <a href="http://www.swtor.com/community/showthread.php?p=5155548#edit5155548">explains</a> why Explosive Conflict (and soon Terror From Beyond) won&#8217;t be in the Group Finder initially, though they are coming.</li>
<li>Fansite SWTOR Face published their <a href="http://www.swtorface.com/2012/09/swtor-companion-qna-with-lead-system.html">SWTOR Companion QnA with Lead System Designer, Damion Schubert</a>.</li>
</ul>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @voyak, @ForceChuckle, @IzaakTheMad, @VodoxSWTOR, @Rabbi_Shekky, @rbleamon and @thehatfield, and a comment by masterjedi on episode 44.</p>
<p>Here is Cypher&#8217;s Lego Bowdarr. The resemblance to Chewbacca holding a lightsaber may not be coincidental!</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/09/Lego-Bowdaar.jpg"><img class="aligncenter size-medium wp-image-798" title="Lego Bowdaar" src="http://ootinicast.com/wp-content/uploads/2012/09/Lego-Bowdaar-300x224.jpg" alt="" width="300" height="224" /></a></p>
<h3>6. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) and Cypher (<a href="http://twitter.com/cypher_x">@cypher_x</a> for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-045.mp3" length="56774649" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp and Cypher to discuss the latest SWTOR news, including the surprise super-server consolidation. 1. Introduction 2. Question to the panel Chill referred to Oni&#039;s old guild,</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and Cypher to discuss the latest SWTOR news, including the surprise super-server consolidation.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:18:33</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 44</title>
		<link>http://ootinicast.com/2012/09/ootinicast-episode-44/</link>
		<comments>http://ootinicast.com/2012/09/ootinicast-episode-44/#comments</comments>
		<pubDate>Fri, 14 Sep 2012 04:20:04 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=756</guid>
		<description><![CDATA[This week, Chill and Teo are joined by Hyp and Chong to go over what&#8217;s coming in Game Update 1.4, which has been deployed onto the PTS. We also discuss what we know about the Ancient Hypergates warzone, which was &#8230; <a class="more-link" href="http://ootinicast.com/2012/09/ootinicast-episode-44/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week, Chill and Teo are joined by Hyp and Chong to go over what&#8217;s coming in Game Update 1.4, which has been deployed onto the PTS. We also discuss what we know about the Ancient Hypergates warzone, which was recently playable at GamesCom.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<h3>3. Trivia question</h3>
<p>This week&#8217;s question: John Williams uses themes to connect the threads of the stories he scores for. For who or what in the Star Wars universe is the theme that Chill whistles (19:13)? Also, at what point in the movies do we hear this theme when what is going on onscreen is seemingly unrelated to the theme’s topic?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h3>4. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.7a/9112012">Patch 1.3.7a</a> was deployed during a shorter 3 hour scheduled maintenance on Tuesday.</li>
<li>Game Update 1.4 is available for testing on the PTS! You can find out more at the <a href="http://www.swtor.com/test-center">SWTOR Test Center</a>, which includes the <a href="http://www.swtor.com/test-center/patchnotes">latest release notes</a>.</li>
<li>Dulfy has a <a href="http://dulfy.net/2012/09/11/swtor-patch-1-4-new-relics-from-daily-commendation-vendors/">post</a> comparing the current Campaign relics with the new Dread Lord relics, which will be available for 400 Daily Commendations in Game Update 1.4.</li>
<li>In conjunction with Game Update 1.4 appearing on the PTS, the <a href="http://www.swtor.com/community/showthread.php?p=5140789#edit5140789">Developer Dispatch &ndash; Terror From Beyond</a> video was released (also <a href="http://www.youtube.com/watch?v=BAsyvCnJIGs">on YouTube</a>).</li>
<li>The fan favourite reward, based upon a Facebook poll, for current and previous subscribers as of 1 August 2012, who are still subscribed when free-to-play launches, is <a href="http://www.swtor.com/info/news/news-article/20120906">&#8220;The Party Jawa&#8221;</a>.</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/09/party_jawa_435x500.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/09/party_jawa_435x500-261x300.jpg" alt="" title="party_jawa_435x500" width="261" height="300" class="aligncenter size-medium wp-image-788" /></a></p>
<li>Players who purchases the Digital Deluxe Edition will receive <a href="http://www.swtor.com/free">an additional 250 Cartel Coins</a>.</li>
<li>In an <a href="http://www.mondespersistants.com/articles/gc-2012-interview-de-gabe-amatangelo:1438/">interview</a> with the French MMO site Mondes Persistants.com, Gabe Amatangelo revealed that BioWare is working on a SWTOR version of the WoW armory, allowing character information to be viewed via the web.</li>
<li>SWTOR Life also <a href="http://www.swtor-life.com/video/swtor-life-interviews-gabe-amatangelo/7128/">interviewed</a> Gabe Amatangelo, discussing the new warzone, Ancient Hypergates, and other PvP-related topics.</li>
</ul>
<h3>5. Force Feedback</h3>
<p>We discuss tweets from @voyak, @ForceChuckle, @EmpireDivider (Chong), @Dimbo56, @IzaakTheMad, @SithLordKorv and @grimrok.</p>
<p>Jason B requests that OotiniCast be added to the Zune Marketplace: now <a href="http://social.zune.net/podcast/OotiniCast-%7c-A-SWTOR-podcast/c254e4f2-0ee1-417a-9fde-5ad24ebeca88">done</a>!</p>
<p>Grim tells us about some particularly difficult class missions (at least for one of the ACs), and wonders whether we&#8217;ve encountered similar problems.</p>
<p>Rei&#8217;lar (Gary Foster) wants to start a second raid group within Ootini Knights. They plan to run 7-10pm Tuesdays PDT. If you are interested in joining his group (tentatively called &#8220;Rei&#8217;lar&#8217;s Roughnecks&#8221;), please contact Rei&#8217;lar in-game or via email (<a href="mailto:gary.foster@gmail.com">gary.foster@gmail.com</a>).</p>
<h3>6. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) and Chong (<a href="http://twitter.com/empiredivider">@empiredivider</a> or email him via <a href="mailto://chong@ootinicast.com">chong@ootinicast.com</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/09/ootinicast-episode-44/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-044.mp3" length="69326331" type="audio/mpeg" />
		<itunes:subtitle>This week, Chill and Teo are joined by Hyp and Chong to go over what&#039;s coming in Game Update 1.4, which has been deployed onto the PTS. We also discuss what we know about the Ancient Hypergates warzone, which was recently playable at GamesCom. 1.</itunes:subtitle>
		<itunes:summary>This week, Chill and Teo are joined by Hyp and Chong to go over what&#039;s coming in Game Update 1.4, which has been deployed onto the PTS. We also discuss what we know about the Ancient Hypergates warzone, which was recently playable at GamesCom.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:58</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 43</title>
		<link>http://ootinicast.com/2012/09/ootinicast-episode-43/</link>
		<comments>http://ootinicast.com/2012/09/ootinicast-episode-43/#comments</comments>
		<pubDate>Fri, 07 Sep 2012 05:40:29 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=728</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and our new guest Chong to discuss the basics of PvP, and how to get into it. We also go over the developer blogs about the new operation, Terror From Beyond, and the &#8230; <a class="more-link" href="http://ootinicast.com/2012/09/ootinicast-episode-43/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and our new guest Chong to discuss the basics of PvP, and how to get into it. We also go over the developer blogs about the new operation, Terror From Beyond, and the class changes coming in Game Update 1.4.</p>
<h3>1. Introduction</h3>
<h3>2. Question to the panel</h3>
<h3>3. Trivia question</h3>
<p>Congratulations to this week&#8217;s winner, Mosq!</p>
<h3>4. The Holofeed</h3>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.7/952012">Patch 1.3.7</a> was deployed during a marathon 9 hour scheduled maintenance on Wednesday (delayed from Tuesday due to the Labor Day public holiday in the US).</li>
<li>Jesse Sky, Lead Operations &amp; Flashpoint Designer, tells us about the new operation coming in Game Update 1.4 via his <a href="http://www.swtor.com/blog/developer-update-%E2%80%93-terror-beyond">Developer Update &#8211; Terror from Beyond</a> blog post.</li>
<li>Austin Peckenpaugh, the Senior Designer on SWTOR responsible for creating, maintaining and balancing class gameplay, gives us some insight into what we can soon expect in his <a href="http://www.swtor.com/blog/developer-update-class-changes-and-balance-game-update-1.4">Developer Update: Class Changes and Balance in Game Update 1.4</a> blog post. He went on to <a href="http://www.swtor.com/community/showthread.php?p=5122876#edit5122876">clarify the resolve changes with some examples</a>, and to explain <a href="http://www.swtor.com/community/showthread.php?p=5122917#edit5122917">how the team balances the needs/constraints of PvP and PvE gameplay</a>.</li>
<li>There is a way for players on PvE servers to be flagged for PvP without their consent by other players. BioWare <a href="http://www.swtor.com/community/showthread.php?p=5121044#edit5121044">considers this a problem</a> which they will subsequently fix. Chong mentioned that one such method is to attack a mob that a player has already tapped; the player&#8217;s companion will then attack the instigator, which will automatically flag the victim for PvP.</li>
<li>While we will remain limited to sending out a maximum of 5 companions on missions or crafting tasks at level 50, <a href="http://www.swtor.com/community/showthread.php?p=5106507#edit5106507">our new HK-51 companion will have a small efficiency bonus to all mission skills, and a small critical bonus to all crafting skills</a>.</li>
<li>White colour crystals will <a href="http://www.swtor.com/community/showthread.php?p=5106526#edit5106526">eventually be available again</a>, but even when they are, they will be difficult to attain.</li>
</ul>
<h3>5. Force Feedback</h3>
<p>Thanks to @ForceChuckle, @Voyak and @Iamalana for the friend follows, and also thanks to @Voyak and @Dimbo56 for retweeting episode 42.</p>
<p>We discuss tweets from @VodoxSWTOR, @bytorsnowdog, @terencemyers, @Dimbo56, @YojeVawree and @Voyak, and an email from Saxe Gotha on the Ebon Hawk server.</p>
<h3>6. Sarlacc Digest</h3>
<h4>Chong&#8217;s Champions</h4>
<p>Chong is assembling a band of stalwart heroes to join him in an 8-man ranked warzone team. Their initial forays will be on the Republic side of The Harbinger server (west coast PvE), though they also hope to eventually create an Imperial counterpart.</p>
<p>They will start queuing at 8pm PDT on Saturdays, starting on 8 September 2012.</p>
<p>No previous experience is required (though is obviously preferred!). The only gear requirement is (at the least) a full set of recruit gear.</p>
<h4>Chong&#8217;s PvP primer</h4>
<ul id="internal-source-marker_0.8774857429804711">
<li>Expertise
<ul>
<li>If you plan to PvP your new major stat should be Expertise, followed by Endurance and your main primary stat (aim, cunning, willpower, strength).
<ul>
<li>This does not mean you should just stack Expertise; it does require your full attention to balance it with your primary stat and endurance.</li>
<li>Endurance and your primary stat priorities change depending on your class and spec.</li>
</ul>
</li>
<li>Expertise does three important things: it increases the amount of bonus damage you do to players; it reduces the damage you take from attacking players; and it increases the bonus amount of healing to players.
<ul>
<li>A player’s companion counts as a player (only applicable in world PvP).</li>
<li>Expertise has a soft cap of around 20%, so stacking beyond that can be wasteful.</li>
</ul>
</li>
</ul>
</li>
<li>Skills tree
<ul>
<li>I suggest that if you want to PvP, you should review your skill trees for the role you want to take.</li>
<li>All classes are good for PvP, even tanks.
<ul>
<li>Tanks are great for holding down a turret or marching to the goal in Huttball.</li>
</ul>
</li>
<li>The skills you want to grab will be anything that will keep you in the fight or incapacitate others.</li>
<li>Also anything that will reduce cast times. (Mostly a DPS or healing thing.)
<ul>
<li>Alacrity is good for this and/or spec into talents that reduce pushback from damage.</li>
</ul>
</li>
</ul>
</li>
<li>Gear
<ul>
<li>Recruit
<ul>
<li>When you first hit level 50, you can get a free set of Recruit gear from a terminal on the Fleet in the combat training area.</li>
<li>If you hit 50 and took the token to get credits, you can still get the Recruit gear from the Recruit PvP Gear vendor in the same area. It will cost you 320,000 credits to purchase the full set.
<ul>
<li>This is blue (i.e., not modded) PvP gear with a significant amount of Expertise to prevent you from being crushed (as you would be in straight PvE gear).</li>
<li>If you feel you don’t want to spend that much, you can queue without and farm Warzone Commendations to build up to Battlemaster gear. (It will be slow!)</li>
<li>You will not each the Expertise soft cap with Recruit gear.</li>
</ul>
</li>
</ul>
</li>
<li>Battlemaster
<ul>
<li>Battlemaster gear is purchased using strictly Warzone Commendations.
<ul>
<li>To get a full set, it should set you back 12,500 Warzone Commendations.</li>
<li>You cap your Warzone Commendations at 2000, so make sure you buy gear before you cap to prevent wasting the Warzone Commendations you gain.</li>
<li>A full set of Battlemaster gear should get you to the Expertise 20% soft cap.</li>
<li>Keep this gear for War Hero gear purchases.</li>
</ul>
</li>
</ul>
</li>
<li>War Hero
<ul>
<li>War Hero gear is purchased using Rated Warzone Commendations from the War Hero PvP Gear vendor in the Combat Training area.
<ul>
<li>You will also need your old Battlemaster gear to purchase the item.</li>
<li>You can gain Ranked Warzone Commendations from 3 places:
<ul>
<li>Daily and weekly PvP quests;</li>
<li>Purchasable from “Corr”, the PvP Item vendor, at an exchange of 1 ranked for 3 non-ranked at Valor rank 40 or more; and
<ul>
<li>Pro Tip: The vendor claims to sell them 10 for 30 but you can use the “split item” trick and choose a quantity of 1 to 99 and it will sell you 1 ranked for 3 non-ranked.</li>
</ul>
</li>
<li>Doing Ranked Warzones.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Rated War Hero
<ul>
<li>Rated War Hero gear is also sold at the War Hero PvP vendor, but does require a particular rating to purchase it, plus more Rated Warzone Commendations and non-rated War Hero gear.</li>
</ul>
</li>
</ul>
</li>
</ul>
<h3>7. Outro</h3>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) and Chong (<a href="http://twitter.com/empiredivider">@empiredivider</a> or email him via <a href="mailto://chong@ootinicast.com">chong@ootinicast.com</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/09/ootinicast-episode-43/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-043.mp3" length="64256678" type="audio/mpeg" />
			<itunes:keywords>PvP</itunes:keywords>
	<itunes:subtitle>Chill and Teo are joined by Hyp and our new guest Chong to discuss the basics of PvP, and how to get into it. We also go over the developer blogs about the new operation, Terror From Beyond, and the class changes coming in Game Update 1.4. 1.</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and our new guest Chong to discuss the basics of PvP, and how to get into it. We also go over the developer blogs about the new operation, Terror From Beyond, and the class changes coming in Game Update 1.4.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:56</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 42</title>
		<link>http://ootinicast.com/2012/08/ootinicast-episode-42/</link>
		<comments>http://ootinicast.com/2012/08/ootinicast-episode-42/#comments</comments>
		<pubDate>Fri, 31 Aug 2012 05:37:19 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=713</guid>
		<description><![CDATA[Chill, Teo and Hyp discuss a few developer posts, and a few key points from the recent SWTOR-related interviews at GamesCom. We also have the next instalment of our hard mode guides for the level 50 in a hurry, this &#8230; <a class="more-link" href="http://ootinicast.com/2012/08/ootinicast-episode-42/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp discuss a few developer posts, and a few key points from the recent SWTOR-related interviews at GamesCom. We also have the next instalment of our hard mode guides for the level 50 in a hurry, this week covering The Battle of Ilum.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<p>Chill&#8217;s Sith Sorcerer has achieved Dark V; he invites us to contrast the appearance from the character&#8217;s creation to her current dark incarnation:</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/08/Good-Chillspine.jpg"><img class="aligncenter size-medium wp-image-742" title="Good Chillspine" src="http://ootinicast.com/wp-content/uploads/2012/08/Good-Chillspine-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/08/Bad-Chillspine.jpg"><img class="aligncenter size-medium wp-image-741" title="Bad Chillspine" src="http://ootinicast.com/wp-content/uploads/2012/08/Bad-Chillspine-300x168.jpg" alt="" width="300" height="168" /></a></p>
<h5>3. Trivia question</h5>
<p>This week&#8217;s question: What does <a href="http://www.imdb.com/title/tt0076759/">Star Wars: Episode IV – A New Hope</a> have in common with two other great action films: <a href="http://www.imdb.com/title/tt0058461/">A Fistful of Dollars</a> and <a href="http://www.imdb.com/title/tt0054047/">The Magnificent Seven</a>?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li>In an attempt to reduce the lag encountered in operations, their solution—to reduce the population on a hardware shard hosting operation instances—had the <a href="http://www.swtor.com/community/showthread.php?p=5074468#edit5074468">unintended consequence</a> of locking some members of a raid out! It appears that subsequent tweaking has resolved the issue.</li>
<li>Jason Attard (Senior Game Balance Designer) <a href="http://www.swtor.com/community/showthread.php?p=5074662#edit5074662">gives us some insight</a> on the accuracy of bosses in operations.</li>
<li>When SWTOR goes free-to-play, <a href="http://www.swtor.com/community/showthread.php?p=5091347#edit5091347">we are told that</a> cash shop items (boost consumables, unlocks, vanity items, etc.) can be per-character (but will tend to be bind-to-legacy) or account-wide. In some cases, a cheaper per-character option will be available in addition to the more expensive full account-wide purchase.</li>
<li>Rob Hinkle (Senior PvP Designer) answered a couple of questions about PvP:
<ul>
<li>The new warzone, Ancient Hypergates, will be added to those available for ranked warzones as soon as it&#8217;s available;</li>
<li>8-man pre-mades for non-ranked warzones isn&#8217;t going to happen anytime soon;</li>
<li>Queuing with less than an 8-man for ranked warzones is coming post-1.4; and</li>
<li>Season 1 of ranked warzones (we&#8217;re currently in the pre-season) will kick off sometime post-1.4.</li>
</ul>
</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=5093904#edit5093904">Something went wrong</a> earlier this week that caused some players to be unable to access one or more of their characters. The issue was <a href="http://www.swtor.com/community/showthread.php?p=5096683#edit5096683">fixed</a> within a day or so.</li>
<li>Jason Attard <a href="http://www.swtor.com/community/showthread.php?p=5096850#edit5096850">explains</a> the process used to allocate stats across the armoring, mods and enhancements that are present in operation gear.</li>
<li>Dueling on the Fleet <a href="http://www.swtor.com/community/showthread.php?p=5096859#edit5096859">isn&#8217;t going to happen</a> in the foreseeable future, it seems.</li>
<li>The first two Lego kits based on SWTOR are available for purchase! You can get a  <a id="internal-source-marker_0.905913947473896" href="http://shop.lego.com/en-US/Republic-Striker-class-Starfighter-9497?p=9497">Republic Striker-class Starfighter</a> for $US44.99:</li>
</ul>
<div><a href="http://ootinicast.com/wp-content/uploads/2012/08/Lego-Striker-class-starfighter.png"><img class="aligncenter size-medium wp-image-740" style="background: white;" title="Lego Striker-class starfighter" src="http://ootinicast.com/wp-content/uploads/2012/08/Lego-Striker-class-starfighter-300x225.png" alt="" width="300" height="225" /></a></div>
<div style="padding-left: 30px;">There&#8217;s also the <a id="internal-source-marker_0.905913947473896" href="http://shop.lego.com/en-US/Sith-Fury-class-Interceptor-9500?p=9500">Sith Fury-class Interceptor</a> for $US89.99:</div>
<div style="padding-left: 30px;"></div>
<div><a href="http://ootinicast.com/wp-content/uploads/2012/08/Lego-Fury-class-interceptor.png"><img class="aligncenter size-medium wp-image-739" style="background: white;" title="Lego Fury-class interceptor" src="http://ootinicast.com/wp-content/uploads/2012/08/Lego-Fury-class-interceptor-300x225.png" alt="" width="300" height="225" /></a></div>
<div><span style="line-height: 19.5px;"><br />
</span></div>
<ul>
<li>You can win your own 1:4 scale Darth Malgus statue <a href="http://www.sideshowtoy.com/?page_id=37967">courtesy of Sideshow collectibles</a>. Entries close 23 September, you won&#8217;t receive it until March 2013, and you&#8217;ll have to pay for shipping!</li>
<li>We discuss a few key points that emerged from numerous interviews conducted with SWTOR&#8217;s leadership at <a href="http://www.gamescom-cologne.com/en/gamescom/home/index.php">GamesCom</a>:
<ul>
<li>Matthew Bromberg (General Manager, BioWare Austin)
<ul>
<li><a href="http://vid.buffed.de/hdvideo/10222/SWTOR-Interview-mit-Bioware-zur-Zukunft-des-Star-WarsMMORPGs">SWTOR: Interview with Bioware on the future of the Star Wars MMORPG</a> (buffed.de)</li>
<li><a href="http://au.ign.com/articles/2012/08/15/star-wars-the-old-republics-free-future">Star Wars: The Old Republic’s Free Future</a> (IGN)</li>
</ul>
</li>
<li>Jeff Hickman (Executive Producer, SWTOR)
<ul>
<li><a href="http://www.swtor-life.com/video/the-future-of-swtor-jeff-hickman-interview/7112/">The Future of SWTOR – Jeff Hickman Interview</a> (SWTOR-Spy)</li>
<li><a href="http://www.rpgsite.net/interviews/408-the-old-republic-interview-biowares-jeff-hickman">The Old Republic Interview: Bioware&#8217;s Jeff Hickman</a> (RPG Site)</li>
</ul>
</li>
<li>Gabe Amatangelo
<ul>
<li><a href="http://www.darthhater.com/articles/swtor-news/21321-gamescom-2012-interview-with-gabe-amatangelo">GamesCom 2012: Interview with Gabe Amatangelo</a> (Darth Hater)</li>
<li><a href="http://swtor.ingame.de/gamescom-2012-interview-mit-gabe-amantengelo-12750/">Interview with Gabe Amatangelo</a> of<a href="http://swtor.ingame.de/forum/member.php?u=545362"> Darth Josh</a> (swtor.ingame.de)</li>
</ul>
</li>
<li>Lars Malcharek (SWTOR German Community Lead)
<ul>
<li><a id="internal-source-marker_0.06554156082820373" href="http://swtor.ingame.de/gamescom-2012-interview-mit-lars-lisertan-malcharek-12428/">Interview with Lars Malcharek</a> (inSTARWARS.de)</li>
</ul>
</li>
</ul>
</li>
</ul>
<h5>5. Force Feedback</h5>
<p>We discuss tweets from @ForceChuckle, @bytorsnowdog (Snowy), @rbleamon (Ray Leamon) and @Rrubb, and comments from Voyak and masterjedi.</p>
<p>Mags upgraded his repair droid to the third (the highest) tier, and to his surprise observed that its another C2-N2!</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/08/advanced-repair-droid1.jpg"><img class="aligncenter size-medium wp-image-748" title="advanced repair droid" src="http://ootinicast.com/wp-content/uploads/2012/08/advanced-repair-droid1-300x165.jpg" alt="" width="300" height="165" /></a></p>
<p>Our guildmate Chong is organising a ranked warzone team, starting at one day a week, kicking off weekly at 8pm Saturday PDT. If you are interested, please email <a href="mailto:chong@ootinicast.com">chong@ootinicast.com</a>.</p>
<h5>6. Sarlacc Digest</h5>
<p>We continue our series that provides hints and tips for the player who wants to get their daily Group Finder hard mode done in a hurry. This week we discuss <a href="http://dulfy.net/2012/01/02/flashpoint-guide-the-battle-for-ilum-normal-hardmode/">The Battle of Ilum</a>, a hard mode Flashpoint available to both factions.</p>
<p>Next week, another shared Flashpoint: The False Emperor.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/08/ootinicast-episode-42/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-042.mp3" length="59966114" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp discuss a few developer posts, and a few key points from the recent SWTOR-related interviews at GamesCom. We also have the next instalment of our hard mode guides for the level 50 in a hurry, this week covering The Battle of Ilum. 1.</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp discuss a few developer posts, and some key points from the recent SWTOR-related interviews at GamesCom. We also have the next instalment of our hard mode guides for the level 50 in a hurry, this week covering The Battle of Ilum.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:22:59</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 41</title>
		<link>http://ootinicast.com/2012/08/ootinicast-episode-41/</link>
		<comments>http://ootinicast.com/2012/08/ootinicast-episode-41/#comments</comments>
		<pubDate>Fri, 24 Aug 2012 05:39:15 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=690</guid>
		<description><![CDATA[Chill, Teo and Hyp discuss our impressions of the now-concluded Grand Acquisitions Race. Also included is our third hard mode guide for the level 50 in a hurry, covering Directive 7. 1. Introduction 2. Question to the panel 3. Trivia &#8230; <a class="more-link" href="http://ootinicast.com/2012/08/ootinicast-episode-41/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp discuss our impressions of the now-concluded Grand Acquisitions Race. Also included is our third hard mode guide for the level 50 in a hurry, covering Directive 7.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>Congratulations to this week&#8217;s winner, Hru!</p>
<p>The following picture shows why the artist in question was suing George Lucas. Given this apparently pre-dates Star Wars: A New Hope, it would seem he may have had some justification!<br />
<a href="http://ootinicast.com/wp-content/uploads/2012/08/RustNeverSleeps01.jpg"><img class="aligncenter size-full wp-image-718" title="RustNeverSleeps01" src="http://ootinicast.com/wp-content/uploads/2012/08/RustNeverSleeps01.jpg" alt="" width="344" height="475" /></a></p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.6/8212012">Patch 1.3.6</a> was deployed during the regular scheduled maintenance on Tuesday.</li>
<li>BioWare are <a href="http://www.swtor.com/community/showthread.php?p=5046579#edit5046579">considering</a> adding rewards for those with a legacy level above 25.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=5063204#edit5063204">In the future</a>, the schematics for high-end items will only be obtainable via reverse engineering, rather than as schematic drops in operations.</li>
<li>It seems that an update to the Group Finder that returns players to the starting point upon completion of a Flashpoint is <a href="http://www.swtor.com/community/showthread.php?p=5068302#edit5068302">coming in the &#8220;near future&#8221;</a>. Better than saying it&#8217;ll be in some future update!</li>
</ul>
<h5>5. Force Feedback</h5>
<p>We discuss tweets from @ForceChuckle, @bytorsnowdog (Snowy) and @thehatfield (Hatfield), and an email from Jason Incles.</p>
<h5>6. Sarlacc Digest</h5>
<p>We continue our series that provides hints and tips for the player who wants to get their daily Group Finder hard mode done in a hurry. This week we discuss <a href="http://feature.mmosite.com/swtor/flashpoint_guide_directive_7.shtml">Directive 7</a>, a hard mode Flashpoint available to both factions.</p>
<p>Next week, another shared Flashpoint: The Battle of Ilum.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/08/ootinicast-episode-41/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<itunes:subtitle>Chill, Teo and Hyp discuss our impressions of the now-concluded Grand Acquisitions Race. Also included is our third hard mode guide for the level 50 in a hurry, covering Directive 7. 1. Introduction 2. Question to the panel 3. Trivia question </itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp discuss our impressions of the now-concluded Grand Acquisitions Race. Also included is our third hard mode guide for the level 50 in a hurry, covering Directive 7.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:34:18</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 40</title>
		<link>http://ootinicast.com/2012/08/ootinicast-episode-40/</link>
		<comments>http://ootinicast.com/2012/08/ootinicast-episode-40/#comments</comments>
		<pubDate>Thu, 16 Aug 2012 19:37:36 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=668</guid>
		<description><![CDATA[Chill, Teo and Hyp go over the latest news, including the announcement of when we can include the next operation, and our experiences with the second world event, the Grand Acquisitions Race! We also have the second hard mode guide &#8230; <a class="more-link" href="http://ootinicast.com/2012/08/ootinicast-episode-40/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp go over the latest news, including the announcement of when we can include the next operation, and our experiences with the second world event, the Grand Acquisitions Race! We also have the second hard mode guide for the level 50 in a hurry, covering Maelstrom Prison.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>What rocker, famous both as a solo artist and band member, who became famous in the 1960s and is still performing today, sued Lucas because of something he had on his stage and one of his tour movie posters that he felt looked too close to a Star Wars race?  Most people who see the movie assume that Star Wars came first, presumably because ‘Star Wars’ was released before the tour movie.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com. </p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.5b/8162012">Patch 1.3.5a</a> was deployed during an short unscheduled maintenance on Thursday.</li>
<li>The second world event, the <a href="http://www.swtor.com/community/showthread.php?p=5029841#edit5029841">Grand Acquisitions Race</a>, is now live! It will continue until Tuesday 2am CDT. Pictured below is the Lobelot pet, which can be purchased using the event currency, or looted from the Smuggler&#8217;s Crates located all over Nar Shaddaa.</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/08/Lobelot-pet.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/08/Lobelot-pet.jpg" alt="" title="Lobelot pet" width="361" height="369" class="aligncenter size-full wp-image-704" /></a></p>
<li>If you want to use a guide to help find some of the items in particularly obscure locations, we recommend <a href="http://dulfy.net/2012/08/13/swtor-live-event-chevin-grand-acquisitions-race-coverage/">Dulfy&#8217;s</a>.</li>
<li>SWTOR had its own short segment during the EA press conference preceding GamesCon, featuring Matthew Bromberg (BioWare Austin&#8217;s General Manager). You can watch it on YouTube (<a href="http://www.youtube.com/watch?v=oS2V1G3qomE&#038;feature=player_detailpage#t=3075s">clip will start</a> with the SWTOR presentation).</li>
<li>The rumour that Dr Greg Zeschuk, one of the founders of BioWare, had left was unfounded; the truth was that after handing the reins of BioWare Austin to its new General Manager in May, Matthew Bromberg, he returned to BioWare Edmonton. His role as GM of BioWare Austin was <a href="http://www.gamasutra.com/view/news/175775/BioWares_Star_Wars_boss_takes_on_broader_role.php">always intended to be temporary</a>, as his family had remained in Canada.</li>
<li>The <a href="http://www.swtor.com/blog/community-qa-free-play-edition">last weekly Q&#038;A</a> is on the subject of the free-to-play change coming in November.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=5011885#edit5011885">Speeders will be enabled</a> while doing The Esseles Republic-only Flashpoint, to bring it into parity with the Black Talon, the equivalent Flashpoint on the Empire side.</li>
<li>Nightmare mode for Explosive Conflict <a href="http://www.swtor.com/community/showthread.php?p=5030963#edit5030963">is still coming</a>! Our speculation is that&#8217;ll arrive along with the new operation, Terror from Beyond, in September.</li>
<li>Whatever incredible changes are coming to the space game are <a href="http://www.swtor.com/community/showthread.php?p=5025826#edit5025826">still on track</a>! No ETA, but they&#8217;re still working on them. In the short term, we will have new level 50 space missions to keep us busy.</li>
<li>As of now, the Group Finder <a href="http://www.swtor.com/community/showthread.php?p=5011698#edit5011698">remains broken</a>&mdash;in that you don&#8217;t get your 5 Black Hole Commendations upon completion&mdash;for pre-made groups of 4.</li>
<li>The cost to extract mods is <a href="http://www.swtor.com/community/showthread.php?p=5010020#edit5010020">going to be reduced</a>&#8230; sometime soon.</li>
<li>For all you raid leaders out there, <a href="http://www.swtor.com/community/showthread.php?p=5005714#edit5005714">a readycheck feature is coming</a>!</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @SithLordKorv, @rbleamon (Ray Leamon), @ForceChuckle, @BigDamn_Heroes (Dan), @IRBountyHunter (Arron Thornton), @terrencemyers, @bytorsnowdog (Snowy), @Dimbo56 and @Rrubb.</li>
<li>Daryl emails in to provide a detailed overview of what is sold in Turbine&#8217;s DDO&#8217;s in-game cash shop, giving some insight into the kind of items that BioWare might put in its own store when SWTOR goes free-to-play in November.</li>
<li>In a comment on episode 39, Steve lets us know that passing bound mods between one&#8217;s alts is not possible if using bind-on-equip orange gear, but can be done with bind-to-legacy items.</ul>
<h5>6. Force Feedback</h5>
<p>We continue our series that provides hints and tips for the player who wants to get their daily Group Finder hard mode done in a hurry. This week we venture into another Republic-only Flashpoint, Maelstrom Prison.</p>
<p>Coming up next week, a Flashpoint shared by both factions: Directive 7.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/08/ootinicast-episode-40/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-040.mp3" length="68533505" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp go over the latest news, including the announcement of when we can include the next operation, and our experiences with the second world event, the Grand Acquisitions Race! We also have the second hard mode guide for the level 50 in ...</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp go over the latest news, including the announcement of when we can include the next operation, and our experiences with the second world event, the Grand Acquisitions Race! We also have the second hard mode guide for the level 50 in a hurry, covering Maelstrom Prison.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:34:53</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 39</title>
		<link>http://ootinicast.com/2012/08/ootinicast-episode-39/</link>
		<comments>http://ootinicast.com/2012/08/ootinicast-episode-39/#comments</comments>
		<pubDate>Fri, 10 Aug 2012 05:51:20 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=650</guid>
		<description><![CDATA[Hyp joins Chill and Teo to discuss the latest news, including the sudden flurry of activity on the official forums. Our discussion this week is the first of our hard mode guides for the level 50 in a hurry, covering &#8230; <a class="more-link" href="http://ootinicast.com/2012/08/ootinicast-episode-39/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Hyp joins Chill and Teo to discuss the latest news, including the sudden flurry of activity on the official forums. Our discussion this week is the first of our hard mode guides for the level 50 in a hurry, covering Taral V.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>Congratulations to the winner, Gary Foster! </p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.5/872012">Patch 1.3.5</a> was deployed during an extended (6 hour) maintenance on Tuesday.</li>
<li>Unfortunately the patch introduced at least two issues, one preventing the third encounter in the Explosive Conflict op <a href="http://www.swtor.com/community/showthread.php?p=4995576#edit4995576">from being completed</a>, the other affecting pre-made groups using the Group Finder, occasionally preventing anyone from receiving their 5 Black Hole Commendations.</li>
<li>Every character on a destination server should have received their reward for transferring (or for being on the destination server to start with!). Make sure to check your mail on all your toons! Note that the box containing the rewards requires at least level 20 to open&mdash;pre-20 toons received the box, they just have to bank it until they hit level 20.</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/08/Your-Transfer-Rewards-mail.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/08/Your-Transfer-Rewards-mail-252x300.jpg" alt="" title="Your Transfer Rewards mail" width="252" height="300" class="aligncenter size-medium wp-image-673" /></a><br />
<a href="http://ootinicast.com/wp-content/uploads/2012/08/Loyalty-Reward.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/08/Loyalty-Reward.jpg" alt="" title="Loyalty Reward" width="195" height="167" class="aligncenter size-full wp-image-674" /></a></p>
<li>SWTOR will be at GamesCom in Cologne, Germany. The convention runs from Thursday 16th August through to Sunday 19th. There will also be some SWTOR news during the EA Press Conference being held before the convention kicks off on Tuesday 14th August.</li>
<li>Joveth Gonzalez, SWTOR&#8217;s community manager, provides an <a href="http://www.swtor.com/community/showthread.php?p=4999246#edit4999246">update</a> on the (once again) revamped community team. He <a href="http://www.swtor.com/community/showthread.php?p=5000671#edit5000671">confirms</a> that James Ohlen and Daniel Erickson, who&#8217;ve been very quiet of late, are indeed still working on SWTOR.</li>
<li>Allison Berryman <a href="http://www.swtor.com/community/showthread.php?p=4999306#edit4999306">indicates</a> that an effort is being made to improve the tone of the official forums, reducing the tolerance of negativity and uncivil behaviour.</li>
<li>Hall Hood, Lead Writer for SWTOR, was interviewed on episode 43 of Bombad Radio (<a href="https://www.facebook.com/BombadRadio">Facebook</a>, <a href="http://itunes.apple.com/au/podcast/bombad-radio-star-wars-more/id456361736">iTunes</a>), the official podcast for <a href="http://thegungancouncil.yuku.com/">TGC (The Gungan Council)</a>, a Star Wars RP forum community. Well worth listening to!</li>
<li>Analyst Michael Pachter of Wedbush Securities was <a href="http://www.gamesindustry.biz/articles/2012-08-01-star-wars-the-old-republic-could-attract-upwards-of-50-million-monthly-players-says-wedbush">characterised by GamesIndustry International</a> as being &#8220;incorrigibly positive&#8221; about the future success of SWTOR now that it&#8217;s embraced the free-to-play model.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>Hru emails us to ask about whether it&#8217;ll be possible to earn Cartel Coins in-game, in addition to purchasing them in bundles for real money and subscribers receiving them as a monthly stipend. He also speculates that the travel restrictions placed on free players may include requiring that speeder piloting be unlocked with Cartel Coins.</li>
</ul>
<h5>6. Force Feedback</h5>
<p>In this first of our series that provides hints and tips for the player who wants to get their daily Group Finder hard mode done in a hurry, we discuss Taral V.</p>
<p>Assuming the format is deemed acceptable by our listeners, we&#8217;ll be covering Maelstrom Prison next week!</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/08/ootinicast-episode-39/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-039.mp3" length="68152060" type="audio/mpeg" />
		<itunes:subtitle>Hyp joins Chill and Teo to discuss the latest news, including the sudden flurry of activity on the official forums. Our discussion this week is the first of our hard mode guides for the level 50 in a hurry, covering Taral V. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Hyp joins Chill and Teo to discuss the latest news, including the sudden flurry of activity on the official forums. Our discussion this week is the first of our hard mode guides for the level 50 in a hurry, covering Taral V.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:34:18</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 38</title>
		<link>http://ootinicast.com/2012/08/ootinicast-episode-38/</link>
		<comments>http://ootinicast.com/2012/08/ootinicast-episode-38/#comments</comments>
		<pubDate>Fri, 03 Aug 2012 04:21:30 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=629</guid>
		<description><![CDATA[Chill, Teo and Hyp discuss all we know about SWTOR&#8217;s upcoming conversion to free-to-play, coming in November. 1. Introduction 2. Question to the panel 3. Trivia question We&#8217;re extending last week&#8217;s challenge, with an extra hint: one word which may &#8230; <a class="more-link" href="http://ootinicast.com/2012/08/ootinicast-episode-38/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp discuss all we know about SWTOR&#8217;s upcoming conversion to free-to-play, coming in November.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>We&#8217;re extending last week&#8217;s challenge, with an extra hint: one word which may make this a lot more solvable! This is a &#8216;who am I&#8217; question&mdash;I will describe someone, and you say who I am. I am in two Star Wars movies. I play a leader of some kind in one movie, and that leader’s underling in the other. I am uncredited for both roles. My character dies onscreen both times. Who am I? (If you don&#8217;t know the name of the actor, naming both roles will suffice.)</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.4a/7262012">Patch 1.3.4a</a> was deployed during a brief maintenance on Thursday. However, there was no maintenance (and thus no new patch) on Tuesday.</li>
<li>We go over some questions from the <a href="http://www.swtor.com/blog/community-qa-july-27th-2012">Community Q&#038;A: July 27th, 2012</a>.</li>
</ul>
<h5>5. Sarlacc Digest</h5>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/08/CartelCoin.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/08/CartelCoin-300x172.jpg" alt="" title="CartelCoin" width="300" height="172" class="aligncenter size-medium wp-image-660" /></a><br />
SWTOR is going free-to-play in November. You can find out more at <a href="http://www.swtor.com/free">www.swtor.com/free</a>. BioWare have also provided a <a href="http://www.swtor.com/free/faq">FAQ</a> and a <a href="http://www.swtor.com/free/features">chart</a> comparing subscription versus free-to-play features.</p>
<p>A <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=696947">press release</a> announcing the change was provided just prior to the <a href="http://investor.ea.com/eventdetail.cfm?EventID=116780">Electronic Arts Q1 2013 Earnings Conference Call</a>.</p>
<p>Jeff Hickman, the new Executive Producer for SWTOR (previously Executive Producer &#8211; Live Services, apparently replacing Rich Vogel) provided a blog post, <a href="http://www.swtor.com/info/news/blog/20120731">Announcing a Free-to-Play Option</a>. Jeff and the recently appointed General Manager for the BioWare Austin studio, Matthew Bromberg, were also interviewed by MMORPG.com (<a href="http://www.mmorpg.com/gamelist.cfm/game/367/feature/6609/Star-Wars-The-Old-Republic-Free-to-Play-This-Fall.html">Star Wars: The Old Republic Interviews: Free to Play This Fall</a>).</p>
<h5>6. Force Feedback</h5>
<ul>
<li>We discuss tweets from @tshapedvisor, @Dimbo56, @IRBountyHunter, @ForceChuckle and @IzaakTheMad.</li>
<li>@toliman (Joli) suggests the program described in <a href="http://www.swtor.com/community/showpost.php?p=3780118">this forum post</a> that makes use of a RAMDisk to boost SWTOR performance.</li>
<li>@JediAio recommends a <a href="http://www.swtor.com/community/showthread.php?t=509742">forum post</a> describing what endgame items can be reverse engineered.</li>
<li>Hru emails in with some hints on the best place to farm Ice Scrabbler Livers.</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/08/ootinicast-episode-38/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-038.mp3" length="71848610" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp discuss all we know about SWTOR&#039;s upcoming conversion to free-to-play, coming in November. 1. Introduction 2. Question to the panel 3. Trivia question We&#039;re extending last week&#039;s challenge,</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp discuss all we know about SWTOR&#039;s upcoming conversion to free-to-play, coming in November.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:39:25</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 37</title>
		<link>http://ootinicast.com/2012/07/ootinicast-episode-37/</link>
		<comments>http://ootinicast.com/2012/07/ootinicast-episode-37/#comments</comments>
		<pubDate>Fri, 27 Jul 2012 05:57:09 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=602</guid>
		<description><![CDATA[After covering the latest patch and a couple of Q&#038;As, Chill, Teo and Hyp discuss operations, going over interviews with Jesse Sky, Lead Operations and Flashpoints Designer. 1. Introduction 2. Question to the panel 3. Trivia question This week&#8217;s challenge: &#8230; <a class="more-link" href="http://ootinicast.com/2012/07/ootinicast-episode-37/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>After covering the latest patch and a couple of Q&#038;As, Chill, Teo and Hyp discuss operations, going over interviews with Jesse Sky, Lead Operations and Flashpoints Designer.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: This is a ‘who am I’ question&mdash;I will describe someone, and you say who I am. I am in two Star Wars movies. I play a leader of some kind in one movie, and that leader’s underling in the other. I am uncredited for both roles. My character dies both times. Who am I? (If you don’t know the name of the actor, naming both roles will suffice.)</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.4/7242012">Patch 1.3.4</a> was deployed during Tuesday&#8217;s regular maintenance.</li>
<li>We go through two Q&#038;As, from <a href="http://www.swtor.com/blog/community-qa-july-13th-2012">13 July</a> and <a href="http://www.swtor.com/blog/community-qa-july-23rd-2012">23 July</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @ForceChuckle, @Dimbo56 and @BytorSnowdog (Snowy).</li>
<li>Snowy passed on some funny Star Wars-related pics, reproduced below for your amusement:</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/07/SnowyPic1.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/SnowyPic1-300x260.jpg" alt="" title="SnowyPic1" width="300" height="260" class="aligncenter size-medium wp-image-634" /></a><br />
<a href="http://ootinicast.com/wp-content/uploads/2012/07/SnowyPic2.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/SnowyPic2-264x300.jpg" alt="" title="SnowyPic2" width="264" height="300" class="aligncenter size-medium wp-image-635" /></a><br />
<a href="http://ootinicast.com/wp-content/uploads/2012/07/SnowyPic3.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/SnowyPic3-193x300.jpg" alt="" title="SnowyPic3" width="193" height="300" class="aligncenter size-medium wp-image-636" /></a></p>
<li>Snowy also suggests that Teo should create a toon called Inara to do the selling on his ship. As our guildmate Aio will be doing the selling (as he already owns the ship droid). we&#8217;ll pass on the suggestion to him.</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/07/Inara-Serra-Firefly.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/Inara-Serra-Firefly-260x300.jpg" alt="" title="Inara Serra (Firefly)" width="260" height="300" class="aligncenter size-medium wp-image-633" /></a></p>
<li>Hru emails us with a question about where to get the mod and enhancement mods (purple 22s). He also has some great advice about how crafting can help gearing up for endgame.</li>
<li>Ken Kitzman left a comment on our <a href="http://ootinicast.com/2012/07/ootinicast-episode-36/">previous episode</a>, suggesting the following rank names for our guild, Ootini Knights:
<ul>
<li>Jabber</li>
<li>Brown Robes</li>
<li>Scavenger</li>
<li>SaleJawa</li>
<li>Ringleader</li>
</ul>
</li>
</ul>
<h5>6. Sarlacc Digest</h5>
<p>We talk operations, examining answers from BioWare&#8217;s Jesse Sky (Lead Flashpoints and Operations designer) in an interview (<a href="http://methodical.enjin.com/devfiles">&#8220;Operations, the Sky&#8217;s the limit&#8221;</a>) conducted by the <a href="http://methodical.enjin.com/">Methodical guild</a> on The Bastion (US West PvP server).</p>
<p>Jesse also appeared on the <a href="http://www.swtor.com/info/media/podcasts/star-wars-old-republic-official-podcast-episode-ii">Star Wars: The Old Republic Official Podcast Episode II</a>, along with George Smith, a Senior Designer from Jesse&#8217;s team. They provide yet more information about operation design, and what to expect in the future.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/07/ootinicast-episode-37/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-037.mp3" length="60341464" type="audio/mpeg" />
		<itunes:subtitle>After covering the latest patch and a couple of Q&amp;As, Chill, Teo and Hyp discuss operations, going over interviews with Jesse Sky, Lead Operations and Flashpoints Designer. 1. Introduction 2. Question to the panel 3. Trivia question </itunes:subtitle>
		<itunes:summary>After covering the latest patch and a couple of Q&amp;As, Chill, Teo and Hyp discuss operations, going over interviews with Jesse Sky, Lead Operations and Flashpoints Designer.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:23:29</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 36</title>
		<link>http://ootinicast.com/2012/07/ootinicast-episode-36/</link>
		<comments>http://ootinicast.com/2012/07/ootinicast-episode-36/#comments</comments>
		<pubDate>Fri, 20 Jul 2012 05:32:21 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=590</guid>
		<description><![CDATA[Chill, Teo and Hyp go over what little news there is, before diving into the main topic: how to gear up at level 50 in the brave new world of Game Update 1.3, along with some tips on using the &#8230; <a class="more-link" href="http://ootinicast.com/2012/07/ootinicast-episode-36/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill, Teo and Hyp go over what little news there is, before diving into the main topic: how to gear up at level 50 in the brave new world of Game Update 1.3, along with some tips on using the Group Finder. We also provide some etiquette recommendations for responsible grouping.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.3/7172012">Patch 1.3.3</a> was deployed during Tuesday&#8217;s regular maintenance.</li>
<li><a href="http://www.gamasutra.com/view/news/174300/SWTORs_executive_producer_leaves_BioWare_amid_layoff_reports.php">Rich Vogel leaves BioWare</a> ahead of a second round of layoffs. EA BioWare subsequently <a href="http://torwars.com/2012/07/18/ea-confirms-layoffs-at-bioware-austin/">released a statement</a> about the layoffs.</li>
<li>EA&#8217;s CEO, John Riccitiello, <a href="http://www.escapistmagazine.com/news/view/118576-EA-Considering-Different-Models-for-The-Old-Republic?utm_source=twitter&amp;utm_medium=twitterfeed&amp;utm_campaign=auto">says</a> that they&#8217;re looking into &#8220;different models to bring more users into [SWTOR]&#8220;, though he didn&#8217;t actually say it&#8217;s going free-to-play.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=4846712#edit4846712">confirms</a> that no characters will be lost (i.e., deleted) when the automatic transfers from origin to destination servers happens &#8220;later this summer&#8221;.</li>
<li>BioWare was at San Diego Comic-Con, though the information revealed was <a href="http://www.darthhater.com/articles/swtor-news/20930-sdcc-2012-announcement-wrap-up">fairly light</a>. The one big reveal was the <a href="http://www.swtor.com/info/news/news-article/20120716">trailer for HK-51</a>! The trailer can also be seen on <a href="http://www.youtube.com/watch?v=V_fL35mLAeo">YouTube</a>.</li>
</ul>
<p style="text-align: center;"><a href="http://ootinicast.com/wp-content/uploads/2012/07/HK-51.jpg"><img class="aligncenter  wp-image-610" title="HK-51" src="http://ootinicast.com/wp-content/uploads/2012/07/HK-51.jpg" alt="" width="681" height="251" /></a></p>
<h5>4. Force Feedback</h5>
<ul>
<li>We discuss tweets from @ForceChuckle, @Dimbo56, @IRBountyHunter, @weihanthekidsun (Weihan Sun), and @D_Willoughby (DeWayne Willoughby).</li>
<li>@YojeVawree (Yoje Vawree) retweeted @psynister&#8217;s reference to the <a href="http://www.reddit.com/r/swtor/comments/wfz6v/now_that_servers_are_full_i_would_really_like_to/">following</a> that appeared on Reddit:</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/07/IdeaForMailboxObscurers.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/IdeaForMailboxObscurers-300x300.jpg" alt="" title="IdeaForMailboxObscurers" width="300" height="300" class="aligncenter size-medium wp-image-618" /></a></p>
<h5>5. Sarlacc Digest</h5>
<p>We start with a summary of how to gear up a new level 50. The following two guides from the ever-productive Dulfy provide more specific details:</p>
<ul>
<li><a href="http://dulfy.net/2012/04/13/dailies-and-pve-gearing-in-1-2/">Dailies and PVE gearing in 1.2</a> (still applicable post-1.3)</li>
<li><a href="http://dulfy.net/2012/06/25/black-hole-comms-and-gearing-in-1-3/">Black Hole Comms and gearing in 1.3</a></li>
</ul>
<p>Then we discuss the Group Finder, hitting the main points in a BioWare post by Toni Phillips (<a href="http://www.swtor.com/blog/guide-group-finder-part-2">A Guide to Group Finder Part 2</a>), which follows up from James Ohlen&#8217;s <a href="http://www.swtor.com/blog/guide-group-finder">original pre-1.3 post</a>.</p>
<p>Finally, we give our personal tips on group etiquette, particularly as it pertains to SWTOR.</p>
<h5>6. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/07/ootinicast-episode-36/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-036.mp3" length="68014753" type="audio/mpeg" />
		<itunes:subtitle>Chill, Teo and Hyp go over what little news there is, before diving into the main topic: how to gear up at level 50 in the brave new world of Game Update 1.3, along with some tips on using the Group Finder.</itunes:subtitle>
		<itunes:summary>Chill, Teo and Hyp go over what little news there is, before diving into the main topic: how to gear up at level 50 in the brave new world of Game Update 1.3, along with some tips on using the Group Finder. We also provide some etiquette recommendations for responsible grouping.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:34:08</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 35</title>
		<link>http://ootinicast.com/2012/07/ootinicast-episode-35/</link>
		<comments>http://ootinicast.com/2012/07/ootinicast-episode-35/#comments</comments>
		<pubDate>Fri, 13 Jul 2012 09:14:07 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=555</guid>
		<description><![CDATA[This week, Chill and Teo are joined by Hyp to go over the latest news. We also respond to listener feedback, discussing possible extensions to the space game, and whether we really need add-ons after all. 1. Introduction 2. Question &#8230; <a class="more-link" href="http://ootinicast.com/2012/07/ootinicast-episode-35/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week, Chill and Teo are joined by Hyp to go over the latest news. We also respond to listener feedback, discussing possible extensions to the space game, and whether we really need add-ons after all.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: There are three rock-solid canonical lightsaber colors from the original trilogy: blue and green for good guys, red for bad guys. But let’s break this down: Luke Skywalker originally had a blue lightsaber, which was his father’s. Then his father cut off his hand.  Not a good day for Luke; he lost his hand, his lightsaber, and his dreams that his father was merely dead and not the second worst person in the galaxy, all literally at a single stroke. It’s worth noting that his mentor Obi-Wan also had a blue lightsaber. So the question is: why, in Return of the Jedi, does Luke have a green lightsaber?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.3.2/7102012">Patch 1.3.2</a> was deployed during an extended (6 hour) maintenance on Tuesday.</li>
<li>The unlimited (up to level 15) <a href="http://www.swtor.com/info/news/news-article/20120710-0">SWTOR free trial</a> has begun!</li>
<li>It was revealed that the Kurtob Alliance Speeder, a picture of which was revealed on Facebook last week, is the account-wide mount that is the <a href="http://www.swtor.com/info/news/news-article/20120710">reward</a> for referring someone to SWTOR who subsequently buys the game and subscribes.</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/07/SWTOR-post-1.3-Kurtob-Alliance-Speeder.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/SWTOR-post-1.3-Kurtob-Alliance-Speeder-300x168.jpg" alt="" title="SWTOR post-1.3 Kurtob Alliance Speeder" width="300" height="168" class="aligncenter size-medium wp-image-559" /></a></p>
<li>It would appear that server mergers are coming &#8220;later this summer&#8221;. It was explained in a blog post (<a href="http://www.swtor.com/blog/character-transfer-server-populations-and-you-part-ii">Character Transfer, Server Populations, and You (Part II)</a>) that all servers that were designated as origins (such as our own former home, Space Slug) are now locked to new players, and sometime this summer any toons remaining on those servers will be automatically transferred to their associated destination server. After that, presumably the origin servers will be shut down.</li>
<li>For every character on the destination servers (those who transferred there or natives), BioWare is giving each character a Gannifar mini-pet and 25 Black Hole Commendations. So get those characters slots filled  to take full advantage of the largess!</li>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/07/The-Gannifar-in-game-pet.jpg"><img src="http://ootinicast.com/wp-content/uploads/2012/07/The-Gannifar-in-game-pet.jpg" alt="" title="The-Gannifar-in-game-pet" width="287" height="258" class="aligncenter size-full wp-image-594" /></a></p>
<li>In an <a href="http://www.gamesindustry.biz/articles/2012-07-05-james-ohlen-vive-la-republic">interview</a> with GamesIndustry International, James Ohlen gives some insight into the game&#8217;s early development, including its use of the NWN (Neverwinter Nights) toolkit for initial prototyping. He also mentions the &#8220;megaserver&#8221; tech that is on its way.</li>
<li>We go over some questions from the latest <a href="http://www.swtor.com/blog/community-qa-july-6th-2012">Community Q&#038;A: July 6th, 2012</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>@ForceChuckle referred us to the article <a href="http://massively.joystiq.com/2012/07/08/eve-evolved-four-things-mmos-can-learn-from-eve/">EVE Evolved: Four things MMOs can learn from EVE</a> from Massively; a couple of things there that could improve SWTOR.</li>
<li>Thanks to Belthallusii of The Sith Dynasty guild on the Nightmare Lands server, and to our guildmate Mags, for their most generous donations!</li>
<li>Belthallusii wrote in with some speculation about the upcoming expansion of SWTOR&#8217;s space game, which gave us the opportunity to once again discuss just what they could be dreaming of.</li>
<li>Bill D commented that it&#8217;d be better to provide better in-game visualisation of aggro levels and fight mechanics, rather than opening the field for add-on developers to provide their own solutions.</li>
<li>Saj commented about the Group Finder issue where you need to click the [Update Roles] button for a change in your role to take effect.</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/07/ootinicast-episode-35/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-035.mp3" length="59628584" type="audio/mpeg" />
		<itunes:subtitle>This week, Chill and Teo are joined by Hyp to go over the latest news. We also respond to listener feedback, discussing possible extensions to the space game, and whether we really need add-ons after all. 1. Introduction 2. Question to the panel 3.</itunes:subtitle>
		<itunes:summary>This week, Chill and Teo are joined by Hyp to go over the latest news. We also respond to listener feedback, discussing possible extensions to the space game, and whether we really need add-ons after all.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:22:29</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 34</title>
		<link>http://ootinicast.com/2012/07/ootinicast-episode-34/</link>
		<comments>http://ootinicast.com/2012/07/ootinicast-episode-34/#comments</comments>
		<pubDate>Fri, 06 Jul 2012 05:48:33 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=542</guid>
		<description><![CDATA[In this week&#8217;s show, Chill and Teo are joined by Oni and Hyp to talk about our adventures with the Group Finder, speculate about the next world event, and chew over the two latest Q&#38;As. 1. Introduction 2. Question to &#8230; <a class="more-link" href="http://ootinicast.com/2012/07/ootinicast-episode-34/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>In this week&#8217;s show, Chill and Teo are joined by Oni and Hyp to talk about our adventures with the Group Finder, speculate about the next world event, and chew over the two latest Q&amp;As.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>Congratulations to this week&#8217;s winner, Voyak!</p>
<h5>4. The Holofeed</h5>
<ul>
<li>Following Game Update 1.3&#8242;s deployment last week, there were two unscheduled maintenances required to fix some initial issues, patches <a href="http://www.swtor.com/patchnotes/1.3.0a/6282012">1.3.0a</a> on Thursday morning and <a href="http://www.swtor.com/patchnotes/1.3.0b/6292012">1.3.0b</a> on Friday. During Tuesday&#8217;s regular maintenance, <a href="http://www.swtor.com/patchnotes/1.3.1/732012">patch 1.3.1</a> was deployed.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=4753951#edit4753951">clarified</a> that the &#8220;Legacy of Crafting&#8221; character perk, each tier of which indicates that it &#8220;Increases the chance of an augmented result while crafting by 1%&#8221;, also applies to the chance to crit when crafting non-wearable items (e.g., stims made by BioChem).</li>
<li>On Tuesday morning, the following teaser image was posted on <a href="http://www.facebook.com/starwarstheoldrepublic">SWTOR&#8217;s Facebook page</a>:<br />
<a href="http://ootinicast.com/wp-content/uploads/2012/07/SWTOR-post-1.3-Kurtob-Alliance-Speeder-teaser.jpg"><img class="aligncenter size-medium wp-image-558" title="SWTOR post-1.3 Kurtob Alliance Speeder (teaser)" src="http://ootinicast.com/wp-content/uploads/2012/07/SWTOR-post-1.3-Kurtob-Alliance-Speeder-teaser-300x168.jpg" alt="" width="300" height="168" /></a><br />
A couple of days after we recorded, the full picture was shown:<br />
<a href="http://ootinicast.com/wp-content/uploads/2012/07/SWTOR-post-1.3-Kurtob-Alliance-Speeder.jpg"><img class="aligncenter size-medium wp-image-559" title="SWTOR post-1.3 Kurtob Alliance Speeder" src="http://ootinicast.com/wp-content/uploads/2012/07/SWTOR-post-1.3-Kurtob-Alliance-Speeder-300x168.jpg" alt="" width="300" height="168" /></a><br />
This is apparently a Kurtob Alliance Speeder, which will be available sometime soon.</li>
<li>Thanks to some data-mining of Game Update 1.3 done while it was on the PTS, we have a <a href="http://www.swtor.com/community/showthread.php?t=476074">suggestion</a> that the next world event will be the &#8220;Grand Acquisitions Race&#8221;.</li>
<li>Additional character transfer options were <a href="http://www.swtor.com/community/showthread.php?p=4763464#edit4763464">made available</a> to players on the European RP-PvP servers; in addition to the original same-language PvP server, they can now transfer to the same-language RP-PvE server instead. For those on the sole US west coast RP-PvP server Ajunta Pall, whose initial option was the east coast RP-PvP server, they <a href="http://www.swtor.com/community/showthread.php?p=4778751#edit4778751">now have the option</a> of transferring to the west coast PvP or RP-PvE servers.</li>
<li>We catch up on the last couple of community Q&amp;As, from <a href="http://www.swtor.com/blog/community-qa-june-22nd-2012">22 June</a> and <a href="http://www.swtor.com/blog/community-qa-june-29th-2012">29 June</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @ForceChuckle and @TShapedVisor.</li>
<li>Griseus of the Tempest guild on The Bastion emailed in to ask whether you could double up on set bonuses by putting Armoring mods from the Campaign gear (which includes the set bonus) into Tionese/Columni/Rakata shells (which also have the set bonus). He also asked about whether we&#8217;d been experiencing any lag spikes in operations; his own raid team had been having problems with this in Explosive Conflict.</li>
<li>The mighty Chong emailed in to ask whether it would be possible for one member of the guild to purchase Legacy Repair Astromech Unit for their ship, and then to let others onto their ship to purchase the sensor units that provide efficiency/critical bonuses for one&#8217;s ship droid when crafting. The Legacy Repair Astromech Unit costs 1,000,000 credits to unlock; each sensor units costs 100,000 credits, and is bind-to-legacy. The following are available:<br />
<table>
<tbody>
<tr align="center" valign="middle">
<td>Engineering Droid Sensor</td>
<td>+5 Scavenging Efficiency</td>
<td>+5 Cybertech Critical</td>
</tr>
<tr align="center" valign="middle">
<td>Exploration Droid Sensor</td>
<td>+5 Archaeology Efficiency</td>
<td>+5 Synthweaving Critical</td>
</tr>
<tr align="center" valign="middle">
<td>Hunter Droid Sensor</td>
<td>+10 Investigation Efficiency</td>
<td>+ 2 Armstech Critical</td>
</tr>
<tr align="center" valign="middle">
<td>Scout Droid Sensor</td>
<td>+10 Artificing Efficiency</td>
<td>+2 Treasure Hunting Critical</td>
</tr>
<tr align="center" valign="middle">
<td>Medical Droid Sensor</td>
<td>+10 Biochem Efficiency</td>
<td>+2 Diplomacy Critical</td>
</tr>
<tr align="center" valign="middle">
<td>Security Droid Sensor</td>
<td>+10 Armormech Efficiency</td>
<td>+2 Underworld Trading Critical</td>
</tr>
</tbody>
</table>
<p>It is also worth noting that you can now increase affection with your ship droid, to make them more useful when crafting for you, by giving them gifts:</p>
<ul style="list-style-type: disc;">
<li>Loves: Cultural Artifacts</li>
<li>Favourite: Technology</li>
<li>Likes: Republic Memorabilia (C2-N2) or Imperial Memorabilia (2V-R8)</li>
</ul>
</li>
</ul>
<ul>
<li>Ape2man left a comment for episode 33, where he asked whether we thought that further transfers would be needed given the current occasional queues, especially when new subscribers are taken into consideration.</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) and Oni (<a href="http://twitter.com/Freakin_Ninja">@Freakin_Ninja</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/07/ootinicast-episode-34/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-034.mp3" length="70928787" type="audio/mpeg" />
		<itunes:subtitle>In this week&#039;s show, Chill and Teo are joined by Oni and Hyp to talk about our adventures with the Group Finder, speculate about the next world event, and chew over the two latest Q&amp;As. 1. Introduction 2. Question to the panel 3. Trivia question </itunes:subtitle>
		<itunes:summary>In this week&#039;s show, Chill and Teo are joined by Oni and Hyp to talk about our adventures with the Group Finder, speculate about the next world event, and chew over the two latest Q&amp;As.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:38:08</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 33</title>
		<link>http://ootinicast.com/2012/06/ootinicast-episode-33/</link>
		<comments>http://ootinicast.com/2012/06/ootinicast-episode-33/#comments</comments>
		<pubDate>Fri, 29 Jun 2012 09:18:18 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=511</guid>
		<description><![CDATA[In this week&#8217;s episode, we go over what&#8217;s been added in Game Update 1.3, giving our impression of the changes. The panel includes Agi, Hyp and Oni, as well as your hosts Chill and Teo. 1. Introduction 2. Question to &#8230; <a class="more-link" href="http://ootinicast.com/2012/06/ootinicast-episode-33/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>In this week&#8217;s episode, we go over what&#8217;s been added in Game Update 1.3, giving our impression of the changes. The panel includes Agi, Hyp and Oni, as well as your hosts Chill and Teo.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<p>Teo used <a href="http://luragames.com/2012/03/qyzen-fess-affection-guide/">this guide</a> to help maximise the affection gain with Qyzen when running the Esseles on his Jedi Sage.</p>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: How was Star Wars used in real life by certain official members of Britain to thumb their nose at a foreign emissary they didn’t like?</p>
<p>HINT: <a href="http://en.wikipedia.org/wiki/The_Imperial_March">The Imperial March</a> figures very strongly in the answer.</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>.</p>
<h5>4. The Holofeed</h5>
<ul>
<li>The three European RP-PvP servers (English, French and German) <a href="http://www.swtor.com/community/showthread.php?p=4700468#edit4700468">have been granted free character transfers</a> to the single PvP destination server of the same language. BioWare <a href="http://www.swtor.com/community/showthread.php?p=4711348#edit4711348">explained</a> this was what they deemed to be the best compromise, choosing a destination that offered the same (PvP) rule set, even without the RP designation.</li>
<li>Game Update 1.3 (<a href="http://www.swtor.com/patchnotes/1.3.0/allies">release notes</a>) was announced last Friday, and deployed during Tuesday&#8217;s regular maintenance. While scheduled for the normal 4 hours, the servers were actually down for closer to 8 hours.</li>
<li>James Ohlen (SWTOR&#8217;s game director) penned a <a href="http://www.swtor.com/blog/welcome-game-update-1.3-allies">Welcome to Game Update 1.3: Allies</a> post.</li>
<li>Damion Schubert provided <a href="http://www.swtor.com/blog/guide-group-finder">A Guide to Group Finder</a> a couple of weeks ago, prior to Game Update 1.3&#8242;s release. We are now very much enjoying it! SWTOR developer Antonia Phillips <a href="http://www.swtor.com/community/showthread.php?p=4597405#edit4597405">gave</a> some more detail about the Group Finder, including letting us know that sometime in the future we will be shuttled back to our starting point upon completion. At the moment, when you&#8217;re done, you leave the instance normally.</li>
<li>David Hunt (System Designer) authored <a href="http://www.swtor.com/blog/crew-skills-and-items-game-update-1.3">Crew Skills and Items in Game Update 1.3</a>, giving an overview of the final state of the itemisation changes, as well as going into detail about adding augment slots.</li>
<li>William Wallace (Senior Game Designer) wrote <a href="http://www.swtor.com/blog/legacy-perks-game-update-1.3">Legacy Perks in Game Update 1.3</a>, explaining about the per-character legacy perks that have been introduced. A useful summary of what&#8217;s available is provided by the endlessly productive Dulfy in her post <a href="http://dulfy.net/2012/06/06/patch-1-3-legacy-character-perks/">Patch 1.3 Legacy Character Perks</a>.
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @lesman72 (Les of the Saltedslug legacy), @voyak, @sterlinglee38 (Sterling), @Rippthedeceiver (Ripp), @tshapedvisor, @Dimbo56 (Dimbo) and @ForceChuckle.</li>
<li>Thanks to @voyak for adding us to the <a href="http://www.deadmen.co.uk/">Dead Men Walking</a> gaming community&#8217;s <a href="http://www.deadmen.co.uk/forum/showthread.php?36032-Unofficial-SWTOR-Podcasts">list of unofficial SWTOR podcasts</a>. He also provided the solution to the issue Chill encountered where copying his 8th character.</li>
<li>If you&#8217;re interested in some Trooper SWTOR-based fan fiction, check out Dimbo&#8217;s blog, <a href="dimbotrooper.wordpress.com">Dimbo the Trooper</a>.</li>
<li>We very much appreciate the generous donation from <a href="http://twitter.com/ForceChuckle">@ForceChuckle</a>. Thank you, mate!</li>
<li>Doc Ropata raised the excellent issue of being unable to easily identify the numbering of mods, and the somewhat odd numbering scheme.</li>
<li>Grim emailed in with his impression of free-to-play in LOTRO, giving some more insight into how it could be implemented in SWTOR.</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/Freakin_Ninja">@Freakin_Ninja</a>), Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) and Agi (<a href="http://twitter.com/Agitarsi">@Agitarsi</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/06/ootinicast-episode-33/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-033.mp3" length="75357243" type="audio/mpeg" />
		<itunes:subtitle>In this week&#039;s episode, we go over what&#039;s been added in Game Update 1.3, giving our impression of the changes. The panel includes Agi, Hyp and Oni, as well as your hosts Chill and Teo. 1. Introduction 2. Question to the panel </itunes:subtitle>
		<itunes:summary>In this week&#039;s episode, we go over what&#039;s been added in Game Update 1.3, giving our impression of the changes. The panel includes Agi, Hyp and Oni, as well as your hosts Chill and Teo.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:44:16</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 32</title>
		<link>http://ootinicast.com/2012/06/ootinicast-episode-32/</link>
		<comments>http://ootinicast.com/2012/06/ootinicast-episode-32/#comments</comments>
		<pubDate>Fri, 22 Jun 2012 19:50:07 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=487</guid>
		<description><![CDATA[Hyp joins Chill and Teo to discuss the aftermath of the character transfers, and revel in being on a heavily-populated server at last! We also talk about the latest BioWare hints that SWTOR may one day go free-to-play. 1. Introduction &#8230; <a class="more-link" href="http://ootinicast.com/2012/06/ootinicast-episode-32/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Hyp joins Chill and Teo to discuss the aftermath of the character transfers, and revel in being on a heavily-populated server at last! We also talk about the latest BioWare hints that SWTOR may one day go free-to-play.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<p>We discuss our experiences in transferring from Space Slug to The Harbinger. Hyp expressed his sadness at leaving our old server through art:</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/06/Hyp-Space-Slug.jpg"><img class="aligncenter size-medium wp-image-514" title="Hyp-Space-Slug" src="http://ootinicast.com/wp-content/uploads/2012/06/Hyp-Space-Slug-300x197.jpg" alt="" width="300" height="197" /></a><br />
All SWTOR servers have now been allocated in this first (and possibly final) round of free character transfers. You can see how things ended up in this chart (click on the image to see the full-sized version):</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/06/ServerTransfersJune2012.jpg"><img class="aligncenter size-medium wp-image-522" title="ServerTransfersJune2012" src="http://ootinicast.com/wp-content/uploads/2012/06/ServerTransfersJune2012-252x300.jpg" alt="" width="252" height="300" /></a><br />
During the discussion, we mention that after your characters are transferred to their destination server, your legacy name has to be chosen again. You can choose any name, either the one you had on your old server (if available) or a new one. However, until you do so, your legacy unlocks will not be accessible. So don&#8217;t hold off choosing a new legacy name! After you do enter your legacy name, you&#8217;ll have to log out; the next time you log in to any character, all your legacy unlocks will be available.</p>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: How was Star Wars used in real life by certain official members of Britain to thumb their nose at a foreign emissary they didn’t like?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to <a href="mailto:ootinicast@gmail.com?Subject=Trivial%20Question">ootinicast@gmail.com</a>.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.7b/6192012">Patch 1.2.7b</a> was deployed during Tuesday&#8217;s regular maintenance. It appears to be server-side only, as it simply lowers the number of characters to allow in a given instance of each faction&#8217;s Fleet (we believe from 300 down to 250).</li>
<li>We go through most of the questions from the <a href="http://www.swtor.com/blog/community-qa-june-15th-2012">Community Q&amp;A: June 15th, 2012</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @IzaakTheMad (Izzy), @RippTheDeceiver (Ripp), @Dimbo, @thehatfield (Hatfield), @weihanthekidsun (Weihan Sun), @IRBountyHunter, @JT_HoloNet (Jason Taylor), @lesman72 (Les), @sterlinglee38 (Sterling) and @Rrubb (Rub). A common theme was commiserating about the departure from our former home, the mighty Space Slug server!</li>
<li>Sizzlor emailed in to ask us about the usefulness of Courting gifts when trying to increase your companions&#8217; affection. In answering his question, we reference Dulfy&#8217;s most excellent <a href="http://dulfy.net/2012/04/22/companion-gifts-and-crafting-bonuses-for-1-2/">Companion Gifts and Crafting bonuses for 1.2</a> guide.</li>
<li>Grim tells us that his computer has struggled to run SWTOR reliably since the move to the Harbinger. We&#8217;re working with Grim to help diagnose what&#8217;s going wrong, to hopefully get him back into the game!</li>
<li>Ripp tested the theory that if you delete all your toons on a server, your legacy there is preserved. After deleting all his characters, he created a new toon, and confirmed that it retained the legacy XP and unlocks that had been attained with the deleted (or transferred) characters.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<p>BioWare have announced that they will be offering a <a href="http://www.swtor.com/freetrial">free trial</a> that allows players to get to level 15 before there is any need to pay for the game or subscribe. We anticipate that this will be delivered as part of Game Update 1.3.</p>
<p>Lead designer Emmanuel Lusinchi, in an interview that will be published in issue 124 of <a href="http://www.gamestm.co.uk/">games™ magazine</a> (to be released on 5 July), said the following in an excerpt that was subsequently removed from the magazine&#8217;s site:</p>
<blockquote><p>“The MMO market is very dynamic and we need to be dynamic as well,” he says. “Unless people are happy with what they have, they are constantly demanding updates, new modes and situations. So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on.”</p></blockquote>
<p>Adding fuel to the free-to-play fire, EA&#8217;s Frank Gibeau (President of EA Labels, the division which includes the BioWare &#8220;Label&#8221;), in an <a href="http://www.gamesindustry.biz/articles/2012-06-15-ea-confident-that-people-will-be-playing-star-wars-the-old-republic-a-decade-from-now">interview with GamesIndustry International</a>, also left the door wide open for a free-to-play conversion at some point. The sense from the interview was that this wouldn&#8217;t be any time soon; instead, they are going to see how the free trial goes as an initial foray into the free-to-play space.<br />
Finally, James Ohlen (SWTOR&#8217;s Game Director) said in an <a href="http://www.pcgamer.com/previews/swtor-game-director-its-not-super-easy-to-convert-from-subscription-to-free-to-play/">interview with PC Gamer</a> that:</p>
<blockquote><p>“I think it [free-to-play] can work for different games. It really depends on how you go with your game. Games that have been built to be free-to-play from the start definitely work out. Now, there have been games that weren’t free to play from the start and transferred over to becoming free to play that have worked as well. But it’s definitely not something that’s super easy to do.”</p></blockquote>
<p>Our conclusion is that they&#8217;re actively thinking about going free-to-play, but at best it&#8217;s in the conceptual stage. Converting a subscription-based MMO is a non-trivial exercise, and it would probably takes many months of development effort to achieve. If it happens at all, we don&#8217;t think it will be this year!</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/06/ootinicast-episode-32/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-032.mp3" length="69857592" type="audio/mpeg" />
		<itunes:subtitle>Hyp joins Chill and Teo to discuss the aftermath of the character transfers, and revel in being on a heavily-populated server at last! We also talk about the latest BioWare hints that SWTOR may one day go free-to-play. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Hyp joins Chill and Teo to discuss the aftermath of the character transfers, and revel in being on a heavily-populated server at last! We also talk about the latest BioWare hints that SWTOR may one day go free-to-play.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:39</itunes:duration>
	</item>
		<item>
		<title>Our new home: The Harbinger!</title>
		<link>http://ootinicast.com/2012/06/moving-to-the-harbinger/</link>
		<comments>http://ootinicast.com/2012/06/moving-to-the-harbinger/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 19:14:41 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Guild]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=496</guid>
		<description><![CDATA[Space Slug has been designated as an origin server for free character transfers, with The Harbinger being our destination. We will be moving the guild to The Harbinger, and I encourage everyone to come along with us! We&#8217;re taking the &#8230; <a class="more-link" href="http://ootinicast.com/2012/06/moving-to-the-harbinger/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Space Slug has been designated as an origin server for free character transfers, with The Harbinger being our destination.</p>
<p>We will be moving the guild to The Harbinger, and I encourage everyone to come along with us!</p>
<p>We&#8217;re taking the opportunity to change the name of the guild. Our Republic-side guild is &#8220;Ootini Knights&#8221;. On the Empire side, it&#8217;s &#8220;Ootini Rage&#8221;.</p>
<p>The new guild should be created by no later than 5pm PDT Monday 18 June 2012 (10am AEDT) on The Harbinger. Please <strong>/cjoin ootini</strong> for an invitation into the new guild.</p>
<p>I&#8217;d suggest that transfers be done sometime after that time so you can join the guild immediately, but no reason to wait if you&#8217;re in a hurry! To initiate the process, log into your account on <a href="http://www.swtor.com">swtor.com</a>, and click on the &#8220;Character Transfers&#8221; link on the left. For more information about the transfer process, see their <a href="http://www.swtor.com/support/helpcenter/5268">FAQ</a>. The process itself appears to take only a minute or so.</p>
<p>[UPDATED] Our guild on Space Slug (&#8220;Robes on Head&#8221;) has been disbanded so that we can get the guild bank re-created over on The Harbinger by Customer Service (rather than pay the 1.6M credits for our two tabs!).</p>
<p>See you on The Harbinger!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>OotiniCast Episode 31</title>
		<link>http://ootinicast.com/2012/06/ootinicast-episode-31/</link>
		<comments>http://ootinicast.com/2012/06/ootinicast-episode-31/#comments</comments>
		<pubDate>Fri, 15 Jun 2012 18:56:30 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=465</guid>
		<description><![CDATA[Hyp joins your hosts Chill and Teo to discuss the latest news, including the additional post-Game Update 1.3 information that has trickled out of last week&#8217;s E3. Our discussion is once again about server transfers, talking through how they&#8217;re progressing &#8230; <a class="more-link" href="http://ootinicast.com/2012/06/ootinicast-episode-31/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Hyp joins your hosts Chill and Teo to discuss the latest news, including the additional post-Game Update 1.3 information that has trickled out of last week&#8217;s E3. Our discussion is once again about server transfers, talking through how they&#8217;re progressing and speculating on how things will shake out.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.7/6122012">Patch 1.2.7</a> was deployed onto the live servers during Tuesday&#8217;s regular maintenance.</li>
<li>The <a href="http://www.swtor.com/test-center/patchnotes/315384">first update</a> to Game Update 1.3 that is being tested on the PTS was deployed.</li>
<li>We discuss a couple of remaining answers from the <a href="http://www.swtor.com/blog/community-qa-may-25th-2012-%E2%80%93-special-edition-game-update-1.3">Community Q&amp;A from 25 May</a>, then go through the <a href="http://www.swtor.com/blog/community-qa-june-8th-2012">latest Q&amp;A from 8 June</a>.</li>
<li>Last week at E3, BioWare developers gave interviews to a number of news outlets. While the information didn&#8217;t change much, the occasional extra tidbit did slip out.
<ul>
<li><a href="http://www.g4tv.com/thefeed/blog/post/724821/star-wars-the-old-republic-gameplay-video-with-daniel-erickson-for-e3-2012/?utm_medium=twitter&amp;utm_source=twitterfeed">Star Wars: The Old Republic Gameplay Video With Daniel Erickson For E3 2012</a> (G4TV)</li>
<li><a href="http://torwars.com">TORWars</a> interview with James Ohlen (<a href="http://www.youtube.com/watch?v=z5MJeb2HPoU">part 1</a> and <a href="http://www.youtube.com/watch?v=txpfoYS36FQ">part 2</a>)</li>
<li><a href="http://www.youtube.com/watch?v=2qbPPrG4Xts">SWTOR Allies Update: E3 Interview with Daniel Erickson</a> (Curse)</li>
<li><a href="http://www.youtube.com/watch?v=pNUOXhoSWqk">SWTOR New Features | Bioware at E3 2012 Video</a> (Newsarama)</li>
<li><a href="http://www.mmorpg.com/gamelist.cfm/game/367/view/videos/play/2464/E3-2012-Interview-with-Daniel-Erickson.html">E3 2012 Interview with Daniel Erickson</a> (MMORPG)</li>
</ul>
</li>
</ul>
<h5>4. The Sarlacc Digest</h5>
<p><a href="http://www.swtor.com/transfer">Character transfers</a> are underway! You can see the current state of things in <a href="http://www.reddit.com/r/swtor/comments/v0hlc/server_transfer_chart_with_all_na_european_servers/">this chart</a>. It&#8217;s obvious now that BioWare have chosen to consolidate players onto far fewer destination servers than we&#8217;d previously imagined. It seems to be averaging out to one or two servers per type (PvE, PvP, RP-PvE and RP-PvP) in each region: US West, US East, Europe (English), Europe (German) and Europe (French).</p>
<p>No news yet on Space Slug, though the way things are going for PvE servers in US West, it looks like we may end up on Drooga&#8217;s Pleasure Barge or The Harbinger. We&#8217;ve decided that if (when?) Space Slug is designated as an origin server, our guild will indeed be moving to wherever we&#8217;re being herded. When we find out for sure, our <a href="http://ootinicast.com/guild/">guild page</a> will be updated with our plan.</p>
<p>Our discussion covers the state of things at the time of recording (Wednesday evening US time), how we feel about the process, and our plans for dealing with the apparently inevitable move.</p>
<h5>5. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-031.mp3" length="60645298" type="audio/mpeg" />
		<itunes:subtitle>Hyp joins your hosts Chill and Teo to discuss the latest news, including the additional post-Game Update 1.3 information that has trickled out of last week&#039;s E3. Our discussion is once again about server transfers,</itunes:subtitle>
		<itunes:summary>Hyp joins your hosts Chill and Teo to discuss the latest news, including the additional post-Game Update 1.3 information that has trickled out of last week&#039;s E3. Our discussion is once again about server transfers, talking through how they&#039;re progressing and speculating on how things will shake out.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:23:51</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 30</title>
		<link>http://ootinicast.com/2012/06/ootinicast-episode-30/</link>
		<comments>http://ootinicast.com/2012/06/ootinicast-episode-30/#comments</comments>
		<pubDate>Fri, 08 Jun 2012 21:09:34 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=458</guid>
		<description><![CDATA[Oni returns this week with Hyp to join Chill and Teo to discuss the revelations coming from E3 about what&#8217;s coming beyond Game Update 1.3. We also talk about the sudden revelation that server transfers would begin next week on &#8230; <a class="more-link" href="http://ootinicast.com/2012/06/ootinicast-episode-30/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Oni returns this week with Hyp to join Chill and Teo to discuss the revelations coming from E3 about what&#8217;s coming beyond Game Update 1.3. We also talk about the sudden revelation that server transfers would begin next week on Tuesday (12 June).</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge is carried over from last week: what do the following Star Wars terms have in common:</p>
<ul>
<li>Palpatine</li>
<li>Mon Mothma</li>
<li>AT-AT Walkers</li>
<li>Sandcrawlers</li>
<li>Slave One</li>
<li>Ewoks</li>
</ul>
<p>Hints:</p>
<ol>
<li>The fact that the terms are all from Episodes IV-VI is not the answer; a similar list could have been compiled for Episode I-III</li>
<li>It has nothing to do with grammar or spelling</li>
<li>The following terms would NOT be on the list: Darth Vader, Grand Moff Tarkin, Landspeeders, the Millennium Falcon, Wookies</li>
</ol>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.6/652012">Patch 1.2.6</a> was deployed during Tuesday&#8217;s regular maintenance.</li>
<li><a href="http://en.wikipedia.org/wiki/Ray_Muzyka">Dr Ray Muzyka</a>, CEO and co-founder of BioWare, gave a <a href="http://www.youtube.com/watch?v=w9ZvgCaXE3Q&amp;feature=player_embedded">3 minute presentation</a> as part of the EA (Electronic Arts) press conference at <a href="http://www.e3expo.com/">E3</a>, being held at the Los Angeles Convention Center. This included a trailer which was later made <a href="http://www.youtube.com/watch?v=NQhFBNmzjT8">available on YouTube</a>. SWTOR&#8217;s existing achievements were described, and then Dr Ray gave some glimpses of what was to come over the next year:
<ul>
<li>Level cap increase</li>
<li>New planet: Makeb</li>
<li>New operation: Terror from Beyond</li>
<li>New companion: HK-51</li>
<li>New warzone: Ancient Hypergates</li>
<li>New race: Cathar</li>
</ul>
</li>
<li>Dr Ray also announced that the <a href="http://www.swtor.com/freetrial">unlimited free trial</a>, up to level 15, is coming in July.</li>
<li>Elaboration on the E3 presentation was provided to game journalists in behind-closed-doors press conferences, including <a href="http://www.darthhater.com/articles/swtor-news/20607-e3-2012-star-wars-the-old-republic-behind-closed">DarthHater</a>.</li>
<li>Game Update 1.3 (<a href="http://www.swtor.com/test-center/patchnotes">patch notes</a>) has arrived on the PTS!</li>
<li>Gamespy had a <a href="http://au.pc.gamespy.com/pc/bioware-mmo-project/1224986p1.html">great interview</a> with Daniel Erickson, including some the best indication yet of what&#8217;s coming for the upcoming evolution of the space game!</li>
<li>There was yet another <a href="http://www.swtor.com/blog/community-qa-june-1st-2012">Community Q&amp;A (June 1)</a> this week.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @weihanthekidsun, @CaptainCheebra and @ForceChuckle.</li>
<li>Masticon emailed us with a clear description of the bug that causes companions weapons to be readied when out of combat, and (if you so desire) how to get your companion to put it away.</li>
<li>Carlo Cravatzo emailed us with an explanation on what we were doing wrong in the final encounter in Cademimu: our DPS was simply too high, triggering the next rocket firing sequence (which is based on percentages of the boss&#8217;s health) before the previous had completed, thus filling all four quadrants with fire. This has been fixed in Game Update 1.3, to ensure that there&#8217;s at least 15 seconds between each time the rockets fire, regardless of the boss&#8217;s health.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<p>Sooner than we expected, BioWare announced (<a href="http://www.swtor.com/blog/character-transfer-server-populations-and-you">Character Transfer, Server Populations and You</a>) that character transfers will commence next week on Tuesday, 12 June. Plenty of BioWare answers were provided in the <a href="http://www.swtor.com/community/showthread.php?t=472600">discussion thread</a> in the forums to the questions that inevitably followed.</p>
<p>We discuss the mechanics of the process, and what this will mean for the SWTOR community, and for us. Will we be gently herded off Space Slug? Are they going to salt the Slug?</p>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/06/ootinicast-episode-30/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-030.mp3" length="60716405" type="audio/mpeg" />
		<itunes:subtitle>Oni returns this week with Hyp to join Chill and Teo to discuss the revelations coming from E3 about what&#039;s coming beyond Game Update 1.3. We also talk about the sudden revelation that server transfers would begin next week on Tuesday (12 June). 1.</itunes:subtitle>
		<itunes:summary>Oni returns this week with Hyp to join Chill and Teo to discuss the revelations coming from E3 about what&#039;s coming beyond Game Update 1.3. We also talk about the sudden revelation that server transfers would begin next week on Tuesday (12 June).</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:23:57</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 29</title>
		<link>http://ootinicast.com/2012/06/ootinicast-episode-29/</link>
		<comments>http://ootinicast.com/2012/06/ootinicast-episode-29/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 20:45:11 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=424</guid>
		<description><![CDATA[This week your hosts Chill and Teo are joined once again by Hyp to go further into Game Update 1.3, discussing the information coming out of the SWTOR panel at MCM Expo in London. 1. Introduction 2. Question to the &#8230; <a class="more-link" href="http://ootinicast.com/2012/06/ootinicast-episode-29/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week your hosts Chill and Teo are joined once again by Hyp to go further into Game Update 1.3, discussing the information coming out of the SWTOR panel at MCM Expo in London.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: Palpatine. Mon Mothma. AT-AT Walkers. Sandcrawlers. Slave One. Ewoks. What do all these Star Wars terms have in common?</p>
<p>If you are interested in being entered in the random drawing for a Tauntaun Fawn code, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.5/5302012">Patch 1.2.5</a> was deployed during maintenance on Wednesday, which was delayed from Tuesday due to the Memorial Day holiday in the US. Things didn&#8217;t quite go as smoothly as usual, with the downtime extended from the expected 4 hours to 8.</li>
<li>A lot of extra detail about Game Update 1.3 was revealed by Emmanuel Lusinchi (Technical Design Director) during the SWTOR panel held at the <a href="http://www.londonexpo.com/">London MCM (Movie Comic Media) Expo</a>, which is also known as London&#8217;s Comic Con. You can watch the panel via the coverage provided by <a href="http://www.twitch.tv/gamespot/b/319398572">Gamespot on TwitchTV</a>, or browse Dulfy&#8217;s most excellent <a href="http://dulfy.net/2012/05/28/mcm-2012-expo-swtor-panel-transcript/">summary and transcript</a> of the panel and the subsequent Q&amp;A.</li>
<li>We also go over a few answers from the latest <a href="http://www.swtor.com/blog/community-qa-may-25th-2012-%E2%80%93-special-edition-game-update-1.3">Community Q&amp;A (25 May)</a> and DarthHater&#8217;s interview (<a href="http://www.darthhater.com/articles/swtor-news/20452-darth-hater-interview-game-update-1-3-with-swtor">Game Update 1.3 With SWTOR Development Team</a>).</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @sterlinglee38 (Sterling), @MuskokaJ and @IRBountyHunter (Arron Thornton). We leave @ForceChuckle&#8217;s question for Oni until next week.</li>
<li>Our guildmate Visaan provides an audio contribution, summarising the game <a href="http://en.wikipedia.org/wiki/Star_Wars:_Battlefront_II">Star Wars: Battlefront II</a> that was mentioned in <a href="http://ootinicast.com/2012/04/ootinicast-episode-22/">Episode 22</a>. Sounds like it has a lot of elements which would make fantastic additions to SWTOR&#8217;s space game!</li>
<li>Eric Zeigler emailed us to confirm that the issue with companions being in combat stance appears to be a bug that appeared in Game Update 1.2. He also indicates that alacrity is fine as it is: players just need to learn to manage their resources. Similarly, generalising companions isn&#8217;t needed; keeping their fixed roles associated with their character is a good thing.</li>
<li>We also apologise for any misunderstanding associated with Hyp&#8217;s attempt at humour relating to &#8220;dirty RPers&#8221;.</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/06/ootinicast-episode-29/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-029.mp3" length="63733360" type="audio/mpeg" />
		<itunes:subtitle>This week your hosts Chill and Teo are joined once again by Hyp to go further into Game Update 1.3, discussing the information coming out of the SWTOR panel at MCM Expo in London. 1. Introduction 2. Question to the panel 3. Trivia question </itunes:subtitle>
		<itunes:summary>This week your hosts Chill and Teo are joined once again by Hyp to go further into Game Update 1.3, discussing the information coming out of the SWTOR panel at MCM Expo in London.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:08</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 28</title>
		<link>http://ootinicast.com/2012/05/ootinicast-episode-28/</link>
		<comments>http://ootinicast.com/2012/05/ootinicast-episode-28/#comments</comments>
		<pubDate>Fri, 25 May 2012 18:53:21 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=404</guid>
		<description><![CDATA[Hyp once again joins Chill and Teo to go over the detail revealed this week about the upcoming Game Update 1.3. We also discuss the layoffs at BioWare Austin affecting the SWTOR team, and what this means for the game. &#8230; <a class="more-link" href="http://ootinicast.com/2012/05/ootinicast-episode-28/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Hyp once again joins Chill and Teo to go over the detail revealed this week about the upcoming Game Update 1.3. We also discuss the layoffs at BioWare Austin affecting the SWTOR team, and what this means for the game.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<p>The UI setting that takes the pain out of having multiple windows open is accessible in the main window of the Interface Editor:</p>
<p style="text-align: center;"><a href="http://ootinicast.com/wp-content/uploads/2012/05/EnableMoveableSecondaryWindows.jpg"><img class="aligncenter  wp-image-439" title="EnableMoveableSecondaryWindows" src="http://ootinicast.com/wp-content/uploads/2012/05/EnableMoveableSecondaryWindows.jpg" alt="" width="308" height="442" /></a></p>
<p>Ensure that checkbox for &#8220;Enable Movable Secondary Window&#8221; is set, and all will be well!</p>
<h5>3. Trivia question</h5>
<p>From last week&#8217;s challenge, here is the entry sent in by Visaan and Chong:</p>
<div id="attachment_427" class="wp-caption aligncenter" style="width: 650px"><a href="http://ootinicast.com/wp-content/uploads/2012/05/Screenshot_2012-05-20_03_56_52_013946.jpg"><img class="size-large wp-image-427" title="Episode 27 SWTOR challenge entry" src="http://ootinicast.com/wp-content/uploads/2012/05/Screenshot_2012-05-20_03_56_52_013946-1024x575.jpg" alt="" width="640" height="359" /></a><p class="wp-caption-text">Vis and Chong dancing on the datacron!</p></div>
<p>This week&#8217;s challenge: where in the game can you find a Hutt frozen in carbonite?</p>
<p>If you are interested in being entered in the random drawing for an in-game prize offered on Space Slug (either faction), please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li>There was no maintenance this week, and no patches deployed.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=4435729#edit4435729">released a trailer</a> for Game Update 1.3 (<a href="http://www.youtube.com/watch?v=dBZBD7_ohRo&amp;feature=g-u-u">also on YouTube</a>).</li>
<li>The trailer included a couple of teaser images for what&#8217;s coming after Game Update 1.3; make of them what you will!</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/05/GameUpdate1.4Teaser-1.jpg"><img class="size-medium wp-image-430 aligncenter" title="GameUpdate1.4Teaser-1" src="http://ootinicast.com/wp-content/uploads/2012/05/GameUpdate1.4Teaser-1-300x168.jpg" alt="" width="300" height="168" /></a><a href="http://ootinicast.com/wp-content/uploads/2012/05/GameUpdate1.4Teaser-2.jpg"><img class="size-medium wp-image-431 aligncenter" title="GameUpdate1.4Teaser-2" src="http://ootinicast.com/wp-content/uploads/2012/05/GameUpdate1.4Teaser-2-300x168.jpg" alt="" width="300" height="168" /></a></p>
<ul>
<li>The trailer was initially released as part of an IGN exclusive (<a title="Star Wars: The Old Republic’s 1.3 Patch Revealed" href="http://au.ign.com/articles/2012/05/21/star-wars-the-old-republics-13-patch-revealed">Star Wars: The Old Republic’s 1.3 Patch Revealed</a>), which included an interview with Daniel Erickson.</li>
<li>Daniel also did an interview about Game Update 1.3 with Ten Ton Hammer (<a href="http://swtorhub.com/swtor-patch-13-interview-daniel-erickson#.T7vnQ6jS0zM.reddit">SWTOR Patch 1.3 Interview with Daniel Erickson</a>) and PC Gamer (<a href="http://www.pcgamer.com/2012/05/23/the-old-republics-daniel-erickson-talks-legacy-system-update-group-finder-and-adaptive-gear/">The Old Republic’s Daniel Erickson talks Legacy system update, group finder, and adaptive gear</a>).</li>
<li>Teo spotted what appears to be a major reveal in the PC Gamer interview, where a response from Daniel indicates that SWTOR is moving towards merging their current servers into &#8220;super-servers&#8221;. Follow the discussion in the <a href="http://www.reddit.com/r/swtor/comments/u1sf5/daniel_erickson_reveals_plan_to_merge_into/">Reddit post</a> he started.</li>
<li>Teo also finds that referring to himself in the third person is just a little weird.</li>
<li>The <a href="http://inquisitorsroadhouse.com/">Inquisitor&#8217;s Roadhouse blog</a> published an entry (<a title="Patch 1.3 Crew Skills Changes: Q&amp;A with SWTOR Systems Designers David Hunt and Patrick Malott" href="http://inquisitorsroadhouse.com/2012/05/16/patch-1-3-crew-skills-changes-qa-with-swtor-systems-designers-david-hunt-and-patrick-malott/">Patch 1.3 Crew Skills Changes: Q&amp;A with SWTOR Systems Designers David Hunt and Patrick Malott</a>) that reveals a lot of detail about how exactly the Augment Stations will work in Game Update 1.3.</li>
</ul>
<h5>5. Force Feedback</h5>
<p>We discuss tweets from @ForceChuckle, @IRBountyHunter (Arron Thornton), @John_K64 (John Kuntz), @cypher_x (Cypher) and @lesman72 (Les).</p>
<p>Cypher suggests that the following <a href="http://www.thisiswhyimbroke.com/millennium-falcon-bed">Star Wars-themed bed</a>, though sadly it remains only a concept at this point. As Hyp suggest, perhaps this warrants a Kickstarter project?<br />
<a href="http://ootinicast.com/wp-content/uploads/2012/05/millennnium-falcon-bed.jpg"><img class="aligncenter size-full wp-image-434" title="millennnium-falcon-bed" src="http://ootinicast.com/wp-content/uploads/2012/05/millennnium-falcon-bed.jpg" alt="" width="300" height="250" /></a></p>
<h5>6. The Sarlacc Digest</h5>
<p>Early this week, the BioWare doctors <a href="http://www.swtor.com/community/showthread.php?p=4435219#edit4435219">announced</a> that their Austin studio was restructuring, which would result in a number of layoffs. While no further details were released about who was let go, we&#8217;ve subsequently found out that <a href="http://twitter.com/rockjaw">Stephen Reid</a> (Senior Community Manager), Brian Arndt (Senior Video Editor), <a href="http://twitter.com/chemicalpink">Tina Wall</a> (QA) and <a href="http://twitter.com/theleast">David C. Simon</a> (Writer) lost their jobs.</p>
<p>We attempt to remain objective as we discuss what this could mean for SWTOR. Our consensus is more or less that it&#8217;s too early to tell, and that we simply have to wait and see what impact the reduction in the size of the development team has on the rate of content production and its quality.</p>
<p>The hosts of the show wish those affected the very best in finding alternative employment, and offer our sincere thanks for the wonderful work they&#8217;ve done in helping to create the game that we continue to enjoy.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/05/ootinicast-episode-28/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-028.mp3" length="52825991" type="audio/mpeg" />
		<itunes:subtitle>Hyp once again joins Chill and Teo to go over the detail revealed this week about the upcoming Game Update 1.3. We also discuss the layoffs at BioWare Austin affecting the SWTOR team, and what this means for the game. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Hyp once again joins Chill and Teo to go over the detail revealed this week about the upcoming Game Update 1.3. We also discuss the layoffs at BioWare Austin affecting the SWTOR team, and what this means for the game.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:13:01</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 27</title>
		<link>http://ootinicast.com/2012/05/ootinicast-episode-27/</link>
		<comments>http://ootinicast.com/2012/05/ootinicast-episode-27/#comments</comments>
		<pubDate>Fri, 18 May 2012 20:37:19 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Matrix Cubes]]></category>
		<category><![CDATA[Matrix Shards]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=392</guid>
		<description><![CDATA[Your hosts Chill and Teo are joined by Hyp to catch up on the latest news, as we attempt to resist the siren call of Diablo 3 (with only partial success, regrettably). We also go into detail on how to &#8230; <a class="more-link" href="http://ootinicast.com/2012/05/ootinicast-episode-27/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Your hosts Chill and Teo are joined by Hyp to catch up on the latest news, as we attempt to resist the siren call of Diablo 3 (with only partial success, regrettably). We also go into detail on how to obtain Matrix Cubes, which remain some of the best relics in the game.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. SWTOR challenge</h5>
<p>This week&#8217;s challenge: send us a picture of your character with the codex open for the Endurance holochron on Hoth. You may need to adjust your UI temporarily to have the codex open and your toon’s name showing. This one is fun to get!</p>
<p>If you are interested in being entered in the random drawing for an in-game prize offered on Space Slug (either faction), please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.4/5152012">Patch 1.2.4</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>Yet another weekend pass is <a href="http://www.swtor.com/community/showthread.php?p=4379856#edit4379856">being offered</a> from Thursday 17 May through Sunday, ending 2am Monday morning.</li>
<li>BioWare responds (<a href="http://www.swtor.com/community/showthread.php?p=4341408#edit4341408">1</a>, <a href="http://www.swtor.com/community/showthread.php?p=4342168#edit4342168">2</a>, <a href="http://www.swtor.com/community/showthread.php?p=4344302#edit4344302">3</a>) in a thread on the forums about the testing of minor patches on the PTS (and how it&#8217;s not happening), giving us some insight into their process.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-may-11th-2012">community Q&amp;A</a> published on 11 May. The next Q&amp;A <a href="http://www.swtor.com/community/showthread.php?p=4345892#edit4345892">won&#8217;t be for two weeks</a>, and will focus on questions about the upcoming Game Update 1.3.</li>
<li><a href="http://dulfy.net">Dulfy</a> and Zoopercat of <a href="http://swtor.askmrrobot.com">Ask Mr Robot</a> are collaborating on the new community site <a href="http://tor-fashion.com">Tor-Fashion</a>. Well worth a look!</li>
</ul>
<h5>5. Force Feedback</h5>
<p>We discuss tweets from @OriginalBioZed (from the <a href="http://oglcast.com">Oz Gamers League</a>), @weihanthekidsun, @cypher_x, @Freakin_Ninja (Oni), @thehatfield and @askmrrobot.</p>
<p>Our guildmates Chong and Mosq provide some correction and elaboration on last week&#8217;s news about the change to the PvP daily.</p>
<h5>6. The Sarlacc Digest</h5>
<p><a href="http://www.torhead.com/search/matrix%20cube">Matrix Cubes</a> are relics that are constructed from Matrix Shards. Matrix Shards come in four colours: blue, red, yellow and green. You can obtain Matrix Shards from Datacrons, which are usually located in hard to get at places on all the accessible planets. The table below shows where the datacrons containing Matrix Shards are located:</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/05/MatrixShardLocations.jpg"><img class="aligncenter size-full wp-image-413" title="MatrixShardLocations" src="http://ootinicast.com/wp-content/uploads/2012/05/MatrixShardLocations.jpg" alt="" width="594" height="273" /></a></p>
<p>You can check which Datacrons you&#8217;ve already collected (if any) by going to your Codex for a given character, and checking under the appropriate section. <a href="http://swtor.askmrrobot.com/character">Ask Mr Robot&#8217;s Character Builder</a> allows you to track on a per-character basis which Datacrons you&#8217;ve collected.</p>
<p>Matrix Cubes are created using either a Republic Matrix Assembler, located in the Jedi Temple on Coruscant, or the Imperial Matrix Assembler in the Dark Temple on Dromund Kaas. The Assembler appears as a bench surrounded by three pillars, each pillar holding a shard input panel. To create a new Matrix Cube, you set the three colours of the Matrix Shards you wish to combine. Note that order is unimportant, and that you can have multiple of a given colour (if you have sufficient Matrix Shards of that colour).</p>
<p>The table below shows all the known colour combinations of Matrix Shards that result in Matrix Cubes. Each Matrix Cube will have a minimum level (15, 24, 32 or 50).</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/05/MatrixCubes.jpg"><img class="aligncenter size-full wp-image-414" title="MatrixCubes" src="http://ootinicast.com/wp-content/uploads/2012/05/MatrixCubes.jpg" alt="" width="416" height="367" /></a></p>
<p>Once the three colours are set in the shard input panels, right-click on the Assembler to create your Matrix Cube, which you then collect from the Assembler. It will appear in the Mission Items tab of your inventory, from which you can then equip it into a relic slot on your character sheet.</p>
<p>To recover the Matrix Shards from an existing Matrix Cube, you need to use the Matrix Cube Disassembler located at the back of the room. This requires a <a href="http://www.torhead.com/item/7rZB1LN/reconfigured-disassembler-core#comments">Reconfigured Disassembler Core</a>, which is purchasable from several vendors for 8000 credits. The vendors can be found on Tatooine (Kitpth. a Jawa near the Sandcrawler just north of Anchorhead), Taris and Balmorra. When you use the Matrix Cube Disassembler, your Matrix Cube will be broken into its constituent Matrix Shards, and returned to the Mission Items tab in your inventory. The Reconfigured Disassembler Core will be changed into a junk item; unfortunately, it&#8217;s only good for a single use.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/05/ootinicast-episode-27/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-027.mp3" length="59318563" type="audio/mpeg" />
			<itunes:keywords>Matrix Cubes,Matrix Shards</itunes:keywords>
	<itunes:subtitle>Your hosts Chill and Teo are joined by Hyp to catch up on the latest news, as we attempt to resist the siren call of Diablo 3 (with only partial success, regrettably). We also go into detail on how to obtain Matrix Cubes,</itunes:subtitle>
		<itunes:summary>Your hosts Chill and Teo are joined by Hyp to catch up on the latest news, as we attempt to resist the siren call of Diablo 3 (with only partial success, regrettably). We also go into detail on how to obtain Matrix Cubes, which remain some of the best relics in the game.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:22:04</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 26</title>
		<link>http://ootinicast.com/2012/05/ootinicast-episode-26/</link>
		<comments>http://ootinicast.com/2012/05/ootinicast-episode-26/#comments</comments>
		<pubDate>Fri, 11 May 2012 19:55:56 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=366</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and Oni to go over the latest news. We also discuss how easy (or hard!) it is to gear up a new 50 to catch up with an established raid group. 1. Introduction &#8230; <a class="more-link" href="http://ootinicast.com/2012/05/ootinicast-episode-26/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and Oni to go over the latest news. We also discuss how easy (or hard!) it is to gear up a new 50 to catch up with an established raid group.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: Some of the best LucasArts films, other than the Star Wars movies, are the three Indiana Jones movies (yes, there are only three). What you may not know is that each of the three movies has a Star Wars reference hidden somewhere in it. Name two out of three.</p>
<p>If you are interested in being entered in the random drawing for an in-game prize (this week not limited to characters on the Space Slug server), please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.3/582012">Patch 1.2.3</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li><a href="http://www.swtor.com/blog/star-wars-old-republic-official-podcast-episode-i">Episode 1</a> of the official SWTOR podcast has been released, which includes details about the upcoming patch 1.3.</li>
<li>SWTOR was discussed in <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=671021">EA&#8217;s Q4 FY12 financial results</a> investor call.</li>
<li>To celebrate the unofficial Star Wars Day (&#8220;May the Forth be with you!&#8221;), BioWare brought back <a href="http://www.swtor.com/blog/star-wars-old-republic-return-fan-friday">Fan Friday</a>.</li>
<li>BioWare <a href="http://www.swtor.com/blog/action-being-taken-against-fraudulent-payment-activity">warns</a> that using game codes purchased from dodgy sites (which apparently are buying those codes using stolen credit cards) will result the account being banned, due to such codes now being used primarily by credit farmers.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-may-4th-2012">community Q&amp;A</a> published on 4 May.</li>
</ul>
<h5>5. Force Feedback</h5>
<p>We discuss tweets from @weihanthekidsun (Weihan Sun), @ozgamersleague, @cypher_x, @bytorsnowdog (Snowy), @shotgun_burger, @Freakin_Ninja (Oni), @D_Willoughby (DeWayne Willoughby) and @OriginalBioZed.</p>
<p>Lesman emails in to ask whether we believe SWTOR will eventually switch to a free-to-play business model.</p>
<h5>6. The Sarlacc Digest</h5>
<p>Chill is already one of our raid group&#8217;s regular tanks on his Vanguard, but is thinking he&#8217;d prefer to tank on a Jedi Shadow, which he&#8217;d just levelled to 50. He talks about his own experience in getting the Shadow raid-ready, with suggestions on how to do this quickly and efficiently.</p>
<h5>7. Outro</h5>
<p>Thanks to Hyp (<a href="http://twitter.com/agitarsi">@Hypknotoad</a>) and Oni (<a href="http://twitter.com/agitarsi">@Freakin_Ninja</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/05/ootinicast-episode-26/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-026.mp3" length="76072199" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp and Oni to go over the latest news. We also discuss how easy (or hard!) it is to gear up a new 50 to catch up with an established raid group. 1. Introduction 2. Question to the panel 3. Trivia question </itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and Oni to go over the latest news. We also discuss how easy (or hard!) it is to gear up a new 50 to catch up with an established raid group.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:45:15</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 25</title>
		<link>http://ootinicast.com/2012/05/ootinicast-episode-25/</link>
		<comments>http://ootinicast.com/2012/05/ootinicast-episode-25/#comments</comments>
		<pubDate>Fri, 04 May 2012 19:01:55 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=350</guid>
		<description><![CDATA[Your hosts Chill and Teo are joined by Agi and Hyp to talk about this week&#8217;s news, and to discuss whether having fully-voiced cut scenes for almost every mission may have gone too far. 1. Introduction 2. Question to the &#8230; <a class="more-link" href="http://ootinicast.com/2012/05/ootinicast-episode-25/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Your hosts Chill and Teo are joined by Agi and Hyp to talk about this week&#8217;s news, and to discuss whether having fully-voiced cut scenes for almost every mission may have gone too far.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. The Holofeed</h5>
<ul>
<li>During unscheduled downtime on Sunday morning, <a href="http://www.swtor.com/patchnotes/1.2.1a/4272012">patch 1.2.1a</a> was deployed to fix an economic exploit.</li>
<li><a href="http://www.swtor.com/patchnotes/1.2.2/512012">Patch 1.2.2</a> was deployed during Tuesday&#8217;s maintenance. Downtime was a couple of hours earlier than usual, to accommodate a holiday in Europe. Servers came up after two hours, about when they&#8217;d usually go down!</li>
<li>While the search feature with the GTN was meant to be fixed in the latest patch, it was broken in a different way for specific searches: you must now specify a Rarity to get any results. BioWare <a href="http://www.swtor.com/community/showthread.php?p=4231072#edit4231072">says</a> this will be fixed.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-april-27th-2012">community Q&amp;A</a> published on 27 April.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=4218318#edit4218318">confirms</a> that you will not be banned from using a combat log parser (if you had any doubts on that matter).</li>
</ul>
<h5>4. Force Feedback</h5>
<ul>
<li>We discuss tweets from @toliman (Joli), @OriginalBioZed and @shotgun_burger (of the <a href="https://twitter.com/#!/ozgamersleague">Oz Gamers League</a> and <a href="http://www.oglcast.com/">OGLCast</a>), @nethwench (Neth), @bytorsnowdog (Snowy), @IzaakTheMad (Izzy), @wrxlvr (Arron Thornton), @MuskokaJ (Jason) and Ryeesa.</li>
<li>Many thanks to <a href="https://twitter.com/#!/chewui_swtor">@ChewUI_SWTOR</a> for the #FF. Check out the many fine UIs on display at <a href="http://chewui.com">ChewUI.com</a>!</li>
<li>Joli refers us to the most excellent <a href="">Crafted Gear &#038; Mods</a> infographic provided by <a href="http://swtor.askmrrobot.com/">Ask Mr. Robot</a>.</li>
<li>Arron Thornton emails in to ask what to do with Warzone Commendations accumulated while one is levelling, as it&#8217;s only too easy to reach the current 2000 cap.</li>
</ul>
<h5>5. The Sarlacc Digest</h5>
<p>Fully-voiced cut scenes in SWTOR are a key part of the SWTOR experience. But can you have too much of a good thing? We discuss whether BioWare went too far in making the vast majority of missions require an interactive cut scene.</p>
<h5>6. Outro</h5>
<p>Thanks to Agi (<a href="http://twitter.com/agitarsi">@Agitarsi</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/05/ootinicast-episode-25/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-025.mp3" length="69279630" type="audio/mpeg" />
		<itunes:subtitle>Your hosts Chill and Teo are joined by Agi and Hyp to talk about this week&#039;s news, and to discuss whether having fully-voiced cut scenes for almost every mission may have gone too far. 1. Introduction 2. Question to the panel 3. The Holofeed - </itunes:subtitle>
		<itunes:summary>Your hosts Chill and Teo are joined by Agi and Hyp to talk about this week&#039;s news, and to discuss whether having fully-voiced cut scenes for almost every mission may have gone too far.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:46</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 24</title>
		<link>http://ootinicast.com/2012/04/ootinicast-episode-24/</link>
		<comments>http://ootinicast.com/2012/04/ootinicast-episode-24/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 17:34:05 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=339</guid>
		<description><![CDATA[This week, Agi and Oni join your hosts Chill and Teo to go over the latest news, including our own experience with the Rakghoul Outbreak. We also discuss the new gear added in Game Update 1.2 and how to get &#8230; <a class="more-link" href="http://ootinicast.com/2012/04/ootinicast-episode-24/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week, Agi and Oni join your hosts Chill and Teo to go over the latest news, including our own experience with the Rakghoul Outbreak. We also discuss the new gear added in Game Update 1.2 and how to get it.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: The following real things had real implications for Star Wars design. What Star Wars people, places, or things were based at least in part on these items? 5 of 6 correct will be enough for an entry.</p>
<ul>
<li>An outboard motor</li>
<li>Einstein’s face</li>
<li>A radar dish</li>
<li>A spray bottle</li>
<li>A hamburger with an olive next to it</li>
<li>NASA’s crawler-transporters which were used to bring the space shuttle to its launch pad</li>
</ul>
<p>If you are interested in being entered in the random drawing for an in-game prize (this week not limited to characters on the Space Slug server), please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li>On Thursday night, we had unexpected downtime to deploy <a href="http://www.swtor.com/patchnotes/1.2.0c/4192012">patch 1.2.0c</a>. <a href="http://www.swtor.com/patchnotes/1.2.1/4242012">Patch 1.2.1</a> was deployed during Tuesday&#8217;s regular maintenance.</li>
<li>The <a href="http://www.swtor.com/community/showthread.php?p=4126844#edit4126844">free transfers</a> to the Oceanic servers have begun! Teo&#8217;s had already been processed by the Wednesday morning (Australian time) following maintenance. All went perfectly, with his legacy level and unlocks from Space Slug being successfully transferred to Dalborra.</li>
<li>Daniel Erickson has been busy: in another <a href="http://www.nowgamer.com/news/1333873/swtor_lead_dev_most_excited_by_incoming_space_features.html">interview published by NowGamer</a>, he mentioned how awesome the next iteration of the space game would be, without giving any details. He was extremely forthcoming on all kinds of subjects in an <a href="http://moseisleyradio.com/2012/04/19/dev1-2/">interview with Zach on Mos Eisley Radio</a>.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-april-20th-2012">community Q&amp;A</a> published on 20 April.</li>
<li>As of patch 1.2.1, there remains a <a href="http://www.swtor.com/community/showthread.php?p=4069651#edit4069651">bug with slicing missions</a>, where the lock boxes returned have less credits than they should. Best stick to the Sliced Tech Parts missions until it&#8217;s fixed!</li>
<li>Some melee classes (particularly Sith Marauders and Jedi Sentinels) may be doing too much damage to the training dummies, due to them currently being unable to &#8220;dodge or deflect attacks&#8221;; a <a href="http://www.swtor.com/community/showthread.php?p=4039844#edit4039844">fix is in the works</a> to make them a little less dumb!</li>
<li>Georg Zoeller <a href="http://www.swtor.com/community/showthread.php?p=4066157#edit4066157">explains</a> why the TTK (time to kill) in PvP as of Game Update 1.2 appears to be significantly lower that it was previously. It boils down to the Expertise stat mattering a lot more than it did, some buffs from Legacy unlocks adding more than BioWare expected, and stacking debuffs from multiple players on a single target being a little too effective.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @thehatfield, @shotgun_burger, @MuskokaJ, @wrxlvr, @D_Willoughby, @killacayne and @PaulDemars.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<p>We discuss itemisation in Game Update 1.2, based on a <a href="http://www.swtor.com/community/showthread.php?p=3821341#edit3821341">post</a> by Georg Zoeller. Some of the key points:</p>
<ul>
<li>The stats on the original tier of gear—Tionese (126), Columni (136) and Rakata (140)—remain unchanged. While the armoring mod on these items can now be removed, the set bonus (if present) is associated with the item shell, not the armoring mod.</li>
<li>You can now get Columni from all bosses (except the last) in the new Lost Island Flashpoint; its last boss drops Rakata.</li>
<li>Rakata items can also be obtained from bosses in the new operation, Explosive Conflict in story mode.</li>
<li>There are two new sets of PvE gear in the next tier: Campaign and Black Hole.</li>
<li>Campaign items <a href="http://www.swtor.com/community/showthread.php?p=3823712#edit3823712">share the same set bonus as the original tier</a>, but this bonus is carried on the armoring mod, and thus may be transferred to any orange item. Note that these armoring modes are &#8220;bind-to-slot&#8221;, and so can only be inserted into a like item (e.g., an armoring mode from Campaign gloves can only be placed in an orange gloves).</li>
<li>Campaign items are obtained (via tokens) from the operation Explosive Conflict in hard mode and the new world boss on Belsavis.</li>
<li>Black Hole items have a different stat distribution to Campaign gear, and no set bonus. They items can be purchased via Black Hole Commendations. They also drop from bosses in Explosive Conflict on all modes.</li>
<li>For PvP, a new entry-level set of blue items, purchasable with credits, has been added for level 50s wanting to get into PvP. Due to the increased value of Expertise in PvP, this set may be more effective than Columni in warzones.</li>
<li>The existing Battlemaster gear no longer has a valor rating requirement, and may be purchased via Warzone Commendations.</li>
<li>War Hero is the new tier of PvP gear. It has no valor rating requirement, and is purchased via Ranked Warzone Commendations, which may only be obtained at the moment by exchanging Warzone Commendations (at a 3:1 ratio).</li>
<li>In Game Update 1.3, a crafter-friendly way <a href="http://www.swtor.com/community/showthread.php?p=3823683#edit3823683">will be provided</a>to allow an augment slot to be added to an orange item that doesn&#8217;t already have one. Currently, an augment slot is only present if the orange item was crit-crafted.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=3824054#edit3824054">No higher level augments</a> will be added in Game Update 1.2 (<a href="http://www.swtor.com/community/showthread.php?p=3823823#edit3823823">and probably 1.3</a>) beyond the current highest, which have an effective level of 49.</li>
<li>There is a <a href="http://www.swtor.com/community/showthread.php?p=4101558#edit4101558">known bug</a> that prevents crafted orange items from being reverse engineered.</li>
<li>Hopefully Game Update 1.3 will bring <a href="http://www.swtor.com/community/showthread.php?p=3823766#edit3823766">social gear that will adapt its armour type</a> to that of the character&#8217;s Advanced Class, rather than being only light armour as it is now.</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Agi (<a href="http://twitter.com/agitarsi">@Agitarsi</a>) and Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/04/ootinicast-episode-24/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-024.mp3" length="63115298" type="audio/mpeg" />
		<itunes:subtitle>This week, Agi and Oni join your hosts Chill and Teo to go over the latest news, including our own experience with the Rakghoul Outbreak. We also discuss the new gear added in Game Update 1.2 and how to get it. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>This week, Agi and Oni join your hosts Chill and Teo to go over the latest news, including our own experience with the Rakghoul Outbreak. We also discuss the new gear added in Game Update 1.2 and how to get it.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:27:13</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 23</title>
		<link>http://ootinicast.com/2012/04/ootinicast-episode-23/</link>
		<comments>http://ootinicast.com/2012/04/ootinicast-episode-23/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 07:02:29 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=318</guid>
		<description><![CDATA[This week, Chill and Teo and joined by Agi, Oni and (gatecrashing) Hyp to discuss the latest news in the aftermath of Game Update 1.2&#8242;s release, including the Rakghoul Outbreak live event! 1. Introduction 2. Question to the panel 3. &#8230; <a class="more-link" href="http://ootinicast.com/2012/04/ootinicast-episode-23/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week, Chill and Teo and joined by Agi, Oni and (gatecrashing) Hyp to discuss the latest news in the aftermath of Game Update 1.2&#8242;s release, including the Rakghoul Outbreak live event!</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: Storm troopers in Star Wars are left-handed. We know this because they all sign their mortgage checks with their left hands. Just kidding! They hold their guns left-handed. The lore explanation is that they are all cloned from the same person. Let’s not bicker and argue about all the issues that raises. After all, there is also a non-lore explanation. What is it?</p>
<p>If you are interested in being entered in the random drawing for an in-game prize (this week not limited to characters on the Space Slug server), please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.0b/4172012">Patch 1.2.0b</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li><a href="http://www.swtor.com">SWTOR.com</a> has a <a href="http://www.swtor.com/info/news/news-article/20120417">new look!</a></li>
<li>The free character transfers promised for late April <a href="http://www.swtor.com/info/news/news-article/20120417-0">commence on 24 April</a>. If you&#8217;re eligible, you&#8217;ll <a href="http://www.swtor.com/user/account/transfer/apac">need to specify</a> which characters you want moved before then. More information can be found <a href="http://www.swtor.com/info/faq/game#q400115">in the FAQ</a>.</li>
<li>James Ohlen <a href="http://www.darthhater.com/articles/swtor-news/20070-pax-east-2012-interview-with-james-ohlen-and">told Darth Hater</a> that server mergers, as a solution to helping populate low-pop servers, were off the table during an interview at PAX East. However, Daniel Erickson subsequently <a href="http://www.nowgamer.com/news/1324496/swtor_bioware_reponds_to_criticism_server_merges_still_possible.html">told NowGamer</a> that they were very much an option, though character transfers would be used first to help balance server populations.</li>
<li>In <a href="http://www.swtor.com/community/showthread.php?t=420543">this week&#8217;s poll</a>, James Ohlen wants to know what players would like the Group Finder (definitely coming in Game Update 1.3, though it will be limited to finding players on the same server) to handle first.</li>
<li>The <a href="http://www.swtor.com/info/media/trailers/rakghoul-outbreak">Rakghoul Outbreak</a> live event is keeping players busy this week, though it <a href="http://www.swtor.com/community/showthread.php?p=4013846#edit4013846">concludes on 24 April</a>. Head to Tatooine before it&#8217;s gone!</li>
<li>Daniel Erickson <a href="http://www.swtor.com/community/showthread.php?p=3995612#edit3995612">let players know</a> that some short-term changes to warzones would be patched very shortly.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @weihanthekidsun (Weihan Sun), @wrxlvr (Arron Thornton), @toliman (Joli), @Nethwench (Neth), @sterlinglee38 (Sterling), @ChewUI_SWTOR, @D_Willoughby (DeWayne Willoughby) and @Freakin_Ninja (Oni).</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Agi (<a href="http://twitter.com/agitarsi">@Agitarsi</a>), Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/04/ootinicast-episode-23/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-023.mp3" length="63720513" type="audio/mpeg" />
		<itunes:subtitle>This week, Chill and Teo and joined by Agi, Oni and (gatecrashing) Hyp to discuss the latest news in the aftermath of Game Update 1.2&#039;s release, including the Rakghoul Outbreak live event! 1. Introduction 2. Question to the panel 3. Trivia question </itunes:subtitle>
		<itunes:summary>This week, Chill and Teo and joined by Agi, Oni and (gatecrashing) Hyp to discuss the latest news in the aftermath of Game Update 1.2&#039;s release, including the Rakghoul Outbreak live event!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:04</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 22</title>
		<link>http://ootinicast.com/2012/04/ootinicast-episode-22/</link>
		<comments>http://ootinicast.com/2012/04/ootinicast-episode-22/#comments</comments>
		<pubDate>Sat, 14 Apr 2012 07:56:37 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=307</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and Agi to discuss Game Update 1.2 which, while certainly fantastic, has had its accompanying trials and tribulations. 1. Introduction Teo&#8217;s initial foray into UI redesign. Note that he&#8217;s got his ship droid &#8230; <a class="more-link" href="http://ootinicast.com/2012/04/ootinicast-episode-22/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and Agi to discuss Game Update 1.2 which, while certainly fantastic, has had its accompanying trials and tribulations.</p>
<h5>1. Introduction</h5>
<p>Teo&#8217;s initial foray into UI redesign. Note that he&#8217;s got his ship droid with him because the rest of his companions are on slicing missions!</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/04/Teo-new-UI-version-2.jpg"><img class="aligncenter size-large wp-image-325" title="Teo new UI (version 2)" src="http://ootinicast.com/wp-content/uploads/2012/04/Teo-new-UI-version-2-1024x655.jpg" alt="" width="640" height="409" /></a></p>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<p>This week&#8217;s challenge: Tatooine is rightly a famous planet, not because of its location, which is always described as backwater and off the main space lanes.  It is famous because it is the homeworld of Anakin and Luke Skywalker.  It appears in most of the six Star Wars movies.  However, it is never seen in one movie, and never named in one movie.  Which one or two movies?</p>
<p>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com.</p>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.2.0/legacy">Game Update 1.2 &#8211; Legacy</a> (patch 1.2.0) was deployed on Thursday night, requiring 8 hours of downtime.</li>
<li>It had actually been <a href="http://www.swtor.com/community/showthread.php?p=3834969#edit3834969">accidentally made available</a> for download in a 15 minute window the day before; anyone who tried to login during that time had their game installation corrupted, requiring a full reinstall. All those affected <a href="http://www.swtor.com/community/showthread.php?p=3874182#edit3874182">will be granted 3 free days of gametime</a>.</li>
<li>It was followed by patch 1.2.0a on Friday night, needing another 4 hours of downtime.</li>
<li>Unfortunately, this <a href="http://www.swtor.com/community/showthread.php?p=3909226#edit3909226">didn&#8217;t go so well</a>: many things had reverted to their pre-1.2 state. The servers were then taken down an hour or so later for repairs, coming back up 6.5 hours later. As compensation, all players will get a free day of gametime.</li>
<li>BioWare <a href="http://www.swtor.com/news/news-article/20120412-1">announces</a> that to celebrate the release of Game Update 1.2, everyone will get a Tauntaun Ram. In addition, anyone with at least one level 50 and/or <a href="http://www.swtor.com/community/showthread.php?p=3939824#edit3939824">have achieved legacy level 6</a> will get a month of free game time, and anyone who has cancelled their subscription can come back for 7 days for free!</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-april-6th-2012-game-update-1.2-special">community Q&amp;A</a> published on 6 April.</li>
<li>FORCE Junkies <a href="http://www.forcejunkies.com/2012/04/06/1-2-preview-class-icons/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+ForceJunkies+%28FORCE+Junkies%29">provides</a> a most helpful pair of infographics to interpret the somewhat obscure icons used to identify the various classes and ACs.</li>
<li>Hyp refers us to the Kickstarter project <a href="http://www.kickstarter.com/projects/1939691921/plastic-galaxy-a-documentary-about-star-wars-toys">Plastic Galaxy: A Documentary About Star Wars Toys</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @Rrubb (Rub), @weihanthekidsun (Weihan Sun), @Praemorior (Henri Huittinen), @bytorsnowdog (Snowy), @thehatfield (Hatfield), @Rippthedeceiver (Ripp), @sterlinglee38 (Sterling), @wingthequick (Wingy), @PaulDemars (Paul Demars) and @Lexx_Sylveste (Sylv).</li>
<li>Here&#8217;s the Rebel Bass (sic) that Hatfield found:</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/04/I-found-the-Rebel-Bass.jpg"><img class="size-full wp-image-332 aligncenter" title="I found the Rebel Bass" src="http://ootinicast.com/wp-content/uploads/2012/04/I-found-the-Rebel-Bass.jpg" alt="" width="244" height="320" /></a></p>
<ul>
<li>BenC tells us that cybertech is extremely viable at the moment, particularly when selling earpieces with and without an augment slot. He&#8217;s making some serious credits!</li>
<li>Jedidiah refers us to <a href="http://swtor.askmrrobot.com/character">Ask Mr Robot&#8217;s database of items</a> to help sort out what&#8217;s new in Game Update 1.2.</li>
<li>We discuss Eric&#8217;s idea for providing some community-driven direction for players to help fill out currently under-populated servers.</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Agi (<a href="http://twitter.com/agitarsi">@Agitarsi</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
<p>Thanks for listening. We hope you continue to enjoy your time in Star Wars: The Old Republic!</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/04/ootinicast-episode-22/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-022.mp3" length="57757459" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp and Agi to discuss Game Update 1.2 which, while certainly fantastic, has had its accompanying trials and tribulations. 1. Introduction Teo&#039;s initial foray into UI redesign.</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and Agi to discuss Game Update 1.2 which, while certainly fantastic, has had its accompanying trials and tribulations.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:19:50</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 21</title>
		<link>http://ootinicast.com/2012/04/ootinicast-episode-21/</link>
		<comments>http://ootinicast.com/2012/04/ootinicast-episode-21/#comments</comments>
		<pubDate>Sat, 07 Apr 2012 09:14:13 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=298</guid>
		<description><![CDATA[Chill and Teo are joined once again by Hyp and Oni to discuss the news, again focusing on Game Update 1.2 which is drawing ever closer. We also look in depth at what the Guild Bank will offer, and discuss &#8230; <a class="more-link" href="http://ootinicast.com/2012/04/ootinicast-episode-21/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined once again by Hyp and Oni to discuss the news, again focusing on Game Update 1.2 which is drawing ever closer. We also look in depth at what the Guild Bank will offer, and discuss some of its limitations.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: We’ve already mentioned in a previous trivia question that Return of the Jedi’s shooting title was “Blue Harvest” and why. But another fact about Jedi’s title was that it was originally going to be “Revenge of the Jedi.” But the producers changed the name for two reasons. One was that revenge didn’t feel very “Jedi-like.” What is the other, Star Trek-related reason for the name change?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.5e/432012">Patch 1.1.5e</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>BioWare released the video <a href="http://www.swtor.com/media/trailers/quick-look-ui-customization">&#8220;A Quick Look at UI Customization&#8221;</a> (also on <a href="http://www.youtube.com/watch?v=fDvfWn26cY0">YouTube</a>), presented by Michael Voigt, Lead Interface Artist.</li>
<li>The eight videos taken of the panels during the recent Guild Summit have now been <a href="http://www.youtube.com/playlist?list=PLF60542CBEE892F02">released on YouTube</a>.</li>
<li>A <a href="http://www.swtor.com/media/trailers/warzone-novare-coast">trailer</a> for Novare Coast, the new warzone coming in Game Update 1.2, has been released (also on <a href="http://www.youtube.com/watch?v=fYpI1FIFBBY">YouTube</a>).</li>
<li>A delegation from BioWare is <a href="http://www.swtor.com/community/showthread.php?p=3690685#edit3690685">currently at PAX East</a> in Boston, which is being <a href="http://www.darthhater.com/articles/swtor-news/20056-darth-hater-pax-east-2012-coverage">ably covered by DarthHater</a> for SWTOR-related events. It seems that one reveal (apparently unintentionally!) was that Game Update 1.2 will probably be deployed on Tuesday 17 April.</li>
<li>Yet another <a href="http://www.swtor.com/community/showthread.php?p=3753539#edit3753539">Weekend Pass Free Trial</a> (the third so far) is currently under way, running April 5-9.</li>
<li>BioWare made a worthy contribution to the April Fool&#8217;s Day efforts this year, with their <a href="http://www.swtor.com/news/news-article/20120401">Live the Ship Droid Experience</a> article, which includes five short videos. Stephen Reid had to step in to <a href="http://www.swtor.com/community/showthread.php?p=3724605#edit3724605">confirm</a> that it was indeed a joke.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-friday-march-30th-2012-game-update-1.2-special">community Q&amp;A</a> published on 30 Mar, which focuses on Game Update 1.2.</li>
<li>Gabe Amatangelo provides plenty of detail in his article <a href="http://www.swtor.com/news/blog/20120330">PvP in Game Update 1.2</a>.</li>
<li>James Ohlen has been soliciting feedback on the official forums. Last week&#8217;s poll asked <a href="http://www.swtor.com/community/showthread.php?t=383355">&#8220;What kind of Open World PvP excites you most?&#8221;</a>. This week, he asks <a href="http://www.swtor.com/community/showthread.php?p=3750121#edit3750121">&#8220;Which Star Wars fantasy excites you most?&#8221;</a> The choices are full 3D space battles, vehicle combat (AT-ATs), pod/speeder racing or capital ship battles.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @bytorsnowdog (Snowy), @OriginalBioZed (BioZed), @shotgun_burger, @Jimothyk and @Rippthedeceiver.</li>
<li>Hatfield emails in to let us know how he&#8217;s going with his Jedi Shadow.</li>
<li>Snowy has compiled a list of the top 5 features he&#8217;d like to see added to the game, and sent them to us to discuss!</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<p>We give an overview of the guild bank that is available in Game Update 1.2, based on our own experiences on the PTS, Larry Everett&#8217;s <a href="http://massively.joystiq.com/2012/04/03/hyperspace-beacon-breaking-the-bank/">Hyperspace Beacon: Breaking the bank</a> and Dulfy&#8217;s <a href="http://dulfy.net/2012/04/06/guild-bank-and-vehicle-achievements-in-1-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=guild-bank-and-vehicle-achievements-in-1-2">Guild Bank and Vehicle Achievements in 1.2</a>.</p>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/04/ootinicast-episode-21/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-021.mp3" length="69381500" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined once again by Hyp and Oni to discuss the news, again focusing on Game Update 1.2 which is drawing ever closer. We also look in depth at what the Guild Bank will offer, and discuss some of its limitations. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined once again by Hyp and Oni to discuss the news, again focusing on Game Update 1.2 which is drawing ever closer. We also look in depth at what the Guild Bank will offer, and discuss some of its limitations.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:55</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 20</title>
		<link>http://ootinicast.com/2012/03/ootinicast-episode-20/</link>
		<comments>http://ootinicast.com/2012/03/ootinicast-episode-20/#comments</comments>
		<pubDate>Sat, 31 Mar 2012 08:04:02 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=283</guid>
		<description><![CDATA[Chill and Teo are joined by Hyp and Oni to discuss the news, focusing on the upcoming Game Update 1.2 and our time on the PTS. We also talk through our first SWTOR raiding experiences as a guild. 1. Introduction &#8230; <a class="more-link" href="http://ootinicast.com/2012/03/ootinicast-episode-20/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Hyp and Oni to discuss the news, focusing on the upcoming Game Update 1.2 and our time on the PTS. We also talk through our first SWTOR raiding experiences as a guild.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: The Millennium Falcon has a history of association with gambling. After all, the current owner, Han Solo, won it in a game of sabacc from its previous owner, Lando Calrissian, that famous “card player, gambler, scoundrel.” And you might not be surprised to learn that Lando also had himself won the Falcon in an earlier game of sabacc. But not only that, the Millennium Falcon has on board a piece of gambling equipment. The question is: what gambling equipment, and where is it seen? (No, I’m not talking about the chess board.) Hint: you can definitely see it in “A New Hope,” and I’m not sure if you can see it anywhere else.</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li>No new patch was deployed to the live servers this week. While there is a 5 hour maintenance this coming Tuesday, this <a href="http://www.swtor.com/community/showthread.php?p=3691735#edit3691735">will not</a> be the deployment of Game Update 1.2.</li>
<li>However, plenty of patches were made to Game Update 1.2 on the PTS! You can always find the latest PTS patch notes <a href="http://www.swtor.com/test-center/patchnotes">here</a>.</li>
<li>William Wallace, Senior Game Designer, goes into lots of detail about the new legacy system with his developer blog, <a href="http://www.swtor.com/news/blog/20120329">Your Legacy Begins</a>.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-march-23rd-2012">community Q&amp;A</a> published on 23 March.</li>
<li>Stephen Reid gave a couple of hints (<a href="http://www.swtor.com/community/showthread.php?p=3651031#edit3651031">1</a>, <a href="http://www.swtor.com/community/showthread.php?p=3661588#edit3661588">2</a>) about the dynamic events that will be appearing sometime after Game Update 1.2 goes live.</li>
<li>SWTOR now has an <a href="http://www.swtor.com/community/showthread.php?t=386083">official podcast</a>, hosted by Brooks Guthrie and Eric Musco.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @bryterside (Bryter), @JDawson268 (Beardsley), @thehatfield (Hatfield), @bytorsnowdog (Snowy), @shotgun_burger (who else?) and @sterlinglee38 (Sterling).</li>
<li>Ben Murray, who plays Monk (a Mercenary on The Harbinger server), emailed in about there being nothing useful to do with Warzone Commendations while leveling up solely through PvP; you quickly run out of things to buy, especially if you&#8217;re in orange moddable gear. He suggests that one possibility would be to make mods purchasable with those commendations, rather than having to spend credits to buy them from crafters.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<p>Our topic is our first experience raiding in SWTOR as a guild. We&#8217;ve raided twice since our last show; the first time was Saturday 24 March, where we cleared 4/5 in normal/story mode Eterity Vault, and had a few goes at Soa. We raided again on Wednesday 28 March, this time clearing EV, and then taking down the first boss in Karagga&#8217;s Palace.</p>
<p>The raid team consisted of a Vanguard tank, Jedi Sage and Command healers, three DPS Commandos and two DPS Scoundrels. Not the most diverse group!</p>
<p>Overall, it was great experience, comparable with anything we&#8217;ve seen in WoW. We&#8217;re looking forward to getting back in there next week, to continue gearing up to hopefully start tackling the hard modes before too much longer.</p>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/03/ootinicast-episode-20/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-020.mp3" length="80811028" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Hyp and Oni to discuss the news, focusing on the upcoming Game Update 1.2 and our time on the PTS. We also talk through our first SWTOR raiding experiences as a guild. 1. Introduction 2. Question to the panel 3.</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Hyp and Oni to discuss the news, focusing on the upcoming Game Update 1.2 and our time on the PTS. We also talk through our first SWTOR raiding experiences as a guild.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:51:49</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 19</title>
		<link>http://ootinicast.com/2012/03/ootinicast-episode-19/</link>
		<comments>http://ootinicast.com/2012/03/ootinicast-episode-19/#comments</comments>
		<pubDate>Sat, 24 Mar 2012 07:58:59 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=270</guid>
		<description><![CDATA[This week is all about the detail in Game Update 1.2, which is now being tested on the PTS! Oni and Agi join your hosts Chill and Teo to discuss the changes that are coming. 1. Introduction 2. Question to &#8230; <a class="more-link" href="http://ootinicast.com/2012/03/ootinicast-episode-19/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week is all about the detail in Game Update 1.2, which is now being tested on the PTS! Oni and Agi join your hosts Chill and Teo to discuss the changes that are coming.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: Being stealthy on the Death Star is a good thing if you’re part of the Rebel Alliance. But in “A New Hope,” there was one Imperial who walked around silently on the Death Star, despite apparently wearing boots. Which Imperial, and why?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.5c/3202012">Patch 1.1.5c</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>An unexpected patch <a href="http://www.swtor.com/patchnotes/1.1.5d/3232012">1.1.5d</a> turned up on Friday morning. This was during early evening Friday night for Australia, with Stephen Reid posting about <a href="http://www.swtor.com/community/showthread.php?p=3584263#edit3584263">why this was necessary</a>.</li>
<li>For the second weekend in a row, anyone who has never tried SWTOR <a href="http://www.swtor.com/node/313991">may try the game</a> for 4 days (22-26 March).</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-march-16th-2012">community Q&amp;A</a> published on 16 March.</li>
<li>Georg Zoeller, Principal Lead Combat Designer, gives us a detailed overview of crew skills in Game Update 1.2 in the <a href="http://www.swtor.com/news/blog/20120320">latest developer blog</a>.</li>
</ul>
<h5>5. The Sarlacc Digest</h5>
<ul>
<li>The subject this week is Game Update 1.2! A wealth of detail has emerged; we discuss:</li>
<ul>
<li><a href="http://www.swtor.com/news/blog/20120316">Your Saga Continues: Story in Game Update 1.2</a>, a community blog post by Charles Boyd (Writer).</li>
<li><a href="http://www.swtor.com/news/news-article/20120322" target="_blank">The Legacy System</a>, the latest developer dispatch (also <a href="http://youtu.be/y6y_1WQAewI" target="_blank">on YouTube</a>).</li>
<li><a href="http://www.swtor.com/community/showthread.php?t=363056" target="_blank">Game Update 1.2 patch notes</a> on the PTS, with <a href="http://www.swtor.com/community/showthread.php?p=3563641#edit3563641" target="_blank">additions made</a> in an update on 22 March.</li>
</ul>
</ul>
<h5>6. Force Feedback</h5>
<ul>
<li>We discuss tweets from @sterlinglee38 (Sterling), @anditwasgood, @wingthequick, @new5thpants (D.A.Leary), @CarlosAlejandre, @Lexx_Sylveste (Sylv), @shotgun_burger, @bytorsnowdog (Snowy) and @rippthedeceiver (Ripp).</li>
<li>@tinokwow refers us to <a href="http://www.youtube.com/watch?v=J0mUVY9fLlw&amp;feature=youtube_gdata_player">this YouTube video</a> about lightsaber techniques. Most educational!</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Agi (<a href="http://twitter.com/agitarsi">@Agitarsi</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/03/ootinicast-episode-19/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-019.mp3" length="75005511" type="audio/mpeg" />
		<itunes:subtitle>This week is all about the detail in Game Update 1.2, which is now being tested on the PTS! Oni and Agi join your hosts Chill and Teo to discuss the changes that are coming. 1. Introduction 2. Question to the panel 3. Trivia question - </itunes:subtitle>
		<itunes:summary>This week is all about the detail in Game Update 1.2, which is now being tested on the PTS! Oni and Agi join your hosts Chill and Teo to discuss the changes that are coming.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:43:51</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 18</title>
		<link>http://ootinicast.com/2012/03/ootinicast-episode-18/</link>
		<comments>http://ootinicast.com/2012/03/ootinicast-episode-18/#comments</comments>
		<pubDate>Sat, 17 Mar 2012 08:24:14 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=249</guid>
		<description><![CDATA[Chill and Teo are joined by Rub and Hyp to discuss the news, focusing on the clarifications provided for the imminent Game Update 1.2; we also talk about some interesting issues and questions raised in listener email. 1. Introduction 2. &#8230; <a class="more-link" href="http://ootinicast.com/2012/03/ootinicast-episode-18/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Rub and Hyp to discuss the news, focusing on the clarifications provided for the imminent Game Update 1.2; we also talk about some interesting issues and questions raised in listener email.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: Lucas’s “American Graffiti” is basically how we ended up with Harrison Ford in Star Wars. We also got something else from “American Graffiti,” specifically from the second dialogue of the second reel. What else did Star Wars get from American Graffiti?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.5a/3132012">Patch 1.1.5a</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>In addition to the <a href="http://www.swtor.com/info/friends">Friend of Star Wars: The Old Republic</a> promotion, BioWare launched <a href="http://www.swtor.com/news/news-article/20120313-0">The Old Republic Weekend Pass</a> to allow anyone to try the game over this weekend.</li>
<li><a href="http://www.swtor.com/patchnotes/1.1.5b/3152012">Patch 1.1.5b</a> was deployed during 2 hours of unexpected downtime on Thursday afternoon.</li>
<li>More information was revealed about Game Update 1.2 on the second day of the Guild Summit. DarthHater <a href="http://www.darthhater.com/articles/swtor-news/19982-guild-summit-patch-1-2-hands-on-highlights">provides</a> a great overview.</li>
<li>Augment slots may <a href="http://www.swtor.com/community/showthread.php?p=3406401#edit3406401">eventually</a> be addable to existing gear.</li>
<li>The existing BioChem reusable stims, adrenals and medpacks <a href="http://www.swtor.com/community/showthread.php?p=3370397#edit3370397">will not be removed</a> in Game Update 1.2. Instead, they are being deprecated, with no now reusable versions of this items being available in subsequent tiers of content.</li>
<li>You <a href="http://www.swtor.com/community/showthread.php?p=3339075#edit3339075">will be able to queue</a> a pre-made 8-man raid for a ranked (not normal/unranked) warzone in Game Update 1.2.</li>
<li>Larry Everett of Massively <a href="http://massively.joystiq.com/2012/03/13/massivelys-hands-on-with-star-wars-the-old-republic-update-1-2/">provides</a> a detailed description of the new warzone, Novare Coast, in his overview of what he experienced when playing with Game Update 1.2 at the guild summit.</li>
<li>BioWare&#8217;s Richard Vogel (Executive Producer) and Dallas Dickinson (Production Director) gave a talk at this year&#8217;s GDC (Game Developer&#8217;s Conference) about the process of building SWTOR.</li>
<ul>
<li><a href="http://massively.joystiq.com/2012/03/08/gdc-2012-a-peek-behind-swtors-project-management-curtain/">GDC 2012: A peek behind SWTOR&#8217;s project management curtain</a> (Massively)</li>
<li><a href="http://au.pc.ign.com/articles/122/1220280p1.html">Star Wars: The Old Republic &#8212; By the Numbers</a> (IGN)</li>
<li><a href="http://www.g4tv.com/thefeed/blog/post/721554/the-old-republic-panel-at-gdc-2012-bioware-says-its-all-about-trade-offs/?utm_medium=twitter&amp;utm_source=twitterfeed">The Old Republic Panel At GDC 2012: Bioware Says &#8220;It&#8217;s All About Trade-Offs&#8221;</a> (g4tv)</li>
<li><a href="http://www.gamasutra.com/view/news/165660/Star_Wars_The_Old_Republic_still_growing_after_strangely_smooth_launch.php">Star Wars: The Old Republic still growing after strangely smooth launch</a> (Gamasutra)</li>
</ul>
</ul>
<h5>5. Sarlacc Digest Feedback</h5>
<ul>
<li>We discuss tweets from @thehatfield (Hatfield), @shotgun_burger (ShotgunBurger), @OriginalBioZed (BioZed), @bryterside (Bryter), @toliman (Joli), @Lexx_Sylveste (Sylv), @Vallant1985 (Val), @bytorsnowdog (Snowy), @MIZM764 (Mitchell Hill) and @ForceChuckle.</li>
<li>If you are interested in general gaming, we recommend that you subscribe to the <a href="http://itunes.apple.com/au/podcast/ogl-cast/id505835580">OGL Cast</a> on iTunes, the podcast hosted by the <a href="http://www.ozgamersleague.com/">Oz Gamer&#8217;s League</a> (including BioZed and ShotgunBurger).</li>
<li>JD let us know that the datacron location guide from RepublicTrooper.com that he recommended previously wasn&#8217;t working out too well; he advises that it be used with caution.</li>
<li>Jed emailed us to ask when is an explit really an exploit? An inconclusive discussion failing to resolve this question ensued.</li>
<li>Evan from Boston (Orlin on our Space Slug server) emailed to ask about differences in playing the mirror classes between the factions. He also was wondering that if it were possible, who (or what) would we like to have as a new companion?</li>
<li>Snowy has been experimenting with hybrid specs on his Jedi Sage. He wonders whether we&#8217;ve been doing the same on our characters.</li>
<li>Alex Young emails to propose dishwashing as an addition way to keep our companions out of trouble, asks how to use shields and torpedoes in space missions, and hopes that they&#8217;ll be a vendor for those who manage to maintain a neutral light/dark side alignment.</li>
</ul>
<h5>6. Outro</h5>
<p>Thanks to Rub (<a href="http://twitter.com/rrubb">@Rrubb</a>) and Hyp (<a href="http://twitter.com/hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/03/ootinicast-episode-18/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-018.mp3" length="66675363" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Rub and Hyp to discuss the news, focusing on the clarifications provided for the imminent Game Update 1.2; we also talk about some interesting issues and questions raised in listener email. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Rub and Hyp to discuss the news, focusing on the clarifications provided for the imminent Game Update 1.2; we also talk about some interesting issues and questions raised in listener email.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:32:16</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 17</title>
		<link>http://ootinicast.com/2012/03/ootinicast-episode-17/</link>
		<comments>http://ootinicast.com/2012/03/ootinicast-episode-17/#comments</comments>
		<pubDate>Sat, 10 Mar 2012 08:46:43 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=222</guid>
		<description><![CDATA[Chill and Teo are once again joined by Hyp and Oni to discuss the avalanche of information unleashed at the Guild Summit about Game Update 1.2. 1. Introduction 2. Question to the panel Hyp&#8217;s Scoundrel is at least wearing clothes &#8230; <a class="more-link" href="http://ootinicast.com/2012/03/ootinicast-episode-17/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are once again joined by Hyp and Oni to discuss the avalanche of information unleashed at the Guild Summit about Game Update 1.2.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<ul>
<li>Hyp&#8217;s Scoundrel is at least wearing clothes now, but you&#8217;ll have to decide whether it&#8217;s an improvement&#8230;</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/03/Pearlneck-in-goggles.jpg"><img class="aligncenter size-medium wp-image-265" title="Pearlneck in goggles" src="http://ootinicast.com/wp-content/uploads/2012/03/Pearlneck-in-goggles-300x187.jpg" alt="" width="300" height="187" /></a></p>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: Some Star Wars math: How long does Obi-Wan consider a generation to be? To answer, you’ll have to know both your “New Hope” trivia, plus some information available on SWTOR.com. Answers within 5 years will be considered correct.</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.5/362012">Patch 1.1.5</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>The following colour crystals are being sold from the vendor added in patch 1.1.5, located in the GTN quadrant of the fleet, in the alcove next to the light side vendor:
<ul>
<li>+41 expertise (green, blue, cyan, red): 125K</li>
<li>+41 crit, power, endurance (cyan): 125K</li>
<li>+41 crit, power, endurance, expertise (purple): 250K</li>
<li>+31 crit, power, endurance, expertise (white): 1M</li>
<li>+41 crit, power, endurance, expertise (white): 2.5M</li>
</ul>
</li>
<li>The <a href="http://www.swtor.com/news/news-article/20120305">Friends of Star Wars: The Old Republic</a> promotion was launched on 6 March, which allows you to offer up to three friends a 7 day free trial of SWTOR.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-march-2nd-2012">community Q&amp;A</a> published on 2 March.</li>
<li>Damion Schubert answered many questions during a <a href="http://www.facebook.com/notes/star-wars-the-old-republic/facebook-qa-with-damion-schubert/10150635400608819">Facebook Q&amp;A</a>.</li>
<li>There are <a href="http://www.swtor.com/community/showthread.php?p=3310266#edit3310266">no plans</a> for a 64 bit SWTOR client.</li>
<li>Electronic Arts <a href="http://venturebeat.com/2012/03/08/electronic-arts-reveals-new-mass-effect-3-and-star-wars-mmo-numbers/">reveals</a> that SWTOR retains 1.7M active subscriptions now; this matches the number reported in their earnings call a few weeks ago, when a large proportion of those being counted were in the first free month of game time. Now the free month has elapsed for most, but the number of subscriptions remains stable. Good news for SWTOR!</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @OriginalBioZed (BioZed), @PaulKearnan (ShotgunBurger), @Vallant1985 (Val), @Tinockwow (Tinock), @MesecLegacy (Zosimah), @Wingthequick (Wingy) and @toliman (Joli).</li>
<li>Due to all the Game Update 1.2 content, we&#8217;ll be going over the emails we received next week, in episode 18.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>We discuss Game Update 1.2 &#8220;Legacy&#8221;, many details of which were revealed during the Guild Summit, held earlier this week. The features we cover include:
<ul>
<li>New warzone: Novare Coast. Same-faction, like Huttball.</li>
<li>New operation: Explosive Conflict.</li>
<li>New Flashpoint: The Lost Island (sequel to Kaon under Siege, more Rakghouls!).</li>
<li>Expanded legacy system:
<ul>
<li>family tree</li>
<li>legacy unlocks (class buffs, species)</li>
</ul>
</li>
<li>When character transfers become available in late April, the legacy level goes with the character being transferred, unless the player already has a legacy on the destination server which is higher (in which case the higher legacy level is retained.</li>
<li>UI customization</li>
<li>Improved character textures (probably means that high resolution textures are now available outside cut-scenes)</li>
<li>Appearance customization (head, hands, belt, legs, feet, bracers have a “match colour to chest” option)</li>
<li>Mission tracker usables (lets you click the item via your mission tracker, rather than having to find the item in your inventory’s “Mission Items” tab)</li>
<li>Warzone rankings, which are individual rather than team based; as with non-ranked warzones, you can queue solo or as a party</li>
<li>New items (tier 2, where the Tienese/Columni/Rakata make up tier 1)</li>
<li>Learnable tier 2 crafting items</li>
<li>New Corellia dailies</li>
<li>New minipets</li>
<li>Guild banks</li>
<li>New speeders, cybertech vehicles no longer BoP</li>
<li>The cost of speeder piloting will go down across all tiers (90%, 100%, 110%)</li>
<li>The cost of all 110% speeders will go up</li>
<li>Those speeders which had their price reduced in patch 1.1.5 will no longer be purchasable in Game Update 1.2</li>
<li>Craftable augments (craftable by synthweaving, armstech, armormech; mats from slicing)</li>
<li>Crit-craft orange gear (to give augment slots)</li>
<li>Increased chance of researching schematics</li>
<li>Reverse engineering random drops</li>
<li>Retractable tier 2 mods</li>
<li>Ship droids gain affection</li>
<li>They&#8217;re adding a vocal restraining bolt for our ship droids, to keep &#8216;em quiet. Thank the Maker!</li>
<li>New roleplay emotes</li>
<li>Stackable companion gifts</li>
<li>Companion gift cooldown (currently 30 seconds) removed</li>
<li>More craftable colour crystals</li>
<li>Sprint (140%) at level 1 rather than level 14</li>
<li>Crafting mats from Ops may no longer be BoP, and become tradeable</li>
<li>Phasing out reusable BioChem items over time</li>
<li>They are indeed giving up on Ilum for now; a better open world PvP experience coming sometime down the track.</li>
<li>Group finder in 1.3 (not 1.2) for Flashpoints and missions.</li>
<li>As discussed in episode 16, a very detailed combat log, only parseable out-of-game will be available; this will only show what happens to your character, no others in your party or raid</li>
</ul>
</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-017.mp3" length="68762543" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are once again joined by Hyp and Oni to discuss the avalanche of information unleashed at the Guild Summit about Game Update 1.2. 1. Introduction 2. Question to the panel  Hyp&#039;s Scoundrel is at least wearing clothes now,</itunes:subtitle>
		<itunes:summary>Chill and Teo are once again joined by Hyp and Oni to discuss the avalanche of information unleashed at the Guild Summit about Game Update 1.2.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:09</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 16</title>
		<link>http://ootinicast.com/2012/03/ootinicast-episode-16/</link>
		<comments>http://ootinicast.com/2012/03/ootinicast-episode-16/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 08:40:45 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=219</guid>
		<description><![CDATA[Hyp and Oni once again join Chill and Teo to discuss this week&#8217;s news, including the imminent patch 1.1.5, the upcoming Game Update 1.2 and the latest community Q&#38;A. 1. Introduction 2. Question to the panel 3. Trivia question This &#8230; <a class="more-link" href="http://ootinicast.com/2012/03/ootinicast-episode-16/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Hyp and Oni once again join Chill and Teo to discuss this week&#8217;s news, including the imminent patch 1.1.5, the upcoming Game Update 1.2 and the latest community Q&amp;A.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: Beyond both being in Lucas-produced movies, how are the characters of Chewbacca and Indiana Jones connected?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a>Patch 1.1.5</a> wasn&#8217;t deployed during Tuesday&#8217;s maintenance, though a <a href="http://www.swtor.com/community/showthread.php?p=3150977#edit3150977">few more changes</a> were added to the build on the PTS.</li>
<li>Georg&#8217;sblog post offers some hope for crafters who may be frustrated by the current lack of endgame utility with their crafting crew skill.</li>
<li>SWTOR <a href="http://www.swtor.com/news/news-article/20120229">launched</a> in the Asia Pacific region on March 1st, with an initial set of three servers: Dalborra (PvE), Master Dar&#8217;Nala (PvP) and Gav Daragon (RP-PvE).</li>
<li>Unfortunately for players wanting to transfer their existing toons onto the new Asia Pacific servers, the free one-off character transfers <a href="http://www.swtor.com/community/showthread.php?p=3196835#edit3196835">won&#8217;t be happening until &#8220;last April&#8221;</a>.</li>
<li>This is apparently due to the <a href="http://www.swtor.com/community/showthread.php?p=3199934#edit3199934">complexity of dealing with the legacy system</a>, which currently is associated with all characters on a given server.</li>
<li><a href="http://toroz.com.au">TOROz</a> were on hand to <a href="http://toroz.com.au/2012/03/swtor-australian-launch-event-live-blog/">cover the launch event</a> that was held in Sydney. They also managed to snag a most enlightening <a href="http://toroz.com.au/2012/03/interview-biowares-gabe-amatangelo-on-pvp-server-transfers/">interview with Gabe Amatangelo</a>.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-feb-24th-2012">community Q&amp;A</a> published on 24 Feb.</li>
</ul>
<h5>5. Sarlacc Digest Feedback</h5>
<ul>
<li>We discuss tweets from @ben_b55 (Ben), @OriginalBioZed (Dale), @Paulk2225 (ShotgunBurger), @HalfMet, @Rippthedeceiver (Ripp), @StiffishCracker, @Wingthequick (Wingy) and @Aprillian.</li>
<li>We recommend listening to the <a href="http://itunes.apple.com/au/podcast/ogl-cast/id505835580">OZG Cast</a>, the official podcast of the <a href="http://www.ozgamersleague.com/">Oz Gaming League</a>, covering general gaming topics.</li>
<li>Snowy points out that there are Mission Support Vendors on Belsavis, not just Ilum, who sell mods, earpieces and implants for Daily Commendations.</li>
<li>Fellow Robes on Head member Fizz emails us with some great ideas on how to improve the game, including the fantastic notion of making our ship droid into a combat dummy!</li>
<li>Our fellow raider Sylv emails in to tell us about his SWTOR performance issues, and to ask how a social gamer who likes to hang with his friends can do that while still enjoying SWTOR&#8217;s story.</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-016.mp3" length="67909721" type="audio/mpeg" />
		<itunes:subtitle>Hyp and Oni once again join Chill and Teo to discuss this week&#039;s news, including the imminent patch 1.1.5, the upcoming Game Update 1.2 and the latest community Q&amp;A. 1. Introduction 2. Question to the panel 3. Trivia question - </itunes:subtitle>
		<itunes:summary>Hyp and Oni once again join Chill and Teo to discuss this week&#039;s news, including the imminent patch 1.1.5, the upcoming Game Update 1.2 and the latest community Q&amp;A.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:33:59</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 15</title>
		<link>http://ootinicast.com/2012/02/ootinicast-episode-15/</link>
		<comments>http://ootinicast.com/2012/02/ootinicast-episode-15/#comments</comments>
		<pubDate>Sat, 25 Feb 2012 08:59:49 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=204</guid>
		<description><![CDATA[This week Chill and Teo are once again joined by Oni and Hyp, to discuss the news, the community Q&#38;A, and to talk about what there is to do at level 50. 1. Introduction 2. Question to the panel Here &#8230; <a class="more-link" href="http://ootinicast.com/2012/02/ootinicast-episode-15/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week Chill and Teo are once again joined by Oni and Hyp, to discuss the news, the community Q&amp;A, and to talk about what there is to do at level 50.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<p>Here we see Hyp&#8217;s Scoundrel in all his massive glory. He has acquired the disturbing habit of surreptiously stripping down prior to entering a cut-scene when grouped with Teo. It is hard to convey just how much of a shock this was the first time it happened.</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/02/Flyboy-Pearlneck-in-all-his-massive-glory.jpg"><img class="size-medium wp-image-213 aligncenter" title="Flyboy Pearlneck in all his massive glory" src="http://ootinicast.com/wp-content/uploads/2012/02/Flyboy-Pearlneck-in-all-his-massive-glory-285x300.jpg" alt="" width="285" height="300" /></a>Hyp asks us to compare the loading screen for Belsavis with that used in World of Warcraft&#8217;s <a href="http://www.wowpedia.org/Razorfen_Downs">Razorfen Downs</a> instance. He claims a striking similarity, and in examining the images closely, he may have a point!</p>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/02/Belsavis-loading-screen.jpg"><img class="aligncenter size-medium wp-image-214" title="Belsavis loading screen" src="http://ootinicast.com/wp-content/uploads/2012/02/Belsavis-loading-screen-300x141.jpg" alt="" width="300" height="141" /></a><a href="http://ootinicast.com/wp-content/uploads/2012/02/Razorfen-Downs-loading-screen.jpg"><img class="aligncenter size-medium wp-image-215" title="Razorfen Downs loading screen" src="http://ootinicast.com/wp-content/uploads/2012/02/Razorfen-Downs-loading-screen-300x232.jpg" alt="" width="300" height="232" /></a></p>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: In wars, areas can be strategic because they are important in terms of their location or in terms of their resources. For what strategic reason are the Republic and the Empire fighting over Ilum?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.4/2222012">Patch 1.1.4</a> was deployed during Wednesday&#8217;s maintenance, and <a href="http://www.swtor.com/community/showthread.php?p=3077822#edit3077822">patch 1.1.5</a> has just appeared on the PTS.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-feb-17th-2012">community Q&amp;A</a> published on 17 Feb.</li>
<li>More information about Game Update 1.2, coming in March:</li>
<ul>
<li>Apparent <a href="http://www.swtor.com/community/showthread.php?p=2904241#edit2904241">confirmation</a> that we&#8217;ll be able to remove armoring mods from purple gear</li>
<li>Differences in timing of abilities between classes <a href="http://www.swtor.com/community/showthread.php?p=2898275#edit2898275">will be evened out</a> with modified animations</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=2876688#edit2876688">Additional schematic drops</a> for Artifice (and hopefully the other crafting professions!).</li>
<li>Legacy name change is <a href="http://www.swtor.com/community/showthread.php?p=3060969#edit3060969">coming</a> (eventually).</li>
<li>In the case where both sides in the Void Star warzone are tied, the winnder is <a href="http://www.swtor.com/community/showthread.php?p=3038882#edit3038882">determined randomly for now</a>, with a more sophisticated mechanism being implemented for Game Update 1.2.</li>
</ul>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @IzaacTheOrc, @bytorsnowdog (Snowy), @Vallant1985 (Val), @CG5wan (Nick Swanson), @toliman (Joli), @JohnBarlak, @Rrubb (Rub), @Rippthedeceiver, @PallySayce, @Paulk2225 (ShotgunBurger), @StiffishCracker and @thehatfield.</li>
<li>@IzaacTheOrc pointed us to J!NX (purveyors of fine WoW shirts) have expanded their range to include <a href="http://www.jinx.com/shop/coll/swtor/">SWTOR merchandise</a>. Looks good!</li>
<li>@IzaacTheOrc also referred us to a <a href="http://www.oldrepublic.net/threads/1868-tips-we-wish-we-had-known.html">list of useful SWTOR tips</a>, which we&#8217;ll go over next week, adding our own to the mix.</li>
<li>Joli&#8217;s is managing <a href="http://www.swtor.com/community/showthread.php?p=3030198">a thread on the official forums</a> that collates a long list of suggested GTN improvements. Why not add your own?</li>
<li>You can try out the beta version of Ask Mr. Robot&#8217;s SWTOR gear tool <a href="http://beta.askmrrobot.com/tools/gear">here</a>.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>What do I do at level 50?</li>
<ul>
<li>Finish your class story if you haven&#8217;t already; this will provide two breadcrumb quests that will send you to Ilum and Belsavis.</li>
<li>Each of those quests starts a chain that will unlock a number of daily quests.</li>
<li>There are 5 solo daily quests on Ilum, each awarding 1 Daily Commendation and 10762 credits. Doing them all takes 25-30 minutes.</li>
<li>There is also a heroic 2+ on Ilum, the reward for which is 3 Daily Commendations, and Enhancement 22 and ~16K credits.</li>
<li>There are 8 solo daily quests on Belsavis, each awarding 1 Daily Commendation and 7175 credits. Doing them all takes 45-60 minutes.</li>
<li>There is a heroic 2+ and two heroic 4s on Belsavis, which each award 3 Daily Commendations, a Mod 22 and ~16K credits.</li>
<li>The two Mission Support Vendors on Ilum will sell you:</li>
<ul>
<li>Armoring 23, Barrell 23 and Hilt 23 mods for 8 Daily Commendations each</li>
<li>Rakata earpieces and implants for 120 Daily Commendations each</li>
</ul>
<li>The level 50 gear comes in three tiers:</li>
<ul>
<li>Tionese/Xenotech/Energized (rating 126)</li>
<li>Columi/Exotech (rating 136)</li>
<li>Rakata (rating 140)</li>
</ul>
<li>Each class has a Tioese, Columi and Rakata vendor in the Supplies quadran of the fleet.</li>
<li>There is a daily quest to complete one hard mode Flashpoint.</li>
<li>The weekly quests include:</li>
<ul>
<li>Complete all four level 50 Flashpoints on normal (Directive 7, The Battle of Ilum, The False Emperor, Kaon Under Siege)</li>
<li>Complete any three hard mode Flashpoints</li>
</ul>
<li>The following hard mode Flashpoints are available:</li>
<ul>
<li>The Esseles</li>
<li>Taral V</li>
<li>Maelstrom Prison</li>
<li>Directive 7</li>
<li>The Battle of Ilum</li>
<li>The False Emperor</li>
<li>Kaon Under Siege</li>
</ul>
</ul>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-015.mp3" length="73074831" type="audio/mpeg" />
		<itunes:subtitle>This week Chill and Teo are once again joined by Oni and Hyp, to discuss the news, the community Q&amp;A, and to talk about what there is to do at level 50. 1. Introduction 2. Question to the panel Here we see Hyp&#039;s Scoundrel in all his massive glory.</itunes:subtitle>
		<itunes:summary>This week Chill and Teo are once again joined by Oni and Hyp, to discuss the news, the community Q&amp;A, and to talk about what there is to do at level 50.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:41:11</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 14</title>
		<link>http://ootinicast.com/2012/02/ootinicast-episode-14/</link>
		<comments>http://ootinicast.com/2012/02/ootinicast-episode-14/#comments</comments>
		<pubDate>Sat, 18 Feb 2012 07:18:17 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=195</guid>
		<description><![CDATA[Teo and Chill are joined by our guildmate Agi to discuss our experience doing hard mode Flashpoints. We also go over the latest news, including the announcement of the Asia Pacific launch and last week&#8217;s community Q&#38;A. 1. Introduction 2. &#8230; <a class="more-link" href="http://ootinicast.com/2012/02/ootinicast-episode-14/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Teo and Chill are joined by our guildmate Agi to discuss our experience doing hard mode Flashpoints. We also go over the latest news, including the announcement of the Asia Pacific launch and last week&#8217;s community Q&amp;A.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: In SWTOR’s character selection screen, what are the two factors that go into determining the order your characters appear?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.3/2142012">Patch 1.1.3</a> was deployed during Tuesday&#8217;s maintenance.</li>
<li>The client-side only mini-patch <a href="http://www.swtor.com/patchnotes/1.1.3a/2142012">1.1.3a</a> was made available soon after, to fix the problem with the use of mouse button 5 causing the game client to crash.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=2897337#edit2897337">Patch 1.1.4</a> is now on the PTS, and includes the capability of <a href="http://www.swtor.com/blog/incoming-changes-global-cooldown-ui">configuring how cooldown notification are displayed in the UI</a>.</li>
<li>We discuss the <a href="http://www.swtor.com/blog/community-qa-feb-10th-2012">community Q&amp;A</a> published on 10 Feb.</li>
<li>The upcoming 1.2 content patch <a href="http://www.swtor.com/community/showthread.php?p=2842864#edit2842864">will include</a> some kind of deserter debuff for warzones, and will apparently remove daily quests for warzones.</li>
<li>The <a href="http://www.swtor.com/news/news-article/20120214">Asia Pacific launch</a> of SWTOR is on Thursday 1 March at midnight AEDT.</li>
<li>In a <a href="http://toroz.com.au/2012/02/flash-point-26-stephen-reid-qa-special-edition/">special edition</a> of the TOROZ podcast Flash Point, the crew interview Stephen Reid about the upcoming Asia Pacific launch.</li>
<li>Coming soon are two Lego sets based on SWTOR: a <a href="http://www.flickr.com/photos/fbtbnet/sets/72157629291312797/">Republic Striker-class starfighter</a>, and the Sith Warrior/Inquisitor starship, a <a href="http://www.flickr.com/photos/fbtbnet/sets/72157629291541065/">Sith Fury-class Interceptor</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @CarlosAlejandre, @toliman (Joli), @wellerj1 (James Weller), @JDistheWP (JD), @grimrok (Grim), @Rrubb, @CG5wan (Nick Swanson) and @bytorsnowdog (Snowy).</li>
<li>Kym (Zigarot from &#8220;The Australians&#8221; guid on the Empress Teta server) emailed us about the extremely informative email being sent to new players when they reach level 10, such as <a href="http://ebm.em.ea.com/c/tag/hBPM9vvB7uvlmB8e5jrD4BPiAqm/doc.html?&amp;t_params=I_CLASS%3DJedi%2520Consular%26I_FLASHPOINT%3DJedi%2520Consular%26I_GENDER%3DJedi%2520Consular%26I_HEROIMG%3DJedi%2520Consular%26I_IMG1%3DJedi%2520Consular%26I_IMG2%3DJedi%2520Consular%26I_TRACKING%3DJedi%2520Consular%26CLASSURL%3DJediConsular10%252F%26COMPANION%3DQyzen%2520Fess%26TOKEN%3DA79F3C2E614ABE62BE95E469AF77B5CA">this one</a>.</li>
<li>JD pointed us towards a <a href="http://www.republictrooper.com/datacron-locations/">superb guide</a> from RepublicTrooper.com listing all the datacrons, their locations, and videos for how to retrieve them.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>We discuss Snowy&#8217;s email, in which he recounts his journey to level 50 on his Jedi Sage.</li>
<li>This week we also finally had enough level 50s from the guild in the same place at the same time to allow us to attempt some hard mode Flashpoints. We discuss our experiences doing The Esseles and The False Emperor.</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Agi (<a href="http://twitter.com/agitarsi">@Agitarsi</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/02/ootinicast-episode-14/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-014.mp3" length="71263776" type="audio/mpeg" />
		<itunes:subtitle>Teo and Chill are joined by our guildmate Agi to discuss our experience doing hard mode Flashpoints. We also go over the latest news, including the announcement of the Asia Pacific launch and last week&#039;s community Q&amp;A. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Teo and Chill are joined by our guildmate Agi to discuss our experience doing hard mode Flashpoints. We also go over the latest news, including the announcement of the Asia Pacific launch and last week&#039;s community Q&amp;A.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:38:40</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 13</title>
		<link>http://ootinicast.com/2012/02/ootinicast-episode-13/</link>
		<comments>http://ootinicast.com/2012/02/ootinicast-episode-13/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 09:20:18 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Companions]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=181</guid>
		<description><![CDATA[Returning guests Oni and Cypher join your hosts Teo and Chill to talk about the aftermath of patch 1.1.2, and to discuss how to make your companions love you to boost their productivity! 1. Introduction 2. Question to the panel &#8230; <a class="more-link" href="http://ootinicast.com/2012/02/ootinicast-episode-13/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Returning guests Oni and Cypher join your hosts Teo and Chill to talk about the aftermath of patch 1.1.2, and to discuss how to make your companions love you to boost their productivity!</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: Standing near the western entrance to the cantina in Anchorhead on Tattooine, you look across the street and see a yellow datacron on the opposite roof. No stairs present themselves to get up there, and you decide to find out how to get it. The question is: where do you start?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.2/272012">Patch 1.1.2</a> was deployed during Tuesday&#8217;s maintenance, with two major issues subsequently emerging:</li>
<ul>
<li>Valor awards for player kills in the open world PvP area on Ilum were <a href="http://www.swtor.com/community/showthread.php?p=2702348#edit2702348">not working</a>; this was patched on Thursday in <a href="http://www.swtor.com/patchnotes/1.1.2a/292012">patch 1.1.2a</a>.</li>
<li>There was <a href="http://www.swtor.com/community/showthread.php?p=2702348#edit2702348">an uproar and a great deal of disapproval</a> about the latest enhancements to the display of cooldowns on the ability bar. They <a href="http://www.swtor.com/community/showthread.php?p=2702348#edit2702348">will be providing</a>, in patch 1.1.4, the ability to tailor how this is displayed via configuration options.</li>
</ul>
<li><a href="http://www.swtor.com/community/showthread.php?p=2699247#edit2699247">Patch 1.1.3</a> is on the PTS, and is planned to be deployed during the next maintenance on Tuesday.</li>
<li>Reverse engineering appears to be <a href="http://www.swtor.com/community/showthread.php?p=2613451#edit2613451">not working as intended</a>, with the chance of discovering a blue or purple schematic appearing to be lower than they wanted. Until this is fixed, it&#8217;s probably best not to try, and save your mats!</li>
<li>BioWare have released the first in a <a href="http://www.swtor.com/community/showthread.php?p=2495568#edit2495568">series of &#8220;Begin Your Journey&#8221; videos</a>, intended for newcomers to MMOs, to help them get started in SWTOR.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @John_K64 (Ryeesa), @wingthequick (Wingy), @toliman (Joli), @Jimothyk, @JohnBarlak, @bytorsnowdog, @Vallant1985, @SumDuud and @new5thpants (D.A. Leary)</li>
<li>@OriginalBioZed let us know that if you want to join &#8220;The Australians&#8221; guild on the Empress Teta server, you can contact <a href="https://twitter.com/#%21/OriginalBioZed">@OriginalBioZed</a>, <a href="https://twitter.com/#%21/Paulk2225">@Paulk2225</a> or <a href="https://twitter.com/#%21/Zigarot">@Zigarot</a> for an invitation.</li>
<li>@OriginalBioZed also provided us with the following links:</li>
<ul>
<li><a href="http://www.republictrooper.com/matrix-cubes-relic-items/">Assembling Matrix Cubes (Relic Items)</a> (RepublicTrooper.com)</li>
<li><a href="http://www.swtorstrategies.com/2011/10/complete-datacron-location-list.html">Complete Datacron Location List</a> (SW:TOR Strategies)</li>
<li><a href="http://www.swtor.com/community/showthread.php?t=90796">Useful info: mods, crew skills, equipment, stats</a></li>
<li><a href="http://www.swtor.com/community/showthread.php?t=242994">PvP Gear Min/Maxing or: How I Learned to Love Champion Gear</a></li>
</ul>
<li>Kym emailed in to let us know about a <a href="http://www.swtor.com/community/showthread.php?t=205633">tweak</a> that allows you to greatly increase your view distance.</li>
<li>Wingy emailed us to share his leveling adventures on the Empire side.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>We discuss companion affection in detail. It&#8217;s a fairly light topic, though there a few tricks to it that are worth remembering. We found the following articles to be useful:</li>
<ul>
<li><a href="http://www.forcejunkies.com/2011/12/28/companion-affection-what-it-does-and-how-to-get-it/">Companion Affection: What It Does and How to Get It</a> (ForceJunkies)</li>
<li><a href="http://www.oldrepublic.net/261-swtor-companion-gifts-guide-how-buy-your-love.html">Companion Gifts Guide: How to buy your love</a> (OldRepublic.net)</li>
<li><a href="http://www.swtor-spy.com/companions/">List of Companions in Star Wars: The Old Republic</a> (SWTOR Spy)</li>
</ul>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Cypher (<a href="http://twitter.com/cypher_x">@Cypher_x</a>) and Oni (<a href="http://twitter.com/Freakin_Ninja">@Freakin_Ninja</a>) for joining us this week. You can find out more about Cypher&#8217;s show on <a href="http://theaddictedcast.com">its website</a>, and follow them on Twitter via <a href="http://twitter.com/theaddictedcast">@TheAddictedCast</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-013.mp3" length="65328505" type="audio/mpeg" />
			<itunes:keywords>Companions</itunes:keywords>
	<itunes:subtitle>Returning guests Oni and Cypher join your hosts Teo and Chill to talk about the aftermath of patch 1.1.2, and to discuss how to make your companions love you to boost their productivity! 1. Introduction 2. Question to the panel 3. Trivia question - </itunes:subtitle>
		<itunes:summary>Returning guests Oni and Cypher join your hosts Teo and Chill to talk about the aftermath of patch 1.1.2, and to discuss how to make your companions love you to boost their productivity!</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:30:26</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 12</title>
		<link>http://ootinicast.com/2012/02/ootinicast-episode-12/</link>
		<comments>http://ootinicast.com/2012/02/ootinicast-episode-12/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 10:48:00 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=171</guid>
		<description><![CDATA[Teo and Chill are joined by Hyp and Cypher, his co-host from The Addicted, to discuss a bumper week of SWTOR news, including various patches, the upcoming patch 1.1.2, the announcement of the guild summit, and the EA earnings call. &#8230; <a class="more-link" href="http://ootinicast.com/2012/02/ootinicast-episode-12/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Teo and Chill are joined by Hyp and Cypher, his co-host from <a href="http://theaddictedcast.com">The Addicted</a>, to discuss a bumper week of SWTOR news, including various patches, the upcoming patch 1.1.2, the announcement of the guild summit, and the EA earnings call.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: What in SWTOR was “Forged from solid gold and sculpted by no less than eighty-three artisans?”</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/node/313472">Patch 1.1.0c</a> was deployed with little notice on Friday to fix an issue with player disconnections on the character selection screen.</li>
<li><a href="http://www.swtor.com/patchnotes/1.1.1/1312012">Patch 1.1.1</a>, which had been on the PTS for a couple of weeks, was deployed during Tuesday&#8217;s regular maintenance.</li>
<li>Stephen Reid <a href="http://www.swtor.com/community/showthread.php?p=2280305#edit2280305">explains</a> why the forums go read-only during maintenance.</li>
<li><a href="http://www.swtor.com/node/313496">Patch 1.1.1a</a> was deployed on Thursday morning to fix a &#8220;hitching/freezing&#8221; issue that some players were experiencing since patch 1.1.1 went live.</li>
<li>The issue where winning a warzone may not count towards the victories required for the PvP daily or weekly quests was not actually fixed as had been <a href="http://www.swtor.com/community/showthread.php?p=2410519#edit2410519">initially reported</a>, but a fix <a href="http://www.swtor.com/community/showthread.php?p=2484102#edit2484102">has subsequently been identified</a> though still needs to be tested before going live.</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=2419221#edit2419221">Patch 1.1.2</a> is now on the PTS.</li>
<li>Georg Zoeller <a href="http://www.swtor.com/community/showthread.php?p=2417047#edit2417047">explains</a> why further nerfs have been made to Biochem in patch 1.1.2, and elaborates on their strategy for making all the crew skills viable and attractive for those doing endgame content.</li>
<li>The TOR-Talk podcast <a href="http://tor-talk.com/exclusive-interview/">interviews</a> Stephen Reid about how things are going and what&#8217;s coming up in the future.</li>
<li>The DualShockers gaming site has published an <a href="http://www.dualshockers.com/2012/01/26/interview-biowares-cory-butler-and-the-future-of-star-wars-the-old-republic/">interview</a> with Cory Butler asking a wide range of questions, including whether Georg Lucas has tried SWTOR.</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=2399005#edit2399005">announced</a> a guild summit, to be held in Austin on 4-6 March 2012.</li>
<li>Electronic Arts had their quarterly <a href="http://investor.ea.com/eventdetail.cfm?EventID=108395">earnings call</a>, which was <a href="http://www.darthhater.com/articles/swtor-news/19915-electronic-arts-q3-fy12-earnings-call">covered by DarthHater</a>. Key points include over 2 million in SWTOR sales, and currently 1.7 million active subscribers.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @grimrok, @zachpsx, @CG5wan, @sterlinglee38, @Continuumm_PoH, @Paulk2225, @Vallant1985 and @Ahigabg.</li>
<li>ShotgunBurger (@Paulk2225) let us know about TORHead&#8217;s data-mined <a href="http://www.torhead.com/guide/leaks">leaked information</a>, which supposedly reveals details about upcoming patches 1.2 through 1.5. These are spoilers, and could very well be inaccurate!</li>
<li>@Zigarot provides a link to a <a href="http://www.oldrepublic.net/star-chart.html">1-50 leveling map/flowchart</a>, showing level-appropriate planets and Flashpoints for both the Republic and Empire sides.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>Chill goes over his analysis of whether post-nerf slicing is actually profitable, using the data he accumulated when power-leveling it after dropping Armstech.</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Cypher (<a href="http://twitter.com/cypher_x">@Cypher_x</a>) and Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week. You can find out more about their show on <a href="http://theaddictedcast.com">their website</a>, and follow them on Twitter via <a href="http://twitter.com/theaddictedcast">@TheAddictedCast</a>.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/02/ootinicast-episode-12/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-012.mp3" length="77118214" type="audio/mpeg" />
		<itunes:subtitle>Teo and Chill are joined by Hyp and Cypher, his co-host from The Addicted, to discuss a bumper week of SWTOR news, including various patches, the upcoming patch 1.1.2, the announcement of the guild summit, and the EA earnings call. 1. Introduction 2.</itunes:subtitle>
		<itunes:summary>Teo and Chill are joined by Hyp and Cypher, his co-host from The Addicted, to discuss a bumper week of SWTOR news, including various patches, the upcoming patch 1.1.2, the announcement of the guild summit, and the EA earnings call.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:46:48</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 11</title>
		<link>http://ootinicast.com/2012/01/ootinicast-episode-11/</link>
		<comments>http://ootinicast.com/2012/01/ootinicast-episode-11/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 10:28:04 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Space game]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=157</guid>
		<description><![CDATA[Teo and Chill are once again joined by Oni and Hyp to complete our coverage of the space game, going into detail about the various missions. We also discuss the news, including the recently deployed patch 1.1.0b and the upcoming &#8230; <a class="more-link" href="http://ootinicast.com/2012/01/ootinicast-episode-11/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Teo and Chill are once again joined by Oni and Hyp to complete our coverage of the space game, going into detail about the various missions. We also discuss the news, including the recently deployed patch 1.1.0b and the upcoming patch 1.1.1.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: When someone speaks like Grand Moff Tarkin in real life, we say they have a British accent. When someone speaks like that in SWTOR, what is that same accent called?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.0b/1242012">Patch 1.1.0b</a> was deployed during the regular Tuesday maintenance this week.</li>
<li><a href="http://www.swtor.com/community/showthread.php?t=212341">Patch 1.1.1</a> was announced and is currently available on the PTS for testing.</li>
<li>Georg Zeoller <a href="http://www.swtor.com/blog/georg-zoeller-gives-update-ability-delay">talks about</a> the various fixes planned for the ability delay issue; also, a couple of follow-up posts: <a href="http://www.swtor.com/community/showthread.php?p=1951120#edit1951120">1</a>, <a href="http://www.swtor.com/community/showthread.php?p=2110035#edit2110035">2</a>.</li>
<li>Total Biscuit&#8217;s <a href="http://www.youtube.com/watch?v=1oLjXIQneuE">interview with Gabe Amatangelo on YouTube</a>.</li>
<li>Georg <a href="http://www.swtor.com/community/showthread.php?p=2008137#edit2008137">reminds us</a> that an item&#8217;s mods can be changed by ctrl-right-clicking on the item, and <a href="http://www.swtor.com/community/showthread.php?p=2119752#edit2119752">hints</a> that the now redundant workbenches may have a new purpose in the future.</li>
<li>Stephen Reid tweets that the &#8220;green ray&#8221; graphical issue is being looked at (but no fix yet), SWTOR now has a suggestion forum, tells us there are no current plans for a Mac (OS X) client, lets us know we&#8217;ll be getting /roll, and that we&#8217;ll soon be able to attach both a mobile and physical security key to the same account.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @Burritobread, @sterlinglee38, @Paulk2225, @Rippthedeceiver, @DarthGally, @Grizzlebeee, @DarthBaelok and @CarlosAlejandre.</li>
<li>Ripp&#8217;s <a href="http://www.swtor.com/community/showthread.php?t=192790">suggested forum post</a> to fix post-patch 1.1 lag issues.</li>
<li>Paul recommends <a href="http://www.hotrodacc.com/swtor/pets.html">SWTOR Things summary of vanity pets</a> for those, like @Nethwench, who love their pets.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>In the second instalment of our two-part discussion about the space game, we go into detail about each of the missions, describing its scenario and some handy tips and tricks that we&#8217;ve picked up along the way.</li>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/Freakin_Ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-011.mp3" length="75946346" type="audio/mpeg" />
			<itunes:keywords>Space game</itunes:keywords>
	<itunes:subtitle>Teo and Chill are once again joined by Oni and Hyp to complete our coverage of the space game, going into detail about the various missions. We also discuss the news, including the recently deployed patch 1.1.0b and the upcoming patch 1.1.1. 1.</itunes:subtitle>
		<itunes:summary>Teo and Chill are once again joined by Oni and Hyp to complete our coverage of the space game, going into detail about the various missions. We also discuss the news, including the recently deployed patch 1.1.0b and the upcoming patch 1.1.1.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:45:11</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 10</title>
		<link>http://ootinicast.com/2012/01/ootinicast-episode-10/</link>
		<comments>http://ootinicast.com/2012/01/ootinicast-episode-10/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 09:31:32 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Space game]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=140</guid>
		<description><![CDATA[Returning guests Oni and Hyp join Chill and Teo to discuss the aftermath of Game Update 1.1&#8242;s deployment, especially the initial issues with Ilum&#8217;s open world PvP. We also discuss the space game, covering the basics of ship upgrades and &#8230; <a class="more-link" href="http://ootinicast.com/2012/01/ootinicast-episode-10/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Returning guests Oni and Hyp join Chill and Teo to discuss the aftermath of Game Update 1.1&#8242;s deployment, especially the initial issues with Ilum&#8217;s open world PvP. We also discuss the space game, covering the basics of ship upgrades and piloting.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: You go to Tatooine’s Dune Sea. you head west to the Republic’s Outpost Thorazan. Heading southwest from there, you come across some Jawa bodies surrounding an animal skull. The skull is clickable and you click it. The question is: what happens next?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.1.0/rise-rakghouls">Game Update 1.1 &#8220;Rise of the Rakghouls&#8221;</a> went live this week.</li>
<li>The changes to Ilum&#8217;s open world PvP didn&#8217;t initially work as intended, as summarised by <a href="http://www.swtor.com/community/showthread.php?p=1822494#edit1822494">Gabe Amatangelo</a> and <a href="http://www.swtor.com/blog/ilum-pvp-issues">Jeff Hickson</a>.</li>
<li>BioWare releases their <a href="http://www.swtor.com/media/trailers/coming-star-wars-old-republic">&#8220;Coming Up in STAR WARS: The Old Republic&#8221;</a> video (also on <a href="http://www.youtube.com/watch?v=3-TChrg5foo&amp;feature=digest_fri">YouTube</a>).</li>
<li>Those who initially subscribe <a href="http://www.swtor.com/news/news-article/20120118-0">will gain the &#8220;Founder&#8221; title</a>.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @Paulk2225, @altwowEU (Leralond), @toliman (Joli), @Freakin_Ninja (Oni), @DarthGally, @JameyTyler, @CarlosAlejandre, @Rippthedeceiver, @Burritobread, @thehatfield, @bytorsnowdog (Snowy) and @sterlinglee38.</li>
<li>Our guildmate Magneto recommends the site <a href="http://swtorhumanrelations.com/">SWTOR Human Relations</a>, which has plenty of guides and other useful information.</li>
<li>The list of companions and their details provided by <a href="http://www.swtorface.com/p/swtor-companion-list.html">SWTOR Face</a> is recommended by Rub.</li>
<li>We go over emails from Dan Scholes, John Barlak and Snowy.</li>
<li>Below is the picture of the Lego Super Star Destroyer that John took last week, in the window of a local toystore:</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2012/01/Vader-Super-Star-Destroyer-in-Lego-small.jpg"><img class="size-full wp-image-142 aligncenter" title="Vader Super Star Destroyer in Lego (small)" src="http://ootinicast.com/wp-content/uploads/2012/01/Vader-Super-Star-Destroyer-in-Lego-small.jpg" alt="" width="400" height="300" /></a></p>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>In the first of our two-part discussion about the space game, we go over the basics, including how to equip your ship and the essentials of piloting and targeting.</li>
<li>Listed below are the types of ship upgrades that are available:</li>
<ul>
<li>ship armor (increases toughness)</li>
<li>energy shield (how much shields absorb)</li>
<li>shield regenerator (how fast shields regenerate)</li>
<li>beam charger (how much damage per blaster bolt)</li>
<li>beam generator (how many blaster bolts per second)</li>
<li>missile magazine (how many missiles available)</li>
<li><a href="http://www.torhead.com/item/1nYLp6S/power-conversion-module">power conversion module</a> (level 25, “Power to Blasters” [button 1], “Power to Shields” [button 2], 30 Fleet Commendations)</li>
<li><a href="http://www.torhead.com/item/hA6YdxD/electronic-warfare-pod">electronic warfare pod</a> (level 35, 90 Fleet Commendations, 10 seconds of invulnerability, “Jam” [button 3])</li>
<li><a href="http://www.torhead.com/item/aPgFfVh/emp-generator">EMP generator</a> (level 45, 150 Fleet Commendations, damages nearby enemies and allies [button 4])</li>
<li><a href="http://www.torhead.com/item/fgPk1eR/proton-torpedo-tube">Proton Torpedo Tube</a> (level 50, 50 Fleet Commendations)</li>
</ul>
<li>Below are the specific upgrades that you can get for your ship given the level of your character:</li>
<ul>
<li>14: <a href="http://www.torhead.com/item/dkrzNvx/grade-1-beam-generator">Grade 1 Beam Generator</a>, <a href="http://www.torhead.com/item/gMbp0Xf/grade-1-ship-armor">Grade 1 Ship Armor</a></li>
<li>15: <a href="http://www.torhead.com/item/bC1mQpA/grade-1-beam-charger">Grade 1 Beam Charger</a></li>
<li>16: <a href="http://www.torhead.com/item/fXNc9hX/grade-1-energy-shield">Grade 1 Energy Shield</a>, <a href="http://www.torhead.com/item/dDiUOey/grade-1-shield-regenerator">Grade 1 Shield Regenerator</a></li>
<li>17: <a href="http://www.torhead.com/item/6zblTcd/grade-1-missile-magazine">Grade 1 Missile Magazine</a></li>
<li>18: <a href="http://www.torhead.com/item/f1ySmmU/grade-2-ship-armor">Grade 2 Ship Armor</a></li>
<li>19: <a href="http://www.torhead.com/item/YLnEZE/grade-2-beam-generator">Grade 2 Beam Generator</a></li>
<li>20: <a href="http://www.torhead.com/item/9RoQbLx/grade-2-beam-charger">Grade 2 Beam Charger</a></li>
<li>21: <a href="http://www.torhead.com/item/edaFvaU/grade-2-energy-shield">Grade 2 Energy Shield</a>, <a href="http://www.torhead.com/item/fnVrsZd/grade-2-shield-regenerator">Grade 2 Shield Regenerator</a></li>
<li>22: <a href="http://www.torhead.com/item/bP2VO48/grade-2-missile-magazine">Grade 2 Missile Magazine</a></li>
<li>23: <a href="http://www.torhead.com/item/dgWlI9h/grade-3-ship-armor">Grade 3 Ship Armor</a></li>
<li>24: <a href="http://www.torhead.com/item/gPGD6c9/grade-3-beam-generator">Grade 3 Beam Generator</a></li>
<li>25: <a href="http://www.torhead.com/item/1nYLp6S/power-conversion-module">Power Conversion Module</a></li>
<li>26: <a href="http://www.torhead.com/item/86MjxIE/grade-3-beam-charger">Grade 3 Beam Charger</a></li>
<li>28: <a href="http://www.torhead.com/item/csy8R3Z/grade-3-energy-shield">Grade 3 Energy Shield</a></li>
<li>29: <a href="http://www.torhead.com/item/h8xY74g/grade-3-shield-regenerator">Grade 3 Shield Regenerator</a></li>
<li>31: <a href="http://www.torhead.com/item/a4qp9L1/grade-3-missile-magazine">Grade 3 Missile Magazine</a></li>
<li>32: <a href="http://www.torhead.com/item/7VKg6Qi/grade-4-ship-armor">Grade 4 Ship Armor</a></li>
<li>33: <a href="http://www.torhead.com/item/84zZQsM/grade-4-beam-generator">Grade 4 Beam Generator</a></li>
<li>34: <a href="http://www.torhead.com/item/6m9MT3z/grade-4-beam-charger">Grade 4 Beam Charger</a></li>
<li>35: <a href="http://www.torhead.com/item/hA6YdxD/electronic-warfare-pod">Electronic Warfare Pod</a></li>
<li>36: <a href="http://www.torhead.com/item/77m3jn8/grade-4-energy-shield">Grade 4 Energy Shield</a>, <a href="http://www.torhead.com/item/1hCIG5z/grade-4-shield-regenerator">Grade 4 Shield Regenerator</a></li>
<li>37: <a href="http://www.torhead.com/item/fkhZ6N8/grade-4-missile-magazine">Grade 4 Missile Magazine</a></li>
<li>38: <a href="http://www.torhead.com/item/6b7Js7H/grade-5-ship-armor">Grade 5 Ship Armor</a></li>
<li>39: <a href="http://www.torhead.com/item/6jXtc9t/grade-5-beam-generator">Grade 5 Beam Generator</a></li>
<li>40: <a href="http://www.torhead.com/item/4Bxgf0G/grade-5-beam-charger">Grade 5 Beam Charger</a></li>
<li>41: <a href="http://www.torhead.com/item/5mJwFg5/grade-5-energy-shield">Grade 5 Energy Shield</a>, <a href="http://www.torhead.com/item/32ffkjg/grade-5-shield-regenerator">Grade 5 Shield Regenerator</a></li>
<li>42: <a href="http://www.torhead.com/item/dzFssG9/grade-5-missile-magazine">Grade 5 Missile Magazine</a></li>
<li>43: <a href="http://www.torhead.com/item/4qvcO2A/armek-ship-armor">Armek Ship Armor</a></li>
<li>44: <a href="http://www.torhead.com/item/bzP39a2/rendili-hyperworks-beam-generator">Rendili Hyperworks Beam Generator</a></li>
<li>45: <a href="http://www.torhead.com/item/aPgFfVh/emp-generator">EMP generator</a></li>
<li>46: <a href="http://www.torhead.com/item/2QUJApJ/sienar-systems-beam-charger">Sienar Systems Beam Charger</a></li>
<li>47: <a href="http://www.torhead.com/item/3C70192/quellegh-industrial-energy-shield">Quellegh Industrial Energy Shield</a>, <a href="http://www.torhead.com/item/4MRLYnR/hoersch-kessel-shield-regenerator">Hoersch-Kessel Shield Regenerator</a></li>
<li>49: <a href="http://www.torhead.com/item/1dZgjUg/kuat-drive-yards-missile-magazine">Kuat Drive Yards Missile Magazine</a></li>
<li>50: <a href="http://www.torhead.com/item/fgPk1eR/proton-torpedo-tube">Proton Torpedo Tube</a></li>
</ul>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Oni (<a href="http://twitter.com/Freakin_Ninja">@Freakin_Ninja</a>) and Hyp (<a href="http://twitter.com/Hypknotoad">@Hypknotoad</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/01/ootinicast-episode-10/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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			<itunes:keywords>Space game</itunes:keywords>
	<itunes:subtitle>Returning guests Oni and Hyp join Chill and Teo to discuss the aftermath of Game Update 1.1&#039;s deployment, especially the initial issues with Ilum&#039;s open world PvP. We also discuss the space game, covering the basics of ship upgrades and piloting. 1.</itunes:subtitle>
		<itunes:summary>Returning guests Oni and Hyp join Chill and Teo to discuss the aftermath of Game Update 1.1&#039;s deployment, especially the initial issues with Ilum&#039;s open world PvP. We also discuss the space game, covering the basics of ship upgrades and piloting.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:32:44</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 9</title>
		<link>http://ootinicast.com/2012/01/ootinicast-episode-9/</link>
		<comments>http://ootinicast.com/2012/01/ootinicast-episode-9/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 10:26:08 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=132</guid>
		<description><![CDATA[Chill and Teo are joined by Neth and Rub to discuss the latest news, go over the feedback from the slicing debate held in our previous episode, and then to talk about what one does at level 50. 1. Introduction &#8230; <a class="more-link" href="http://ootinicast.com/2012/01/ootinicast-episode-9/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Chill and Teo are joined by Neth and Rub to discuss the latest news, go over the feedback from the slicing debate held in our previous episode, and then to talk about what one does at level 50.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: A ship says something about the person who owns it. What are the names of these three ships: 1) Boba Fett’s ship, 2) Darth Vader’s Super Star Destroyer, 3) Lando Calrissian’s pleasure yacht. The last is the hardest, but does appear multiple times in the expanded universe of Star Wars. If you can’t come up with the Lando Calrissian one, we will accept a humorous answer instead.</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.0.2d/1122012">Patch 1.0.2d</a> went live during this week&#8217;s maintenance which was delayed until Thursday</li>
<li><a href="http://www.swtor.com/news/news-article/20120113-0">Game Update 1.1 &#8220;Rise of the Rakghouls&#8221;</a> will go live this coming Tuesday 17 January. You can find all the details in the patch notes (<a href="http://www.swtor.com/community/showthread.php?t=141695">original post</a> and a <a href="http://www.swtor.com/community/showthread.php?p=1584114#edit1584114">subsequent post</a> with additional changes).</li>
<li>Game Update 1.1 will include a new level 50 flashpoint, &#8220;Kaon under Siege&#8221;. You can see its trailer on the <a href="http://www.swtor.com/media/trailers/kaon-under-siege">SWTOR site</a> or <a href="http://www.youtube.com/watch?v=nhkjUKZYMgk">YouTube</a>.</li>
<li>Stephen Reid <a href="http://www.swtor.com/community/showthread.php?p=1478869#edit1478869">explains</a> why only low and medium resolution textures are available during normal gameplay, with the high resolution textures only being used in cut-scenes.</li>
<li>It <a href="http://www.swtor.com/community/showthread.php?p=1478869#edit1478869">turns out</a> that the final mission in the Jedi Knight&#8217;s class story really was too hard to solo, and BioWare is going to fix it.</li>
<li>Georg Zoeller <a href="http://www.swtor.com/community/showthread.php?p=1478869#edit1478869">confirms</a> that the cover mechanic is indeed meant to prevent Jedi Knights and Sith Warriors from leaping on them.</li>
<li>BioWare is going <a href="http://www.swtor.com/community/showthread.php?p=1398252#edit1398252">all the way</a> with gear customisation, removing the limitations on the modability of operation-level gear, and allowing the stats to be pulled from that gear (including set bonuses) to be used in your existing orange items.</li>
<li>Damion Schubert <a href="http://www.swtor.com/community/showthread.php?p=1502055#edit1502055">reveals</a> that the equivalent of World of Warcraft&#8217;s Dungeon Finder is coming eventually, but at least for now the team is philosophically against ever making it cross-server.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @toliman (Joli), @DasDec (Skove), @DarthBaelok, @CarlosAlejandre, @Continuumm_PoH and @cypher_x.</li>
<li>Thanks for the kind words from @MainGaming1, @DarthGally and @SumDuud.</li>
<li>We go over emails from Snowy, the Grey Gamer, Hrugaar, Kono of Keller&#8217;s Void and Grant Hennig (Agitarsi), who all comment on the slicing debate which featured our good friend, Oni.</li>
<li>Damion Schubert <a href="http://www.swtor.com/community/showthread.php?p=1502082#edit1502082">provides</a> BioWare&#8217;s reasoning behind the slicing nerf.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>Chill has just reached level 50, and so we discuss just what there is to do once you get there. This mainly involves going over the daily missions that become available on Ilum and Belsavis. We also discuss open world PvP and its current state which is clearly not what BioWare intended. BioWare&#8217;s Gabe Amatangelo provides a view on how it ended up as it is, and how it&#8217;s being fixed in the imminent Game Update 1.1 in an <a href="http://massively.joystiq.com/2012/01/12/rakghouls-and-raging-hutts-with-swtors-gabe-amatangelo/">interview with Massively</a>.</li>
<li>A few extras:</li>
<ul>
<li>The hanger doors on the main level in the Fleet lead down to the hangar deck, which is actually a big ring road—if you take the wrong door, you can ride around to your hangar without having to go back up.</li>
<li>Any lift in the Fleet can be used while mounted on your speeder (no need to dismount when moving between levels).</li>
<li>While there are no Quesh commendation vendors on the Fleet, they can be found on Quesh itself, close to the shuttle debarkation point on the planet&#8217;s surface.</li>
<li>There&#8217;s a little padlock icon to the right of the player portrait which can be used to lock and unlock your ability bars.</li>
<li>If you are using Windows 7 and use Ventrilo, be sure to run your Ventrilo client as the Adminstrator to ensure your push-to-talk button still works while playing SWTOR.</li>
</ul>
</ul>
<h5>7. Outro</h5>
<p>Thanks to Neth (<a href="http://twitter.com/nethwench">@Nethwench</a>) and Rub (<a href="http://twitter.com/rrubb">@Rrubb</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/01/ootinicast-episode-9/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-009.mp3" length="88904134" type="audio/mpeg" />
		<itunes:subtitle>Chill and Teo are joined by Neth and Rub to discuss the latest news, go over the feedback from the slicing debate held in our previous episode, and then to talk about what one does at level 50. 1. Introduction 2. Question to the panel 3.</itunes:subtitle>
		<itunes:summary>Chill and Teo are joined by Neth and Rub to discuss the latest news, go over the feedback from the slicing debate held in our previous episode, and then to talk about what one does at level 50.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:32:22</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 8</title>
		<link>http://ootinicast.com/2012/01/ootinicast-episode-8/</link>
		<comments>http://ootinicast.com/2012/01/ootinicast-episode-8/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 11:18:02 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Crew skills]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=126</guid>
		<description><![CDATA[Our guests this week are Neth and Oni, joining your hosts Chill and Teo to discuss the latest news, go in-depth on crew skills, and finally engage in a lively debate on the slicing nerf. 1. Introduction 2. Question to &#8230; <a class="more-link" href="http://ootinicast.com/2012/01/ootinicast-episode-8/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Our guests this week are Neth and Oni, joining your hosts Chill and Teo to discuss the latest news, go in-depth on crew skills, and finally engage in a lively debate on the slicing nerf.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: The phrase ‘Blue Harvest’ doesn’t appear in the Star Wars movies, yet that is what Family Guy called their first Star Wars hour-long parody show. Why is ‘Blue Harvest’ an appropriate Star Wars parody name?</li>
<li>If you are interested in being entered in the random drawing for an in-game prize offered on Republic-side Space Slug, please send your answer to ootinicast@gmail.com</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li><a href="http://www.swtor.com/patchnotes/1.0.2/142012">Patch 1.0.2</a> went live during this week&#8217;s maintenance on Wednesday; it was followed by further patches over the subsequent days to fix further bugs and exploits</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=1161651#edit1161651">posts</a> that the elusive bug that prevents some players from seeing guild/party chat has had a fix identified, and will be patched very shortly</li>
<li>James Ohlen <a href="http://www.swtor.com/blog/word-bugs-james-ohlen">talks</a> about BioWare&#8217;s process for priortising how fast bugs are fixed, and when those fixes are deployed</li>
<li><a href="http://www.swtor.com/community/showthread.php?p=1276185">Patch 1.1</a> is now available on the PTS, and includes a new Flashpoint (Kaon Under Siege), four new bosses for the operation Karagga&#8217;s Palace, and much more!</li>
<li>A native OS X version of the SWTOR client may be coming (sooner or later) for Macs, <a href="http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/">according</a> to the BioWare doctors</li>
<li>Stephen Reid <a href="http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/">talks about</a> recent bans for credit farming and people identified as exploiting the game</li>
<li>BioWare <a href="http://www.swtor.com/community/showthread.php?p=1159550#edit1159550">quashes</a> a fake post that said they were banned for dancing outside of special &#8220;Dance Zones&#8221;</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @sterlinglee38, @AndrewBruhl, @delonbellmont, @Buggerwow, @altwowEU, @Draezoth, @CarlosAlejandre.</li>
<li>We express our appreciation for Ben CC&#8217;s comment about episode 7.</li>
<li>Snowy emails us, and subsequently discusses his first successful foray into PvP healing.</li>
<li>Mursie (Jedi Shadow on the Belgoth&#8217;s Beacon server) tells us about a datacron available on each faction&#8217;s fleet that provides a +10 to all stats (currently bugged for the Republic, apparently).</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<p><span style="text-decoration: underline;">Mission</span></p>
<ul>
<li>Diplomacy</li>
<ul>
<li>Medical Supplies, light/dark side points, companion gifts</li>
</ul>
<li>Investigation</li>
<ul>
<li>Researched Compounds, prototype schematics, companion gifts</li>
</ul>
<li>Treasure Hunting</li>
<ul>
<li>Gemstones, lockboxes, companion gifts</li>
</ul>
<li>Underworld Trading</li>
<ul>
<li>Underworld Metal, Luxury Fabric, companion gifts</li>
</ul>
</ul>
<p><span style="text-decoration: underline;">Gathering</span></p>
<ul>
<li>Bioanalysis</li>
<ul>
<li>Biochemical Sample, Biochemical Compound</li>
</ul>
<li>Scavenging</li>
<ul>
<li>Scavenged Compounds, Scavenged Metals</li>
</ul>
<li>Archaeology</li>
<ul>
<li>Power Crystal, Artifact Fragment, Color Crystal</li>
</ul>
<li>Slicing</li>
<ul>
<li>lockboxes, Cybertech schematics, mission discovery objects</li>
<li>augments</li>
</ul>
</ul>
<p><span style="text-decoration: underline;">Crafting</span></p>
<ul>
<li>Synthweaving</li>
<ul>
<li>uses Power Crystal, Artifact Fragment [Archaeology]</li>
<li>uses Underworld Metal, Luxury Fabric [Underworld Trading]</li>
<li>feet, legs, waist, chest, wrists, head for Jedi Knights and Jedi Consulars, Sith Warriors and Sith Inquisitors</li>
</ul>
<li>Armormech</li>
<ul>
<li>uses Power Crystal, Artifact Fragment [Archaeology]</li>
<li>uses Underworld Metal [Underworld Trading]</li>
<li>feet, legs, waist, chest, wrists, head for Smugglers and Troopers, Imperial Agents and Bounty Hunters</li>
</ul>
<li>Armstech</li>
<ul>
<li>uses Scavenged Compounds, Scavenged Metals [Scavenging]</li>
<li>uses Researched Compounds [Investigation]</li>
<li>mods (Barrel)</li>
<li>weapons (Assault Cannon, Blaster Rifle, Blaster Pistol, Techstaff, Techblade, Electrostaff, Vibroknife, Scattergun)</li>
</ul>
<li>Artifice</li>
<ul>
<li>uses Power Crystal, Artifact Fragment, Color Crystal [Archaeology]</li>
<li>uses Gemstones [Treasure Hunting]</li>
<li>mods (Color Crystal, Hilt, Enhancement)</li>
<li>offhand (Shield Generator, Focus)</li>
<li>weapons (Lightsaber)</li>
<li>relics</li>
</ul>
<li>Cybertech</li>
<ul>
<li>uses Scavenged Compounds, Scavenged Metals [Scavenging]</li>
<li>uses Underworld Metal [Underworld Trading]</li>
<li>mods (Armoring, Mod)</li>
<li>droid equipment (Sensor, Parts, Motor, Core)</li>
<li>ear</li>
<li>grenades, bombs</li>
<li>ship equipment (Armor Plating, Beam Generator, Shield Generator, Shield Booster, Missile Launcher, Capacitor)</li>
<li>Portable Transport Beacon</li>
<li>speeder</li>
</ul>
<li>Biochem</li>
<ul>
<li>uses Biochemical Sample, Biochemical Compound [Bioanalysis]</li>
<li>uses Medical Supplies [Diplomacy]</li>
<li>stims (long-term stat boost)</li>
<li>adrenal (short-term stat boost)</li>
<li>medpacs</li>
<li>implants</li>
</ul>
</ul>
<h5>7. Outro</h5>
<p>Skove, a regular guest on the show, tweets on behalf of his guild via <a href="http://twitter.com/ItsATrapTOR">@ItsATrapTOR</a>. His post <a href="http://www.itsatrapclan.com/forum/m/3535876/viewthread/1907598-warzone-commendations-how-to-spend-them">&#8220;Warzone Commendations and how to spend them&#8221;</a> is well worth reading if you&#8217;re doing PvP!</p>
<p>Thanks to Neth (<a href="http://twitter.com/nethwench">@Nethwench</a>) and Oni (<a href="http://twitter.com/freakin_ninja">@Freakin_Ninja</a>) for joining us this week.</p>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2012/01/ootinicast-episode-8/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-008.mp3" length="93103653" type="audio/mpeg" />
			<itunes:keywords>Crew skills</itunes:keywords>
	<itunes:subtitle>Our guests this week are Neth and Oni, joining your hosts Chill and Teo to discuss the latest news, go in-depth on crew skills, and finally engage in a lively debate on the slicing nerf. 1. Introduction 2. Question to the panel 3. Trivia question - </itunes:subtitle>
		<itunes:summary>Our guests this week are Neth and Oni, joining your hosts Chill and Teo to discuss the latest news, go in-depth on crew skills, and finally engage in a lively debate on the slicing nerf.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:45</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 7</title>
		<link>http://ootinicast.com/2011/12/ootinicast-episode-7/</link>
		<comments>http://ootinicast.com/2011/12/ootinicast-episode-7/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 11:42:00 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=113</guid>
		<description><![CDATA[This week Chill and Teo are joined by two returning guests, Neth and Skove, to discuss the news and go into some depth on the subject of PvP in SWTOR. 1. Introduction 2. Question to the panel 3. Trivia question &#8230; <a class="more-link" href="http://ootinicast.com/2011/12/ootinicast-episode-7/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week Chill and Teo are joined by two returning guests, Neth and Skove, to discuss the news and go into some depth on the subject of PvP in SWTOR.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: In “A New Hope,” Mark Hamill played a young, fresh-faced farmboy. In “Empire,” filmed just three years later, he looks very different. This was not the effects of aging three years, nor was it a director’s choice. What happened at the end of the filming of “A New Hope” that changed the face of Luke Skywalker?</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li>SWTOR&#8217;s regular maintenance window will be on Tuesdays 4-10am CST (9pm-3am AEDT, 10am-4pm GMT), commencing 27 Dec</li>
<li>Players who are disconnected while in the queue to join a server now retain their position upon logging back in within a reasonable amount of time.</li>
<li>James Ohlen provides a <a href="http://www.swtor.com/news/blog/20111223">sneak peak</a> into how content will be introduced post-launch</li>
<li>Best Buy sponsored a <a href="http://www.forums.bestbuy.com/t5/Gaming-Gadgets/Star-Wars-The-Old-Republic-Developer-Live-Chat-Transcript/m-p/406744#M14937">live chat</a> with BioWare developers</li>
<li>BioWare&#8217;s <a href="http://www.swtor.com/media/trailers/your-saga-begins">Your Saga Begins</a> launch documentary</li>
<li>Georg Zoeller <a href="http://www.swtor.com/community/showthread.php?p=898530#edit898530">explains</a> about orange/moddable items, and also gives some <a href="http://www.swtor.com/community/showthread.php?p=897709#edit897709">helpful advice</a> for handling tougher encounters</li>
<li>Alexander Freed <a href="http://www.swtor.com/community/showthread.php?p=692033#edit692033">tells us</a> that BioWare are doing all they can to ensure continuity in the game&#8217;s voice work</li>
<li>Dr Greg Zeschuk&#8217;s launch beard and SWTOR tattoo:</li>
</ul>
<p><a href="http://ootinicast.com/wp-content/uploads/2011/12/Doctor-launch-beard.jpg"><img class="aligncenter size-medium wp-image-116" title="Doctor launch beard" src="http://ootinicast.com/wp-content/uploads/2011/12/Doctor-launch-beard-232x300.jpg" alt="" width="232" height="300" /></a></p>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @Grizzlebeee, @Nethwench and @sterlinglee38.</li>
<li>@Draezoth asks about the different categories of yields from crew skill missions.</li>
<li>Wingy emails us with a cautionary tale about setting up and remembering your five security questions to protect your account.</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>PvP in SWTOR, including discussion of the three warzones (Huttball, the Void Star and Alderaan), open world PvP, how bolstering works and an introduction to purchasing PvP gear</li>
<li>A few other tidbits:
<ul>
<li>Speeder prices (updated from last week)
<ul>
<li>Level 1 (90%, level 25): training is 40,000C, speeders are 8000C</li>
<li>Level 2 (100%, level 40): training is 210,000C, speeders are 25,000C</li>
<li>Level 3 (110%, level 50): training is 330,000C, speeders are 55,000C</li>
</ul>
</li>
<li>What to do with leftover planetary commendations</li>
<li>The only way to remove a security key from your SWTOR account is to contact customer service by phone</li>
<li>Shift-right-click AND DRAG on a stack to split it. This is also how you buy in bulk from vendors</li>
<li>Space missions cut you off from chat and do take a while; may be a good idea to announce when you are going to start your space missions, especially if you like to chain them, as Chill does.</li>
</ul>
</li>
</ul>
<h5>7. Outro</h5>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2011/12/ootinicast-episode-7/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/ootinicast/ootinicast.com/episodes/OotiniCast-007.mp3" length="91838726" type="audio/mpeg" />
		<itunes:subtitle>This week Chill and Teo are joined by two returning guests, Neth and Skove, to discuss the news and go into some depth on the subject of PvP in SWTOR. 1. Introduction 2. Question to the panel 3. Trivia question - </itunes:subtitle>
		<itunes:summary>This week Chill and Teo are joined by two returning guests, Neth and Skove, to discuss the news and go into some depth on the subject of PvP in SWTOR.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:27</itunes:duration>
	</item>
		<item>
		<title>OotiniCast Episode 6</title>
		<link>http://ootinicast.com/2011/12/ootinicast-episode-6/</link>
		<comments>http://ootinicast.com/2011/12/ootinicast-episode-6/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 09:39:52 +0000</pubDate>
		<dc:creator>teo</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://ootinicast.com/?p=102</guid>
		<description><![CDATA[This week Chill and Teo are joined by two newcomers to the podcast, Ripp and Gabe, to discuss the news and our experiences over the remainder of Early Game Access and the launch of the game. 1. Introduction 2. Question &#8230; <a class="more-link" href="http://ootinicast.com/2011/12/ootinicast-episode-6/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>This week Chill and Teo are joined by two newcomers to the podcast, Ripp and Gabe, to discuss the news and our experiences over the remainder of Early Game Access and the launch of the game.</p>
<h5>1. Introduction</h5>
<h5>2. Question to the panel</h5>
<h5>3. Trivia question</h5>
<ul>
<li>This week&#8217;s challenge: What is the name of Jabba the Hutt’s monkey-lizard jester, who laughs a lot and gets zapped by R2?</li>
</ul>
<h5>4. The Holofeed</h5>
<ul>
<li>The grace period ends. As well as a product registration/game code, a valid payment option and a subscription type must be specified; note that PayPal as well as a credit card can be used.</li>
<li>The Taris bug is fixed!</li>
<li>SWTOR is coming to Australia and New Zealand, with a tentative date of 1 March 2012. There will be local servers physically located in Australia. BioWare is considering some way to allow Australians currently playing on US servers to continue playing on the servers down under (player or even perhaps guild transfers?). Robes on Head will be staying on our west coast US server, Space Slug.</li>
<li>James Ohlen (BioWare Game Director) is <a href="http://au.pc.ign.com/articles/121/1214438p1.html">interviewed</a> by IGN.</li>
</ul>
<h5>5. Force Feedback</h5>
<ul>
<li>We discuss tweets from @lealaturkey, @sterlinglee38, @Buggerwow, @toliman and @BenC82.</li>
<li>@Draezoth refers us to <a href="http://torstatus.net">TORStatus.net</a>, a site that gives an up-to-date indication of server populations.</li>
<li>Wingy emails us to ask a couple of questions:
<ul>
<li>1. Why SWTOR was released so close to Christmas? It seems to him that it&#8217;s a little inconvenient for those visiting family and going away on holidays. Or perhaps that makes it the perfect time? He also wondered whether the timing making it close to Blizzard&#8217;s release of WoW&#8217;s patch 4.3 was a coincidence.</li>
<li>2. Server queues are terrible on the unofficial oceanic PvP server, The Swiftsure. Are there any other PvP servers specifically set aside for Aussies?</li>
</ul>
</li>
</ul>
<h5>6. The Sarlacc Digest</h5>
<ul>
<li>BioWare&#8217;s staggered launch of SWTOR: technically brilliant and yet socially awkward?</li>
<li>Is SWTOR anti-social? It&#8217;s hard to quest while in vent, as the game really demands your attention, especially during cut-scenes.</li>
<li>A few other tidbits:
<ul>
<li>Speeder prices
<ul>
<li>Level 1 (90%, level 25): training is 40,000C, speeders are 8000C</li>
<li>Level 2 (100%, level 40): training is 210,000C, speeders are 25,000C</li>
<li>Level 3 (110%, level 50): training cost is unknown, speeders are 55,000C</li>
</ul>
</li>
<li>The pending quests button!</li>
<li>Faster to dismiss/resummon your companion if they need lots of healing</li>
</ul>
</li>
</ul>
<h5>7. Outro</h5>
<p>You can email questions and comments about the show to <a href="mailto:ootinicast@gmail.com">ootinicast@gmail.com</a>. Follow us on Twitter via <a href="http://twitter.com/ootinicast">@OotiniCast</a>. Check out our website, <a href="http://ootinicast.com/">ootinicast.com</a>, which has links to our presence on <a href="https://plus.google.com/s/ootinicast">Google+</a> and <a href="http://www.facebook.com/groups/239816556075585/">Facebook</a>. We are a proud member of the <a href="http://torsyndicate.com">TOR Syndicate</a>! Subscribe to us <a href="http://itunes.apple.com/au/podcast/ootinicast/id482451394">on iTunes</a>, and watch for us in your <a href="http://bindonequip.com/">Bind on Equip</a> feed.</p>
]]></content:encoded>
			<wfw:commentRss>http://ootinicast.com/2011/12/ootinicast-episode-6/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<itunes:subtitle>This week Chill and Teo are joined by two newcomers to the podcast, Ripp and Gabe, to discuss the news and our experiences over the remainder of Early Game Access and the launch of the game. 1. Introduction 2. Question to the panel 3.</itunes:subtitle>
		<itunes:summary>This week Chill and Teo are joined by two newcomers to the podcast, Ripp and Gabe, to discuss the news and our experiences over the remainder of Early Game Access and the launch of the game.</itunes:summary>
		<itunes:author>OotiniCast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:18:27</itunes:duration>
	</item>
	</channel>
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